Hi, I'm thinking about doing some F-Zero X related programming but I can find much/any information on how to read the rom data.
If it still exists source code for F-Zero Execution Project would be ideal, but I could work with a basic file format.
I'm new to N64 modding but I modded on XBox (Halo 2) for years and I work with Unity professionally, so its well within my capabilites to make a much better track editor. (Though to be fair one thing I do lack these days is time, but I've been looking for a hobby project)
I hope there are still some who would be interested by this and who can help me get started =)
Re: F-Zero Execution Project Source Code?
posted: Mon Apr 20, 2020 2:49 am
iirc the person behind the track editor said they'd never release the source code (i don't even know if they still have it)
you can ask them just in case. i think the username was "GuyPerfect". no idea if they're still around.