Hi all. Just got fzero x for my actual N64. Does anyone still play it on the original hardware? If so, does this game have grid like artefacts that overlay the gameplay? Never seen it before in my N64 games except fzero.
xzodia
Mr. EAD
Posts: 5
Re: Original pal cart on n64
posted: Tue Apr 21, 2020 3:17 am
Can't say I've every noticed any "grid like artefacts" can you give an example?
Charlesdabeast
Mr. EAD
Posts: 5
Re: Original pal cart on n64
posted: Tue Apr 21, 2020 4:57 am
I tried to take some pics
Refer to https://imgur.com/a/UfOUGQ5
See all the dots? May need to zoom in
Charlesdabeast
Mr. EAD
Posts: 5
Re: Original pal cart on n64
posted: Tue Apr 21, 2020 5:07 am
It's easy to see the dots of you turn it on and let the title screen transition into the gameplay and transition back to the title screen. During the transition the dots are obvious.
xzodia
Mr. EAD
Posts: 5
Re: Original pal cart on n64
posted: Tue Apr 21, 2020 2:30 pm
Its a while since I've seen it on the console but I think this is normal for the title screen. I haven't seen it in-game.
Charlesdabeast
Mr. EAD
Posts: 5
Re: Original pal cart on n64
posted: Tue Apr 21, 2020 8:31 pm
Does it in game too. I'm assuming it might be normal to keep it at 60fps
Uchiha Madao
Staff Ghost
Posts: 2013
Re: Original pal cart on n64
posted: Tue May 19, 2020 7:37 am
this looks like a problem with the TV or the console or the cables.
"Patience is useful in any moment"
Charlesdabeast
Mr. EAD
Posts: 5
Re: Original pal cart on n64
posted: Tue May 19, 2020 7:48 am
It doesn't do it with any other game though. Just fzero