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Uchiha Madao
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Posts: 1980
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Custom Tracks
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Root Topic

i decided to recap the tracks posted in the custom tracks at old MFO since people might want to still make them when the level editor BGNG is making is complete or if they get a 64DD + EK.

4th Dimension: Statix

Difficulty 2.5/10

        X          Y       Z           Banking     Width    Track Type     Props

1      -975      0        100       90             20-20    Start               Gate-3

2      -625      0        100       90             20-20    Plain-1            Gate-2 , Building-3

3      -525      12      90         78             26-26    Plain-2            Building-3

4      -425      50      80         66             26-26    Plain-1            Building-3

5      -325      150    60         54             26-26    Plain-2            -

6      -225      400    20         42             26-26    Plain-1            Gate-1

7      -25        400    0           30             26-26    Plain-2            -

8      175       200    50         0               26-26    Plain-1            -

9      375       180    100       15             26-26    Plain-2            -

10    575       160    100       15             26-26    Plain-1            -

11    725       180    100       15             26-26    Plain-3            -

12    925       160    100       15             26-26    Plain-1            -

13    1075     100    100       15             26-26    Plain-2            -

14    1225     100    150       15             26-26    Plain-1            -

15    1250     100    300       15             26-26    Plain-2            -

16    1150     100    380       15             26-26    Plain-1            -

17    1000     100    350       0               26-26    Plain-2            -

18    875       80      350       345           26-26    Plain-1            -

19    725       50      550       0               26-26    No Track       -

20    725       50      750       0               26-26    Plain-2            Sign-4

21    725       50      900       0               26-26    No Track       Sign-4

22    725       50      1100     0               26-26    Plain-1            Sing-5

23    675       40      1200     0               26-26    Plain-2            -

24    575       30      1250     0               26-26    Plain-1            -

25    475       20      1200     0               26-26    Plain-2            -

26    425       10      1100     0               26-26    Plain-1            -

27    425       0        900       0               26-26    Plain-3            Gate-3

28    425       0        500       330           26-26    Plain-1            -

29    425       50      400       300           26-26    Plain-2            -

30    425       150    350       270           26-26    Plain-1            -

31    425       400    350       270           26-26    Plain-2            -

32    425       500    300       270           26-26    Plain-1            -

33    425       500    200       285           26-26    Plain-2            -

34    420       400    150       300           26-26    Plain-1            -

35    420       300    150       90             26-26    No Track       -

36    425       150    175       0               26-26    Plain-2            -

37    425       50      125       0               26-26    Plain-1            -

38    425       15      0           0               26-26    Plain-2            -

39    425       40      -75       0               20-20    Plain-2            Sign-5

40    425       30      -150     0               40-40    Plain-3            -

41    425       30      -500     0               40-40    Plain-2            -

42    425       45      -575     0               20-20    Plain-2            Sign-5

43    425       15      -650     0               26-26    Plain-1            -

44    425       7        -800     0               26-26    Wall-1            -

45    375       22      -950     330           26-26    Wall-1            -

46    275       66      -1050   300           26-26    Wall-1            -

47    125       100    -1100   270           26-26    Wall-1            -

48    -75        175    -1100   270           12-12    Wall-1            -

49    -475      325    -1100   270           12-12    Wall-1            -

50    -675      400    -1100   270           26-26    Plain-2            -

51    -760      400    -1095   270           26-26    Plain-2            -

52    -800      350    -1090   255           26-26    Plain-1            Gate-1

53    -800      275    -1105   189           26-26    Plain-1            -

54    -800      100    -1105   90             35-35    Plain-2            -

55    -775      50      -1100   75             45-45    Plain-1            -

56    -675      0        -1050   60             50-50    Plain-2            -

57    -625      0        -950     45             45-45    Plain-3            -

58    -625      0        -750     30             40-40    Plain-3            Gate-3

59    -625      0        -550     15             40-40    Plain-2            -

60    -675      0        -350     0               40-40    Plain-1            -

61    -875      0        -300     15             26-26    Wall-1            -

62    -1075    0        -300     30             15-15    Wall-1            Building-3

63    -1175    0        -100     45             15-15    Wall-1            Building-3

Re-filler3= 27~28

Re-filler4= 48~49 : 63~1

Dirt3= 2~3~4

Dash1= 45~46 : 49~50 : 58~59

Dash2= 27~28 : 46~47

Dash3= 7~8 : 44~45

Jump1= 18~19 : 20~21

Mines1= 40~41

Floor=3

Sky=8

BGM=13

10734 M

Estimated Time 1’30”00

 

Bombshell-Mine Drop: Statix---

Difficutly 8.5/10

        X        Y       Z         Banking     Width    Track Type     Props

1      -725    23      -725    30             26-26    Start               -

2      -525    0        -775    0               26-26    Plain-3            Gate-2

3      -275    21      -780    45             26-26    Plain-3            Gate-1

4      -125    47      -785    75             10-10    Plain-3            Gate-1

5      -75      55      -790    75             5-5        No Track       Gate-1

6      78       0        -800    0               26-26    Wall-1            -

7      175     0        -800    0               26-26    No Track       -

8      225     5        -800    0               26-26    Wall-1            -

9      275     5        -800    0               26-26    No Track       -

10    325     10      -800    0               26-26    Wall-1            -

11    375     10      -800    0               26-26    No Track       -

12    425     15      -800    0               26-26    Wall-1            -

13    475     15      -800    0               26-26    No Track       -

14    525     20      -800    0               26-26    Wall-1            -

15    575     20      -800    0               26-26    No Track       -

16    625     25      -800    0               26-26    Tunnel-2         -

17    775     20      -775    0               26-26    Plain-3            -

18    875     15      -725    0               26-26    Tunnel-2         -

19    925     15      -625    0               26-26    Plain-3            -

20    925     15      -425    0               26-26    Tunnel-2         -

21    875     15      -325    0               26-26    Plain-3            -

22    775     15      -275    0               26-26    Plain-3            Gate-1

23    575     36      -275    315           26-26    Plain-3            Gate-1

24    425     62      -275    285           10-10    Plain-3            Gate-1

25    375     70      -275    285           5-5        No Track       Gate-1

26    225     15      -300    0               26-26    Wall-1            -

27    25       15      -300    0               26-26    No Track       -

28    -25      21      -300    0               26-26    Wall-1            -

29    -75      21      -300    0               26-26    No Track       -

30    -125    27      -300    0               26-26    Wall-1            -

31    -175    27      -300    0               26-26    No Track       -

32    -225    33      -300    0               26-26    Wall-1            -

33    -275    33      -300    0               26-26    No Track       -

34    -325    39      -300    0               26-26    Tunnel-2         -

35    -475    36      -275    345           26-26    Plain-3            -

36    -575    31      -225    330           26-26    Plain-3            Gate-1

37    -620    62      -162    315           26-26    Plain-3            Gate-1

38    -620    88      -26      285           10-10    Plain-3            Gate-1

39    -620    96      24        285           5-5        No Track       Gate-1

40    -650    31      225      0               26-26    Wall-1            -

41    -650    31      425      0               26-26    No Track       -

42    -650    38      475      0               26-26    Wall-1            -

43    -650    38      525      0               26-26    No Track       -

44    -650    45      575      0               26-26    Wall-1            -

45    -650    45      625      0               26-26    No Track       -

46    -650    52      675      0               26-26    Wall-1            -

47    -650    52      725      0               26-26    No Track       -

48    -650    59      775      0               26-26    Tunnel-2         -

49    -650    59      875      0               26-26    Plain-3            -

50    -675    51      975      0               26-26    Tunnel-2         -

51    -788    51      1025    0               26-26    Tunnel-2         -

52    -900    51      975      0               26-26    Plain-3            -

53    -950    51      875      0               26-26    Plain-3            Gate-1

54    -960    86      475      45             26-26    Plain-3            Gate-1

55    -960    108    325      75             8-8        Plain-3            Gate-1

56    -965    116    275      75             5-5        No Track       Gate-1

57    -975    51      75        0               26-26    Wall-1            -

58    -975    51      -75      0               26-26    No Track       -

59    -975    59      -125    0               26-26    Wall-1            -

60    -975    59      -175    0               26-26    No Track       -

61    -975    67      -225    0               26-26    Wall-1            -

62    -975    67      -275    0               26-26    No Track       -

63    -975    75      -325    0               26-26    Plain-3            -

64    -950    47      -525    30             26-26    Tunnel-2         -

Re-filler4= 19~20 : 63~64

Dash1= 2~3 : 6~7 :  8~9 : 10~11 : 12~13 : 14~15 : 17~18 : 21~22~23~24 : 26~27 : 28~29 : 30~31 : 32~33 : 36~37~38 : 40~41 : 42~43 : 44~45 : 46~47 : 49~50 : 52~53~54~55 : 57~58 : 59~60 : 61~62

Mines1= 4~5 : 24~25 : 38~39 : 55~56

Floor=3

Sky=4

BGM=11

6910 M

Estimated Time 0’50”00

 

"Patience is useful in any moment"
Philippe Brodier
Black Bull
Posts: 373
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Re: Custom Tracks
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Great track, I love the design, I watched the video many times, I still have the music in mind too ...

I'm happy I can finally play it !

If you plan to share more custom tracks ( YES YES YES ) I think you can, just like Piccolo/Uchiha did, create a topic for your own custom tracks : )

Please share your tracks in fzep sheet files ; )

Jayray
Dragon Bird
Posts: 22
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Re: Custom Tracks
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 I'm not quite sure how to use this program cause i never have before. is FZEP files generated by this program?

Philippe Brodier
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Posts: 373
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Re: Custom Tracks
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The FZEP files are indeed generated by the program. When you boot the editor open each windows, preview, camera ... and data sheet  (F2 to F8 )

You can use the text files by copy past to the data sheet and update it. Then you save your track as a fzep files that you will use to patch the rom.

My method is this :

I use a blank fzep text file adding the points coordinates on it, I copy past the text to the data sheet of the level editor and update. After that just add the textures, jumps, decorations directly in the level editor, as you have the visual with the preview window, once done save, choose the position of the track, choose a fzx rom, patch it's done. It's a pretty fast and safe way to rebuild a track. You can try it.

2 vids to help :

http://www.youtube.com/watch?v=Yy7q_2lOGls&feature=related

http://www.youtube.com/watch?v=2ZZhYPh4pMA&feature=related

 

 

And here is the blank FZEP text file I used :

 

Name = 

Description = 

JDescription = 

Source = ©

 

Venue = 6 - Sector

Sky = 0 - Pink

ROM_Music = 7 - Sector

EK_Music = 7 - Sector

 

Horizon_Count = 6

CTL_Point_Count = 64

 

 

Horizon 1

Image = 22 - Sector B

Angle = 0,000°

 

Horizon 2

Image = 21 - Sector A

Angle = 60,000°

 

Horizon 3

Image = 23 - Sector C

Angle = 120,000°

 

Horizon 4

Image = 11 - Port Town C (Light)

Angle = 150,000°

 

Horizon 5

Image = 35 - Big Blue C

Angle = 240,000°

 

Horizon 6

Image = 38 - Silence B (Light)

Angle = 300,000°

 

 

CTL_Point 1

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 0 - Venue Finish Stretch

 

CTL_Point 2

X = ,000

Y = ,000

Z = ,000

LeftWidth = 0,0

RightWidth = 0,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 3

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 4

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 6 - Tunnel

Texture = 1 - Blue Tunnel

 

CTL_Point 5

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 6

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 7

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 8

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 9

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 10

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 11

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 12

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 13

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 14

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 15

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 16

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 17

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 18

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 19

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 20

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 21

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 22

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 23

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 24

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 25

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 26

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 27

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 28

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 29

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 30

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 31

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 32

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 33

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 34

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 35

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 36

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 37

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 38

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 39

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 40

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 41

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 42

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 43

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 44

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 45

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 46

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 47

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 48

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 49

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 50

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 51

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 52

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 53

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 54

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 55

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 56

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 57

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 58

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 59

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 60

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 61

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 62

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 63

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 64

X = ,000

Y = ,000

Z = ,000

LeftWidth = ,0

RightWidth = ,0

Banking = °

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

Bon courage !

Uchiha Madao
Staff Ghost
Posts: 1980
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Re: Custom Tracks
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the fzep track editor is quite easy to use. i never used it much in years past but now i put some time into it and can copy over a track's data in 1-2 hours. it is quite easy to learn.

it also can tell you if the track is ROM friendly or not since the EK can produce certain conditions that crash the rom alone when you patch the track.

"Patience is useful in any moment"
Effendi
Wild Goose
Posts: 91
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Re: Custom Tracks
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anyone here who happens to have the coordinates for the DD tracks around ? the only ones i got are either mini, big, reverse etc. from phillipe. i thought it might be a good idea to at least keep them online in case your computer happens to shutdown . i haven't taken the time to look back in earlier topics if this have been suggested before me. i remember an old program which only contained the DD tracks, i can't quite put my finger on what it was called, or even if it's downloadable anymore. that may be the solution to my problem, that is if you guys get what i'm talking about.
i haven't raced these tracks for years now, and thought i might catch up.

FalconPunch279
Mr. EAD
Posts: 9
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Re: Custom Tracks
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 Name = TWIST

Description = 
JDescription = 
Source = Made with F-Zero Execution Project: F-Zero X
 
Venue = 2 - Big Blue
Sky = 4 - Night
ROM_Music = 24 - Death Race
EK_Music = 36 - Roller Coaster
 
Horizon_Count = 0
CTL_Point_Count = 21
 
 
CTL_Point 1
X = 28.000
Y = 0.000
Z = -528.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch
 
CTL_Point 2
X = 500.000
Y = 0.000
Z = 0.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Gate = 1 - Lap Marker
 
CTL_Point 3
X = 477.000
Y = 62.000
Z = 459.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
 
CTL_Point 4
X = 27.000
Y = 198.000
Z = 352.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
PitArea = 1 - Left side
 
CTL_Point 5
X = 189.000
Y = 260.000
Z = 106.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
PitArea = 0 - Both Sides
 
CTL_Point 6
X = 418.000
Y = 287.000
Z = 203.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
PitArea = 2 - Right side
 
CTL_Point 7
X = 393.000
Y = 304.000
Z = 393.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
 
CTL_Point 8
X = -269.000
Y = 331.000
Z = 497.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
 
CTL_Point 9
X = -349.000
Y = 435.000
Z = 179.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 0 - Brown Tunnel
DashPlate = 0 - Center
 
CTL_Point 10
X = -161.000
Y = 493.000
Z = -4.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
 
CTL_Point 11
X = -181.000
Y = 500.000
Z = 254.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
 
CTL_Point 12
X = -435.000
Y = 500.000
Z = 164.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
 
CTL_Point 13
X = -495.000
Y = 500.000
Z = 130.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
 
CTL_Point 14
X = -552.000
Y = 500.000
Z = 93.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
 
CTL_Point 15
X = -610.000
Y = 500.000
Z = 55.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
 
CTL_Point 16
X = -668.000
Y = 500.000
Z = 23.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 0 - (No Track)
 
CTL_Point 17
X = -789.000
Y = 290.000
Z = 11.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 4 - Cylinder
Texture = 0 - Faded Cylinder
 
CTL_Point 18
X = -981.000
Y = 131.000
Z = -137.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
 
CTL_Point 19
X = -1276.000
Y = 0.000
Z = -558.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 2 - Green High-wall
 
CTL_Point 20
X = -559.000
Y = 0.000
Z = -885.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
 
CTL_Point 21
X = -190.000
Y = 267.000
Z = -632.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
 
Uchida,I Know But its my Sisters EK Ok
 
Anyway its got DTD Smile
Philippe Brodier,Please Play It!
Uchiha Madao
Staff Ghost
Posts: 1980
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Re: Custom Tracks
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i copied over the tracks that were in my second EK. they were very simple overall so i finished faster than expected.

Name = ABC-COM
Description =
JDescription =
Source = ©20?? UEKO (Unknown Expansion Kit Owner)

Venue = 2 - Big Blue
Sky = 6 - Sunset
ROM_Music = 7 - Sector
EK_Music = 7 - Sector

Horizon_Count = 0
CTL_Point_Count = 12


CTL_Point 1
X = -475.000
Y = 0.000
Z = 90.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch
PitArea = 0 - Both Sides
JumpPlate = 2 - Right Side
TrapField = 0 - Center

CTL_Point 2
X = -541.000
Y = 105.000
Z = -492.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Gate = 1 - Lap Marker

CTL_Point 3
X = 8.000
Y = 0.000
Z = -418.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 4
X = 180.000
Y = 69.000
Z = -139.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 315°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 5
X = 122.000
Y = 85.000
Z = 212.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 6
X = 122.000
Y = 0.000
Z = 558.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 7
X = 319.000
Y = 0.000
Z = 699.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 8
X = 599.000
Y = 0.000
Z = 335.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 9
X = 774.000
Y = 235.000
Z = -139.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 10
X = -303.000
Y = 62.000
Z = -891.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 11
X = -1275.000
Y = 0.000
Z = -616.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Gate = 2 - Canopy

CTL_Point 12
X = 418.000
Y = 0.000
Z = -57.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
JumpPlate = 0 - Full-Width

video (EK version): http://www.youtube.com/watch?v=3MU2WzjmxUI

i had to relocate the refiller here but everything else is the same.

Name = KCEF 2
Description =
JDescription =
Source = ©20?? UEKO (Unknown Expansion Kit Owner)

Venue = 2 - Big Blue
Sky = 6 - Sunset
ROM_Music = 7 - Sector
EK_Music = 7 - Sector

Horizon_Count = 0
CTL_Point_Count = 6


CTL_Point 1
X = -1090.000
Y = 0.000
Z = -554.000
LeftWidth = 5.0
RightWidth = 5.0
Banking = 0°
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch
PitArea = 0 - Both Sides
TrapField = 0 - Center

CTL_Point 2
X = -1090.000
Y = 0.000
Z = 539.000
LeftWidth = 5.0
RightWidth = 5.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Gate = 1 - Lap Marker

CTL_Point 3
X = -230.000
Y = 0.000
Z = 508.000
LeftWidth = 5.0
RightWidth = 5.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 4
X = 686.000
Y = 0.000
Z = 361.000
LeftWidth = 5.0
RightWidth = 5.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 5
X = 994.000
Y = 0.000
Z = 23.000
LeftWidth = 5.0
RightWidth = 5.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 6
X = 891.000
Y = 181.000
Z = -577.000
LeftWidth = 5.0
RightWidth = 5.0
Banking = 357°
TrackType = 7 - No Wall
Texture = 0 - Venue No-walls

video (EK version): http://www.youtube.com/watch?v=RpM_5yP08nU

this was ridiculously quick to copy.

Name = USOPK0-S
Description =
JDescription =
Source = ©20?? UEKO (Unknown Expansion Kit Owner)

Venue = 1 - Port Town
Sky = 7 - Light Blue
ROM_Music = 1 - Silence
EK_Music = 1 - Silence

Horizon_Count = 0
CTL_Point_Count = 14


CTL_Point 1
X = -151.000
Y = 60.000
Z = -28.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch

CTL_Point 2
X = -618.000
Y = 85.000
Z = 592.000
LeftWidth = 5.0
RightWidth = 5.0
Banking = 348°
TrackType = 2 - High-Wall
Texture = 2 - Green High-wall

CTL_Point 3
X = 169.000
Y = 312.000
Z = 758.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 8°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 4
X = 157.000
Y = 323.000
Z = 265.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 29°
TrackType = 7 - No Wall
Texture = 2 - Grey No-walls

CTL_Point 5
X = 972.000
Y = 335.000
Z = 308.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 50°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 6
X = 511.000
Y = 359.000
Z = -153.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 92°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 7
X = 1077.000
Y = 338.000
Z = -396.000
LeftWidth = 30.0
RightWidth = 30.0
Banking = 74°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 0 - Both Sides

CTL_Point 8
X = 1090.000
Y = 318.000
Z = -1267.000
LeftWidth = 35.0
RightWidth = 35.0
Banking = 56°
TrackType = 3 - Pipe
Texture = 3 - Black Pipe

CTL_Point 9
X = 164.000
Y = 297.000
Z = -860.000
LeftWidth = 39.0
RightWidth = 39.0
Banking = 38°
TrackType = 3 - Pipe
Texture = 3 - Black Pipe

CTL_Point 10
X = 1.000
Y = 277.000
Z = -1333.000
LeftWidth = 43.0
RightWidth = 43.0
Banking = 21°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
JumpPlate = 0 - Full-Width
TrapField = 0 - Center

CTL_Point 11
X = -1159.000
Y = 15.000
Z = -563.000
LeftWidth = 30.0
RightWidth = 30.0
Banking = 8°
TrackType = 7 - No Wall
Texture = 2 - Grey No-walls
TrapField = 0 - Center

CTL_Point 12
X = -1004.000
Y = 257.000
Z = 73.000
LeftWidth = 20.0
RightWidth = 20.0
Banking = 3°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 0 - Both Sides

CTL_Point 13
X = -416.000
Y = 500.000
Z = -294.000
LeftWidth = 11.0
RightWidth = 11.0
Banking = 358°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 14
X = -31.000
Y = 500.000
Z = -568.000
LeftWidth = 5.0
RightWidth = 5.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
SlipZone = 0 - Both Sides
DashPlate = 0 - Center
JumpPlate = 0 - Full-Width

video (EK version): http://www.youtube.com/watch?v=PvchGsa0fiI

this track matched with the EK 100% too, like the previous one.

Name = TOOOOORU
Description =
JDescription =
Source = ©20?? UEKO (Unknown Expansion Kit Owner)

Venue = 0 - Mute City
Sky = 0 - Pink
ROM_Music = 0 - Mute City
EK_Music = 0 - Mute City

Horizon_Count = 0
CTL_Point_Count = 21


CTL_Point 1
X = 122.000
Y = 0.000
Z = -601.000
LeftWidth = 5.0
RightWidth = 5.0
Banking = 0°
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch

CTL_Point 2
X = -563.000
Y = 0.000
Z = 494.000
LeftWidth = 5.0
RightWidth = 5.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 0 - Both Sides
Gate = 1 - Lap Marker

CTL_Point 3
X = -571.000
Y = 200.000
Z = 695.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 270°
TrackType = 7 - No Wall
Texture = 2 - Grey No-walls
JumpPlate = 0 - Full-Width

CTL_Point 4
X = -523.000
Y = 400.000
Z = 500.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 180°
TrackType = 7 - No Wall
Texture = 2 - Grey No-walls

CTL_Point 5
X = -474.000
Y = 200.000
Z = 305.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 90°
TrackType = 7 - No Wall
Texture = 2 - Grey No-walls

CTL_Point 6
X = -482.000
Y = 0.000
Z = 506.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 11°
TrackType = 7 - No Wall
Texture = 2 - Grey No-walls

CTL_Point 7
X = -1223.000
Y = 0.000
Z = 682.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 5°
TrackType = 7 - No Wall
Texture = 2 - Grey No-walls
JumpPlate = 0 - Full-Width

CTL_Point 8
X = -827.000
Y = 109.000
Z = 1317.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 0 - (No Track)

CTL_Point 9
X = -365.000
Y = 0.000
Z = 1364.000
LeftWidth = 5.0
RightWidth = 5.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 10
X = 527.000
Y = 0.000
Z = 1167.000
LeftWidth = 10.0
RightWidth = 10.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 11
X = 200.000
Y = 0.000
Z = 956.000
LeftWidth = 5.0
RightWidth = 5.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 12
X = -771.000
Y = 0.000
Z = 741.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 0 - Both Sides
JumpPlate = 0 - Full-Width

CTL_Point 13
X = -739.000
Y = 185.000
Z = 448.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 3°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 14
X = -766.000
Y = 466.000
Z = 422.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 230°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 15
X = -762.000
Y = 494.000
Z = 705.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 140°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
JumpPlate = 0 - Full-Width

CTL_Point 16
X = -776.000
Y = 212.000
Z = 734.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 50°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 17
X = -821.000
Y = 184.000
Z = 455.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 348°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 18
X = -823.000
Y = 320.000
Z = 173.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 7 - No Wall
Texture = 0 - Venue No-walls

CTL_Point 19
X = -964.000
Y = 157.000
Z = -296.000
LeftWidth = 5.0
RightWidth = 5.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 20
X = 301.000
Y = 105.000
Z = 27.000
LeftWidth = 5.0
RightWidth = 5.0
Banking = 0°
TrackType = 5 - Half Pipe
Texture = 0 - Grainy Half Pipe

CTL_Point 21
X = 1070.000
Y = 45.000
Z = 144.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 5 - Half Pipe
Texture = 0 - Grainy Half Pipe

video (EK version): http://www.youtube.com/watch?v=KNKAJz7g_3E

i'm sorry to report that this awesome track can't be replicated in the rom without taking away part of the challenge. i removed the jump plates that did the least in the race and kept the more important ones (dumb rom limits).

that was all that came in the second EK. i've nicknamed the previous owner "UEKO" which means "Unknown Expansion Kit Owner".

have fun with Ueko's tracks :p

"Patience is useful in any moment"
FalconPunch279
Mr. EAD
Posts: 9
View user's profile
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Re: Custom Tracks
Reply to this Post

 Try Not To Build Them Too Big (Its Chillius03!)

LemonDrop
Blue Falcon
Posts: 28
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Send private message
Re: Custom Tracks
Reply to this Post

Mobius Typhoon

First new Track I've made in 5 years


Name = MOBIUS TYPHOON
Description = BREAKNECK LOOP
JDescription =
Source = Made by Applepieman

Venue = 6 - Sector
Sky = 1 - Teal
ROM_Music = 7 - Sector
EK_Music = 7 - Sector

Horizon_Count = 1
CTL_Point_Count = 33


Horizon 1
Image = 29 - White Land A
Angle = 270.000°


CTL_Point 1
X = -602.141
Y = 0.000
Z = -151.414
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch

CTL_Point 2
X = -641.146
Y = 0.538
Z = -489.463
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 0 - Brown Tunnel
Gate = 1 - Lap Marker

CTL_Point 3
X = -646.141
Y = 1.000
Z = -692.414
LeftWidth = 15.0
RightWidth = 26.0
Banking = 30°
TrackType = 6 - Tunnel
Texture = 0 - Brown Tunnel

CTL_Point 4
X = -478.053
Y = 0.973
Z = -813.010
LeftWidth = 15.0
RightWidth = 26.0
Banking = 30°
TrackType = 6 - Tunnel
Texture = 0 - Brown Tunnel

CTL_Point 5
X = -230.671
Y = 0.825
Z = -821.161
LeftWidth = 26.0
RightWidth = 5.0
Banking = 15°
TrackType = 6 - Tunnel
Texture = 0 - Brown Tunnel

CTL_Point 6
X = -6.902
Y = 0.524
Z = -804.732
LeftWidth = 26.0
RightWidth = 5.0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 0 - Brown Tunnel
DashPlate = 1 - Left Side

CTL_Point 7
X = 223.493
Y = 0.193
Z = -787.709
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DartZone = 1 - Left side

CTL_Point 8
X = 525.595
Y = 0.037
Z = -678.528
LeftWidth = 26.0
RightWidth = 26.0
Banking = 28°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DartZone = 1 - Left side

CTL_Point 9
X = 634.859
Y = 0.000
Z = -507.414
LeftWidth = 26.0
RightWidth = 26.0
Banking = 31°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DartZone = 1 - Left side
DashPlate = 2 - Right Side

CTL_Point 10
X = 646.141
Y = 0.270
Z = -279.320
LeftWidth = 26.0
RightWidth = 26.0
Banking = 16°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DartZone = 1 - Left side

CTL_Point 11
X = 575.916
Y = 0.577
Z = -77.980
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 0 - Brown Tunnel

CTL_Point 12
X = 550.080
Y = 0.888
Z = 204.167
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
PitArea = 0 - Both Sides

CTL_Point 13
X = 535.894
Y = 0.000
Z = 325.433
LeftWidth = 26.0
RightWidth = 26.0
Banking = 15°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
PitArea = 0 - Both Sides

CTL_Point 14
X = 478.859
Y = 0.000
Z = 589.586
LeftWidth = 26.0
RightWidth = 26.0
Banking = 30°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 0 - Both Sides

CTL_Point 15
X = 306.377
Y = 20.000
Z = 858.541
LeftWidth = 26.0
RightWidth = 26.0
Banking = 45°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 16
X = 148.539
Y = 23.534
Z = 919.808
LeftWidth = 19.5
RightWidth = 19.5
Banking = 45°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 17
X = -50.846
Y = 25.000
Z = 874.161
LeftWidth = 13.0
RightWidth = 13.0
Banking = 45°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 18
X = -135.141
Y = 30.000
Z = 655.586
LeftWidth = 5.0
RightWidth = 5.0
Banking = 30°
TrackType = 7 - No Wall
Texture = 0 - Venue No-walls
DashPlate = 0 - Center

CTL_Point 19
X = -166.259
Y = 40.538
Z = 314.955
LeftWidth = 7.5
RightWidth = 7.5
Banking = 15°
TrackType = 7 - No Wall
Texture = 0 - Venue No-walls
DashPlate = 0 - Center

CTL_Point 20
X = -196.959
Y = 50.000
Z = 85.045
LeftWidth = 10.0
RightWidth = 10.0
Banking = 30°
TrackType = 7 - No Wall
Texture = 1 - Teal No-walls
DashPlate = 0 - Center
Structure = 3 - Short Building (Both Sides)

CTL_Point 21
X = -219.614
Y = 50.000
Z = -137.881
LeftWidth = 10.0
RightWidth = 10.0
Banking = 45°
TrackType = 7 - No Wall
Texture = 2 - Grey No-walls
DashPlate = 0 - Center
Structure = 3 - Short Building (Both Sides)

CTL_Point 22
X = -178.676
Y = 46.206
Z = -340.100
LeftWidth = 10.0
RightWidth = 10.0
Banking = 60°
TrackType = 7 - No Wall
Texture = 1 - Teal No-walls
DashPlate = 0 - Center
Structure = 0 - Venue Skyscraper (Both Sides)

CTL_Point 23
X = -25.141
Y = 40.000
Z = -442.414
LeftWidth = 10.0
RightWidth = 10.0
Banking = 75°
TrackType = 7 - No Wall
Texture = 2 - Grey No-walls
DashPlate = 0 - Center
Structure = 0 - Venue Skyscraper (Both Sides)

CTL_Point 24
X = 196.348
Y = 30.000
Z = -393.253
LeftWidth = 10.0
RightWidth = 10.0
Banking = 90°
TrackType = 7 - No Wall
Texture = 1 - Teal No-walls
DashPlate = 0 - Center
Structure = 0 - Venue Skyscraper (Both Sides)

CTL_Point 25
X = 304.859
Y = 25.000
Z = -232.414
LeftWidth = 10.0
RightWidth = 10.0
Banking = 90°
TrackType = 7 - No Wall
Texture = 2 - Grey No-walls
DashPlate = 0 - Center
Structure = 0 - Venue Skyscraper (Both Sides)

CTL_Point 26
X = 321.562
Y = 20.000
Z = 35.138
LeftWidth = 10.0
RightWidth = 10.0
Banking = 70°
TrackType = 7 - No Wall
Texture = 1 - Teal No-walls
DashPlate = 0 - Center
Structure = 3 - Short Building (Both Sides)

CTL_Point 27
X = 107.573
Y = 15.000
Z = 180.274
LeftWidth = 10.0
RightWidth = 10.0
Banking = 45°
TrackType = 7 - No Wall
Texture = 2 - Grey No-walls
SlipZone = 1 - Left side
Structure = 3 - Short Building (Both Sides)

CTL_Point 28
X = -254.148
Y = 0.000
Z = 240.270
LeftWidth = 10.0
RightWidth = 10.0
Banking = 30°
TrackType = 7 - No Wall
Texture = 0 - Venue No-walls

CTL_Point 29
X = -456.051
Y = 0.000
Z = 204.885
LeftWidth = 26.0
RightWidth = 26.0
Banking = 15°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 30
X = -509.672
Y = 0.000
Z = 168.263
LeftWidth = 26.0
RightWidth = 26.0
Banking = 8°
TrackType = 6 - Tunnel
Texture = 1 - Blue Tunnel

CTL_Point 31
X = -548.924
Y = 0.000
Z = 116.355
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 1 - Left Side

CTL_Point 32
X = -567.824
Y = 0.000
Z = 48.453
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 1 - Blue Tunnel

CTL_Point 33
X = -581.099
Y = 0.000
Z = -20.833
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 0 - Brown Tunnel
DashPlate = 2 - Right Side

BrokenSpacebar
Mr. EAD
Posts: 7
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Re: Custom Tracks
Reply to this Post

 Just a random track I made.

Name = SPACEPORT

Description = CORKSCREW CURVE

JDescription = 

Source = Made with F-Zero Execution Project: F-Zero X

 

Venue = 6 - Sector

Sky = 6 - Sunset

ROM_Music = 7 - Sector

EK_Music = 32 - Rainbow Road

 

Horizon_Count = 4

CTL_Point_Count = 18

 

 

Horizon 1

Image = 32 - X Cup Exclusive B

Angle = 0.000°

 

Horizon 2

Image = 2 - Mute City B (Light)

Angle = 22.000°

 

Horizon 3

Image = 3 - Mute City C (Light)

Angle = 338.000°

 

Horizon 4

Image = 29 - White Land A

Angle = 180.000°

 

 

CTL_Point 1

X = 447.000

Y = 25.000

Z = -862.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 1 - Normal

Texture = 0 - Venue Finish Stretch

Decoration = 3 - Spinning Billboard

Structure = 2 - Venue Skyscraper (Right Side)

 

CTL_Point 2

X = 652.000

Y = 55.000

Z = -334.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

JumpPlate = 0 - Full-Width

Gate = 1 - Lap Marker

 

CTL_Point 3

X = 409.000

Y = 107.000

Z = 132.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 0 - (No Track)

JumpPlate = 0 - Full-Width

Decoration = 3 - Spinning Billboard

 

CTL_Point 4

X = 138.000

Y = 35.000

Z = 373.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 318°

TrackType = 3 - Pipe

Texture = 0 - Blue Pipe

DashPlate = 1 - Right Side

Structure = 6 - Pyramid (Both Sides)

 

CTL_Point 5

X = -133.000

Y = 90.000

Z = 613.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 339°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

DartZone = 1 - Left side

 

CTL_Point 6

X = -262.000

Y = 178.000

Z = 930.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 345°

TrackType = 6 - Tunnel

Texture = 2 - Green Tunnel

PitArea = 0 - Both Sides

TrapField = 1 - Left Side

 

CTL_Point 7

X = -510.000

Y = 236.000

Z = 884.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 351°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 8

X = -356.000

Y = 259.000

Z = 193.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 36°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

TrapField = 1 - Left Side

Gate = 2 - Canopy

Decoration = 0 - TV Billboard

 

CTL_Point 9

X = -293.000

Y = 210.000

Z = -519.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 66°

TrackType = 5 - Half Pipe

Texture = 2 - Green Half Pipe

 

CTL_Point 10

X = 71.000

Y = 130.000

Z = -421.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

PitArea = 1 - Left side

 

CTL_Point 11

X = 157.000

Y = 45.000

Z = -63.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 303°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

DashPlate = 0 - Center

 

CTL_Point 12

X = -97.000

Y = 101.000

Z = 162.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 210°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

Decoration = 4 - Overhead Monitors

Structure = 0 - Venue Skyscraper (Both Sides)

 

CTL_Point 13

X = -316.000

Y = 56.000

Z = 197.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 141°

TrackType = 7 - No Wall

Texture = 1 - Teal No-walls

PitArea = 1 - Left side

DartZone = 3 - Center

SlipZone = 2 - Right side

DashPlate = 0 - Center

TrapField = 2 - Right Side

Decoration = 4 - Overhead Monitors

Structure = 0 - Venue Skyscraper (Both Sides)

 

CTL_Point 14

X = -652.000

Y = 95.000

Z = -135.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 48°

TrackType = 1 - Normal

Texture = 7 - Venue High-wall

 

CTL_Point 15

X = -574.000

Y = 225.000

Z = -361.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 3 - Pipe

Texture = 2 - White Pipe

 

CTL_Point 16

X = -376.000

Y = 251.000

Z = -517.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 3 - Pipe

Texture = 2 - White Pipe

 

CTL_Point 17

X = -181.000

Y = 454.000

Z = -818.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 3 - Pipe

Texture = 2 - White Pipe

 

CTL_Point 18

X = 186.000

Y = 255.000

Z = -930.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 36°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

PitArea = 1 - Left side

 

Watch out for the upside-down mines!

BrokenSpacebar
Mr. EAD
Posts: 7
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Re: Custom Tracks
Reply to this Post

2 tracks today, this one is very hard in the jumps...

Name = EPIC LAND

Description = LEAP OF FAITH

JDescription = 

Source = Made with F-Zero Execution Project: F-Zero X

 

Venue = 1 - Port Town

Sky = 6 - Sunset

ROM_Music = 3 - Port Town

EK_Music = 32 - Rainbow Road

 

Horizon_Count = 2

CTL_Point_Count = 21

 

 

Horizon 1

Image = 15 - Port Town C (Dark)

Angle = 0.000°

 

Horizon 2

Image = 41 - Mute City C (Dark)

Angle = 23.000°

 

 

CTL_Point 1

X = -92.000

Y = 0.000

Z = -174.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 1 - Normal

Texture = 0 - Venue Finish Stretch

 

CTL_Point 2

X = 295.000

Y = 0.000

Z = 42.000

LeftWidth = 42.0

RightWidth = 42.0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

DashPlate = 1 - Left Side

Gate = 1 - Lap Marker

Structure = 3 - Short Building (Both Sides)

 

CTL_Point 3

X = 592.000

Y = 0.000

Z = 276.000

LeftWidth = 58.0

RightWidth = 26.0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

DartZone = 1 - Left side

 

CTL_Point 4

X = 464.000

Y = 0.000

Z = 548.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 12°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

Decoration = 3 - Spinning Billboard

 

CTL_Point 5

X = 272.000

Y = 0.000

Z = 616.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

 

CTL_Point 6

X = 206.000

Y = 0.000

Z = 612.000

LeftWidth = 40.0

RightWidth = 19.0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

PitArea = 1 - Left side

 

CTL_Point 7

X = -183.000

Y = 0.000

Z = 612.000

LeftWidth = 40.0

RightWidth = 19.0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

Decoration = 3 - Spinning Billboard

 

CTL_Point 8

X = -262.000

Y = 0.000

Z = 618.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

TrapField = 2 - Right Side

Structure = 0 - Venue Skyscraper (Both Sides)

 

CTL_Point 9

X = -584.000

Y = 0.000

Z = 538.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 5 - Half Pipe

Texture = 3 - Pinstriped Half Pipe

 

CTL_Point 10

X = -794.000

Y = 0.000

Z = 146.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 5 - Half Pipe

Texture = 3 - Pinstriped Half Pipe

 

CTL_Point 11

X = -512.000

Y = 58.000

Z = -344.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 5 - Half Pipe

Texture = 3 - Pinstriped Half Pipe

 

CTL_Point 12

X = -256.000

Y = 174.000

Z = -418.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

DashPlate = 0 - Center

 

CTL_Point 13

X = -25.000

Y = 245.000

Z = -472.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 0 - (No Track)

Gate = 0 - Normal

 

CTL_Point 14

X = 379.000

Y = 52.000

Z = -566.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 30°

TrackType = 7 - No Wall

Texture = 1 - Teal No-walls

PitArea = 1 - Left side

TrapField = 2 - Right Side

Gate = 0 - Normal

 

CTL_Point 15

X = 794.000

Y = 120.000

Z = -618.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 60°

TrackType = 7 - No Wall

Texture = 1 - Teal No-walls

Gate = 0 - Normal

 

CTL_Point 16

X = 790.000

Y = 133.000

Z = -208.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 30°

TrackType = 7 - No Wall

Texture = 1 - Teal No-walls

Gate = 0 - Normal

 

CTL_Point 17

X = 262.000

Y = 175.000

Z = -146.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 7 - No Wall

Texture = 1 - Teal No-walls

JumpPlate = 0 - Full-Width

 

CTL_Point 18

X = 149.000

Y = 179.000

Z = -88.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 0 - (No Track)

 

CTL_Point 19

X = -304.000

Y = 0.000

Z = 227.000

LeftWidth = 50.0

RightWidth = 33.0

Banking = 18°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

TrapField = 1 - Left Side

Structure = 6 - Pyramid (Both Sides)

 

CTL_Point 20

X = -828.000

Y = 18.000

Z = 347.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

PitArea = 1 - Left side

Structure = 13 - Orange Skyscraper (Left Side)

 

CTL_Point 21

X = -716.000

Y = 36.000

Z = -54.000

LeftWidth = 38.0

RightWidth = 26.0

Banking = 27°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

Decoration = 4 - Overhead Monitors

Structure = 0 - Venue Skyscraper (Both Sides)

 

The next one can throw you off just after the loop if you aren't careful. Otherwise it's a simple course.

Name = SCREWED

Description = CORKSCREW THINGY

JDescription = 

Source = Made with F-Zero Execution Project: F-Zero X

 

Venue = 4 - Devil's Forest

Sky = 3 - Blue

ROM_Music = 4 - Big Blue

EK_Music = 36 - Roller Coaster

 

Horizon_Count = 6

CTL_Point_Count = 17

 

 

Horizon 1

Image = 1 - Mute City A (Light)

Angle = 0.000°

 

Horizon 2

Image = 2 - Mute City B (Light)

Angle = 60.000°

 

Horizon 3

Image = 3 - Mute City C (Light)

Angle = 120.000°

 

Horizon 4

Image = 11 - Port Town C (Light)

Angle = 180.000°

 

Horizon 5

Image = 31 - White Land C

Angle = 240.000°

 

Horizon 6

Image = 32 - X Cup Exclusive B

Angle = 300.000°

 

 

CTL_Point 1

X = -722.000

Y = 0.000

Z = 222.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 180°

TrackType = 1 - Normal

Texture = 0 - Venue Finish Stretch

 

CTL_Point 2

X = -911.000

Y = 0.000

Z = -359.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 90°

TrackType = 1 - Normal

Texture = 9 - Green High-wall

PitArea = 0 - Both Sides

 

CTL_Point 3

X = -600.000

Y = 0.000

Z = -750.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 6 - Tunnel

Texture = 2 - Green Tunnel

 

CTL_Point 4

X = -300.000

Y = 150.000

Z = -750.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 270°

TrackType = 6 - Tunnel

Texture = 0 - Brown Tunnel

 

CTL_Point 5

X = 0.000

Y = 300.000

Z = -750.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 180°

TrackType = 6 - Tunnel

Texture = 0 - Brown Tunnel

 

CTL_Point 6

X = 150.000

Y = 150.000

Z = -712.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 90°

TrackType = 6 - Tunnel

Texture = 0 - Brown Tunnel

 

CTL_Point 7

X = 0.000

Y = 0.000

Z = -675.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 6 - Tunnel

Texture = 0 - Brown Tunnel

Gate = 1 - Lap Marker

 

CTL_Point 8

X = -150.000

Y = 150.000

Z = -638.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 270°

TrackType = 6 - Tunnel

Texture = 0 - Brown Tunnel

 

CTL_Point 9

X = 0.000

Y = 300.000

Z = -600.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 180°

TrackType = 6 - Tunnel

Texture = 0 - Brown Tunnel

 

CTL_Point 10

X = 300.000

Y = 150.000

Z = -600.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 90°

TrackType = 6 - Tunnel

Texture = 2 - Green Tunnel

 

CTL_Point 11

X = 600.000

Y = 0.000

Z = -600.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 12

X = 1053.000

Y = 0.000

Z = 122.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 24°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

PitArea = 2 - Right side

JumpPlate = 1 - Left Side

TrapField = 1 - Left Side

Decoration = 4 - Overhead Monitors

Structure = 3 - Short Building (Both Sides)

 

CTL_Point 13

X = 709.000

Y = 0.000

Z = 703.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 90°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 14

X = 102.000

Y = 0.000

Z = 867.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 180°

TrackType = 2 - High-Wall

Texture = 1 - Blue High-wall

Structure = 0 - Venue Skyscraper (Both Sides)

 

CTL_Point 15

X = -172.000

Y = 0.000

Z = 759.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 270°

TrackType = 2 - High-Wall

Texture = 1 - Blue High-wall

TrapField = 2 - Right Side

Structure = 1 - Venue Skyscraper (Left Side)

 

CTL_Point 16

X = -384.000

Y = 0.000

Z = 609.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 1 - Blue High-wall

TrapField = 1 - Left Side

Structure = 0 - Venue Skyscraper (Both Sides)

 

CTL_Point 17

X = -573.000

Y = 0.000

Z = 434.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 90°

TrackType = 2 - High-Wall

Texture = 1 - Blue High-wall

Structure = 2 - Venue Skyscraper (Right Side)

BrokenSpacebar
Mr. EAD
Posts: 7
View user's profile
Send private message
Re: Custom Tracks
Reply to this Post

Here is an updated version of Epic Land which doesn't kill the CPU

Name = EPIC LAND

Description = LEAP OF FAITH

JDescription = 

Source = Made with F-Zero Execution Project: F-Zero X

 

Venue = 1 - Port Town

Sky = 5 - Orange

ROM_Music = 3 - Port Town

EK_Music = 3 - Port Town

 

Horizon_Count = 6

CTL_Point_Count = 21

 

 

Horizon 1

Image = 11 - Port Town C (Light)

Angle = 0.000°

 

Horizon 2

Image = 3 - Mute City C (Light)

Angle = 60.000°

 

Horizon 3

Image = 2 - Mute City B (Light)

Angle = 120.000°

 

Horizon 4

Image = 32 - X Cup Exclusive B

Angle = 180.000°

 

Horizon 5

Image = 38 - Silence B (Light)

Angle = 240.000°

 

Horizon 6

Image = 23 - Sector C

Angle = 300.000°

 

 

CTL_Point 1

X = -92.000

Y = 0.000

Z = -174.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 1 - Normal

Texture = 0 - Venue Finish Stretch

 

CTL_Point 2

X = 295.000

Y = 0.000

Z = 42.000

LeftWidth = 42.0

RightWidth = 42.0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

DashPlate = 1 - Left Side

Gate = 1 - Lap Marker

Structure = 3 - Short Building (Both Sides)

 

CTL_Point 3

X = 592.000

Y = 0.000

Z = 276.000

LeftWidth = 58.0

RightWidth = 26.0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

DartZone = 1 - Left side

 

CTL_Point 4

X = 464.000

Y = 0.000

Z = 548.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 12°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

Decoration = 3 - Spinning Billboard

 

CTL_Point 5

X = 257.000

Y = 0.000

Z = 612.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

 

CTL_Point 6

X = 206.000

Y = 0.000

Z = 613.000

LeftWidth = 50.0

RightWidth = 26.0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

PitArea = 1 - Left side

 

CTL_Point 7

X = -210.000

Y = 0.000

Z = 617.000

LeftWidth = 50.0

RightWidth = 26.0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

Decoration = 3 - Spinning Billboard

 

CTL_Point 8

X = -262.000

Y = 0.000

Z = 618.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

TrapField = 2 - Right Side

Structure = 0 - Venue Skyscraper (Both Sides)

 

CTL_Point 9

X = -584.000

Y = 0.000

Z = 538.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 5 - Half Pipe

Texture = 3 - Pinstriped Half Pipe

 

CTL_Point 10

X = -794.000

Y = 0.000

Z = 146.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 5 - Half Pipe

Texture = 3 - Pinstriped Half Pipe

 

CTL_Point 11

X = -512.000

Y = 58.000

Z = -344.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 5 - Half Pipe

Texture = 3 - Pinstriped Half Pipe

 

CTL_Point 12

X = -256.000

Y = 146.000

Z = -418.000

LeftWidth = 36.0

RightWidth = 16.0

Banking = 0°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

DashPlate = 0 - Center

 

CTL_Point 13

X = 30.000

Y = 176.000

Z = -499.000

LeftWidth = 36.0

RightWidth = 16.0

Banking = 0°

TrackType = 0 - (No Track)

Gate = 0 - Normal

 

CTL_Point 14

X = 241.000

Y = 51.000

Z = -561.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 15°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

PitArea = 0 - Both Sides

Gate = 0 - Normal

 

CTL_Point 15

X = 794.000

Y = 120.000

Z = -618.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 60°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

Gate = 0 - Normal

 

CTL_Point 16

X = 790.000

Y = 133.000

Z = -208.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 30°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

TrapField = 1 - Left Side

Gate = 0 - Normal

 

CTL_Point 17

X = 426.000

Y = 149.000

Z = -111.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 7 - No Wall

Texture = 1 - Teal No-walls

JumpPlate = 0 - Full-Width

 

CTL_Point 18

X = 91.000

Y = 174.000

Z = 44.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 0 - (No Track)

 

CTL_Point 19

X = -304.000

Y = 0.000

Z = 227.000

LeftWidth = 50.0

RightWidth = 33.0

Banking = 18°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

TrapField = 1 - Left Side

Structure = 6 - Pyramid (Both Sides)

 

CTL_Point 20

X = -828.000

Y = 18.000

Z = 347.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

PitArea = 1 - Left side

Structure = 13 - Orange Skyscraper (Left Side)

 

CTL_Point 21

X = -716.000

Y = 36.000

Z = -54.000

LeftWidth = 38.0

RightWidth = 26.0

Banking = 27°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

Decoration = 4 - Overhead Monitors

Structure = 0 - Venue Skyscraper (Both Sides)

Also, a completely new track.

Name = LOOP OFF

Description = JUMPING SCHOOL

JDescription =

Source = Made with F-Zero Execution Project: F-Zero X

 

Venue = 6 - Sector

Sky = 1 - Teal

ROM_Music = 7 - Sector

EK_Music = 7 - Sector

 

Horizon_Count = 2

CTL_Point_Count = 23

 

 

Horizon 1

Image = 31 - White Land C

Angle = 0.000°

 

Horizon 2

Image = 34 - Big Blue B

Angle = 60.000°

 

 

CTL_Point 1

X = 812.000

Y = 20.000

Z = -750.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 180°

TrackType = 1 - Normal

Texture = 0 - Venue Finish Stretch

 

CTL_Point 2

X = 312.000

Y = 100.000

Z = -750.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 180°

TrackType = 6 - Tunnel

Texture = 3 - Orange Tunnel

Gate = 1 - Lap Marker

Structure = 0 - Venue Skyscraper (Both Sides)

 

CTL_Point 3

X = -188.000

Y = 300.000

Z = -750.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 180°

TrackType = 6 - Tunnel

Texture = 3 - Orange Tunnel

 

CTL_Point 4

X = -438.000

Y = 500.000

Z = -750.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 180°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 5

X = -688.000

Y = 500.000

Z = -700.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 180°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

 

CTL_Point 6

X = -938.000

Y = 250.000

Z = -650.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 270°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

PitArea = 0 - Both Sides

DashPlate = 0 - Center

Decoration = 3 - Spinning Billboard

 

CTL_Point 7

X = -688.000

Y = 0.000

Z = -600.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

Structure = 0 - Venue Skyscraper (Both Sides)

 

CTL_Point 8

X = -438.000

Y = 250.000

Z = -550.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 90°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

Decoration = 3 - Spinning Billboard

 

CTL_Point 9

X = -688.000

Y = 500.000

Z = -500.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 201°

TrackType = 5 - Half Pipe

Texture = 2 - Green Half Pipe

DashPlate = 0 - Center

 

CTL_Point 10

X = -876.000

Y = 500.000

Z = -380.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 225°

TrackType = 5 - Half Pipe

Texture = 2 - Green Half Pipe

 

CTL_Point 11

X = -956.000

Y = 400.000

Z = -44.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 315°

TrackType = 5 - Half Pipe

Texture = 2 - Green Half Pipe

DashPlate = 0 - Center

 

CTL_Point 12

X = -956.000

Y = 314.000

Z = 156.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 348°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 13

X = -956.000

Y = 269.500

Z = 328.000

LeftWidth = 17.0

RightWidth = 17.0

Banking = 0°

TrackType = 0 - (No Track)

 

CTL_Point 14

X = -956.000

Y = 145.000

Z = 500.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

DashPlate = 1 - Left Side

 

CTL_Point 15

X = -956.000

Y = 100.000

Z = 750.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 318°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

DartZone = 2 - Right side

TrapField = 1 - Left Side

Decoration = 4 - Overhead Monitors

 

CTL_Point 16

X = -678.000

Y = 21.000

Z = 748.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

DartZone = 2 - Right side

Gate = 2 - Canopy

Structure = 0 - Venue Skyscraper (Both Sides)

 

CTL_Point 17

X = -288.000

Y = 23.000

Z = 510.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

DashPlate = 0 - Center

TrapField = 0 - Center

Decoration = 1 - Orange Flag

 

CTL_Point 18

X = -242.000

Y = 23.000

Z = 482.000

LeftWidth = 26.0

RightWidth = 50.0

Banking = 0°

TrackType = 7 - No Wall

Texture = 0 - Venue No-walls

PitArea = 2 - Right side

TrapField = 1 - Left Side

Decoration = 1 - Orange Flag

Structure = 6 - Pyramid (Both Sides)

 

CTL_Point 19

X = 101.000

Y = 26.000

Z = 272.000

LeftWidth = 26.0

RightWidth = 50.0

Banking = 0°

TrackType = 0 - (No Track)

Decoration = 1 - Orange Flag

Structure = 6 - Pyramid (Both Sides)

 

CTL_Point 20

X = 140.000

Y = 26.000

Z = 240.000

LeftWidth = 16.0

RightWidth = 36.0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

 

CTL_Point 21

X = 490.000

Y = 28.000

Z = 34.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 330°

TrackType = 6 - Tunnel

Texture = 0 - Brown Tunnel

DashPlate = 1 - Left Side

Gate = 2 - Canopy

 

CTL_Point 22

X = 880.000

Y = 30.000

Z = -204.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 270°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

PitArea = 2 - Right side

DashPlate = 0 - Center

Gate = 2 - Canopy

 

CTL_Point 23

X = 956.000

Y = 20.000

Z = -579.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 225°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

PitArea = 2 - Right side

Effendi
Wild Goose
Posts: 91
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Re: Custom Tracks
Reply to this Post

There hasn't been any activity here in a while, so i thought I'd break the ice. A while back ago i uploaded a few tracks on Youtube which I oddly enough never put up here, so that's what I'll be doing now (plus a few honerable mentions that never got to Youtube, still functional and quite likable).

first off is Noxious.

Video: http://www.youtube.com/watch?v=sXpGlPHov6k&feature=c4-overview&list=UUt0xtUsw3GAg83SHRccOUKQ

Name = NOXIOUS
Description =
JDescription =
Source = Made with F-Zero Execution Project: F-Zero X

Venue = 7 - Red Canyon
Sky = 2 - Grey
ROM_Music = 2 - Sand Ocean
EK_Music = 36 - Roller Coaster

Horizon_Count = 0
CTL_Point_Count = 64


CTL_Point 1
X = -560,000
Y = 0,000
Z = 204,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch

CTL_Point 2
X = -560,000
Y = 0,000
Z = 0,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 0 - Center
Gate = 1 - Lap Marker

CTL_Point 3
X = -560,000
Y = 0,000
Z = -120,842
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
PitArea = 1 - Left side

CTL_Point 4
X = -560,000
Y = 0,000
Z = -491,683
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A

CTL_Point 5
X = -560,000
Y = 0,000
Z = -755,393
LeftWidth = 16,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
Structure = 11 - Pinnacle (Right Side)

CTL_Point 6
X = -481,591
Y = 10,000
Z = -877,144
LeftWidth = 16,0
RightWidth = 26,0
Banking = 12°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A

CTL_Point 7
X = -328,799
Y = 0,000
Z = -919,063
LeftWidth = 16,0
RightWidth = 26,0
Banking = 348°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B

CTL_Point 8
X = -183,391
Y = 10,000
Z = -879,913
LeftWidth = 16,0
RightWidth = 26,0
Banking = 12°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A

CTL_Point 9
X = -102,253
Y = 0,000
Z = -755,000
LeftWidth = 16,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B

CTL_Point 10
X = -102,000
Y = 0,000
Z = -598,523
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A

CTL_Point 11
X = -102,000
Y = 0,000
Z = -441,706
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B

CTL_Point 12
X = -102,000
Y = 0,000
Z = -385,312
LeftWidth = 62,0
RightWidth = 62,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
PitArea = 2 - Right side
DashPlate = 1 - Left Side

CTL_Point 13
X = -102,000
Y = 0,000
Z = 13,570
LeftWidth = 62,0
RightWidth = 62,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B

CTL_Point 14
X = -102,000
Y = 0,000
Z = 70,050
LeftWidth = 26,0
RightWidth = 62,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A

CTL_Point 15
X = -102,000
Y = 0,000
Z = 184,400
LeftWidth = 26,0
RightWidth = 62,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
SlipZone = 3 - Center
Decoration = 4 - Overhead Monitors
Structure = 14 - Orange Skyscraper (Right Side)

CTL_Point 16
X = -102,000
Y = 32,453
Z = 219,363
LeftWidth = 26,0
RightWidth = 62,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DartZone = 3 - Center
DashPlate = 1 - Left Side
Structure = 1 - Venue Skyscraper (Left Side)

CTL_Point 17
X = -102,000
Y = 199,000
Z = 186,094
LeftWidth = 26,0
RightWidth = 62,0
Banking = 180°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
SlipZone = 3 - Center
DashPlate = 2 - Right Side

CTL_Point 18
X = -102,000
Y = 368,371
Z = 60,141
LeftWidth = 26,0
RightWidth = 62,0
Banking = 180°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DashPlate = 0 - Center

CTL_Point 19
X = -102,000
Y = 467,281
Z = -101,996
LeftWidth = 26,0
RightWidth = 62,0
Banking = 180°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B

CTL_Point 20
X = -102,000
Y = 497,119
Z = -274,718
LeftWidth = 26,0
RightWidth = 62,0
Banking = 180°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A

CTL_Point 21
X = -102,000
Y = 485,000
Z = -483,245
LeftWidth = 26,0
RightWidth = 62,0
Banking = 180°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B

CTL_Point 22
X = -102,000
Y = 377,255
Z = -511,227
LeftWidth = 62,0
RightWidth = 26,0
Banking = 180°
TrackType = 0 - (No Track)

CTL_Point 23
X = -102,596
Y = 184,410
Z = -523,000
LeftWidth = 26,0
RightWidth = 44,0
Banking = 0°
TrackType = 5 - Half Pipe
Texture = 2 - Green Half Pipe

CTL_Point 24
X = 49,554
Y = 78,820
Z = -523,000
LeftWidth = 26,0
RightWidth = 39,5
Banking = 0°
TrackType = 5 - Half Pipe
Texture = 2 - Green Half Pipe

CTL_Point 25
X = 193,850
Y = 75,573
Z = -523,000
LeftWidth = 45,0
RightWidth = 35,0
Banking = 28°
TrackType = 5 - Half Pipe
Texture = 2 - Green Half Pipe
DashPlate = 1 - Left Side

CTL_Point 26
X = 647,122
Y = 75,000
Z = -523,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 58°
TrackType = 5 - Half Pipe
Texture = 2 - Green Half Pipe
Structure = 14 - Orange Skyscraper (Right Side)

CTL_Point 27
X = 764,138
Y = 100,000
Z = -462,976
LeftWidth = 26,0
RightWidth = 26,0
Banking = 53°
TrackType = 5 - Half Pipe
Texture = 2 - Green Half Pipe

CTL_Point 28
X = 815,095
Y = 130,000
Z = -328,533
LeftWidth = 26,0
RightWidth = 26,0
Banking = 78°
TrackType = 5 - Half Pipe
Texture = 2 - Green Half Pipe

CTL_Point 29
X = 775,645
Y = 160,000
Z = -188,799
LeftWidth = 26,0
RightWidth = 26,0
Banking = 47°
TrackType = 5 - Half Pipe
Texture = 2 - Green Half Pipe

CTL_Point 30
X = 647,000
Y = 200,000
Z = -110,631
LeftWidth = 26,0
RightWidth = 26,0
Banking = 57°
TrackType = 0 - (No Track)

CTL_Point 31
X = 373,522
Y = 75,000
Z = -110,000
LeftWidth = 54,0
RightWidth = 54,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
PitArea = 0 - Both Sides

CTL_Point 32
X = 256,253
Y = 0,000
Z = -110,000
LeftWidth = 54,0
RightWidth = 54,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
PitArea = 0 - Both Sides
Structure = 11 - Pinnacle (Right Side)

CTL_Point 33
X = 144,593
Y = 0,000
Z = -110,000
LeftWidth = 54,0
RightWidth = 54,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DashPlate = 0 - Center
Gate = 0 - Normal

CTL_Point 34
X = -41,436
Y = 75,000
Z = -110,000
LeftWidth = 54,0
RightWidth = 54,0
Banking = 0°
TrackType = 0 - (No Track)

CTL_Point 35
X = -111,980
Y = 108,415
Z = -110,000
LeftWidth = 56,0
RightWidth = 56,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 0 - Center
Decoration = 1 - Orange Flag

CTL_Point 36
X = -285,365
Y = 217,666
Z = -110,000
LeftWidth = 56,0
RightWidth = 56,0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 2 - Green Tunnel

CTL_Point 37
X = -456,724
Y = 364,000
Z = -110,000
LeftWidth = 5,0
RightWidth = 5,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A

CTL_Point 38
X = -439,568
Y = 432,659
Z = -110,000
LeftWidth = 5,0
RightWidth = 5,0
Banking = 180°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A

CTL_Point 39
X = -358,134
Y = 454,965
Z = -110,000
LeftWidth = 5,0
RightWidth = 5,0
Banking = 180°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A

CTL_Point 40
X = -234,278
Y = 417,000
Z = -110,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 180°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 0 - Center

CTL_Point 41
X = -97,486
Y = 362,309
Z = -110,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 180°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
SlipZone = 3 - Center
Decoration = 1 - Orange Flag

CTL_Point 42
X = 32,162
Y = 316,264
Z = -110,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 180°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
PitArea = 1 - Left side

CTL_Point 43
X = 163,429
Y = 288,511
Z = -110,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 180°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A

CTL_Point 44
X = 429,851
Y = 284,936
Z = -110,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 180°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B

CTL_Point 45
X = 464,000
Y = 223,432
Z = -110,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 195°
TrackType = 0 - (No Track)

CTL_Point 46
X = 486,000
Y = 105,000
Z = -124,000
LeftWidth = 40,0
RightWidth = 40,0
Banking = 23°
TrackType = 3 - Pipe
Texture = 3 - Black Pipe

CTL_Point 47
X = 485,000
Y = 28,859
Z = 65,621
LeftWidth = 26,0
RightWidth = 26,0
Banking = 282°
TrackType = 3 - Pipe
Texture = 3 - Black Pipe

CTL_Point 48
X = 485,000
Y = 44,067
Z = 243,203
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B

CTL_Point 49
X = 485,000
Y = 0,000
Z = 313,562
LeftWidth = 54,0
RightWidth = 54,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DashPlate = 0 - Center
TrapField = 0 - Center

CTL_Point 50
X = 485,000
Y = 0,000
Z = 669,107
LeftWidth = 54,0
RightWidth = 54,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B

CTL_Point 51
X = 469,221
Y = 0,000
Z = 783,263
LeftWidth = 26,0
RightWidth = 5,0
Banking = 52°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
Structure = 11 - Pinnacle (Right Side)

CTL_Point 52
X = 309,129
Y = 0,000
Z = 782,703
LeftWidth = 26,0
RightWidth = 26,0
Banking = 15°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A

CTL_Point 53
X = 48,790
Y = 0,000
Z = 782,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 15°
TrackType = 7 - No Wall
Texture = 2 - Grey No-walls
DashPlate = 0 - Center
Structure = 11 - Pinnacle (Right Side)

CTL_Point 54
X = -44,549
Y = 0,000
Z = 782,000
LeftWidth = 26,0
RightWidth = 70,0
Banking = 15°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
PitArea = 2 - Right side
Gate = 0 - Normal

CTL_Point 55
X = -712,000
Y = 0,000
Z = 782,000
LeftWidth = 26,0
RightWidth = 70,0
Banking = 15°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A

CTL_Point 56
X = -877,357
Y = 0,000
Z = 704,800
LeftWidth = 70,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
Structure = 14 - Orange Skyscraper (Right Side)

CTL_Point 57
X = -927,712
Y = 55,000
Z = 545,932
LeftWidth = 26,0
RightWidth = 70,0
Banking = 43°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A

CTL_Point 58
X = -862,347
Y = 0,000
Z = 387,844
LeftWidth = 70,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 0 - Center
Structure = 14 - Orange Skyscraper (Right Side)

CTL_Point 59
X = -712,000
Y = 0,000
Z = 327,000
LeftWidth = 26,0
RightWidth = 70,0
Banking = 0°
TrackType = 7 - No Wall
Texture = 1 - Teal No-walls

CTL_Point 60
X = 19,000
Y = 0,000
Z = 327,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A

CTL_Point 61
X = 40,604
Y = 208,504
Z = 327,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 180°
TrackType = 6 - Tunnel
Texture = 2 - Green Tunnel
PitArea = 1 - Left side
DashPlate = 0 - Center

CTL_Point 62
X = -417,241
Y = 348,000
Z = 327,000
LeftWidth = 40,0
RightWidth = 40,0
Banking = 180°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 0 - Center

CTL_Point 63
X = -530,530
Y = 210,000
Z = 327,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 180°
TrackType = 0 - (No Track)

CTL_Point 64
X = -570,000
Y = 98,262
Z = 329,751
LeftWidth = 26,0
RightWidth = 26,0
Banking = 31°
TrackType = 2 - High-Wall
Texture = 2 - Green High-wall

Here's a video for Restrictions: http://www.youtube.com/watch?v=mru4C9w3j3s&feature=c4-overview&list=UUt0xtUsw3GAg83SHRccOUKQ

Name = RESTRICTION
Description =
JDescription =
Source = Made with F-Zero Execution Project: F-Zero X

Venue = 5 - White Land
Sky = 0 - Pink
ROM_Music = 8 - White Land
EK_Music = 33 - Big Foot

Horizon_Count = 0
CTL_Point_Count = 64


CTL_Point 1
X = -812,000
Y = 0,000
Z = -476,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch
DashPlate = 0 - Center

CTL_Point 2
X = -423,000
Y = 0,000
Z = -476,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
Gate = 1 - Lap Marker

CTL_Point 3
X = -110,463
Y = 0,000
Z = -476,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 4
X = 7,517
Y = 0,000
Z = -476,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 5
X = 125,383
Y = 0,000
Z = -476,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 1 - Blue Tunnel

CTL_Point 6
X = 183,381
Y = 0,000
Z = -512,613
LeftWidth = 26,0
RightWidth = 195,0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 1 - Blue Tunnel
Structure = 1 - Venue Skyscraper (Left Side)

CTL_Point 7
X = 209,496
Y = 0,000
Z = -576,014
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 1 - Left side

CTL_Point 8
X = 209,000
Y = 0,000
Z = -744,545
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 9 - Green High-wall

CTL_Point 9
X = 208,963
Y = 0,000
Z = -786,687
LeftWidth = 195,0
RightWidth = 5,0
Banking = 0°
TrackType = 1 - Normal
Texture = 9 - Green High-wall
Decoration = 3 - Spinning Billboard

CTL_Point 10
X = 208,969
Y = 0,000
Z = -828,828
LeftWidth = 5,0
RightWidth = 195,0
Banking = 0°
TrackType = 1 - Normal
Texture = 9 - Green High-wall
Decoration = 3 - Spinning Billboard

CTL_Point 11
X = 208,987
Y = 0,000
Z = -870,970
LeftWidth = 195,0
RightWidth = 5,0
Banking = 0°
TrackType = 1 - Normal
Texture = 9 - Green High-wall
Decoration = 3 - Spinning Billboard

CTL_Point 12
X = 209,000
Y = 0,000
Z = -913,112
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 7 - Venue High-wall

CTL_Point 13
X = 209,000
Y = 0,000
Z = -1081,725
LeftWidth = 26,0
RightWidth = 26,0
Banking = 41°
TrackType = 1 - Normal
Texture = 9 - Green High-wall

CTL_Point 14
X = 209,000
Y = 0,000
Z = -1250,114
LeftWidth = 10,0
RightWidth = 10,0
Banking = 90°
TrackType = 1 - Normal
Texture = 7 - Venue High-wall
DashPlate = 0 - Center

CTL_Point 15
X = 265,425
Y = 0,000
Z = -1296,548
LeftWidth = 5,0
RightWidth = 5,0
Banking = 90°
TrackType = 1 - Normal
Texture = 7 - Venue High-wall
Structure = 2 - Venue Skyscraper (Right Side)

CTL_Point 16
X = 313,132
Y = 0,000
Z = -1255,767
LeftWidth = 10,0
RightWidth = 10,0
Banking = 90°
TrackType = 1 - Normal
Texture = 9 - Green High-wall

CTL_Point 17
X = 313,000
Y = 0,000
Z = -1084,294
LeftWidth = 26,0
RightWidth = 26,0
Banking = 90°
TrackType = 1 - Normal
Texture = 7 - Venue High-wall

CTL_Point 18
X = 313,000
Y = 0,000
Z = -913,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 90°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
Gate = 0 - Normal

CTL_Point 19
X = 313,000
Y = 10,000
Z = -870,000
LeftWidth = 26,0
RightWidth = 5,0
Banking = 90°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B

CTL_Point 20
X = 313,000
Y = 10,000
Z = -786,000
LeftWidth = 26,0
RightWidth = 5,0
Banking = 90°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A

CTL_Point 21
X = 313,000
Y = 0,000
Z = -744,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 90°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 22
X = 313,000
Y = 0,000
Z = -669,187
LeftWidth = 26,0
RightWidth = 26,0
Banking = 90°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 23
X = 313,000
Y = 0,000
Z = -594,362
LeftWidth = 195,0
RightWidth = 26,0
Banking = 90°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 24
X = 313,000
Y = 0,000
Z = -502,450
LeftWidth = 195,0
RightWidth = 26,0
Banking = 90°
TrackType = 0 - (No Track)

CTL_Point 25
X = 313,000
Y = 0,000
Z = -359,539
LeftWidth = 58,0
RightWidth = 58,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
PitArea = 1 - Left side
Structure = 12 - Orange Skyscraper (Both Sides)

CTL_Point 26
X = 313,000
Y = 0,000
Z = -207,199
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
PitArea = 1 - Left side
Gate = 0 - Normal

CTL_Point 27
X = 313,000
Y = 0,000
Z = -56,037
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 2 - Green Tunnel

CTL_Point 28
X = 313,000
Y = 0,000
Z = 3,028
LeftWidth = 195,0
RightWidth = 26,0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 2 - Green Tunnel

CTL_Point 29
X = 313,000
Y = 0,000
Z = 135,543
LeftWidth = 195,0
RightWidth = 26,0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 3 - Orange Tunnel

CTL_Point 30
X = 313,000
Y = 0,000
Z = 201,531
LeftWidth = 26,0
RightWidth = 195,0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 2 - Green Tunnel

CTL_Point 31
X = 313,000
Y = 0,000
Z = 280,930
LeftWidth = 26,0
RightWidth = 195,0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 2 - Green Tunnel
DashPlate = 1 - Left Side

CTL_Point 32
X = 400,284
Y = 0,000
Z = 352,379
LeftWidth = 26,0
RightWidth = 195,0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 2 - Green Tunnel

CTL_Point 33
X = 500,119
Y = 0,000
Z = 352,000
LeftWidth = 26,0
RightWidth = 195,0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 3 - Orange Tunnel

CTL_Point 34
X = 574,939
Y = 0,000
Z = 352,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 1 - Blue Tunnel
PitArea = 1 - Left side

CTL_Point 35
X = 789,000
Y = 0,000
Z = 352,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 1 - Left Side
Gate = 0 - Normal

CTL_Point 36
X = 1082,142
Y = 0,000
Z = 352,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
Structure = 4 - Short Building (Left Side)

CTL_Point 37
X = 1153,318
Y = 0,000
Z = 352,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C

CTL_Point 38
X = 1254,302
Y = 45,971
Z = 352,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C

CTL_Point 39
X = 1309,760
Y = 172,555
Z = 352,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center
Decoration = 4 - Overhead Monitors

CTL_Point 40
X = 1256,853
Y = 288,437
Z = 352,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 180°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C

CTL_Point 41
X = 1153,000
Y = 327,000
Z = 352,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 180°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center

CTL_Point 42
X = 956,722
Y = 277,869
Z = 352,000
LeftWidth = 13,8
RightWidth = 13,8
Banking = 180°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
PitArea = 1 - Left side
TrapField = 2 - Right Side
Gate = 0 - Normal

CTL_Point 43
X = 759,482
Y = 235,077
Z = 352,000
LeftWidth = 15,5
RightWidth = 15,5
Banking = 180°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
PitArea = 1 - Left side
TrapField = 2 - Right Side

CTL_Point 44
X = 459,772
Y = 239,013
Z = 352,000
LeftWidth = 16,4
RightWidth = 16,4
Banking = 180°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
PitArea = 1 - Left side
SlipZone = 3 - Center

CTL_Point 45
X = 303,088
Y = 266,307
Z = 352,000
LeftWidth = 17,2
RightWidth = 17,2
Banking = 180°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
PitArea = 1 - Left side

CTL_Point 46
X = 140,750
Y = 330,000
Z = 352,000
LeftWidth = 18,1
RightWidth = 18,1
Banking = 180°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center

CTL_Point 47
X = 10,367
Y = 392,780
Z = 352,000
LeftWidth = 18,6
RightWidth = 18,6
Banking = 180°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C

CTL_Point 48
X = -54,942
Y = 402,427
Z = 352,000
LeftWidth = 18,8
RightWidth = 18,8
Banking = 167°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C

CTL_Point 49
X = -103,412
Y = 357,000
Z = 352,000
LeftWidth = 40,0
RightWidth = 40,0
Banking = 145°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C

CTL_Point 50
X = -108,004
Y = 225,365
Z = 370,841
LeftWidth = 61,0
RightWidth = 59,5
Banking = 180°
TrackType = 0 - (No Track)

CTL_Point 51
X = -103,000
Y = 63,000
Z = 393,000
LeftWidth = 82,0
RightWidth = 79,0
Banking = 346°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
Gate = 0 - Normal
Structure = 9 - Pinnacle (Both Sides)

CTL_Point 52
X = -103,000
Y = 0,000
Z = 274,779
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 53
X = -103,000
Y = 0,000
Z = 185,954
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 54
X = -103,000
Y = 0,000
Z = 6,487
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
PitArea = 2 - Right side

CTL_Point 55
X = -158,892
Y = 0,000
Z = -98,189
LeftWidth = 26,0
RightWidth = 195,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
PitArea = 2 - Right side
DashPlate = 1 - Left Side

CTL_Point 56
X = -254,048
Y = 0,000
Z = -151,650
LeftWidth = 26,0
RightWidth = 195,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
PitArea = 2 - Right side

CTL_Point 57
X = -377,000
Y = 0,000
Z = -160,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Structure = 1 - Venue Skyscraper (Left Side)

CTL_Point 58
X = -563,510
Y = 10,000
Z = -160,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 30°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 59
X = -750,023
Y = 20,000
Z = -160,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 50°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 60
X = -935,224
Y = 30,000
Z = -160,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 90°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 61
X = -1119,077
Y = 40,000
Z = -174,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 90°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 0 - Both Sides
DashPlate = 0 - Center

CTL_Point 62
X = -1215,274
Y = 50,000
Z = -328,966
LeftWidth = 26,0
RightWidth = 26,0
Banking = 90°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
PitArea = 0 - Both Sides

CTL_Point 63
X = -1134,281
Y = 60,000
Z = -465,956
LeftWidth = 26,0
RightWidth = 26,0
Banking = 90°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 0 - Both Sides
DashPlate = 0 - Center

CTL_Point 64
X = -900,383
Y = 70,000
Z = -476,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 90°
TrackType = 0 - (No Track)

Next one is Tightly Spread, a lot of the inspiration for this track came from Core created by Statix years ago.

Video: http://www.youtube.com/watch?v=uIwcjQ07bDg&list=UUt0xtUsw3GAg83SHRccOUKQ

Name = TIGHTLY SPREAD
Description =
JDescription =
Source = Made with F-Zero Execution Project: F-Zero X

Venue = 6 - Sector
Sky = 2 - Grey
ROM_Music = 3 - Port Town
EK_Music = 33 - Big Foot

Horizon_Count = 1
CTL_Point_Count = 64


Horizon 1
Image = 10 - Port Town B (Light)
Angle = 0,000°


CTL_Point 1
X = -680,000
Y = 0,000
Z = -335,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch

CTL_Point 2
X = -362,000
Y = 0,000
Z = -335,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
Gate = 1 - Lap Marker

CTL_Point 3
X = -76,652
Y = 0,000
Z = -335,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 0 - Center

CTL_Point 4
X = 78,924
Y = 85,000
Z = -335,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 5
X = 370,823
Y = 50,000
Z = -335,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 0 - Center
Structure = 2 - Venue Skyscraper (Right Side)

CTL_Point 6
X = 552,916
Y = 80,000
Z = -335,000
LeftWidth = 58,0
RightWidth = 58,0
Banking = 20°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
TrapField = 0 - Center
Decoration = 1 - Orange Flag

CTL_Point 7
X = 732,134
Y = 0,000
Z = -335,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
SlipZone = 3 - Center

CTL_Point 8
X = 873,931
Y = 0,000
Z = -326,436
LeftWidth = 18,0
RightWidth = 18,0
Banking = 10°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 9
X = 1015,305
Y = 0,000
Z = -286,577
LeftWidth = 10,0
RightWidth = 10,0
Banking = 20°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 0 - Center
Gate = 0 - Normal

CTL_Point 10
X = 1133,262
Y = 0,627
Z = -209,046
LeftWidth = 5,0
RightWidth = 5,0
Banking = 30°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Gate = 0 - Normal
Structure = 11 - Pinnacle (Right Side)

CTL_Point 11
X = 1220,625
Y = 2,437
Z = -104,664
LeftWidth = 5,0
RightWidth = 5,0
Banking = 30°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 0 - Center
Gate = 0 - Normal

CTL_Point 12
X = 1278,113
Y = 7,095
Z = 18,915
LeftWidth = 10,0
RightWidth = 10,0
Banking = 20°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 13
X = 1299,495
Y = 12,316
Z = 158,502
LeftWidth = 18,0
RightWidth = 18,0
Banking = 10°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 14
X = 1288,211
Y = 17,282
Z = 333,274
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DartZone = 0 - Both Sides
Structure = 10 - Pinnacle (Left Side)

CTL_Point 15
X = 1288,000
Y = 51,778
Z = 364,916
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center

CTL_Point 16
X = 1288,000
Y = 181,911
Z = 343,099
LeftWidth = 30,0
RightWidth = 30,0
Banking = 180°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C

CTL_Point 17
X = 1288,000
Y = 290,866
Z = 274,453
LeftWidth = 32,0
RightWidth = 32,0
Banking = 180°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center

CTL_Point 18
X = 1288,000
Y = 364,461
Z = 190,711
LeftWidth = 34,0
RightWidth = 34,0
Banking = 180°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C

CTL_Point 19
X = 1288,000
Y = 410,738
Z = 106,228
LeftWidth = 36,0
RightWidth = 36,0
Banking = 180°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center

CTL_Point 20
X = 1288,000
Y = 454,096
Z = -14,087
LeftWidth = 38,0
RightWidth = 38,0
Banking = 180°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C

CTL_Point 21
X = 1288,000
Y = 476,234
Z = -136,103
LeftWidth = 40,0
RightWidth = 40,0
Banking = 180°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center

CTL_Point 22
X = 1288,000
Y = 485,000
Z = -262,852
LeftWidth = 42,0
RightWidth = 42,0
Banking = 180°
TrackType = 0 - (No Track)
Decoration = 3 - Spinning Billboard

CTL_Point 23
X = 1288,000
Y = 469,955
Z = -355,868
LeftWidth = 40,8
RightWidth = 40,8
Banking = 180°
TrackType = 0 - (No Track)

CTL_Point 24
X = 1288,000
Y = 421,917
Z = -538,810
LeftWidth = 55,5
RightWidth = 55,5
Banking = 180°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
SlipZone = 3 - Center

CTL_Point 25
X = 1288,000
Y = 328,342
Z = -653,745
LeftWidth = 70,2
RightWidth = 70,2
Banking = 180°
TrackType = 7 - No Wall
Texture = 0 - Venue No-walls

CTL_Point 26
X = 1288,000
Y = 228,206
Z = -656,832
LeftWidth = 85,0
RightWidth = 85,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 0 - Center

CTL_Point 27
X = 1288,000
Y = 172,833
Z = -585,735
LeftWidth = 70,2
RightWidth = 70,2
Banking = 0°
TrackType = 7 - No Wall
Texture = 0 - Venue No-walls

CTL_Point 28
X = 1288,000
Y = 113,846
Z = -416,490
LeftWidth = 55,5
RightWidth = 55,5
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
SlipZone = 3 - Center

CTL_Point 29
X = 1288,000
Y = 80,000
Z = -209,272
LeftWidth = 24,0
RightWidth = 24,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
Structure = 1 - Venue Skyscraper (Left Side)

CTL_Point 30
X = 1288,000
Y = 80,000
Z = 16,478
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
JumpPlate = 0 - Full-Width

CTL_Point 31
X = 1288,000
Y = 80,000
Z = 225,476
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 0 - (No Track)

CTL_Point 32
X = 1257,045
Y = 80,000
Z = 281,495
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 0 - (No Track)

CTL_Point 33
X = 1183,602
Y = 80,000
Z = 293,818
LeftWidth = 40,0
RightWidth = 40,0
Banking = 20°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C

CTL_Point 34
X = 890,671
Y = 80,000
Z = 293,000
LeftWidth = 36,5
RightWidth = 36,5
Banking = 15°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
SlipZone = 1 - Left side
DashPlate = 2 - Right Side

CTL_Point 35
X = 598,296
Y = 80,000
Z = 293,000
LeftWidth = 33,0
RightWidth = 33,0
Banking = 10°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
JumpPlate = 0 - Full-Width
Structure = 1 - Venue Skyscraper (Left Side)

CTL_Point 36
X = 307,171
Y = 80,000
Z = 293,000
LeftWidth = 29,5
RightWidth = 29,5
Banking = 5°
TrackType = 0 - (No Track)

CTL_Point 37
X = 204,093
Y = 84,036
Z = 134,381
LeftWidth = 28,6
RightWidth = 28,6
Banking = 4°
TrackType = 0 - (No Track)

CTL_Point 38
X = 343,834
Y = 80,000
Z = 0,000
LeftWidth = 27,8
RightWidth = 27,8
Banking = 30°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 39
X = 485,061
Y = 0,000
Z = 0,000
LeftWidth = 27,4
RightWidth = 27,4
Banking = 16°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
PitArea = 1 - Left side

CTL_Point 40
X = 1010,758
Y = 0,000
Z = 0,000
LeftWidth = 27,2
RightWidth = 27,2
Banking = 8°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
JumpPlate = 0 - Full-Width

CTL_Point 41
X = 1129,000
Y = 0,000
Z = 0,000
LeftWidth = 26,9
RightWidth = 26,9
Banking = 1°
TrackType = 0 - (No Track)

CTL_Point 42
X = 1217,000
Y = 0,000
Z = 15,348
LeftWidth = 26,6
RightWidth = 26,6
Banking = 0°
TrackType = 0 - (No Track)

CTL_Point 43
X = 1217,730
Y = 0,000
Z = 251,022
LeftWidth = 26,4
RightWidth = 50,4
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
PitArea = 1 - Left side
DashPlate = 0 - Center
JumpPlate = 0 - Full-Width

CTL_Point 44
X = 1217,000
Y = 0,000
Z = 987,482
LeftWidth = 26,2
RightWidth = 50,2
Banking = 0°
TrackType = 0 - (No Track)

CTL_Point 45
X = 1217,000
Y = 56,000
Z = 1069,000
LeftWidth = 26,1
RightWidth = 26,1
Banking = 0°
TrackType = 7 - No Wall
Texture = 0 - Venue No-walls
Structure = 0 - Venue Skyscraper (Both Sides)

CTL_Point 46
X = 1217,000
Y = 310,000
Z = 1069,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 90°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center

CTL_Point 47
X = 1174,465
Y = 389,609
Z = 1069,000
LeftWidth = 35,0
RightWidth = 26,0
Banking = 90°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 48
X = 1088,644
Y = 401,701
Z = 1069,000
LeftWidth = 50,0
RightWidth = 26,0
Banking = 90°
TrackType = 0 - (No Track)

CTL_Point 49
X = 839,748
Y = 191,107
Z = 1069,000
LeftWidth = 56,0
RightWidth = 56,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
PitArea = 0 - Both Sides
DashPlate = 0 - Center

CTL_Point 50
X = 331,326
Y = 32,508
Z = 1069,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 51
X = 125,289
Y = 32,886
Z = 1075,773
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 1 - Left Side

CTL_Point 52
X = -81,000
Y = 71,000
Z = 1083,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Decoration = 2 - Blue Flag
Structure = 2 - Venue Skyscraper (Right Side)

CTL_Point 53
X = -394,274
Y = 0,000
Z = 1083,000
LeftWidth = 30,0
RightWidth = 30,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
PitArea = 2 - Right side

CTL_Point 54
X = -680,000
Y = 0,000
Z = 1083,000
LeftWidth = 35,0
RightWidth = 35,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 55
X = -921,748
Y = 0,000
Z = 1017,499
LeftWidth = 40,0
RightWidth = 40,0
Banking = 340°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DartZone = 1 - Left side

CTL_Point 56
X = -1116,602
Y = 0,000
Z = 864,123
LeftWidth = 45,0
RightWidth = 45,0
Banking = 315°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 2 - Right Side

CTL_Point 57
X = -1244,318
Y = 0,000
Z = 623,943
LeftWidth = 45,0
RightWidth = 45,0
Banking = 315°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 58
X = -1301,793
Y = 0,000
Z = 364,795
LeftWidth = 45,0
RightWidth = 45,0
Banking = 340°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
SlipZone = 1 - Left side

CTL_Point 59
X = -1305,550
Y = 0,000
Z = 184,432
LeftWidth = 35,0
RightWidth = 35,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 60
X = -1301,000
Y = 0,000
Z = 3,989
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center

CTL_Point 61
X = -1301,000
Y = 0,000
Z = -335,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C

CTL_Point 62
X = -1181,000
Y = 226,000
Z = -335,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 0 - (No Track)

CTL_Point 63
X = -922,019
Y = 79,532
Z = -335,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
PitArea = 0 - Both Sides

CTL_Point 64
X = -804,674
Y = 24,689
Z = -335,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
PitArea = 0 - Both Sides

Pure's next, this one's on the other hand i got problems with, it works fine sometimes, other times it glitches and becomes almost impossible to play. wierd, as i don't see any reason why it should do that. it's still a hard track and for advanced players only.

Video: http://www.youtube.com/watch?v=YdHbbCLiruE&list=UUt0xtUsw3GAg83SHRccOUKQ

Name = PURE
Description =
JDescription =
Source = Made with F-Zero Execution Project: F-Zero X

Venue = 5 - White Land
Sky = 1 - Teal
ROM_Music = 3 - Port Town
EK_Music = 3 - Port Town

Horizon_Count = 0
CTL_Point_Count = 49


CTL_Point 1
X = 0,000
Y = 400,000
Z = -500,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch

CTL_Point 2
X = 533,000
Y = 400,000
Z = -234,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
Gate = 1 - Lap Marker

CTL_Point 3
X = 607,061
Y = 400,000
Z = -196,288
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 0 - (No Track)
Decoration = 3 - Spinning Billboard

CTL_Point 4
X = 672,989
Y = 376,000
Z = -158,590
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 5
X = 823,944
Y = 403,625
Z = -71,731
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 0 - (No Track)
Gate = 0 - Normal

CTL_Point 6
X = 909,486
Y = 370,000
Z = -16,894
LeftWidth = 26,0
RightWidth = 26,0
Banking = 45°
TrackType = 6 - Tunnel
Texture = 2 - Green Tunnel
PitArea = 2 - Right side
DashPlate = 0 - Center

CTL_Point 7
X = 1249,700
Y = 370,000
Z = 206,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 90°
TrackType = 6 - Tunnel
Texture = 2 - Green Tunnel

CTL_Point 8
X = 1310,243
Y = 317,571
Z = 240,032
LeftWidth = 26,0
RightWidth = 26,0
Banking = 60°
TrackType = 0 - (No Track)

CTL_Point 9
X = 1307,508
Y = 206,598
Z = 238,274
LeftWidth = 26,0
RightWidth = 26,0
Banking = 270°
TrackType = 6 - Tunnel
Texture = 2 - Green Tunnel
Structure = 1 - Venue Skyscraper (Left Side)

CTL_Point 10
X = 1237,761
Y = 143,918
Z = 214,741
LeftWidth = 26,0
RightWidth = 26,0
Banking = 270°
TrackType = 6 - Tunnel
Texture = 2 - Green Tunnel
PitArea = 1 - Left side
Structure = 1 - Venue Skyscraper (Left Side)

CTL_Point 11
X = 1012,785
Y = 49,914
Z = 119,351
LeftWidth = 26,0
RightWidth = 26,0
Banking = 336°
TrackType = 6 - Tunnel
Texture = 2 - Green Tunnel
PitArea = 1 - Left side
DashPlate = 0 - Center

CTL_Point 12
X = 807,867
Y = 88,000
Z = -7,910
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
Structure = 1 - Venue Skyscraper (Left Side)

CTL_Point 13
X = 738,528
Y = 141,408
Z = -28,852
LeftWidth = 26,0
RightWidth = 26,0
Banking = 300°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Decoration = 2 - Blue Flag

CTL_Point 14
X = 667,533
Y = 229,293
Z = 49,484
LeftWidth = 37,0
RightWidth = 37,0
Banking = 270°
TrackType = 0 - (No Track)

CTL_Point 15
X = 598,726
Y = 94,959
Z = 146,322
LeftWidth = 63,0
RightWidth = 63,0
Banking = 320°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
PitArea = 1 - Left side
DashPlate = 0 - Center
Gate = 0 - Normal
Structure = 1 - Venue Skyscraper (Left Side)

CTL_Point 16
X = 417,105
Y = 142,751
Z = 428,098
LeftWidth = 26,0
RightWidth = 26,0
Banking = 270°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 17
X = 356,534
Y = 188,384
Z = 524,910
LeftWidth = 50,0
RightWidth = 26,0
Banking = 284°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 18
X = 335,355
Y = 280,235
Z = 555,058
LeftWidth = 26,0
RightWidth = 26,0
Banking = 270°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 19
X = 332,842
Y = 380,000
Z = 559,165
LeftWidth = 26,0
RightWidth = 26,0
Banking = 270°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 0 - Center

CTL_Point 20
X = 298,238
Y = 453,059
Z = 599,150
LeftWidth = 26,0
RightWidth = 50,0
Banking = 270°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 21
X = 251,173
Y = 471,731
Z = 662,284
LeftWidth = 26,0
RightWidth = 26,0
Banking = 270°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
PitArea = 1 - Left side

CTL_Point 22
X = 141,760
Y = 489,000
Z = 835,228
LeftWidth = 26,0
RightWidth = 26,0
Banking = 270°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 23
X = 20,715
Y = 471,000
Z = 1012,548
LeftWidth = 26,0
RightWidth = 26,0
Banking = 270°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 24
X = -11,633
Y = 414,140
Z = 1054,173
LeftWidth = 26,0
RightWidth = 26,0
Banking = 299°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
Structure = 1 - Venue Skyscraper (Left Side)

CTL_Point 25
X = -5,000
Y = 335,312
Z = 1046,839
LeftWidth = 26,0
RightWidth = 26,0
Banking = 90°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 26
X = 45,082
Y = 293,272
Z = 1014,052
LeftWidth = 26,0
RightWidth = 26,0
Banking = 90°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
Structure = 2 - Venue Skyscraper (Right Side)

CTL_Point 27
X = 124,942
Y = 289,180
Z = 943,281
LeftWidth = 26,0
RightWidth = 26,0
Banking = 68°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 0 - Center
Structure = 2 - Venue Skyscraper (Right Side)

CTL_Point 28
X = 226,054
Y = 291,949
Z = 844,964
LeftWidth = 26,0
RightWidth = 26,0
Banking = 45°
TrackType = 0 - (No Track)
Structure = 2 - Venue Skyscraper (Right Side)

CTL_Point 29
X = 254,000
Y = 248,000
Z = 747,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 0 - Brown Tunnel
PitArea = 2 - Right side
DashPlate = 0 - Center

CTL_Point 30
X = 276,307
Y = 99,497
Z = 602,206
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 0 - Brown Tunnel
PitArea = 2 - Right side
DashPlate = 0 - Center

CTL_Point 31
X = 227,255
Y = 19,318
Z = 423,791
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 0 - Brown Tunnel
PitArea = 2 - Right side

CTL_Point 32
X = 42,655
Y = 0,000
Z = 264,583
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C

CTL_Point 33
X = -172,001
Y = 0,000
Z = 140,830
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center
Structure = 10 - Pinnacle (Left Side)

CTL_Point 34
X = -278,418
Y = 0,000
Z = 79,453
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
JumpPlate = 0 - Full-Width

CTL_Point 35
X = -333,253
Y = 24,000
Z = 50,865
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 0 - (No Track)

CTL_Point 36
X = -389,793
Y = 30,000
Z = 25,915
LeftWidth = 5,0
RightWidth = 5,0
Banking = 0°
TrackType = 5 - Half Pipe
Texture = 0 - Grainy Half Pipe
Structure = 2 - Venue Skyscraper (Right Side)

CTL_Point 37
X = -562,839
Y = 60,908
Z = -88,361
LeftWidth = 5,0
RightWidth = 5,0
Banking = 0°
TrackType = 5 - Half Pipe
Texture = 0 - Grainy Half Pipe
DashPlate = 0 - Center

CTL_Point 38
X = -588,097
Y = 76,394
Z = -197,519
LeftWidth = 5,0
RightWidth = 5,0
Banking = 0°
TrackType = 5 - Half Pipe
Texture = 0 - Grainy Half Pipe

CTL_Point 39
X = -511,000
Y = 105,000
Z = -302,000
LeftWidth = 5,0
RightWidth = 5,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
TrapField = 0 - Center

CTL_Point 40
X = -402,496
Y = 175,995
Z = -404,960
LeftWidth = 10,2
RightWidth = 10,2
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
PitArea = 1 - Left side

CTL_Point 41
X = -177,358
Y = 262,756
Z = -638,414
LeftWidth = 15,5
RightWidth = 15,5
Banking = 308°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 42
X = -133,317
Y = 345,276
Z = -848,647
LeftWidth = 20,8
RightWidth = 20,8
Banking = 333°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 43
X = -237,525
Y = 289,343
Z = -952,900
LeftWidth = 21,4
RightWidth = 21,4
Banking = 336°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
PitArea = 0 - Both Sides

CTL_Point 44
X = -442,355
Y = 261,214
Z = -858,511
LeftWidth = 22,1
RightWidth = 22,1
Banking = 340°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
PitArea = 0 - Both Sides

CTL_Point 45
X = -440,335
Y = 454,543
Z = -792,397
LeftWidth = 22,8
RightWidth = 22,8
Banking = 227°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 46
X = -294,688
Y = 483,479
Z = -889,478
LeftWidth = 23,1
RightWidth = 23,1
Banking = 287°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 47
X = -188,011
Y = 463,239
Z = -882,419
LeftWidth = 23,2
RightWidth = 23,2
Banking = 340°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 48
X = -77,124
Y = 449,508
Z = -808,408
LeftWidth = 23,2
RightWidth = 23,2
Banking = 13°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 49
X = -30,538
Y = 431,638
Z = -711,403
LeftWidth = 23,2
RightWidth = 23,2
Banking = 28°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
JumpPlate = 1 - Left Side

Effendi
Wild Goose
Posts: 91
View user's profile
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Re: Custom Tracks
Reply to this Post

Wow, statix seems to be the inspiration for many of my track designs, the next one is no exception, Inverted S. The shape was originally not supposed to be inverted at all. That's what happens when you're not aware of what angle you create your track at. Oh well, it's quite a ride though.

Video: http://www.youtube.com/watch?v=_uvYgF3AhrE&list=UUt0xtUsw3GAg83SHRccOUKQ

Name = INVERTED S
Description =
JDescription =
Source = Made with F-Zero Execution Project: F-Zero X

Venue = 3 - Sand Ocean
Sky = 5 - Orange
ROM_Music = 3 - Port Town
EK_Music = 3 - Port Town

Horizon_Count = 0
CTL_Point_Count = 63


CTL_Point 1
X = -574,000
Y = 406,000
Z = -886,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 90°
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch

CTL_Point 2
X = -276,000
Y = 449,000
Z = -1075,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 90°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Gate = 1 - Lap Marker

CTL_Point 3
X = -192,801
Y = 365,193
Z = -1129,214
LeftWidth = 26,0
RightWidth = 26,0
Banking = 69°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
Decoration = 3 - Spinning Billboard

CTL_Point 4
X = -166,444
Y = 169,528
Z = -1142,512
LeftWidth = 26,0
RightWidth = 26,0
Banking = 78°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
PitArea = 2 - Right side
Structure = 2 - Venue Skyscraper (Right Side)

CTL_Point 5
X = 27,924
Y = 122,000
Z = -1244,930
LeftWidth = 26,0
RightWidth = 26,0
Banking = 51°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 2 - Right side

CTL_Point 6
X = 145,796
Y = 51,000
Z = -1267,219
LeftWidth = 26,0
RightWidth = 26,0
Banking = 71°
TrackType = 6 - Tunnel
Texture = 2 - Green Tunnel
PitArea = 2 - Right side

CTL_Point 7
X = 264,592
Y = 94,000
Z = -1233,938
LeftWidth = 26,0
RightWidth = 26,0
Banking = 65°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center
Structure = 2 - Venue Skyscraper (Right Side)

CTL_Point 8
X = 407,842
Y = 425,804
Z = -1158,456
LeftWidth = 26,0
RightWidth = 26,0
Banking = 120°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 0 - Center

CTL_Point 9
X = 536,454
Y = 457,000
Z = -1062,396
LeftWidth = 11,0
RightWidth = 13,0
Banking = 121°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B

CTL_Point 10
X = 627,317
Y = 173,000
Z = -942,211
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 2 - Green Tunnel

CTL_Point 11
X = 689,313
Y = 158,000
Z = -805,546
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 2 - Green Tunnel
PitArea = 1 - Left side

CTL_Point 12
X = 693,588
Y = 239,000
Z = -661,305
LeftWidth = 26,0
RightWidth = 26,0
Banking = 57°
TrackType = 6 - Tunnel
Texture = 2 - Green Tunnel
PitArea = 1 - Left side

CTL_Point 13
X = 657,377
Y = 227,000
Z = -522,838
LeftWidth = 26,0
RightWidth = 26,0
Banking = 92°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center

CTL_Point 14
X = 534,800
Y = 432,000
Z = -379,342
LeftWidth = 26,0
RightWidth = 26,0
Banking = 82°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C

CTL_Point 15
X = 385,200
Y = 500,000
Z = -271,835
LeftWidth = 26,0
RightWidth = 26,0
Banking = 90°
TrackType = 0 - (No Track)
Decoration = 1 - Orange Flag

CTL_Point 16
X = 274,252
Y = 430,565
Z = -198,621
LeftWidth = 26,0
RightWidth = 26,0
Banking = 90°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
Decoration = 4 - Overhead Monitors
Structure = 2 - Venue Skyscraper (Right Side)

CTL_Point 17
X = 234,444
Y = 297,036
Z = -173,456
LeftWidth = 26,0
RightWidth = 26,0
Banking = 297°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center
Structure = 1 - Venue Skyscraper (Left Side)

CTL_Point 18
X = 389,268
Y = 228,650
Z = -272,754
LeftWidth = 26,0
RightWidth = 26,0
Banking = 25°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
Structure = 1 - Venue Skyscraper (Left Side)

CTL_Point 19
X = 546,792
Y = 275,246
Z = -373,851
LeftWidth = 26,0
RightWidth = 26,0
Banking = 129°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 20
X = 558,582
Y = 118,168
Z = -374,616
LeftWidth = 26,0
RightWidth = 26,0
Banking = 357°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 21
X = 408,290
Y = 25,986
Z = -286,373
LeftWidth = 26,0
RightWidth = 26,0
Banking = 4°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 22
X = 289,883
Y = 41,051
Z = -209,965
LeftWidth = 26,0
RightWidth = 26,0
Banking = 325°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 0 - Center
Gate = 0 - Normal

CTL_Point 23
X = 212,325
Y = 109,404
Z = -160,795
LeftWidth = 26,0
RightWidth = 26,0
Banking = 294°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 24
X = 148,929
Y = 255,734
Z = -118,809
LeftWidth = 26,0
RightWidth = 26,0
Banking = 282°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 25
X = 87,207
Y = 403,000
Z = -77,399
LeftWidth = 26,0
RightWidth = 16,0
Banking = 270°
TrackType = 6 - Tunnel
Texture = 2 - Green Tunnel
PitArea = 2 - Right side

CTL_Point 26
X = 10,792
Y = 449,094
Z = -26,127
LeftWidth = 26,0
RightWidth = 16,0
Banking = 270°
TrackType = 6 - Tunnel
Texture = 2 - Green Tunnel
PitArea = 2 - Right side
DashPlate = 1 - Left Side

CTL_Point 27
X = -64,536
Y = 421,680
Z = 25,336
LeftWidth = 26,0
RightWidth = 16,0
Banking = 270°
TrackType = 6 - Tunnel
Texture = 2 - Green Tunnel
PitArea = 2 - Right side

CTL_Point 28
X = -123,137
Y = 323,257
Z = 64,536
LeftWidth = 26,0
RightWidth = 16,0
Banking = 270°
TrackType = 0 - (No Track)

CTL_Point 29
X = -150,276
Y = 121,062
Z = 82,969
LeftWidth = 41,0
RightWidth = 41,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
Structure = 10 - Pinnacle (Left Side)

CTL_Point 30
X = -204,282
Y = 77,000
Z = 129,384
LeftWidth = 41,0
RightWidth = 41,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DashPlate = 0 - Center

CTL_Point 31
X = -444,922
Y = 89,000
Z = 379,840
LeftWidth = 41,0
RightWidth = 41,0
Banking = 27°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DartZone = 3 - Center
Decoration = 1 - Orange Flag

CTL_Point 32
X = -512,459
Y = 150,000
Z = 723,424
LeftWidth = 41,0
RightWidth = 41,0
Banking = 45°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DashPlate = 0 - Center
Gate = 2 - Canopy

CTL_Point 33
X = -365,300
Y = 237,000
Z = 1008,212
LeftWidth = 41,0
RightWidth = 41,0
Banking = 46°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
PitArea = 2 - Right side

CTL_Point 34
X = 0,000
Y = 300,000
Z = 1205,000
LeftWidth = 5,0
RightWidth = 41,0
Banking = 45°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
PitArea = 1 - Left side

CTL_Point 35
X = 399,770
Y = 300,000
Z = 1065,769
LeftWidth = 5,0
RightWidth = 26,0
Banking = 62°
TrackType = 6 - Tunnel
Texture = 2 - Green Tunnel
PitArea = 1 - Left side

CTL_Point 36
X = 707,122
Y = 300,000
Z = 717,935
LeftWidth = 26,0
RightWidth = 26,0
Banking = 90°
TrackType = 6 - Tunnel
Texture = 2 - Green Tunnel

CTL_Point 37
X = 793,000
Y = 300,000
Z = 415,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 90°
TrackType = 6 - Tunnel
Texture = 2 - Green Tunnel

CTL_Point 38
X = 795,144
Y = 249,735
Z = 369,701
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 0 - (No Track)

CTL_Point 39
X = 793,000
Y = 62,000
Z = 415,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 301°
TrackType = 6 - Tunnel
Texture = 2 - Green Tunnel
PitArea = 1 - Left side

CTL_Point 40
X = 707,000
Y = 92,162
Z = 717,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 330°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DartZone = 2 - Right side
DashPlate = 0 - Center
TrapField = 1 - Left Side

CTL_Point 41
X = 399,000
Y = 173,067
Z = 1065,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DartZone = 3 - Center

CTL_Point 42
X = 0,000
Y = 119,696
Z = 1205,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 18°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 1 - Left side
DashPlate = 0 - Center
JumpPlate = 1 - Left Side

CTL_Point 43
X = -365,000
Y = 90,258
Z = 1008,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 53°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DartZone = 3 - Center

CTL_Point 44
X = -512,000
Y = 0,000
Z = 723,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 45°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DartZone = 1 - Left side
DashPlate = 2 - Right Side
Structure = 11 - Pinnacle (Right Side)

CTL_Point 45
X = -444,000
Y = 0,000
Z = 379,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 36°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
PitArea = 2 - Right side

CTL_Point 46
X = -204,000
Y = 0,000
Z = 129,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center

CTL_Point 47
X = -80,067
Y = 84,078
Z = 38,492
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 0 - Center

CTL_Point 48
X = 91,968
Y = 299,733
Z = -70,938
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 0 - (No Track)

CTL_Point 49
X = 164,617
Y = 349,581
Z = -121,659
LeftWidth = 24,0
RightWidth = 26,0
Banking = 0°
TrackType = 5 - Half Pipe
Texture = 2 - Green Half Pipe

CTL_Point 50
X = 236,425
Y = 500,209
Z = -171,078
LeftWidth = 48,0
RightWidth = 47,0
Banking = 89°
TrackType = 5 - Half Pipe
Texture = 2 - Green Half Pipe

CTL_Point 51
X = 317,503
Y = 500,772
Z = -238,985
LeftWidth = 44,0
RightWidth = 45,0
Banking = 90°
TrackType = 0 - (No Track)

CTL_Point 52
X = 336,353
Y = 401,867
Z = -253,289
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center

CTL_Point 53
X = 485,635
Y = 324,871
Z = -325,039
LeftWidth = 12,0
RightWidth = 12,0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 2 - Green Tunnel

CTL_Point 54
X = 648,488
Y = 291,025
Z = -433,358
LeftWidth = 26,0
RightWidth = 26,0
Banking = 324°
TrackType = 0 - (No Track)

CTL_Point 55
X = 675,073
Y = 199,510
Z = -476,648
LeftWidth = 15,0
RightWidth = 15,0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 2 - Green Tunnel

CTL_Point 56
X = 719,186
Y = 120,488
Z = -709,854
LeftWidth = 5,0
RightWidth = 5,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 0 - Both Sides
DashPlate = 0 - Center

CTL_Point 57
X = 565,000
Y = 52,121
Z = -1021,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 325°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 58
X = 434,287
Y = 214,711
Z = -1155,628
LeftWidth = 26,0
RightWidth = 26,0
Banking = 242°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 0 - Center

CTL_Point 59
X = 264,000
Y = 0,000
Z = -1233,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 322°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 60
X = 73,167
Y = 0,000
Z = -1251,510
LeftWidth = 26,0
RightWidth = 26,0
Banking = 317°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
PitArea = 1 - Left side
DashPlate = 0 - Center
Structure = 1 - Venue Skyscraper (Left Side)

CTL_Point 61
X = -276,000
Y = 0,000
Z = -1075,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 278°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 62
X = -553,462
Y = 57,386
Z = -908,877
LeftWidth = 26,0
RightWidth = 26,0
Banking = 270°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
PitArea = 1 - Left side
DashPlate = 0 - Center

CTL_Point 63
X = -663,618
Y = 228,156
Z = -832,010
LeftWidth = 26,0
RightWidth = 26,0
Banking = 270°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
PitArea = 1 - Left side

I had quite a few ideas i wanted to try out on this one, it's quite special but advanced players only !

Video: http://www.youtube.com/watch?v=riHUF6ye37M

Name = MADRING
Description =
JDescription =
Source = Made with F-Zero Execution Project: F-Zero X

Venue = 4 - Devil's Forest
Sky = 5 - Orange
ROM_Music = 2 - Sand Ocean
EK_Music = 2 - Sand Ocean

Horizon_Count = 1
CTL_Point_Count = 41


Horizon 1
Image = 5 - Devil's Forest A
Angle = 0,000°


CTL_Point 1
X = -1260,000
Y = 354,000
Z = -893,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch
JumpPlate = 0 - Full-Width

CTL_Point 2
X = -873,000
Y = 208,000
Z = -540,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 0 - (No Track)
Gate = 1 - Lap Marker

CTL_Point 3
X = -753,046
Y = 127,941
Z = -426,212
LeftWidth = 26,0
RightWidth = 26,0
Banking = 24°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 4
X = -633,131
Y = 51,186
Z = -310,301
LeftWidth = 26,0
RightWidth = 26,0
Banking = 34°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 1 - Left Side

CTL_Point 5
X = -389,434
Y = 0,000
Z = -74,034
LeftWidth = 26,0
RightWidth = 26,0
Banking = 46°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DashPlate = 1 - Left Side

CTL_Point 6
X = -175,215
Y = 80,796
Z = 131,301
LeftWidth = 26,0
RightWidth = 26,0
Banking = 60°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 1 - Left Side

CTL_Point 7
X = 37,599
Y = 283,000
Z = 337,937
LeftWidth = 26,0
RightWidth = 26,0
Banking = 84°
TrackType = 0 - (No Track)

CTL_Point 8
X = 96,830
Y = 312,192
Z = 389,037
LeftWidth = 26,0
RightWidth = 26,0
Banking = 78°
TrackType = 0 - (No Track)

CTL_Point 9
X = 158,154
Y = 287,507
Z = 439,483
LeftWidth = 26,0
RightWidth = 26,0
Banking = 71°
TrackType = 0 - (No Track)

CTL_Point 10
X = 275,948
Y = 205,551
Z = 536,519
LeftWidth = 63,0
RightWidth = 85,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 0 - Center

CTL_Point 11
X = 438,258
Y = 171,682
Z = 682,251
LeftWidth = 46,0
RightWidth = 59,0
Banking = 0°
TrackType = 0 - (No Track)
Structure = 14 - Orange Skyscraper (Right Side)

CTL_Point 12
X = 487,603
Y = 136,172
Z = 724,131
LeftWidth = 81,0
RightWidth = 118,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
Structure = 14 - Orange Skyscraper (Right Side)

CTL_Point 13
X = 621,713
Y = 90,740
Z = 839,146
LeftWidth = 54,0
RightWidth = 85,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center
JumpPlate = 0 - Full-Width

CTL_Point 14
X = 797,998
Y = 63,916
Z = 989,128
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B

CTL_Point 15
X = 838,553
Y = 171,000
Z = 1032,487
LeftWidth = 26,0
RightWidth = 26,0
Banking = 14°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 16
X = 1091,970
Y = 62,777
Z = 937,738
LeftWidth = 47,0
RightWidth = 26,0
Banking = 351°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
PitArea = 1 - Left side

CTL_Point 17
X = 1268,778
Y = 18,479
Z = 751,139
LeftWidth = 41,0
RightWidth = 51,0
Banking = 339°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
PitArea = 1 - Left side

CTL_Point 18
X = 1365,359
Y = 6,297
Z = 494,136
LeftWidth = 49,0
RightWidth = 45,0
Banking = 348°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 0 - Center
Gate = 0 - Normal

CTL_Point 19
X = 1380,775
Y = 2,164
Z = 229,687
LeftWidth = 59,0
RightWidth = 52,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C

CTL_Point 20
X = 1377,111
Y = 0,815
Z = -19,177
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 21
X = 1372,770
Y = 0,000
Z = -265,201
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
Structure = 1 - Venue Skyscraper (Left Side)

CTL_Point 22
X = 1360,722
Y = 0,000
Z = -479,498
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Structure = 2 - Venue Skyscraper (Right Side)

CTL_Point 23
X = 1296,061
Y = 75,000
Z = -622,508
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
PitArea = 2 - Right side

CTL_Point 24
X = 1072,728
Y = 206,000
Z = -758,425
LeftWidth = 29,0
RightWidth = 72,0
Banking = 314°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
Gate = 2 - Canopy

CTL_Point 25
X = 674,746
Y = 334,721
Z = -794,405
LeftWidth = 26,0
RightWidth = 26,0
Banking = 254°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
JumpPlate = 0 - Full-Width

CTL_Point 26
X = 177,958
Y = 313,000
Z = -794,000
LeftWidth = 44,0
RightWidth = 44,0
Banking = 180°
TrackType = 0 - (No Track)

CTL_Point 27
X = 162,970
Y = 277,337
Z = -794,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 180°
TrackType = 3 - Pipe
Texture = 0 - Blue Pipe

CTL_Point 28
X = 113,324
Y = 117,454
Z = -794,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 180°
TrackType = 3 - Pipe
Texture = 0 - Blue Pipe
DashPlate = 0 - Bottom

CTL_Point 29
X = -11,121
Y = 32,249
Z = -794,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 180°
TrackType = 3 - Pipe
Texture = 0 - Blue Pipe
DashPlate = 0 - Bottom

CTL_Point 30
X = -152,216
Y = 0,000
Z = -787,672
LeftWidth = 26,0
RightWidth = 26,0
Banking = 180°
TrackType = 3 - Pipe
Texture = 0 - Blue Pipe

CTL_Point 31
X = -376,665
Y = 0,000
Z = -808,095
LeftWidth = 26,0
RightWidth = 26,0
Banking = 141°
TrackType = 3 - Pipe
Texture = 0 - Blue Pipe
DashPlate = 1 - Right Side

CTL_Point 32
X = -668,000
Y = 0,000
Z = -815,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 100°
TrackType = 3 - Pipe
Texture = 0 - Blue Pipe

CTL_Point 33
X = -773,567
Y = 86,054
Z = -870,860
LeftWidth = 26,0
RightWidth = 26,0
Banking = 93°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B

CTL_Point 34
X = -822,955
Y = 264,569
Z = -955,814
LeftWidth = 26,0
RightWidth = 26,0
Banking = 126°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 0 - Center

CTL_Point 35
X = -838,714
Y = 457,000
Z = -1097,764
LeftWidth = 26,0
RightWidth = 26,0
Banking = 150°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 36
X = -828,919
Y = 445,021
Z = -1251,201
LeftWidth = 26,0
RightWidth = 26,0
Banking = 209°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 37
X = -939,585
Y = 427,490
Z = -1340,685
LeftWidth = 26,0
RightWidth = 26,0
Banking = 251°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
PitArea = 2 - Right side

CTL_Point 38
X = -1094,790
Y = 408,053
Z = -1294,747
LeftWidth = 26,0
RightWidth = 26,0
Banking = 270°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
PitArea = 2 - Right side

CTL_Point 39
X = -1358,471
Y = 468,117
Z = -1118,706
LeftWidth = 26,0
RightWidth = 26,0
Banking = 301°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
PitArea = 2 - Right side

CTL_Point 40
X = -1381,331
Y = 471,915
Z = -1023,410
LeftWidth = 26,0
RightWidth = 26,0
Banking = 281°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center

CTL_Point 41
X = -1323,055
Y = 442,184
Z = -954,353
LeftWidth = 26,0
RightWidth = 26,0
Banking = 270°
TrackType = 0 - (No Track)

This one's one of my all time favorites, Pioneer:

Video: http://www.youtube.com/watch?v=qOeOsL9HVDk

Name = PIONEER
Description =
JDescription =
Source = Made with F-Zero Execution Project: F-Zero X

Venue = 7 - Red Canyon
Sky = 2 - Grey
ROM_Music = 6 - Red Canyon
EK_Music = 36 - Roller Coaster

Horizon_Count = 0
CTL_Point_Count = 61


CTL_Point 1
X = -805,000
Y = 360,000
Z = -514,000
LeftWidth = 86,0
RightWidth = 86,0
Banking = 0°
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch

CTL_Point 2
X = -543,000
Y = 360,000
Z = -237,000
LeftWidth = 72,0
RightWidth = 72,0
Banking = 0°
TrackType = 1 - Normal
Texture = 8 - Blue High-wall

CTL_Point 3
X = -408,113
Y = 380,307
Z = -60,623
LeftWidth = 10,0
RightWidth = 10,0
Banking = 313°
TrackType = 5 - Half Pipe
Texture = 0 - Grainy Half Pipe

CTL_Point 4
X = -301,672
Y = 353,465
Z = -27,802
LeftWidth = 12,0
RightWidth = 12,0
Banking = 309°
TrackType = 5 - Half Pipe
Texture = 0 - Grainy Half Pipe

CTL_Point 5
X = -213,231
Y = 326,547
Z = -93,651
LeftWidth = 22,0
RightWidth = 22,0
Banking = 326°
TrackType = 5 - Half Pipe
Texture = 0 - Grainy Half Pipe
DashPlate = 1 - Left Side

CTL_Point 6
X = -116,619
Y = 403,997
Z = -234,746
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 0 - (No Track)

CTL_Point 7
X = -102,781
Y = 427,356
Z = -268,548
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 0 - (No Track)

CTL_Point 8
X = -50,157
Y = 449,950
Z = -357,561
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 0 - (No Track)

CTL_Point 9
X = -10,499
Y = 431,692
Z = -435,142
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 0 - (No Track)

CTL_Point 10
X = 83,451
Y = 128,173
Z = -642,150
LeftWidth = 92,0
RightWidth = 92,0
Banking = 0°
TrackType = 7 - No Wall
Texture = 1 - Teal No-walls
PitArea = 0 - Both Sides

CTL_Point 11
X = 300,296
Y = 46,571
Z = -1072,772
LeftWidth = 59,0
RightWidth = 59,0
Banking = 0°
TrackType = 7 - No Wall
Texture = 1 - Teal No-walls
DashPlate = 0 - Center

CTL_Point 12
X = 387,311
Y = 151,438
Z = -1209,528
LeftWidth = 42,5
RightWidth = 42,5
Banking = 0°
TrackType = 7 - No Wall
Texture = 2 - Grey No-walls
DashPlate = 0 - Center

CTL_Point 13
X = 549,578
Y = 362,984
Z = -1231,219
LeftWidth = 38,4
RightWidth = 38,4
Banking = 0°
TrackType = 0 - (No Track)

CTL_Point 14
X = 740,952
Y = 342,885
Z = -1170,126
LeftWidth = 35,2
RightWidth = 35,2
Banking = 0°
TrackType = 1 - Normal
Texture = 8 - Blue High-wall
DashPlate = 0 - Center
JumpPlate = 0 - Full-Width
Decoration = 3 - Spinning Billboard

CTL_Point 15
X = 880,718
Y = 266,230
Z = -992,683
LeftWidth = 34,7
RightWidth = 34,7
Banking = 0°
TrackType = 0 - (No Track)

CTL_Point 16
X = 951,052
Y = 125,742
Z = -899,637
LeftWidth = 46,2
RightWidth = 62,2
Banking = 12°
TrackType = 1 - Normal
Texture = 9 - Green High-wall

CTL_Point 17
X = 1006,526
Y = 35,510
Z = -788,243
LeftWidth = 57,2
RightWidth = 57,2
Banking = 0°
TrackType = 1 - Normal
Texture = 9 - Green High-wall

CTL_Point 18
X = 1058,131
Y = 14,457
Z = -630,463
LeftWidth = 47,2
RightWidth = 39,2
Banking = 0°
TrackType = 1 - Normal
Texture = 9 - Green High-wall
DashPlate = 0 - Center
Structure = 14 - Orange Skyscraper (Right Side)

CTL_Point 19
X = 1098,311
Y = 123,567
Z = -400,950
LeftWidth = 8,0
RightWidth = 8,0
Banking = 0°
TrackType = 5 - Half Pipe
Texture = 0 - Grainy Half Pipe
Structure = 0 - Venue Skyscraper (Both Sides)

CTL_Point 20
X = 1084,383
Y = 342,540
Z = -353,383
LeftWidth = 18,0
RightWidth = 18,0
Banking = 93°
TrackType = 5 - Half Pipe
Texture = 0 - Grainy Half Pipe

CTL_Point 21
X = 1004,540
Y = 487,584
Z = -358,484
LeftWidth = 23,0
RightWidth = 23,0
Banking = 180°
TrackType = 5 - Half Pipe
Texture = 0 - Grainy Half Pipe

CTL_Point 22
X = 814,768
Y = 419,911
Z = -411,266
LeftWidth = 25,5
RightWidth = 25,5
Banking = 270°
TrackType = 1 - Normal
Texture = 8 - Blue High-wall
DashPlate = 0 - Center
JumpPlate = 0 - Full-Width

CTL_Point 23
X = 911,706
Y = 306,323
Z = -286,825
LeftWidth = 26,8
RightWidth = 26,8
Banking = 0°
TrackType = 0 - (No Track)

CTL_Point 24
X = 939,897
Y = 255,414
Z = -260,284
LeftWidth = 28,0
RightWidth = 28,0
Banking = 0°
TrackType = 0 - (No Track)

CTL_Point 25
X = 1142,634
Y = 81,940
Z = -59,502
LeftWidth = 21,8
RightWidth = 21,8
Banking = 0°
TrackType = 1 - Normal
Texture = 9 - Green High-wall
DashPlate = 0 - Center
Gate = 0 - Normal

CTL_Point 26
X = 1334,551
Y = 23,193
Z = 146,487
LeftWidth = 17,5
RightWidth = 17,5
Banking = 0°
TrackType = 3 - Pipe
Texture = 1 - Red Pipe

CTL_Point 27
X = 1423,563
Y = 64,052
Z = 294,998
LeftWidth = 27,4
RightWidth = 27,4
Banking = 28°
TrackType = 3 - Pipe
Texture = 1 - Red Pipe

CTL_Point 28
X = 1425,925
Y = 178,109
Z = 442,474
LeftWidth = 27,4
RightWidth = 27,4
Banking = 341°
TrackType = 3 - Pipe
Texture = 1 - Red Pipe

CTL_Point 29
X = 1352,811
Y = 325,817
Z = 553,280
LeftWidth = 27,3
RightWidth = 27,3
Banking = 24°
TrackType = 3 - Pipe
Texture = 1 - Red Pipe

CTL_Point 30
X = 1239,019
Y = 421,721
Z = 600,807
LeftWidth = 27,2
RightWidth = 27,2
Banking = 83°
TrackType = 3 - Pipe
Texture = 1 - Red Pipe

CTL_Point 31
X = 1139,674
Y = 408,129
Z = 625,809
LeftWidth = 27,2
RightWidth = 27,2
Banking = 103°
TrackType = 3 - Pipe
Texture = 1 - Red Pipe

CTL_Point 32
X = 1051,789
Y = 277,266
Z = 640,702
LeftWidth = 27,2
RightWidth = 27,2
Banking = 90°
TrackType = 0 - (No Track)

CTL_Point 33
X = 1034,627
Y = 108,301
Z = 630,848
LeftWidth = 27,1
RightWidth = 27,1
Banking = 0°
TrackType = 6 - Tunnel
Texture = 2 - Green Tunnel

CTL_Point 34
X = 891,152
Y = 0,000
Z = 630,000
LeftWidth = 27,0
RightWidth = 27,0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 2 - Green Tunnel

CTL_Point 35
X = 749,181
Y = 0,000
Z = 630,000
LeftWidth = 27,0
RightWidth = 27,0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 2 - Green Tunnel
DashPlate = 0 - Center

CTL_Point 36
X = 596,619
Y = 213,526
Z = 630,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 2 - Green Tunnel

CTL_Point 37
X = 428,634
Y = 371,227
Z = 618,214
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 1 - Left Side

CTL_Point 38
X = 288,056
Y = 402,393
Z = 562,294
LeftWidth = 45,0
RightWidth = 26,0
Banking = 28°
TrackType = 0 - (No Track)
Gate = 0 - Normal

CTL_Point 39
X = 185,671
Y = 293,967
Z = 500,585
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 1 - Blue High-wall

CTL_Point 40
X = -14,749
Y = 212,911
Z = 364,454
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 1 - Blue High-wall
DashPlate = 2 - Right Side

CTL_Point 41
X = -263,242
Y = 160,623
Z = 475,495
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 1 - Blue High-wall
DashPlate = 2 - Right Side

CTL_Point 42
X = -433,665
Y = 213,109
Z = 536,882
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 0 - (No Track)

CTL_Point 43
X = -561,299
Y = 143,603
Z = 515,834
LeftWidth = 61,0
RightWidth = 26,0
Banking = 0°
TrackType = 7 - No Wall
Texture = 1 - Teal No-walls

CTL_Point 44
X = -655,783
Y = 122,960
Z = 413,910
LeftWidth = 63,0
RightWidth = 26,0
Banking = 0°
TrackType = 0 - (No Track)

CTL_Point 45
X = -697,472
Y = 0,000
Z = 247,898
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 0 - Center
Structure = 1 - Venue Skyscraper (Left Side)

CTL_Point 46
X = -865,427
Y = 15,269
Z = 71,821
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
PitArea = 2 - Right side
DashPlate = 1 - Left Side

CTL_Point 47
X = -1046,000
Y = 244,000
Z = -70,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 0 - (No Track)

CTL_Point 48
X = -1080,409
Y = 271,895
Z = -85,351
LeftWidth = 48,0
RightWidth = 51,0
Banking = 0°
TrackType = 5 - Half Pipe
Texture = 2 - Green Half Pipe

CTL_Point 49
X = -1202,677
Y = 417,728
Z = -180,524
LeftWidth = 26,0
RightWidth = 26,0
Banking = 85°
TrackType = 5 - Half Pipe
Texture = 2 - Green Half Pipe

CTL_Point 50
X = -1197,407
Y = 460,000
Z = -446,616
LeftWidth = 26,0
RightWidth = 26,0
Banking = 121°
TrackType = 5 - Half Pipe
Texture = 2 - Green Half Pipe

CTL_Point 51
X = -1154,738
Y = 310,868
Z = -528,695
LeftWidth = 61,0
RightWidth = 53,0
Banking = 137°
TrackType = 0 - (No Track)

CTL_Point 52
X = -1116,240
Y = 201,841
Z = -533,781
LeftWidth = 61,0
RightWidth = 58,0
Banking = 22°
TrackType = 5 - Half Pipe
Texture = 3 - Pinstriped Half Pipe

CTL_Point 53
X = -983,596
Y = 87,475
Z = -558,513
LeftWidth = 66,0
RightWidth = 73,0
Banking = 0°
TrackType = 5 - Half Pipe
Texture = 3 - Pinstriped Half Pipe

CTL_Point 54
X = -647,102
Y = 253,520
Z = -568,231
LeftWidth = 5,0
RightWidth = 5,0
Banking = 11°
TrackType = 0 - (No Track)

CTL_Point 55
X = -596,558
Y = 274,703
Z = -577,751
LeftWidth = 26,0
RightWidth = 26,0
Banking = 8°
TrackType = 0 - (No Track)

CTL_Point 56
X = -477,631
Y = 193,932
Z = -632,493
LeftWidth = 48,0
RightWidth = 26,0
Banking = 19°
TrackType = 7 - No Wall
Texture = 2 - Grey No-walls
DashPlate = 0 - Center

CTL_Point 57
X = -391,976
Y = 269,785
Z = -812,203
LeftWidth = 26,0
RightWidth = 59,0
Banking = 6°
TrackType = 7 - No Wall
Texture = 2 - Grey No-walls
DashPlate = 0 - Center

CTL_Point 58
X = -472,227
Y = 359,915
Z = -1008,602
LeftWidth = 26,0
RightWidth = 77,0
Banking = 6°
TrackType = 7 - No Wall
Texture = 2 - Grey No-walls
DashPlate = 0 - Center

CTL_Point 59
X = -687,042
Y = 371,482
Z = -1065,111
LeftWidth = 26,0
RightWidth = 108,0
Banking = 3°
TrackType = 7 - No Wall
Texture = 1 - Teal No-walls
PitArea = 2 - Right side
DashPlate = 0 - Center

CTL_Point 60
X = -911,000
Y = 365,000
Z = -961,000
LeftWidth = 26,0
RightWidth = 148,0
Banking = 0°
TrackType = 7 - No Wall
Texture = 1 - Teal No-walls
PitArea = 2 - Right side
DashPlate = 0 - Center

CTL_Point 61
X = -959,639
Y = 362,728
Z = -718,090
LeftWidth = 56,0
RightWidth = 168,0
Banking = 0°
TrackType = 7 - No Wall
Texture = 2 - Grey No-walls
PitArea = 2 - Right side
DashPlate = 0 - Center
JumpPlate = 0 - Full-Width

Effendi
Wild Goose
Posts: 91
View user's profile
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Re: Custom Tracks
Reply to this Post

Next one never got to Youtube, nothing special, nice and smooth.

Name = SICK HEART RIVER
Description =
JDescription =
Source = Made with F-Zero Execution Project: F-Zero X

Venue = 2 - Big Blue
Sky = 7 - Light Blue
ROM_Music = 6 - Red Canyon
EK_Music = 0 - Mute City

Horizon_Count = 0
CTL_Point_Count = 59


CTL_Point 1
X = -900,000
Y = 0,000
Z = 564,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch

CTL_Point 2
X = -900,000
Y = 0,000
Z = 258,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
SlipZone = 3 - Center
DashPlate = 2 - Right Side

CTL_Point 3
X = -900,000
Y = 0,000
Z = -14,471
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
SlipZone = 3 - Center
DashPlate = 1 - Left Side

CTL_Point 4
X = -900,000
Y = 0,000
Z = -286,943
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 5
X = -900,000
Y = 0,000
Z = -493,336
LeftWidth = 12,0
RightWidth = 12,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 6
X = -900,000
Y = 167,531
Z = -599,113
LeftWidth = 12,0
RightWidth = 12,0
Banking = 180°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 7
X = -900,000
Y = 330,000
Z = -493,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 180°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C

CTL_Point 8
X = -900,000
Y = 194,299
Z = -236,065
LeftWidth = 26,0
RightWidth = 26,0
Banking = 180°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 9
X = -900,000
Y = 153,913
Z = -127,198
LeftWidth = 26,0
RightWidth = 26,0
Banking = 180°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 10
X = -900,000
Y = 129,138
Z = -15,991
LeftWidth = 26,0
RightWidth = 26,0
Banking = 180°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 11
X = -900,000
Y = 112,000
Z = 151,931
LeftWidth = 26,0
RightWidth = 26,0
Banking = 180°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
SlipZone = 0 - Both Sides

CTL_Point 12
X = -900,000
Y = 112,000
Z = 412,988
LeftWidth = 26,0
RightWidth = 26,0
Banking = 180°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 13
X = -894,000
Y = 112,000
Z = 681,471
LeftWidth = 26,0
RightWidth = 26,0
Banking = 180°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
SlipZone = 1 - Left side
DashPlate = 2 - Right Side

CTL_Point 14
X = -836,377
Y = 112,000
Z = 847,901
LeftWidth = 26,0
RightWidth = 26,0
Banking = 158°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 15
X = -676,822
Y = 112,000
Z = 981,096
LeftWidth = 26,0
RightWidth = 26,0
Banking = 146°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
Gate = 0 - Normal

CTL_Point 16
X = -371,802
Y = 112,000
Z = 1036,931
LeftWidth = 26,0
RightWidth = 26,0
Banking = 135°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center

CTL_Point 17
X = -27,646
Y = 112,000
Z = 1036,000
LeftWidth = 20,0
RightWidth = 20,0
Banking = 112°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
PitArea = 0 - Both Sides

CTL_Point 18
X = 251,178
Y = 112,000
Z = 1036,000
LeftWidth = 18,0
RightWidth = 18,0
Banking = 90°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 0 - Both Sides
DashPlate = 0 - Center
Decoration = 3 - Spinning Billboard

CTL_Point 19
X = 645,678
Y = 112,000
Z = 1036,000
LeftWidth = 16,0
RightWidth = 16,0
Banking = 45°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 20
X = 959,564
Y = 112,000
Z = 1036,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 0°
TrackType = 3 - Pipe
Texture = 0 - Blue Pipe

CTL_Point 21
X = 1044,334
Y = 287,277
Z = 1036,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 180°
TrackType = 3 - Pipe
Texture = 0 - Blue Pipe

CTL_Point 22
X = 959,000
Y = 426,000
Z = 1036,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 180°
TrackType = 3 - Pipe
Texture = 0 - Blue Pipe

CTL_Point 23
X = 758,799
Y = 399,660
Z = 1036,000
LeftWidth = 16,0
RightWidth = 16,0
Banking = 158°
TrackType = 3 - Pipe
Texture = 0 - Blue Pipe

CTL_Point 24
X = 582,569
Y = 386,509
Z = 983,745
LeftWidth = 18,0
RightWidth = 18,0
Banking = 152°
TrackType = 3 - Pipe
Texture = 0 - Blue Pipe

CTL_Point 25
X = 486,295
Y = 371,842
Z = 841,874
LeftWidth = 20,0
RightWidth = 20,0
Banking = 146°
TrackType = 3 - Pipe
Texture = 0 - Blue Pipe

CTL_Point 26
X = 465,484
Y = 371,000
Z = 655,636
LeftWidth = 26,0
RightWidth = 26,0
Banking = 135°
TrackType = 3 - Pipe
Texture = 0 - Blue Pipe

CTL_Point 27
X = 465,000
Y = 371,000
Z = 378,816
LeftWidth = 26,0
RightWidth = 26,0
Banking = 90°
TrackType = 3 - Pipe
Texture = 0 - Blue Pipe

CTL_Point 28
X = 465,000
Y = 371,000
Z = 80,227
LeftWidth = 26,0
RightWidth = 26,0
Banking = 45°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 0 - Both Sides
SlipZone = 3 - Center

CTL_Point 29
X = 465,000
Y = 371,000
Z = -260,580
LeftWidth = 26,0
RightWidth = 26,0
Banking = 22°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 2 - Right Side
JumpPlate = 2 - Right Side

CTL_Point 30
X = 465,000
Y = 370,000
Z = -524,414
LeftWidth = 26,0
RightWidth = 26,0
Banking = 20°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 31
X = 524,168
Y = 350,000
Z = -679,876
LeftWidth = 26,0
RightWidth = 26,0
Banking = 30°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 32
X = 687,464
Y = 330,000
Z = -771,225
LeftWidth = 26,0
RightWidth = 26,0
Banking = 30°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 33
X = 862,093
Y = 310,000
Z = -701,313
LeftWidth = 26,0
RightWidth = 26,0
Banking = 30°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 34
X = 922,275
Y = 290,000
Z = -534,338
LeftWidth = 26,0
RightWidth = 26,0
Banking = 30°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 35
X = 865,577
Y = 270,000
Z = -375,397
LeftWidth = 26,0
RightWidth = 26,0
Banking = 30°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 2 - Right Side

CTL_Point 36
X = 696,823
Y = 250,000
Z = -307,132
LeftWidth = 26,0
RightWidth = 26,0
Banking = 30°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 37
X = 533,530
Y = 230,000
Z = -375,433
LeftWidth = 26,0
RightWidth = 26,0
Banking = 30°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 38
X = 465,000
Y = 210,000
Z = -524,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 30°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 39
X = 524,000
Y = 190,000
Z = -679,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 30°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 40
X = 687,000
Y = 170,000
Z = -771,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 30°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 41
X = 862,000
Y = 150,000
Z = -701,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 30°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 42
X = 922,000
Y = 130,000
Z = -534,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 30°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 43
X = 865,000
Y = 110,000
Z = -375,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 20°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 44
X = 696,000
Y = 90,000
Z = -307,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 10°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
JumpPlate = 0 - Full-Width

CTL_Point 45
X = 392,546
Y = 70,000
Z = -307,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 0 - (No Track)

CTL_Point 46
X = 0,000
Y = 0,000
Z = -307,000
LeftWidth = 15,0
RightWidth = 15,0
Banking = 0°
TrackType = 3 - Pipe
Texture = 2 - White Pipe

CTL_Point 47
X = -238,505
Y = 258,000
Z = -282,933
LeftWidth = 15,0
RightWidth = 15,0
Banking = 283°
TrackType = 3 - Pipe
Texture = 2 - White Pipe
DashPlate = 0 - Bottom

CTL_Point 48
X = -13,978
Y = 500,000
Z = -263,893
LeftWidth = 15,0
RightWidth = 15,0
Banking = 180°
TrackType = 3 - Pipe
Texture = 2 - White Pipe

CTL_Point 49
X = 239,684
Y = 258,000
Z = -250,000
LeftWidth = 15,0
RightWidth = 15,0
Banking = 90°
TrackType = 3 - Pipe
Texture = 2 - White Pipe

CTL_Point 50
X = -9,595
Y = 0,000
Z = -218,631
LeftWidth = 15,0
RightWidth = 15,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 51
X = -296,196
Y = 0,000
Z = -218,000
LeftWidth = 20,5
RightWidth = 60,5
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
SlipZone = 2 - Right side
DashPlate = 1 - Left Side
Gate = 0 - Normal

CTL_Point 52
X = -488,789
Y = 0,000
Z = -68,250
LeftWidth = 23,2
RightWidth = 60,2
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
Gate = 0 - Normal
Structure = 2 - Venue Skyscraper (Right Side)

CTL_Point 53
X = -548,000
Y = 0,000
Z = 179,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 54
X = -548,000
Y = 0,000
Z = 404,675
LeftWidth = 26,0
RightWidth = 26,0
Banking = 40°
TrackType = 7 - No Wall
Texture = 1 - Teal No-walls
DashPlate = 0 - Center
Structure = 11 - Pinnacle (Right Side)

CTL_Point 55
X = -548,000
Y = 0,000
Z = 813,500
LeftWidth = 26,0
RightWidth = 26,0
Banking = 80°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Gate = 2 - Canopy

CTL_Point 56
X = -548,000
Y = 0,000
Z = 1187,579
LeftWidth = 16,0
RightWidth = 16,0
Banking = 90°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 57
X = -726,171
Y = 0,000
Z = 1301,132
LeftWidth = 16,0
RightWidth = 16,0
Banking = 90°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 0 - Center

CTL_Point 58
X = -900,000
Y = 0,000
Z = 1157,721
LeftWidth = 16,0
RightWidth = 16,0
Banking = 90°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 59
X = -900,000
Y = 0,000
Z = 861,362
LeftWidth = 26,0
RightWidth = 26,0
Banking = 50°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
PitArea = 0 - Both Sides

about three years ago I too wanted to do my version of Bianca City, the deisgn in comparison comes very close to Piccolo's version.

Name = LIMBER CON
Description =
JDescription =
Source = Made with F-Zero Execution Project: F-Zero X

Venue = 1 - Port Town
Sky = 1 - Teal
ROM_Music = 3 - Port Town
EK_Music = 35 - Regeneration

Horizon_Count = 0
CTL_Point_Count = 42


CTL_Point 1
X = 700,000
Y = 0,000
Z = 376,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch

CTL_Point 2
X = 700,000
Y = 0,000
Z = 15,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
Gate = 1 - Lap Marker

CTL_Point 3
X = 700,000
Y = 0,000
Z = -124,034
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A

CTL_Point 4
X = 700,000
Y = 0,000
Z = -194,607
LeftWidth = 26,0
RightWidth = 60,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
PitArea = 2 - Right side
Structure = 4 - Short Building (Left Side)

CTL_Point 5
X = 700,000
Y = 0,000
Z = -632,894
LeftWidth = 26,0
RightWidth = 60,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
Structure = 4 - Short Building (Left Side)

CTL_Point 6
X = 700,000
Y = 0,000
Z = -708,180
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
Gate = 0 - Normal

CTL_Point 7
X = 700,000
Y = 0,000
Z = -812,084
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B

CTL_Point 8
X = 511,274
Y = 0,000
Z = -1034,181
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DashPlate = 1 - Left Side
Decoration = 0 - TV Billboard

CTL_Point 9
X = 258,533
Y = 0,000
Z = -1286,977
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A

CTL_Point 10
X = 142,165
Y = 0,000
Z = -1350,901
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A

CTL_Point 11
X = 19,578
Y = 0,000
Z = -1346,413
LeftWidth = 26,0
RightWidth = 45,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A

CTL_Point 12
X = -69,641
Y = 0,000
Z = -1275,306
LeftWidth = 26,0
RightWidth = 45,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A

CTL_Point 13
X = -92,658
Y = 0,000
Z = -1173,032
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
JumpPlate = 2 - Right Side

CTL_Point 14
X = -92,000
Y = 0,000
Z = -978,086
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
Gate = 0 - Normal

CTL_Point 15
X = -92,000
Y = 0,000
Z = -803,147
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A

CTL_Point 16
X = -102,340
Y = 0,000
Z = -708,837
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A

CTL_Point 17
X = -201,525
Y = 0,000
Z = -700,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 2 - Right Side

CTL_Point 18
X = -432,777
Y = 0,000
Z = -700,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A

CTL_Point 19
X = -571,414
Y = 0,000
Z = -697,735
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DartZone = 1 - Left side

CTL_Point 20
X = -770,676
Y = 0,000
Z = -483,687
LeftWidth = 26,0
RightWidth = 195,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DartZone = 1 - Left side

CTL_Point 21
X = -990,247
Y = 0,000
Z = -220,530
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B

CTL_Point 22
X = -1140,000
Y = 0,000
Z = -5,144
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A

CTL_Point 23
X = -1140,000
Y = 0,000
Z = 107,158
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DartZone = 1 - Left side

CTL_Point 24
X = -1140,000
Y = 0,000
Z = 276,724
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A

CTL_Point 25
X = -1140,000
Y = 0,000
Z = 362,149
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
Structure = 13 - Orange Skyscraper (Left Side)

CTL_Point 26
X = -1088,029
Y = 0,000
Z = 464,090
LeftWidth = 26,0
RightWidth = 60,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DashPlate = 2 - Right Side
Structure = 13 - Orange Skyscraper (Left Side)

CTL_Point 27
X = -969,389
Y = 0,000
Z = 516,608
LeftWidth = 26,0
RightWidth = 60,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
Structure = 13 - Orange Skyscraper (Left Side)

CTL_Point 28
X = -773,652
Y = 0,000
Z = 516,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
SlipZone = 0 - Both Sides

CTL_Point 29
X = -493,848
Y = 0,000
Z = 516,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
SlipZone = 0 - Both Sides
DashPlate = 0 - Center
Structure = 0 - Venue Skyscraper (Both Sides)

CTL_Point 30
X = -73,000
Y = 0,000
Z = 516,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A

CTL_Point 31
X = 185,000
Y = 0,000
Z = 516,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A

CTL_Point 32
X = 294,029
Y = 0,000
Z = 536,099
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A

CTL_Point 33
X = 305,000
Y = 0,000
Z = 644,187
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B

CTL_Point 34
X = 305,000
Y = 0,000
Z = 799,809
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A

CTL_Point 35
X = 317,000
Y = 0,000
Z = 979,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A

CTL_Point 36
X = 386,253
Y = 0,000
Z = 1082,978
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A

CTL_Point 37
X = 511,633
Y = 0,000
Z = 1123,518
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A

CTL_Point 38
X = 632,658
Y = 0,000
Z = 1082,258
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A

CTL_Point 39
X = 690,044
Y = 0,000
Z = 982,883
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A

CTL_Point 40
X = 700,000
Y = 0,000
Z = 799,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 1 - Left Side

CTL_Point 41
X = 700,000
Y = 0,000
Z = 677,002
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 2 - Right Side

CTL_Point 42
X = 700,000
Y = 0,000
Z = 555,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 0 - Center

---------------------------------------------------------------------------------------------------------------------------

HELIX GONE MAD.

Name = HELIX
Description = AIRWAYS
JDescription =
Source =

Venue = 2 - Big Blue
Sky = 3 - Blue
ROM_Music = 3 - Port Town
EK_Music = 0 - Mute City

Horizon_Count = 0
CTL_Point_Count = 57


CTL_Point 1
X = -435,000
Y = 309,000
Z = 323,000
LeftWidth = 11,0
RightWidth = 11,0
Banking = 0°
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch

CTL_Point 2
X = -245,000
Y = 281,000
Z = 220,000
LeftWidth = 5,0
RightWidth = 5,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Gate = 1 - Lap Marker

CTL_Point 3
X = -87,736
Y = 165,944
Z = 122,193
LeftWidth = 15,5
RightWidth = 15,5
Banking = 17°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
SlipZone = 1 - Left side

CTL_Point 4
X = 67,492
Y = 25,931
Z = 289,320
LeftWidth = 20,8
RightWidth = 20,8
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center

CTL_Point 5
X = 130,701
Y = 0,000
Z = 383,127
LeftWidth = 23,4
RightWidth = 23,4
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 6
X = 205,493
Y = 0,000
Z = 478,500
LeftWidth = 24,0
RightWidth = 35,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 7
X = 322,672
Y = 0,000
Z = 500,185
LeftWidth = 24,7
RightWidth = 38,7
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 8
X = 455,017
Y = 0,000
Z = 451,842
LeftWidth = 25,4
RightWidth = 25,4
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 1 - Left Side

CTL_Point 9
X = 530,567
Y = 142,051
Z = 291,428
LeftWidth = 25,7
RightWidth = 25,7
Banking = 37°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C

CTL_Point 10
X = 667,000
Y = 289,000
Z = 300,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 117°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 11
X = 652,911
Y = 419,452
Z = 506,249
LeftWidth = 26,0
RightWidth = 26,0
Banking = 180°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Decoration = 3 - Spinning Billboard

CTL_Point 12
X = 686,013
Y = 429,616
Z = 727,692
LeftWidth = 26,0
RightWidth = 26,0
Banking = 144°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 13
X = 627,355
Y = 308,685
Z = 855,927
LeftWidth = 26,0
RightWidth = 26,0
Banking = 90°
TrackType = 0 - (No Track)

CTL_Point 14
X = 590,105
Y = 189,219
Z = 939,913
LeftWidth = 102,0
RightWidth = 41,0
Banking = 63°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 15
X = 426,501
Y = 88,483
Z = 1033,037
LeftWidth = 67,0
RightWidth = 26,0
Banking = 22°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 1 - Left Side

CTL_Point 16
X = 221,224
Y = 21,027
Z = 966,742
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 1 - Left side
Gate = 0 - Normal

CTL_Point 17
X = 55,655
Y = 77,631
Z = 930,573
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
PitArea = 1 - Left side

CTL_Point 18
X = -98,270
Y = 318,000
Z = 1022,055
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C

CTL_Point 19
X = -206,484
Y = 410,394
Z = 1052,318
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C

CTL_Point 20
X = -327,220
Y = 419,000
Z = 1078,847
LeftWidth = 10,0
RightWidth = 10,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DartZone = 3 - Center

CTL_Point 21
X = -441,548
Y = 390,290
Z = 1102,758
LeftWidth = 10,0
RightWidth = 10,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DartZone = 3 - Center

CTL_Point 22
X = -542,877
Y = 299,621
Z = 1124,000
LeftWidth = 10,0
RightWidth = 10,0
Banking = 0°
TrackType = 0 - (No Track)

CTL_Point 23
X = -611,132
Y = 171,538
Z = 1145,210
LeftWidth = 50,0
RightWidth = 50,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 24
X = -826,247
Y = 0,000
Z = 1125,869
LeftWidth = 131,0
RightWidth = 52,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 25
X = -849,568
Y = 3,000
Z = 958,853
LeftWidth = 176,0
RightWidth = 38,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 26
X = -683,558
Y = 0,000
Z = 859,991
LeftWidth = 102,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 27
X = -541,750
Y = 0,000
Z = 786,913
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center

CTL_Point 28
X = -340,374
Y = 152,000
Z = 654,852
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 29
X = -220,847
Y = 244,269
Z = 564,245
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 0 - Both Sides
DashPlate = 0 - Center

CTL_Point 30
X = -55,493
Y = 318,000
Z = 421,132
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
PitArea = 0 - Both Sides
JumpPlate = 0 - Full-Width

CTL_Point 31
X = 174,035
Y = 252,724
Z = 245,048
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 0 - (No Track)

CTL_Point 32
X = 395,140
Y = 32,002
Z = 77,091
LeftWidth = 53,0
RightWidth = 52,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 33
X = 645,477
Y = 4,592
Z = -128,464
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center

CTL_Point 34
X = 897,145
Y = 134,000
Z = -285,321
LeftWidth = 26,0
RightWidth = 26,0
Banking = 338°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 35
X = 930,948
Y = 343,967
Z = -472,278
LeftWidth = 26,0
RightWidth = 26,0
Banking = 322°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Gate = 0 - Normal

CTL_Point 36
X = 870,015
Y = 427,229
Z = -562,755
LeftWidth = 26,0
RightWidth = 26,0
Banking = 280°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
Gate = 0 - Normal

CTL_Point 37
X = 777,649
Y = 430,270
Z = -619,229
LeftWidth = 26,0
RightWidth = 26,0
Banking = 266°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Gate = 0 - Normal

CTL_Point 38
X = 658,547
Y = 311,411
Z = -681,458
LeftWidth = 26,0
RightWidth = 26,0
Banking = 262°
TrackType = 0 - (No Track)

CTL_Point 39
X = 656,299
Y = 141,600
Z = -703,716
LeftWidth = 54,0
RightWidth = 62,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
SlipZone = 3 - Center
Decoration = 4 - Overhead Monitors

CTL_Point 40
X = 390,381
Y = 0,000
Z = -885,759
LeftWidth = 50,0
RightWidth = 44,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
Structure = 9 - Pinnacle (Both Sides)

CTL_Point 41
X = 69,091
Y = 0,000
Z = -1027,409
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center

CTL_Point 42
X = -319,484
Y = 69,000
Z = -1054,104
LeftWidth = 9,0
RightWidth = 8,0
Banking = 280°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
PitArea = 0 - Both Sides

CTL_Point 43
X = -561,650
Y = 249,000
Z = -883,933
LeftWidth = 17,0
RightWidth = 14,0
Banking = 207°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 44
X = -567,154
Y = 377,000
Z = -634,876
LeftWidth = 24,0
RightWidth = 13,0
Banking = 178°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 45
X = -627,989
Y = 408,467
Z = -537,674
LeftWidth = 26,0
RightWidth = 26,0
Banking = 180°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 46
X = -738,303
Y = 415,451
Z = -490,645
LeftWidth = 26,0
RightWidth = 26,0
Banking = 180°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 47
X = -825,649
Y = 356,000
Z = -481,092
LeftWidth = 26,0
RightWidth = 26,0
Banking = 180°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 48
X = -897,907
Y = 211,715
Z = -479,461
LeftWidth = 26,0
RightWidth = 26,0
Banking = 140°
TrackType = 0 - (No Track)

CTL_Point 49
X = -918,000
Y = 73,000
Z = -530,000
LeftWidth = 98,0
RightWidth = 88,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
SlipZone = 3 - Center
Structure = 0 - Venue Skyscraper (Both Sides)

CTL_Point 50
X = -983,513
Y = 0,000
Z = -335,034
LeftWidth = 72,0
RightWidth = 72,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 51
X = -1065,707
Y = 0,000
Z = -212,044
LeftWidth = 11,0
RightWidth = 16,0
Banking = 0°
TrackType = 3 - Pipe
Texture = 2 - White Pipe

CTL_Point 52
X = -1206,728
Y = 0,000
Z = -58,842
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 3 - Pipe
Texture = 2 - White Pipe

CTL_Point 53
X = -1232,128
Y = 0,000
Z = 113,672
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 3 - Pipe
Texture = 2 - White Pipe

CTL_Point 54
X = -1091,252
Y = 0,000
Z = 188,194
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 3 - Pipe
Texture = 2 - White Pipe
DashPlate = 0 - Bottom

CTL_Point 55
X = -935,000
Y = 0,000
Z = 300,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 3 - Pipe
Texture = 2 - White Pipe

CTL_Point 56
X = -715,078
Y = 159,620
Z = 368,721
LeftWidth = 18,5
RightWidth = 18,5
Banking = 0°
TrackType = 3 - Pipe
Texture = 2 - White Pipe
DashPlate = 0 - Bottom

CTL_Point 57
X = -577,982
Y = 343,681
Z = 360,731
LeftWidth = 14,8
RightWidth = 14,8
Banking = 0°
TrackType = 0 - (No Track)

Effendi
Wild Goose
Posts: 91
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Re: Custom Tracks
Reply to this Post

Meta is again, a pretty difficult track, masters only. a very recent creation.

Name = META
Description = JUMP SECTION
JDescription =
Source = Made with F-Zero Execution Project: F-Zero X

Venue = 0 - Mute City
Sky = 0 - Pink
ROM_Music = 3 - Port Town
EK_Music = 3 - Port Town

Horizon_Count = 0
CTL_Point_Count = 48


CTL_Point 1
X = 580,000
Y = 264,000
Z = -527,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 70°
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch

CTL_Point 2
X = 446,000
Y = 404,000
Z = -242,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 61°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Gate = 1 - Lap Marker

CTL_Point 3
X = 294,238
Y = 457,501
Z = -83,749
LeftWidth = 18,0
RightWidth = 18,0
Banking = 46°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 4
X = 229,329
Y = 229,544
Z = 28,882
LeftWidth = 55,0
RightWidth = 55,0
Banking = 25°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 5
X = 120,942
Y = 115,558
Z = 162,225
LeftWidth = 69,0
RightWidth = 63,0
Banking = 18°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
PitArea = 1 - Left side
DashPlate = 0 - Center
Structure = 2 - Venue Skyscraper (Right Side)

CTL_Point 6
X = 19,237
Y = 103,872
Z = 309,546
LeftWidth = 104,0
RightWidth = 83,0
Banking = 35°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 1 - Left side

CTL_Point 7
X = -99,547
Y = 285,109
Z = 458,669
LeftWidth = 76,0
RightWidth = 5,0
Banking = 81°
TrackType = 0 - (No Track)

CTL_Point 8
X = -170,743
Y = 260,715
Z = 584,269
LeftWidth = 81,0
RightWidth = 26,0
Banking = 44°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 9
X = -273,160
Y = 162,971
Z = 863,637
LeftWidth = 139,0
RightWidth = 52,0
Banking = 43°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 10
X = -406,178
Y = 60,224
Z = 930,270
LeftWidth = 109,0
RightWidth = 53,0
Banking = 6°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 11
X = -591,664
Y = 7,000
Z = 926,405
LeftWidth = 69,0
RightWidth = 60,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 0 - Center
Structure = 1 - Venue Skyscraper (Left Side)

CTL_Point 12
X = -711,581
Y = 39,000
Z = 901,084
LeftWidth = 37,0
RightWidth = 42,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
Structure = 2 - Venue Skyscraper (Right Side)

CTL_Point 13
X = -786,964
Y = 124,708
Z = 868,187
LeftWidth = 38,0
RightWidth = 39,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 0 - Center
Structure = 1 - Venue Skyscraper (Left Side)

CTL_Point 14
X = -881,709
Y = 354,000
Z = 823,014
LeftWidth = 5,0
RightWidth = 5,0
Banking = 36°
TrackType = 0 - (No Track)

CTL_Point 15
X = -891,000
Y = 374,000
Z = 742,000
LeftWidth = 69,0
RightWidth = 57,0
Banking = 77°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
PitArea = 1 - Left side

CTL_Point 16
X = -829,595
Y = 300,513
Z = 449,341
LeftWidth = 45,0
RightWidth = 42,0
Banking = 70°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 17
X = -769,720
Y = 229,272
Z = 369,501
LeftWidth = 34,0
RightWidth = 34,0
Banking = 64°
TrackType = 0 - (No Track)

CTL_Point 18
X = -704,195
Y = 87,174
Z = 299,683
LeftWidth = 54,0
RightWidth = 66,0
Banking = 32°
TrackType = 7 - No Wall
Texture = 0 - Venue No-walls

CTL_Point 19
X = -596,977
Y = 20,359
Z = 256,607
LeftWidth = 74,0
RightWidth = 52,0
Banking = 16°
TrackType = 7 - No Wall
Texture = 0 - Venue No-walls
DashPlate = 0 - Center
Gate = 0 - Normal

CTL_Point 20
X = -413,023
Y = 0,000
Z = 200,283
LeftWidth = 70,0
RightWidth = 56,0
Banking = 44°
TrackType = 7 - No Wall
Texture = 0 - Venue No-walls
Decoration = 3 - Spinning Billboard

CTL_Point 21
X = -248,399
Y = 94,705
Z = 186,693
LeftWidth = 64,0
RightWidth = 63,0
Banking = 56°
TrackType = 7 - No Wall
Texture = 0 - Venue No-walls
DashPlate = 0 - Center

CTL_Point 22
X = -46,963
Y = 272,269
Z = 187,918
LeftWidth = 35,0
RightWidth = 42,0
Banking = 70°
TrackType = 7 - No Wall
Texture = 0 - Venue No-walls

CTL_Point 23
X = 105,780
Y = 311,000
Z = 248,314
LeftWidth = 12,0
RightWidth = 15,0
Banking = 85°
TrackType = 0 - (No Track)

CTL_Point 24
X = 375,312
Y = 103,544
Z = 348,920
LeftWidth = 76,0
RightWidth = 89,0
Banking = 34°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C

CTL_Point 25
X = 603,556
Y = 29,455
Z = 421,569
LeftWidth = 80,0
RightWidth = 91,0
Banking = 17°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
PitArea = 1 - Left side
DashPlate = 0 - Center

CTL_Point 26
X = 962,430
Y = 73,050
Z = 511,518
LeftWidth = 70,0
RightWidth = 78,0
Banking = 344°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
PitArea = 1 - Left side

CTL_Point 27
X = 1191,896
Y = 198,000
Z = 515,839
LeftWidth = 67,0
RightWidth = 53,0
Banking = 317°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center

CTL_Point 28
X = 1305,826
Y = 368,000
Z = 419,129
LeftWidth = 31,0
RightWidth = 27,0
Banking = 270°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 0 - Center

CTL_Point 29
X = 1312,000
Y = 420,000
Z = 281,000
LeftWidth = 5,0
RightWidth = 5,0
Banking = 258°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 30
X = 1283,272
Y = 362,501
Z = 158,754
LeftWidth = 5,0
RightWidth = 5,0
Banking = 273°
TrackType = 0 - (No Track)
Decoration = 1 - Orange Flag

CTL_Point 31
X = 1180,330
Y = 128,183
Z = 19,730
LeftWidth = 80,0
RightWidth = 95,0
Banking = 345°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Decoration = 2 - Blue Flag

CTL_Point 32
X = 971,507
Y = 108,564
Z = -357,442
LeftWidth = 40,0
RightWidth = 48,0
Banking = 11°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 0 - Center
Structure = 14 - Orange Skyscraper (Right Side)

CTL_Point 33
X = 802,747
Y = 249,496
Z = -553,828
LeftWidth = 26,0
RightWidth = 26,0
Banking = 52°
TrackType = 0 - (No Track)

CTL_Point 34
X = 685,335
Y = 102,380
Z = -740,608
LeftWidth = 57,0
RightWidth = 49,0
Banking = 13°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 35
X = 489,357
Y = 118,179
Z = -981,767
LeftWidth = 45,0
RightWidth = 44,0
Banking = 336°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 0 - Center

CTL_Point 36
X = 383,308
Y = 141,709
Z = -1070,820
LeftWidth = 51,0
RightWidth = 52,5
Banking = 320°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
JumpPlate = 0 - Full-Width

CTL_Point 37
X = 273,720
Y = 181,992
Z = -1083,514
LeftWidth = 76,0
RightWidth = 79,0
Banking = 304°
TrackType = 0 - (No Track)

CTL_Point 38
X = 127,665
Y = 172,893
Z = -1028,045
LeftWidth = 26,0
RightWidth = 26,0
Banking = 351°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 39
X = -167,002
Y = 177,020
Z = -853,783
LeftWidth = 88,0
RightWidth = 26,0
Banking = 28°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 40
X = -329,305
Y = 179,003
Z = -822,971
LeftWidth = 106,0
RightWidth = 26,0
Banking = 38°
TrackType = 6 - Tunnel
Texture = 0 - Brown Tunnel

CTL_Point 41
X = -473,523
Y = 182,256
Z = -898,291
LeftWidth = 114,0
RightWidth = 26,0
Banking = 47°
TrackType = 6 - Tunnel
Texture = 0 - Brown Tunnel
DashPlate = 0 - Center

CTL_Point 42
X = -541,566
Y = 186,263
Z = -1071,694
LeftWidth = 143,0
RightWidth = 26,0
Banking = 56°
TrackType = 6 - Tunnel
Texture = 0 - Brown Tunnel

CTL_Point 43
X = -457,726
Y = 191,390
Z = -1210,091
LeftWidth = 149,0
RightWidth = 26,0
Banking = 66°
TrackType = 6 - Tunnel
Texture = 0 - Brown Tunnel
DashPlate = 0 - Center

CTL_Point 44
X = -295,532
Y = 201,014
Z = -1319,678
LeftWidth = 144,0
RightWidth = 26,0
Banking = 66°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 0 - Both Sides

CTL_Point 45
X = -23,897
Y = 206,216
Z = -1439,662
LeftWidth = 134,0
RightWidth = 26,0
Banking = 66°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
PitArea = 0 - Both Sides

CTL_Point 46
X = 405,374
Y = 213,460
Z = -1480,357
LeftWidth = 89,0
RightWidth = 26,0
Banking = 67°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
Decoration = 4 - Overhead Monitors

CTL_Point 47
X = 629,674
Y = 239,879
Z = -1286,837
LeftWidth = 51,0
RightWidth = 26,0
Banking = 68°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 0 - Center

CTL_Point 48
X = 657,006
Y = 242,082
Z = -915,083
LeftWidth = 40,0
RightWidth = 26,0
Banking = 69°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center

Next one was more of an experiment, my favorite part is the beginning.

Name = SIRIUS
Description = MULTI STEPS
JDescription =
Source = Made with F-Zero Execution Project: F-Zero X

Venue = 5 - White Land
Sky = 4 - Night
ROM_Music = 2 - Sand Ocean
EK_Music = 2 - Sand Ocean

Horizon_Count = 0
CTL_Point_Count = 46


CTL_Point 1
X = 1075,000
Y = 500,000
Z = -346,403
LeftWidth = 5,0
RightWidth = 5,0
Banking = 0°
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch
TrapField = 0 - Center

CTL_Point 2
X = 1075,000
Y = 500,000
Z = -308,373
LeftWidth = 5,0
RightWidth = 5,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Decoration = 4 - Overhead Monitors

CTL_Point 3
X = 1075,000
Y = 465,739
Z = -114,405
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 0 - (No Track)
Decoration = 4 - Overhead Monitors

CTL_Point 4
X = 1075,000
Y = 441,738
Z = -91,557
LeftWidth = 45,0
RightWidth = 45,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A

CTL_Point 5
X = 1075,000
Y = 420,089
Z = -27,416
LeftWidth = 45,0
RightWidth = 45,0
Banking = 0°
TrackType = 0 - (No Track)

CTL_Point 6
X = 1075,000
Y = 410,724
Z = 4,069
LeftWidth = 45,0
RightWidth = 45,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 7
X = 1075,000
Y = 398,000
Z = 76,600
LeftWidth = 45,0
RightWidth = 45,0
Banking = 0°
TrackType = 0 - (No Track)

CTL_Point 8
X = 1075,000
Y = 366,234
Z = 114,387
LeftWidth = 45,0
RightWidth = 45,0
Banking = 0°
TrackType = 1 - Normal
Texture = 8 - Blue High-wall

CTL_Point 9
X = 1075,000
Y = 336,119
Z = 162,623
LeftWidth = 45,0
RightWidth = 45,0
Banking = 0°
TrackType = 0 - (No Track)

CTL_Point 10
X = 1075,000
Y = 321,303
Z = 197,881
LeftWidth = 45,0
RightWidth = 45,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C

CTL_Point 11
X = 1075,000
Y = 302,936
Z = 261,435
LeftWidth = 45,0
RightWidth = 45,0
Banking = 0°
TrackType = 0 - (No Track)

CTL_Point 12
X = 1075,000
Y = 260,709
Z = 304,644
LeftWidth = 45,0
RightWidth = 45,0
Banking = 0°
TrackType = 1 - Normal
Texture = 9 - Green High-wall

CTL_Point 13
X = 1075,000
Y = 217,296
Z = 346,750
LeftWidth = 45,0
RightWidth = 45,0
Banking = 0°
TrackType = 0 - (No Track)

CTL_Point 14
X = 1075,000
Y = 177,273
Z = 392,596
LeftWidth = 45,0
RightWidth = 45,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 15
X = 1075,000
Y = 157,000
Z = 447,745
LeftWidth = 45,0
RightWidth = 45,0
Banking = 0°
TrackType = 0 - (No Track)

CTL_Point 16
X = 1073,000
Y = 116,450
Z = 480,447
LeftWidth = 45,0
RightWidth = 45,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B

CTL_Point 17
X = 1075,000
Y = 74,929
Z = 540,503
LeftWidth = 45,0
RightWidth = 45,0
Banking = 0°
TrackType = 0 - (No Track)

CTL_Point 18
X = 1075,000
Y = 38,038
Z = 581,204
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
Structure = 1 - Venue Skyscraper (Left Side)

CTL_Point 19
X = 1075,000
Y = 0,000
Z = 713,610
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 8 - Blue High-wall
DashPlate = 0 - Center

CTL_Point 20
X = 1075,000
Y = 28,013
Z = 815,597
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 9 - Green High-wall
Gate = 2 - Canopy
Structure = 2 - Venue Skyscraper (Right Side)

CTL_Point 21
X = 1075,000
Y = 158,421
Z = 914,985
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 0 - (No Track)

CTL_Point 22
X = 1075,000
Y = 170,213
Z = 941,450
LeftWidth = 23,0
RightWidth = 23,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 0 - Center

CTL_Point 23
X = 1075,000
Y = 260,545
Z = 979,594
LeftWidth = 23,0
RightWidth = 23,0
Banking = 0°
TrackType = 1 - Normal
Texture = 8 - Blue High-wall
DashPlate = 0 - Center

CTL_Point 24
X = 1075,000
Y = 351,417
Z = 1016,501
LeftWidth = 23,0
RightWidth = 23,0
Banking = 0°
TrackType = 0 - (No Track)

CTL_Point 25
X = 1075,000
Y = 363,996
Z = 1036,631
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 7 - Venue High-wall
DashPlate = 0 - Center

CTL_Point 26
X = 1075,000
Y = 464,594
Z = 1083,336
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 9 - Green High-wall
DashPlate = 0 - Center

CTL_Point 27
X = 1075,000
Y = 565,274
Z = 1129,873
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 0 - (No Track)

CTL_Point 28
X = 1075,000
Y = 593,298
Z = 1157,203
LeftWidth = 12,0
RightWidth = 12,0
Banking = 0°
TrackType = 1 - Normal
Texture = 8 - Blue High-wall
DashPlate = 0 - Center

CTL_Point 29
X = 1075,000
Y = 784,779
Z = 1189,557
LeftWidth = 12,0
RightWidth = 12,0
Banking = 180°
TrackType = 7 - No Wall
Texture = 2 - Grey No-walls
DashPlate = 0 - Center

CTL_Point 30
X = 1075,000
Y = 955,541
Z = 1150,994
LeftWidth = 8,0
RightWidth = 8,0
Banking = 180°
TrackType = 1 - Normal
Texture = 9 - Green High-wall
DashPlate = 0 - Center

CTL_Point 31
X = 1075,000
Y = 1050,624
Z = 1074,111
LeftWidth = 16,0
RightWidth = 16,0
Banking = 180°
TrackType = 1 - Normal
Texture = 7 - Venue High-wall
DashPlate = 0 - Center
Gate = 2 - Canopy

CTL_Point 32
X = 1075,000
Y = 1098,044
Z = 978,975
LeftWidth = 23,0
RightWidth = 23,0
Banking = 180°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center

CTL_Point 33
X = 1075,000
Y = 1126,292
Z = 844,179
LeftWidth = 26,0
RightWidth = 26,0
Banking = 180°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 0 - Center
Gate = 0 - Normal

CTL_Point 34
X = 1075,000
Y = 1142,666
Z = 707,445
LeftWidth = 26,0
RightWidth = 26,0
Banking = 180°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DashPlate = 0 - Center

CTL_Point 35
X = 1075,000
Y = 1145,088
Z = 530,587
LeftWidth = 26,0
RightWidth = 26,0
Banking = 180°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Decoration = 2 - Blue Flag

CTL_Point 36
X = 1075,000
Y = 1142,400
Z = 353,728
LeftWidth = 26,0
RightWidth = 26,0
Banking = 180°
TrackType = 0 - (No Track)

CTL_Point 37
X = 1075,000
Y = 1133,496
Z = 340,131
LeftWidth = 26,0
RightWidth = 26,0
Banking = 180°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C

CTL_Point 38
X = 1075,000
Y = 1122,946
Z = 176,666
LeftWidth = 26,0
RightWidth = 26,0
Banking = 180°
TrackType = 0 - (No Track)

CTL_Point 39
X = 1075,000
Y = 1111,922
Z = 144,763
LeftWidth = 26,0
RightWidth = 26,0
Banking = 180°
TrackType = 1 - Normal
Texture = 7 - Venue High-wall

CTL_Point 40
X = 1075,000
Y = 1083,531
Z = -34,893
LeftWidth = 26,0
RightWidth = 26,0
Banking = 180°
TrackType = 0 - (No Track)

CTL_Point 41
X = 1075,000
Y = 1068,722
Z = -60,143
LeftWidth = 26,0
RightWidth = 26,0
Banking = 180°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
PitArea = 0 - Both Sides
DashPlate = 0 - Center

CTL_Point 42
X = 1075,000
Y = 1006,771
Z = -383,800
LeftWidth = 26,0
RightWidth = 26,0
Banking = 180°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
PitArea = 0 - Both Sides
DashPlate = 0 - Center
JumpPlate = 0 - Full-Width
Decoration = 3 - Spinning Billboard

CTL_Point 43
X = 1075,000
Y = 950,877
Z = -674,007
LeftWidth = 26,0
RightWidth = 26,0
Banking = 180°
TrackType = 0 - (No Track)

CTL_Point 44
X = 1075,000
Y = 925,000
Z = -696,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 180°
TrackType = 3 - Pipe
Texture = 0 - Blue Pipe

CTL_Point 45
X = 1075,000
Y = 646,968
Z = -750,967
LeftWidth = 20,8
RightWidth = 20,8
Banking = 0°
TrackType = 3 - Pipe
Texture = 0 - Blue Pipe

CTL_Point 46
X = 1075,000
Y = 492,000
Z = -595,016
LeftWidth = 15,5
RightWidth = 15,5
Banking = 0°
TrackType = 3 - Pipe
Texture = 0 - Blue Pipe

-------------------------------------------------------------------------------------------------------------------------------

Name = EXPANSION
Description =
JDescription =
Source = Made with F-Zero Execution Project: F-Zero X

Venue = 0 - Mute City
Sky = 7 - Light Blue
ROM_Music = 6 - Red Canyon
EK_Music = 0 - Mute City

Horizon_Count = 0
CTL_Point_Count = 64


CTL_Point 1
X = -140,000
Y = 0,000
Z = 95,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch

CTL_Point 2
X = -140,000
Y = 0,000
Z = -307,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
Gate = 1 - Lap Marker

CTL_Point 3
X = -140,000
Y = 0,000
Z = -440,629
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B

CTL_Point 4
X = -140,000
Y = 0,000
Z = -500,257
LeftWidth = 195,0
RightWidth = 5,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 2 - Right Side
Structure = 2 - Venue Skyscraper (Right Side)

CTL_Point 5
X = -140,000
Y = 0,000
Z = -579,051
LeftWidth = 195,0
RightWidth = 5,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B

CTL_Point 6
X = -140,000
Y = 0,000
Z = -657,845
LeftWidth = 5,0
RightWidth = 195,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 1 - Left Side

CTL_Point 7
X = -140,000
Y = 0,000
Z = -748,883
LeftWidth = 5,0
RightWidth = 195,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
Structure = 1 - Venue Skyscraper (Left Side)

CTL_Point 8
X = -140,000
Y = 0,000
Z = -777,988
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
JumpPlate = 0 - Full-Width

CTL_Point 9
X = -140,000
Y = 0,000
Z = -930,748
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 0 - (No Track)

CTL_Point 10
X = -154,069
Y = 0,000
Z = -1008,572
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 0 - (No Track)

CTL_Point 11
X = -225,686
Y = 0,000
Z = -1078,202
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 0 - (No Track)

CTL_Point 12
X = -334,547
Y = 0,000
Z = -1091,272
LeftWidth = 195,0
RightWidth = 195,0
Banking = 0°
TrackType = 7 - No Wall
Texture = 0 - Venue No-walls
Structure = 0 - Venue Skyscraper (Both Sides)

CTL_Point 13
X = -449,252
Y = 0,000
Z = -1091,000
LeftWidth = 195,0
RightWidth = 195,0
Banking = 0°
TrackType = 7 - No Wall
Texture = 0 - Venue No-walls

CTL_Point 14
X = -527,335
Y = 0,000
Z = -1091,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 7 - No Wall
Texture = 0 - Venue No-walls

CTL_Point 15
X = -732,874
Y = 0,000
Z = -1091,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center

CTL_Point 16
X = -990,660
Y = 0,000
Z = -1091,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
JumpPlate = 2 - Right Side

CTL_Point 17
X = -1105,944
Y = 152,000
Z = -1091,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 349°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 18
X = -1105,000
Y = 292,035
Z = -1065,076
LeftWidth = 26,0
RightWidth = 195,0
Banking = 272°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 19
X = -1105,000
Y = 367,000
Z = -973,560
LeftWidth = 26,0
RightWidth = 195,0
Banking = 270°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 20
X = -1105,000
Y = 375,000
Z = -845,521
LeftWidth = 26,0
RightWidth = 26,0
Banking = 270°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
PitArea = 1 - Left side
DashPlate = 2 - Right Side

CTL_Point 21
X = -1105,000
Y = 375,000
Z = -564,909
LeftWidth = 26,0
RightWidth = 26,0
Banking = 310°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 22
X = -1105,000
Y = 375,000
Z = -284,286
LeftWidth = 26,0
RightWidth = 26,0
Banking = 340°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 23
X = -1105,000
Y = 375,000
Z = -62,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 0 - (No Track)
Gate = 0 - Normal

CTL_Point 24
X = -1105,000
Y = 300,000
Z = 113,966
LeftWidth = 195,0
RightWidth = 195,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Gate = 0 - Normal

CTL_Point 25
X = -1105,000
Y = 300,000
Z = 192,984
LeftWidth = 195,0
RightWidth = 195,0
Banking = 0°
TrackType = 3 - Pipe
Texture = 0 - Blue Pipe

CTL_Point 26
X = -1105,000
Y = 300,000
Z = 264,523
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 27
X = -1105,000
Y = 300,000
Z = 423,275
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 2 - Right Side
Decoration = 0 - TV Billboard

CTL_Point 28
X = -1105,000
Y = 300,000
Z = 494,394
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center

CTL_Point 29
X = -1105,000
Y = 300,000
Z = 565,316
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 1 - Left Side

CTL_Point 30
X = -1105,000
Y = 300,000
Z = 620,658
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 31
X = -1105,000
Y = 300,000
Z = 724,693
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 32
X = -1055,411
Y = 300,000
Z = 834,185
LeftWidth = 195,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 33
X = -932,664
Y = 300,000
Z = 893,451
LeftWidth = 195,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 34
X = -797,515
Y = 300,000
Z = 838,014
LeftWidth = 195,0
RightWidth = 25,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 35
X = -732,709
Y = 300,000
Z = 725,612
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 36
X = -718,000
Y = 300,000
Z = 557,632
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 1 - Left side
JumpPlate = 2 - Right Side

CTL_Point 37
X = -718,000
Y = 300,000
Z = 267,445
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
TrapField = 0 - Center
Gate = 0 - Normal

CTL_Point 38
X = -718,000
Y = 300,000
Z = 129,111
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 39
X = -718,000
Y = 300,000
Z = -8,658
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 40
X = -845,999
Y = 300,000
Z = -224,531
LeftWidth = 26,0
RightWidth = 195,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DartZone = 3 - Center
DashPlate = 1 - Left Side

CTL_Point 41
X = -1103,633
Y = 300,000
Z = -299,876
LeftWidth = 26,0
RightWidth = 195,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DartZone = 3 - Center
DashPlate = 1 - Left Side

CTL_Point 42
X = -1385,564
Y = 300,000
Z = -228,714
LeftWidth = 26,0
RightWidth = 195,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 43
X = -1500,000
Y = 300,000
Z = -8,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 0 - Both Sides

CTL_Point 44
X = -1500,000
Y = 300,000
Z = 273,861
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 0 - (No Track)

CTL_Point 45
X = -1500,000
Y = 240,000
Z = 419,151
LeftWidth = 5,0
RightWidth = 5,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 46
X = -1500,000
Y = 240,000
Z = 556,763
LeftWidth = 5,0
RightWidth = 5,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 47
X = -1500,000
Y = 240,000
Z = 619,532
LeftWidth = 195,0
RightWidth = 195,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 0 - Center

CTL_Point 48
X = -1500,000
Y = 240,000
Z = 699,689
LeftWidth = 195,0
RightWidth = 195,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 49
X = -1500,000
Y = 240,000
Z = 777,126
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 50
X = -1500,000
Y = 240,000
Z = 918,366
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
SlipZone = 2 - Right side

CTL_Point 51
X = -1469,863
Y = 240,000
Z = 1043,919
LeftWidth = 26,0
RightWidth = 195,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
SlipZone = 2 - Right side
DashPlate = 1 - Left Side

CTL_Point 52
X = -1362,850
Y = 240,000
Z = 1130,280
LeftWidth = 26,0
RightWidth = 195,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
SlipZone = 2 - Right side

CTL_Point 53
X = -1190,391
Y = 240,000
Z = 1147,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 54
X = -1000,264
Y = 240,000
Z = 1147,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
Gate = 0 - Normal

CTL_Point 55
X = -810,198
Y = 240,000
Z = 1147,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 0 - (No Track)

CTL_Point 56
X = -495,909
Y = 0,000
Z = 1147,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 57
X = -317,968
Y = 0,000
Z = 1135,914
LeftWidth = 26,0
RightWidth = 195,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 1 - Left Side
Structure = 1 - Venue Skyscraper (Left Side)

CTL_Point 58
X = -192,264
Y = 0,000
Z = 1048,450
LeftWidth = 26,0
RightWidth = 195,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 1 - Left Side
Structure = 1 - Venue Skyscraper (Left Side)

CTL_Point 59
X = -140,747
Y = 0,000
Z = 911,183
LeftWidth = 26,0
RightWidth = 195,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
Structure = 1 - Venue Skyscraper (Left Side)

CTL_Point 60
X = -140,000
Y = 0,000
Z = 741,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 0 - Both Sides

CTL_Point 61
X = -140,000
Y = 0,000
Z = 613,250
LeftWidth = 26,0
RightWidth = 26,0
Banking = 30°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 0 - Both Sides

CTL_Point 62
X = -140,000
Y = 0,000
Z = 485,500
LeftWidth = 26,0
RightWidth = 26,0
Banking = 330°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 0 - Both Sides

CTL_Point 63
X = -140,000
Y = 0,000
Z = 357,750
LeftWidth = 26,0
RightWidth = 26,0
Banking = 30°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 0 - Both Sides

CTL_Point 64
X = -140,000
Y = 0,000
Z = 230,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 330°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 0 - Both Sides

Effendi
Wild Goose
Posts: 91
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Re: Custom Tracks
Reply to this Post

I looked up some road maps on google, and tried to recreate them in FZX_EP. Here are some.

Name = DONINGTON
Description =
JDescription =
Source = Made with F-Zero Execution Project: F-Zero X

Venue = 8 - Fire Field
Sky = 3 - Blue
ROM_Music = 2 - Sand Ocean
EK_Music = 2 - Sand Ocean

Horizon_Count = 1
CTL_Point_Count = 47


Horizon 1
Image = 8 - Devil's Forest D
Angle = 0,000°


CTL_Point 1
X = -311,000
Y = 0,000
Z = 769,000
LeftWidth = 16,0
RightWidth = 16,0
Banking = 0°
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch

CTL_Point 2
X = -621,000
Y = 0,000
Z = 927,000
LeftWidth = 16,0
RightWidth = 16,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 1 - Left Side
Gate = 1 - Lap Marker

CTL_Point 3
X = -1064,036
Y = 0,000
Z = 1151,766
LeftWidth = 16,0
RightWidth = 16,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A

CTL_Point 4
X = -1229,514
Y = 0,000
Z = 1229,723
LeftWidth = 30,0
RightWidth = 16,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
Structure = 11 - Pinnacle (Right Side)

CTL_Point 5
X = -1356,045
Y = 0,000
Z = 1182,326
LeftWidth = 40,0
RightWidth = 16,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A

CTL_Point 6
X = -1389,309
Y = 0,000
Z = 1027,433
LeftWidth = 50,0
RightWidth = 16,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
Decoration = 3 - Spinning Billboard

CTL_Point 7
X = -1378,771
Y = 0,000
Z = 769,008
LeftWidth = 65,0
RightWidth = 16,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
PitArea = 1 - Left side

CTL_Point 8
X = -1319,409
Y = 4,000
Z = 556,109
LeftWidth = 70,0
RightWidth = 16,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
PitArea = 1 - Left side

CTL_Point 9
X = -1222,755
Y = 0,000
Z = 396,454
LeftWidth = 75,0
RightWidth = 16,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
PitArea = 1 - Left side

CTL_Point 10
X = -1083,124
Y = 5,000
Z = 269,003
LeftWidth = 80,0
RightWidth = 16,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 1 - Left Side

CTL_Point 11
X = -870,882
Y = 0,000
Z = 166,494
LeftWidth = 80,0
RightWidth = 16,0
Banking = 359°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A

CTL_Point 12
X = -743,606
Y = 4,000
Z = 28,890
LeftWidth = 80,0
RightWidth = 16,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B

CTL_Point 13
X = -693,226
Y = 0,000
Z = -131,937
LeftWidth = 80,0
RightWidth = 16,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A

CTL_Point 14
X = -652,376
Y = 5,000
Z = -268,024
LeftWidth = 80,0
RightWidth = 16,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
Structure = 9 - Pinnacle (Both Sides)

CTL_Point 15
X = -443,106
Y = 0,000
Z = -261,630
LeftWidth = 65,0
RightWidth = 16,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A

CTL_Point 16
X = -182,925
Y = 6,000
Z = -251,454
LeftWidth = 34,0
RightWidth = 41,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B

CTL_Point 17
X = 18,784
Y = 0,000
Z = -299,249
LeftWidth = 16,0
RightWidth = 60,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DashPlate = 1 - Left Side
Structure = 14 - Orange Skyscraper (Right Side)

CTL_Point 18
X = 253,325
Y = 20,000
Z = -468,362
LeftWidth = 16,0
RightWidth = 49,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
Gate = 0 - Normal

CTL_Point 19
X = 362,158
Y = 9,000
Z = -677,255
LeftWidth = 16,0
RightWidth = 35,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A

CTL_Point 20
X = 427,502
Y = 26,000
Z = -830,823
LeftWidth = 24,0
RightWidth = 16,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B

CTL_Point 21
X = 497,098
Y = 0,000
Z = -897,915
LeftWidth = 16,0
RightWidth = 16,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A

CTL_Point 22
X = 593,691
Y = 6,000
Z = -899,088
LeftWidth = 16,0
RightWidth = 16,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B

CTL_Point 23
X = 835,000
Y = 0,000
Z = -783,025
LeftWidth = 16,0
RightWidth = 16,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
TrapField = 0 - Center

CTL_Point 24
X = 1037,240
Y = 9,000
Z = -673,214
LeftWidth = 16,0
RightWidth = 16,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
Decoration = 3 - Spinning Billboard

CTL_Point 25
X = 1237,337
Y = 0,000
Z = -559,540
LeftWidth = 16,0
RightWidth = 16,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A

CTL_Point 26
X = 1335,153
Y = 8,000
Z = -494,101
LeftWidth = 16,0
RightWidth = 16,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B

CTL_Point 27
X = 1379,274
Y = 0,000
Z = -425,348
LeftWidth = 16,0
RightWidth = 16,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A

CTL_Point 28
X = 1381,009
Y = 4,000
Z = -309,224
LeftWidth = 16,0
RightWidth = 16,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DartZone = 3 - Center
Structure = 10 - Pinnacle (Left Side)

CTL_Point 29
X = 1355,154
Y = 0,000
Z = -83,490
LeftWidth = 16,0
RightWidth = 16,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A

CTL_Point 30
X = 1196,649
Y = 0,000
Z = 74,508
LeftWidth = 16,0
RightWidth = 16,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
PitArea = 0 - Both Sides

CTL_Point 31
X = 958,262
Y = 0,000
Z = 240,772
LeftWidth = 16,0
RightWidth = 16,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A

CTL_Point 32
X = 716,578
Y = 0,000
Z = 402,289
LeftWidth = 16,0
RightWidth = 16,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B

CTL_Point 33
X = 646,000
Y = 0,000
Z = 463,000
LeftWidth = 16,0
RightWidth = 16,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A

CTL_Point 34
X = 711,233
Y = 0,000
Z = 547,778
LeftWidth = 16,0
RightWidth = 16,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
Decoration = 4 - Overhead Monitors
Structure = 12 - Orange Skyscraper (Both Sides)

CTL_Point 35
X = 779,784
Y = 0,000
Z = 645,941
LeftWidth = 35,0
RightWidth = 16,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A

CTL_Point 36
X = 701,583
Y = 0,000
Z = 773,477
LeftWidth = 50,0
RightWidth = 16,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 0 - Center

CTL_Point 37
X = 409,509
Y = 31,000
Z = 1047,990
LeftWidth = 72,0
RightWidth = 16,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
Structure = 10 - Pinnacle (Left Side)

CTL_Point 38
X = 209,872
Y = 0,000
Z = 1231,385
LeftWidth = 72,0
RightWidth = 16,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B

CTL_Point 39
X = -3,628
Y = 13,000
Z = 1397,914
LeftWidth = 72,0
RightWidth = 16,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
Gate = 0 - Normal

CTL_Point 40
X = -124,161
Y = 0,000
Z = 1384,635
LeftWidth = 49,0
RightWidth = 16,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
Gate = 0 - Normal

CTL_Point 41
X = -144,000
Y = 4,000
Z = 1264,000
LeftWidth = 25,0
RightWidth = 16,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
Gate = 0 - Normal

CTL_Point 42
X = -27,063
Y = 0,000
Z = 1125,464
LeftWidth = 16,0
RightWidth = 16,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
TrapField = 0 - Center

CTL_Point 43
X = 208,034
Y = 0,000
Z = 908,348
LeftWidth = 16,0
RightWidth = 16,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DashPlate = 1 - Left Side

CTL_Point 44
X = 367,218
Y = 6,000
Z = 708,103
LeftWidth = 16,0
RightWidth = 28,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B

CTL_Point 45
X = 313,072
Y = 0,000
Z = 575,312
LeftWidth = 16,0
RightWidth = 79,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
Structure = 13 - Orange Skyscraper (Left Side)

CTL_Point 46
X = 171,518
Y = 5,000
Z = 537,812
LeftWidth = 16,0
RightWidth = 36,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B

CTL_Point 47
X = -51,359
Y = 0,000
Z = 631,004
LeftWidth = 16,0
RightWidth = 16,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DashPlate = 0 - Center

-------------------------------------------------------------------------------------------------------

Name = MOTEGI
Description = TOCHIGI
JDescription =
Source = Made with F-Zero Execution Project: F-Zero X

Venue = 1 - Port Town
Sky = 6 - Sunset
ROM_Music = 3 - Port Town
EK_Music = 3 - Port Town

Horizon_Count = 4
CTL_Point_Count = 56


Horizon 1
Image = 1 - Mute City A (Light)
Angle = 0,000°

Horizon 2
Image = 2 - Mute City B (Light)
Angle = 180,000°

Horizon 3
Image = 3 - Mute City C (Light)
Angle = 90,000°

Horizon 4
Image = 4 - Mute City D (Light)
Angle = 270,000°


CTL_Point 1
X = -782,000
Y = 0,000
Z = 216,000
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch

CTL_Point 2
X = -927,000
Y = 0,000
Z = -76,000
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Gate = 1 - Lap Marker
Structure = 2 - Venue Skyscraper (Right Side)

CTL_Point 3
X = -1052,000
Y = 0,000
Z = -322,906
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 4
X = -1239,017
Y = 0,000
Z = -684,774
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 1 - Left Side

CTL_Point 5
X = -1322,750
Y = 0,000
Z = -868,718
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 6
X = -1318,777
Y = 0,000
Z = -927,056
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Structure = 1 - Venue Skyscraper (Left Side)

CTL_Point 7
X = -1274,666
Y = 0,000
Z = -970,602
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
PitArea = 1 - Left side

CTL_Point 8
X = -1099,963
Y = 0,000
Z = -1061,270
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 9
X = -1025,533
Y = 0,000
Z = -1062,480
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
Structure = 1 - Venue Skyscraper (Left Side)

CTL_Point 10
X = -976,011
Y = 0,000
Z = -1010,420
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 11
X = -786,355
Y = 0,000
Z = -731,116
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 0 - Center

CTL_Point 12
X = -507,156
Y = 0,000
Z = -310,521
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Gate = 2 - Canopy

CTL_Point 13
X = -252,109
Y = 0,000
Z = 54,660
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B

CTL_Point 14
X = -96,561
Y = 0,000
Z = 69,848
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 1 - Left Side
Gate = 0 - Normal

CTL_Point 15
X = 30,493
Y = 0,000
Z = -133,676
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
Gate = 0 - Normal

CTL_Point 16
X = 24,895
Y = 0,000
Z = -257,985
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B

CTL_Point 17
X = -47,875
Y = 0,000
Z = -368,786
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Structure = 8 - Pyramid (Right Side)

CTL_Point 18
X = -290,402
Y = 0,000
Z = -620,132
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
PitArea = 1 - Left side
Decoration = 3 - Spinning Billboard

CTL_Point 19
X = -564,480
Y = 0,000
Z = -911,750
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 2 - Right Side

CTL_Point 20
X = -828,347
Y = 0,000
Z = -1212,524
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 0 - Brown Tunnel

CTL_Point 21
X = -849,757
Y = 0,000
Z = -1314,878
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 0 - Brown Tunnel

CTL_Point 22
X = -779,488
Y = 0,000
Z = -1383,266
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 0 - Brown Tunnel

CTL_Point 23
X = -660,052
Y = 0,000
Z = -1382,928
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DartZone = 3 - Center

CTL_Point 24
X = -309,739
Y = 0,000
Z = -1381,183
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 25
X = -39,136
Y = 0,000
Z = -1377,491
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
TrapField = 1 - Left Side

CTL_Point 26
X = 90,521
Y = 0,000
Z = -1325,493
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Structure = 4 - Short Building (Left Side)

CTL_Point 27
X = 173,604
Y = 0,000
Z = -1216,531
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 0 - Center

CTL_Point 28
X = 368,627
Y = 0,000
Z = -674,658
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A

CTL_Point 29
X = 503,956
Y = 0,000
Z = -640,818
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A

CTL_Point 30
X = 713,455
Y = 0,000
Z = -732,229
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B

CTL_Point 31
X = 808,293
Y = 0,000
Z = -643,451
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 2 - Right Side

CTL_Point 32
X = 809,877
Y = 0,000
Z = -476,003
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B

CTL_Point 33
X = 683,877
Y = 0,000
Z = -225,759
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
PitArea = 1 - Left side

CTL_Point 34
X = 459,971
Y = 0,000
Z = 178,215
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B

CTL_Point 35
X = 486,101
Y = 0,000
Z = 275,746
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B

CTL_Point 36
X = 583,690
Y = 0,000
Z = 280,782
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 0 - Brown Tunnel

CTL_Point 37
X = 848,729
Y = 0,000
Z = 64,223
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 0 - Brown Tunnel
DashPlate = 0 - Center

CTL_Point 38
X = 1103,634
Y = 0,000
Z = -164,431
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 39
X = 1286,548
Y = 0,000
Z = -325,359
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 40
X = 1432,000
Y = 0,000
Z = -447,000
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Structure = 1 - Venue Skyscraper (Left Side)

CTL_Point 41
X = 1483,752
Y = 0,000
Z = -384,546
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 42
X = 1374,109
Y = 0,000
Z = -249,929
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
SlipZone = 1 - Left side

CTL_Point 43
X = 1201,724
Y = 51,000
Z = -88,596
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 0 - Center

CTL_Point 44
X = 796,174
Y = 283,000
Z = 277,116
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 0 - (No Track)

CTL_Point 45
X = 512,736
Y = 0,000
Z = 517,681
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A

CTL_Point 46
X = 90,964
Y = 0,000
Z = 888,404
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 47
X = -58,309
Y = 0,000
Z = 1010,673
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 48
X = -173,000
Y = 0,000
Z = 1039,000
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 49
X = -247,278
Y = 0,000
Z = 962,262
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
PitArea = 1 - Left side
Structure = 1 - Venue Skyscraper (Left Side)

CTL_Point 50
X = -214,281
Y = 0,000
Z = 631,697
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 51
X = -206,513
Y = 0,000
Z = 486,685
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 2 - Right Side
Structure = 5 - Short Building (Right Side)

CTL_Point 52
X = -350,767
Y = 0,000
Z = 412,446
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
SlipZone = 1 - Left side

CTL_Point 53
X = -511,222
Y = 0,000
Z = 383,504
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 54
X = -594,243
Y = 0,000
Z = 463,627
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 55
X = -677,754
Y = 0,000
Z = 451,936
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
TrapField = 0 - Center

CTL_Point 56
X = -708,813
Y = 0,000
Z = 375,829
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
Decoration = 4 - Overhead Monitors

----------------------------------------------------------------------------------------------------------------

Name = TSUKUBA CIRCUIT
Description =
JDescription =
Source = Made with F-Zero Execution Project: F-Zero X

Venue = 2 - Big Blue
Sky = 5 - Orange
ROM_Music = 4 - Big Blue
EK_Music = 34 - Japon

Horizon_Count = 1
CTL_Point_Count = 29


Horizon 1
Image = 33 - Big Blue A
Angle = 270,000°


CTL_Point 1
X = 548,000
Y = 0,000
Z = 1145,000
LeftWidth = 18,0
RightWidth = 18,0
Banking = 0°
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch

CTL_Point 2
X = 124,000
Y = 0,000
Z = 1145,000
LeftWidth = 18,0
RightWidth = 18,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 1 - Left Side
Gate = 1 - Lap Marker

CTL_Point 3
X = -718,872
Y = 0,000
Z = 1145,000
LeftWidth = 48,0
RightWidth = 22,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 4
X = -1076,499
Y = 0,000
Z = 910,918
LeftWidth = 48,0
RightWidth = 23,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
Structure = 1 - Venue Skyscraper (Left Side)

CTL_Point 5
X = -1147,968
Y = 0,000
Z = 500,506
LeftWidth = 72,5
RightWidth = 23,5
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Gate = 0 - Normal

CTL_Point 6
X = -922,453
Y = 0,000
Z = 209,285
LeftWidth = 95,0
RightWidth = 24,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 1 - Left Side

CTL_Point 7
X = -469,727
Y = 0,000
Z = 2,706
LeftWidth = 95,0
RightWidth = 24,5
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 1 - Left side

CTL_Point 8
X = 38,789
Y = 0,000
Z = -190,548
LeftWidth = 95,0
RightWidth = 24,8
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 9
X = 358,427
Y = 0,000
Z = -315,595
LeftWidth = 95,0
RightWidth = 25,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
SlipZone = 3 - Center

CTL_Point 10
X = 528,472
Y = 0,000
Z = -275,737
LeftWidth = 67,8
RightWidth = 25,2
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
SlipZone = 3 - Center
Structure = 5 - Short Building (Right Side)

CTL_Point 11
X = 582,018
Y = 0,000
Z = -117,071
LeftWidth = 43,2
RightWidth = 25,4
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
SlipZone = 3 - Center

CTL_Point 12
X = 491,063
Y = 0,000
Z = 2,806
LeftWidth = 22,5
RightWidth = 22,5
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 0 - Center

CTL_Point 13
X = -46,678
Y = 0,000
Z = 148,121
LeftWidth = 13,2
RightWidth = 15,8
Banking = 0°
TrackType = 6 - Tunnel
Texture = 2 - Green Tunnel

CTL_Point 14
X = -270,069
Y = 0,000
Z = 404,029
LeftWidth = 19,6
RightWidth = 20,9
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
Decoration = 3 - Spinning Billboard

CTL_Point 15
X = -578,998
Y = 0,000
Z = 465,841
LeftWidth = 21,2
RightWidth = 22,2
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 16
X = -825,076
Y = 0,000
Z = 507,708
LeftWidth = 22,8
RightWidth = 69,4
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
Gate = 0 - Normal

CTL_Point 17
X = -917,245
Y = 0,000
Z = 619,625
LeftWidth = 23,6
RightWidth = 67,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Gate = 0 - Normal

CTL_Point 18
X = -860,881
Y = 0,000
Z = 764,611
LeftWidth = 24,0
RightWidth = 68,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
Gate = 0 - Normal

CTL_Point 19
X = -699,154
Y = 0,000
Z = 827,337
LeftWidth = 24,4
RightWidth = 35,7
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Gate = 0 - Normal

CTL_Point 20
X = -481,831
Y = 0,000
Z = 775,361
LeftWidth = 25,2
RightWidth = 30,8
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 0 - Center

CTL_Point 21
X = -66,000
Y = 0,000
Z = 563,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 22
X = 197,041
Y = 0,000
Z = 640,502
LeftWidth = 95,0
RightWidth = 31,0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 1 - Blue Tunnel
Structure = 2 - Venue Skyscraper (Right Side)

CTL_Point 23
X = 413,000
Y = 0,000
Z = 933,000
LeftWidth = 52,0
RightWidth = 59,0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 1 - Blue Tunnel

CTL_Point 24
X = 688,087
Y = 0,000
Z = 984,992
LeftWidth = 24,0
RightWidth = 51,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 0 - Center

CTL_Point 25
X = 1185,268
Y = 0,000
Z = 801,180
LeftWidth = 44,5
RightWidth = 23,5
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
SlipZone = 3 - Center

CTL_Point 26
X = 1352,838
Y = 0,000
Z = 871,474
LeftWidth = 78,0
RightWidth = 23,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
SlipZone = 3 - Center

CTL_Point 27
X = 1357,778
Y = 0,000
Z = 1045,147
LeftWidth = 61,0
RightWidth = 22,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
SlipZone = 3 - Center

CTL_Point 28
X = 1214,369
Y = 0,000
Z = 1145,000
LeftWidth = 27,0
RightWidth = 20,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 29
X = 881,446
Y = 0,000
Z = 1145,000
LeftWidth = 19,0
RightWidth = 19,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 0 - Both Sides

Effendi
Wild Goose
Posts: 91
View user's profile
Send private message
Re: Custom Tracks
Reply to this Post

Fresh out of the EK, a quite recent track.

 

 

 

 

Name = BATMAN

Description = THE DARK KNIGHT

JDescription = 

Source = ©Effendi 2013

 

Venue = 1 - Port Town

Sky = 4 - Night

ROM_Music = 3 - Port Town

EK_Music = 35 - Regeneration

 

Horizon_Count = 0

CTL_Point_Count = 45

 

 

CTL_Point 1

X = 998,000

Y = 0,000

Z = -780,000

LeftWidth = 16,0

RightWidth = 16,0

Banking = 0°

TrackType = 1 - Normal

Texture = 0 - Venue Finish Stretch

JumpPlate = 0 - Full-Width

Structure = 0 - Venue Skyscraper (Both Sides)

 

CTL_Point 2

X = 665,000

Y = 0,000

Z = -780,000

LeftWidth = 16,0

RightWidth = 16,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

Gate = 1 - Lap Marker

 

CTL_Point 3

X = 533,000

Y = 0,000

Z = -780,000

LeftWidth = 16,0

RightWidth = 16,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

 

CTL_Point 4

X = 516,000

Y = 0,000

Z = -660,000

LeftWidth = 15,0

RightWidth = 15,0

Banking = 0°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

 

CTL_Point 5

X = 431,000

Y = 0,000

Z = -539,000

LeftWidth = 13,0

RightWidth = 13,0

Banking = 6°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

DashPlate = 0 - Center

 

CTL_Point 6

X = 283,000

Y = 0,000

Z = -468,000

LeftWidth = 11,0

RightWidth = 11,0

Banking = 9°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

Structure = 5 - Short Building (Right Side)

 

CTL_Point 7

X = 113,000

Y = 0,000

Z = -455,000

LeftWidth = 16,0

RightWidth = 16,0

Banking = 18°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

 

CTL_Point 8

X = 73,000

Y = 0,000

Z = -567,000

LeftWidth = 5,0

RightWidth = 5,0

Banking = 0°

TrackType = 3 - Pipe

Texture = 0 - Blue Pipe

 

CTL_Point 9

X = 59,000

Y = 0,000

Z = -740,000

LeftWidth = 20,0

RightWidth = 20,0

Banking = 0°

TrackType = 3 - Pipe

Texture = 0 - Blue Pipe

DashPlate = 0 - Bottom

 

CTL_Point 10

X = 29,000

Y = 66,000

Z = -801,000

LeftWidth = 20,0

RightWidth = 20,0

Banking = 291°

TrackType = 3 - Pipe

Texture = 1 - Red Pipe

 

CTL_Point 11

X = -14,000

Y = 153,000

Z = -745,000

LeftWidth = 20,0

RightWidth = 20,0

Banking = 180°

TrackType = 3 - Pipe

Texture = 1 - Red Pipe

 

CTL_Point 12

X = -33,000

Y = 230,000

Z = -643,000

LeftWidth = 20,0

RightWidth = 20,0

Banking = 132°

TrackType = 3 - Pipe

Texture = 2 - White Pipe

 

CTL_Point 13

X = -122,000

Y = 230,000

Z = -643,000

LeftWidth = 20,0

RightWidth = 20,0

Banking = 132°

TrackType = 3 - Pipe

Texture = 1 - Red Pipe

 

CTL_Point 14

X = -150,000

Y = 153,000

Z = -759,000

LeftWidth = 20,0

RightWidth = 20,0

Banking = 180°

TrackType = 3 - Pipe

Texture = 1 - Red Pipe

 

CTL_Point 15

X = -177,000

Y = 66,000

Z = -801,000

LeftWidth = 20,0

RightWidth = 20,0

Banking = 288°

TrackType = 3 - Pipe

Texture = 0 - Blue Pipe

DashPlate = 0 - Bottom

 

CTL_Point 16

X = -218,000

Y = 0,000

Z = -751,000

LeftWidth = 20,0

RightWidth = 20,0

Banking = 0°

TrackType = 3 - Pipe

Texture = 0 - Blue Pipe

 

CTL_Point 17

X = -229,000

Y = 0,000

Z = -567,000

LeftWidth = 5,0

RightWidth = 5,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

 

CTL_Point 18

X = -249,000

Y = 0,000

Z = -455,000

LeftWidth = 16,0

RightWidth = 16,0

Banking = 18°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

 

CTL_Point 19

X = -393,000

Y = 0,000

Z = -468,000

LeftWidth = 11,0

RightWidth = 11,0

Banking = 9°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

DashPlate = 0 - Center

JumpPlate = 1 - Left Side

Structure = 5 - Short Building (Right Side)

 

CTL_Point 20

X = -533,000

Y = 0,000

Z = -539,000

LeftWidth = 13,0

RightWidth = 13,0

Banking = 6°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

 

CTL_Point 21

X = -609,000

Y = 0,000

Z = -660,000

LeftWidth = 13,0

RightWidth = 13,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

 

CTL_Point 22

X = -630,000

Y = 0,000

Z = -780,000

LeftWidth = 16,0

RightWidth = 16,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

 

CTL_Point 23

X = -798,000

Y = 0,000

Z = -780,000

LeftWidth = 16,0

RightWidth = 16,0

Banking = 0°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

PitArea = 0 - Both Sides

Gate = 2 - Canopy

 

CTL_Point 24

X = -1035,000

Y = 0,000

Z = -780,000

LeftWidth = 16,0

RightWidth = 16,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

DashPlate = 1 - Left Side

Structure = 0 - Venue Skyscraper (Both Sides)

 

CTL_Point 25

X = -1311,000

Y = 0,000

Z = -780,000

LeftWidth = 16,0

RightWidth = 16,0

Banking = 0°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

 

CTL_Point 26

X = -1486,000

Y = 190,000

Z = -780,000

LeftWidth = 20,0

RightWidth = 20,0

Banking = 300°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

DashPlate = 2 - Right Side

 

CTL_Point 27

X = -1322,000

Y = 394,000

Z = -565,000

LeftWidth = 28,0

RightWidth = 28,0

Banking = 180°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

PitArea = 0 - Both Sides

Gate = 0 - Normal

 

CTL_Point 28

X = -1248,000

Y = 394,000

Z = -293,000

LeftWidth = 28,0

RightWidth = 28,0

Banking = 180°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

DashPlate = 0 - Center

 

CTL_Point 29

X = -1278,000

Y = 330,000

Z = -65,000

LeftWidth = 20,0

RightWidth = 20,0

Banking = 180°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

 

CTL_Point 30

X = -1286,000

Y = 152,000

Z = 51,000

LeftWidth = 16,0

RightWidth = 16,0

Banking = 264°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

 

CTL_Point 31

X = -1063,000

Y = 0,000

Z = 51,000

LeftWidth = 16,0

RightWidth = 16,0

Banking = 0°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

DashPlate = 0 - Center

Decoration = 0 - TV Billboard

 

CTL_Point 32

X = -801,000

Y = 0,000

Z = 51,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

PitArea = 0 - Both Sides

JumpPlate = 2 - Right Side

 

CTL_Point 33

X = -428,000

Y = 0,000

Z = 176,000

LeftWidth = 36,0

RightWidth = 36,0

Banking = 0°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

DashPlate = 0 - Center

Decoration = 4 - Overhead Monitors

 

CTL_Point 34

X = -253,000

Y = 0,000

Z = 433,000

LeftWidth = 36,0

RightWidth = 36,0

Banking = 0°

TrackType = 5 - Half Pipe

Texture = 2 - Green Half Pipe

 

CTL_Point 35

X = -74,000

Y = 228,000

Z = 801,000

LeftWidth = 16,0

RightWidth = 16,0

Banking = 279°

TrackType = 5 - Half Pipe

Texture = 2 - Green Half Pipe

Structure = 1 - Venue Skyscraper (Left Side)

 

CTL_Point 36

X = 130,000

Y = 0,000

Z = 433,000

LeftWidth = 36,0

RightWidth = 36,0

Banking = 0°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

DashPlate = 0 - Center

Decoration = 3 - Spinning Billboard

 

CTL_Point 37

X = 339,000

Y = 0,000

Z = 176,000

LeftWidth = 36,0

RightWidth = 36,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

PitArea = 0 - Both Sides

Decoration = 4 - Overhead Monitors

 

CTL_Point 38

X = 686,000

Y = 0,000

Z = 51,000

LeftWidth = 26,0

RightWidth = 5,0

Banking = 0°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

DashPlate = 0 - Center

 

CTL_Point 39

X = 937,000

Y = 0,000

Z = 51,000

LeftWidth = 16,0

RightWidth = 16,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

Decoration = 0 - TV Billboard

 

CTL_Point 40

X = 1157,000

Y = 151,000

Z = 51,000

LeftWidth = 16,0

RightWidth = 16,0

Banking = 288°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

DashPlate = 2 - Right Side

 

CTL_Point 41

X = 1127,000

Y = 330,000

Z = -80,000

LeftWidth = 20,0

RightWidth = 20,0

Banking = 207°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

Decoration = 3 - Spinning Billboard

 

CTL_Point 42

X = 1144,000

Y = 401,000

Z = -337,000

LeftWidth = 24,0

RightWidth = 24,0

Banking = 180°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

PitArea = 0 - Both Sides

Gate = 0 - Normal

 

CTL_Point 43

X = 1323,000

Y = 394,000

Z = -657,000

LeftWidth = 28,0

RightWidth = 28,0

Banking = 180°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

DashPlate = 0 - Center

Gate = 0 - Normal

 

CTL_Point 44

X = 1486,000

Y = 190,000

Z = -780,000

LeftWidth = 20,0

RightWidth = 20,0

Banking = 270°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

 

CTL_Point 45

X = 1319,000

Y = 0,000

Z = -780,000

LeftWidth = 16,0

RightWidth = 16,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

DashPlate = 0 - Center

TheGreatLeon19
Blue Falcon
Posts: 26
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Re: Custom Tracks
Reply to this Post

I don`t know if this is any good but here`s my first reasonable attempt

I made it to look cool more than anything and it`s a bit plain at times but I`m proud of it

Edit: Added another track. This one is the Joker Cup 6 of my pack I`m working on. Cylinders, pipes, halfpipes, all that good stuff.

__________

Name = ZOU WARZONE
Description = HELIX TUNNEL
JDescription = [hi][re][sm_tu][ku][su] [ta][ne][ru]
Source = Made with F-Zero Execution Project: F-Zero X

Venue = 9 - Silence
Sky = 4 - Night
ROM_Music = 3 - Port Town
EK_Music = 3 - Port Town

Horizon_Count = 1
CTL_Point_Count = 49


Horizon 1
Image = 44 - "Jack Cup"
Angle = 270.000

TheGreatLeon19
Blue Falcon
Posts: 26
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Send private message
Re: Custom Tracks
Reply to this Post
Effendi wrote:

 

Name = EXPANSION
Description =
JDescription =
Source = Made with F-Zero Execution Project: F-Zero X

 

This one is imaginative and really cool. Good job, I like it!

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