« View previous topic | View next topic » |
![]() ![]() ![]() |
Index » F-Zero X » Custom Tracks | Goto page Previous 1, 2, 3 ... , 25, 26, 27 Next |
i decided to recap the tracks posted in the custom tracks at old MFO since people might want to still make them when the level editor BGNG is making is complete or if they get a 64DD + EK.
4th Dimension: Statix
Difficulty 2.5/10
X Y Z Banking Width Track Type Props
1 -975 0 100 90 20-20 Start Gate-3
2 -625 0 100 90 20-20 Plain-1 Gate-2 , Building-3
3 -525 12 90 78 26-26 Plain-2 Building-3
4 -425 50 80 66 26-26 Plain-1 Building-3
5 -325 150 60 54 26-26 Plain-2 -
6 -225 400 20 42 26-26 Plain-1 Gate-1
7 -25 400 0 30 26-26 Plain-2 -
8 175 200 50 0 26-26 Plain-1 -
9 375 180 100 15 26-26 Plain-2 -
10 575 160 100 15 26-26 Plain-1 -
11 725 180 100 15 26-26 Plain-3 -
12 925 160 100 15 26-26 Plain-1 -
13 1075 100 100 15 26-26 Plain-2 -
14 1225 100 150 15 26-26 Plain-1 -
15 1250 100 300 15 26-26 Plain-2 -
16 1150 100 380 15 26-26 Plain-1 -
17 1000 100 350 0 26-26 Plain-2 -
18 875 80 350 345 26-26 Plain-1 -
19 725 50 550 0 26-26 No Track -
20 725 50 750 0 26-26 Plain-2 Sign-4
21 725 50 900 0 26-26 No Track Sign-4
22 725 50 1100 0 26-26 Plain-1 Sing-5
23 675 40 1200 0 26-26 Plain-2 -
24 575 30 1250 0 26-26 Plain-1 -
25 475 20 1200 0 26-26 Plain-2 -
26 425 10 1100 0 26-26 Plain-1 -
27 425 0 900 0 26-26 Plain-3 Gate-3
28 425 0 500 330 26-26 Plain-1 -
29 425 50 400 300 26-26 Plain-2 -
30 425 150 350 270 26-26 Plain-1 -
31 425 400 350 270 26-26 Plain-2 -
32 425 500 300 270 26-26 Plain-1 -
33 425 500 200 285 26-26 Plain-2 -
34 420 400 150 300 26-26 Plain-1 -
35 420 300 150 90 26-26 No Track -
36 425 150 175 0 26-26 Plain-2 -
37 425 50 125 0 26-26 Plain-1 -
38 425 15 0 0 26-26 Plain-2 -
39 425 40 -75 0 20-20 Plain-2 Sign-5
40 425 30 -150 0 40-40 Plain-3 -
41 425 30 -500 0 40-40 Plain-2 -
42 425 45 -575 0 20-20 Plain-2 Sign-5
43 425 15 -650 0 26-26 Plain-1 -
44 425 7 -800 0 26-26 Wall-1 -
45 375 22 -950 330 26-26 Wall-1 -
46 275 66 -1050 300 26-26 Wall-1 -
47 125 100 -1100 270 26-26 Wall-1 -
48 -75 175 -1100 270 12-12 Wall-1 -
49 -475 325 -1100 270 12-12 Wall-1 -
50 -675 400 -1100 270 26-26 Plain-2 -
51 -760 400 -1095 270 26-26 Plain-2 -
52 -800 350 -1090 255 26-26 Plain-1 Gate-1
53 -800 275 -1105 189 26-26 Plain-1 -
54 -800 100 -1105 90 35-35 Plain-2 -
55 -775 50 -1100 75 45-45 Plain-1 -
56 -675 0 -1050 60 50-50 Plain-2 -
57 -625 0 -950 45 45-45 Plain-3 -
58 -625 0 -750 30 40-40 Plain-3 Gate-3
59 -625 0 -550 15 40-40 Plain-2 -
60 -675 0 -350 0 40-40 Plain-1 -
61 -875 0 -300 15 26-26 Wall-1 -
62 -1075 0 -300 30 15-15 Wall-1 Building-3
63 -1175 0 -100 45 15-15 Wall-1 Building-3
Re-filler3= 27~28
Re-filler4= 48~49 : 63~1
Dirt3= 2~3~4
Dash1= 45~46 : 49~50 : 58~59
Dash2= 27~28 : 46~47
Dash3= 7~8 : 44~45
Jump1= 18~19 : 20~21
Mines1= 40~41
Floor=3
Sky=8
BGM=13
10734 M
Estimated Time 1’30”00
Bombshell-Mine Drop: Statix---
Difficutly 8.5/10
X Y Z Banking Width Track Type Props
1 -725 23 -725 30 26-26 Start -
2 -525 0 -775 0 26-26 Plain-3 Gate-2
3 -275 21 -780 45 26-26 Plain-3 Gate-1
4 -125 47 -785 75 10-10 Plain-3 Gate-1
5 -75 55 -790 75 5-5 No Track Gate-1
6 78 0 -800 0 26-26 Wall-1 -
7 175 0 -800 0 26-26 No Track -
8 225 5 -800 0 26-26 Wall-1 -
9 275 5 -800 0 26-26 No Track -
10 325 10 -800 0 26-26 Wall-1 -
11 375 10 -800 0 26-26 No Track -
12 425 15 -800 0 26-26 Wall-1 -
13 475 15 -800 0 26-26 No Track -
14 525 20 -800 0 26-26 Wall-1 -
15 575 20 -800 0 26-26 No Track -
16 625 25 -800 0 26-26 Tunnel-2 -
17 775 20 -775 0 26-26 Plain-3 -
18 875 15 -725 0 26-26 Tunnel-2 -
19 925 15 -625 0 26-26 Plain-3 -
20 925 15 -425 0 26-26 Tunnel-2 -
21 875 15 -325 0 26-26 Plain-3 -
22 775 15 -275 0 26-26 Plain-3 Gate-1
23 575 36 -275 315 26-26 Plain-3 Gate-1
24 425 62 -275 285 10-10 Plain-3 Gate-1
25 375 70 -275 285 5-5 No Track Gate-1
26 225 15 -300 0 26-26 Wall-1 -
27 25 15 -300 0 26-26 No Track -
28 -25 21 -300 0 26-26 Wall-1 -
29 -75 21 -300 0 26-26 No Track -
30 -125 27 -300 0 26-26 Wall-1 -
31 -175 27 -300 0 26-26 No Track -
32 -225 33 -300 0 26-26 Wall-1 -
33 -275 33 -300 0 26-26 No Track -
34 -325 39 -300 0 26-26 Tunnel-2 -
35 -475 36 -275 345 26-26 Plain-3 -
36 -575 31 -225 330 26-26 Plain-3 Gate-1
37 -620 62 -162 315 26-26 Plain-3 Gate-1
38 -620 88 -26 285 10-10 Plain-3 Gate-1
39 -620 96 24 285 5-5 No Track Gate-1
40 -650 31 225 0 26-26 Wall-1 -
41 -650 31 425 0 26-26 No Track -
42 -650 38 475 0 26-26 Wall-1 -
43 -650 38 525 0 26-26 No Track -
44 -650 45 575 0 26-26 Wall-1 -
45 -650 45 625 0 26-26 No Track -
46 -650 52 675 0 26-26 Wall-1 -
47 -650 52 725 0 26-26 No Track -
48 -650 59 775 0 26-26 Tunnel-2 -
49 -650 59 875 0 26-26 Plain-3 -
50 -675 51 975 0 26-26 Tunnel-2 -
51 -788 51 1025 0 26-26 Tunnel-2 -
52 -900 51 975 0 26-26 Plain-3 -
53 -950 51 875 0 26-26 Plain-3 Gate-1
54 -960 86 475 45 26-26 Plain-3 Gate-1
55 -960 108 325 75 8-8 Plain-3 Gate-1
56 -965 116 275 75 5-5 No Track Gate-1
57 -975 51 75 0 26-26 Wall-1 -
58 -975 51 -75 0 26-26 No Track -
59 -975 59 -125 0 26-26 Wall-1 -
60 -975 59 -175 0 26-26 No Track -
61 -975 67 -225 0 26-26 Wall-1 -
62 -975 67 -275 0 26-26 No Track -
63 -975 75 -325 0 26-26 Plain-3 -
64 -950 47 -525 30 26-26 Tunnel-2 -
Re-filler4= 19~20 : 63~64
Dash1= 2~3 : 6~7 : 8~9 : 10~11 : 12~13 : 14~15 : 17~18 : 21~22~23~24 : 26~27 : 28~29 : 30~31 : 32~33 : 36~37~38 : 40~41 : 42~43 : 44~45 : 46~47 : 49~50 : 52~53~54~55 : 57~58 : 59~60 : 61~62
Mines1= 4~5 : 24~25 : 38~39 : 55~56
Floor=3
Sky=4
BGM=11
6910 M
Estimated Time 0’50”00
"Patience is useful in any moment" |
Here's a remake of Death Wind 2.
Name = DEATH WIND 2
Description = WIPED OUT
JDescription =
Source = Copyright 2014 ~ F-zero SNEX
Venue = 4 - Devil's Forest
Sky = 2 - Grey
ROM_Music = 6 - Red Canyon
EK_Music = 36 - Roller Coaster
Horizon_Count = 0
CTL_Point_Count = 35
CTL_Point 1
X = 239.000
Y = 0.000
Z = -237.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch
CTL_Point 2
X = 500.000
Y = 0.000
Z = 0.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Gate = 1 - Lap Marker
CTL_Point 3
X = 564.000
Y = 0.000
Z = 91.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 4
X = 630.000
Y = 1.000
Z = 183.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DartZone = 2 - Right side
CTL_Point 5
X = 703.000
Y = 1.000
Z = 283.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DartZone = 1 - Left side
Decoration = 4 - Overhead Monitors
CTL_Point 6
X = 763.000
Y = 1.000
Z = 366.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DartZone = 2 - Right side
CTL_Point 7
X = 823.000
Y = 1.000
Z = 445.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 8
X = 858.000
Y = 0.000
Z = 525.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 9
X = 815.000
Y = 0.000
Z = 609.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 7 - No Wall
Texture = 0 - Venue No-walls
DashPlate = 0 - Center
Structure = 0 - Venue Skyscraper (Both Sides)
CTL_Point 10
X = 698.000
Y = 0.000
Z = 726.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 7 - No Wall
Texture = 0 - Venue No-walls
DashPlate = 1 - Left Side
CTL_Point 11
X = 635.000
Y = 0.000
Z = 779.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 12
X = 585.000
Y = 0.000
Z = 818.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 13
X = 518.000
Y = 0.000
Z = 848.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 2 - Right Side
Structure = 6 - Pyramid (Both Sides)
CTL_Point 14
X = 454.000
Y = 0.000
Z = 811.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 15
X = 396.000
Y = 0.000
Z = 770.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 16
X = 339.000
Y = 0.000
Z = 750.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
JumpPlate = 1 - Left Side
CTL_Point 17
X = 256.000
Y = 0.000
Z = 809.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 18
X = 197.000
Y = 0.000
Z = 794.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 2 - Right Side
CTL_Point 19
X = 142.000
Y = 0.000
Z = 749.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 20
X = 76.000
Y = 0.000
Z = 689.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
JumpPlate = 0 - Full-Width
CTL_Point 21
X = 7.000
Y = 0.000
Z = 651.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 0 - (No Track)
CTL_Point 22
X = -76.000
Y = 0.000
Z = 647.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 2 - Right Side
CTL_Point 23
X = -148.000
Y = 0.000
Z = 642.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 24
X = -184.000
Y = 0.000
Z = 578.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 25
X = -278.000
Y = 0.000
Z = 546.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 26
X = -308.000
Y = 0.000
Z = 462.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 27
X = -176.000
Y = 0.000
Z = 355.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 2 - Right Side
CTL_Point 28
X = -188.000
Y = 0.000
Z = 274.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 29
X = -280.000
Y = 0.000
Z = 103.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 30
X = -165.000
Y = 0.000
Z = -92.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 31
X = -287.000
Y = 0.000
Z = -278.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 32
X = -263.000
Y = 0.000
Z = -387.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 33
X = -183.000
Y = 0.000
Z = -478.000
LeftWidth = 56.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 34
X = -76.000
Y = 0.000
Z = -537.000
LeftWidth = 41.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 35
X = 90.000
Y = 0.000
Z = -396.000
LeftWidth = 34.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
Name = TWIST 2
Stadium,
Here's a video: https://www.youtube.com/watch?v=mZ297Y7DaZA&list=UUFKzXThdHsSG7XJkXfp2iPw
Name = STADIUM
Description =
JDescription =
Source = Effendi2014©
Venue = 0 - Mute City
Sky = 3 - Blue
ROM_Music = 0 - Mute City
EK_Music = 36 - Roller Coaster
Horizon_Count = 0
CTL_Point_Count = 57
CTL_Point 1
X = -253,000
Y = 0,000
Z = 890,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch
CTL_Point 2
X = 153,000
Y = 0,000
Z = 890,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 1 - Left Side
Gate = 1 - Lap Marker
CTL_Point 3
X = 537,000
Y = 0,000
Z = 890,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
CTL_Point 4
X = 842,000
Y = 0,000
Z = 871,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
SlipZone = 1 - Left side
CTL_Point 5
X = 1061,000
Y = 0,000
Z = 787,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 0 - Center
Decoration = 4 - Overhead Monitors
CTL_Point 6
X = 1252,000
Y = 0,000
Z = 565,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DartZone = 1 - Left side
Structure = 2 - Venue Skyscraper (Right Side)
CTL_Point 7
X = 1310,000
Y = 0,000
Z = 249,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
SlipZone = 2 - Right side
Structure = 5 - Short Building (Right Side)
CTL_Point 8
X = 1246,000
Y = 0,000
Z = -18,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
CTL_Point 9
X = 1096,000
Y = 0,000
Z = -210,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 1 - Left Side
CTL_Point 10
X = 811,000
Y = 0,000
Z = -324,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
SlipZone = 3 - Center
CTL_Point 11
X = 519,000
Y = 0,000
Z = -294,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 2 - Right Side
CTL_Point 12
X = 284,000
Y = 0,000
Z = -123,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 13
X = 136,000
Y = 0,000
Z = 81,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 0 - Brown Tunnel
PitArea = 0 - Both Sides
DashPlate = 0 - Center
Structure = 1 - Venue Skyscraper (Left Side)
CTL_Point 14
X = -14,000
Y = 0,000
Z = 284,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Structure = 2 - Venue Skyscraper (Right Side)
CTL_Point 15
X = -186,000
Y = 0,000
Z = 487,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 2 - Right Side
CTL_Point 16
X = -349,000
Y = 0,000
Z = 585,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
CTL_Point 17
X = -526,000
Y = 0,000
Z = 582,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
SlipZone = 1 - Left side
Structure = 2 - Venue Skyscraper (Right Side)
CTL_Point 18
X = -635,000
Y = 0,000
Z = 451,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DartZone = 1 - Left side
CTL_Point 19
X = -592,000
Y = 0,000
Z = 300,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
CTL_Point 20
X = -350,000
Y = 0,000
Z = 116,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
CTL_Point 21
X = -345,000
Y = 0,000
Z = -49,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 1 - Left Side
CTL_Point 22
X = -486,000
Y = 0,000
Z = -159,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
CTL_Point 23
X = -756,000
Y = 0,000
Z = -159,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 1 - Left Side
CTL_Point 24
X = -986,000
Y = 0,000
Z = 18,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DartZone = 1 - Left side
CTL_Point 25
X = -1063,000
Y = 0,000
Z = 296,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
CTL_Point 26
X = -908,000
Y = 0,000
Z = 624,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
Structure = 1 - Venue Skyscraper (Left Side)
CTL_Point 27
X = -559,000
Y = 0,000
Z = 755,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 28
X = -242,000
Y = 0,000
Z = 762,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
PitArea = 0 - Both Sides
DashPlate = 0 - Center
CTL_Point 29
X = 325,000
Y = 0,000
Z = 759,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
Structure = 1 - Venue Skyscraper (Left Side)
CTL_Point 30
X = 722,000
Y = 0,000
Z = 748,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
CTL_Point 31
X = 959,000
Y = 0,000
Z = 671,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DartZone = 2 - Right side
Structure = 1 - Venue Skyscraper (Left Side)
CTL_Point 32
X = 1100,000
Y = 0,000
Z = 523,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
Gate = 0 - Normal
CTL_Point 33
X = 1159,000
Y = 0,000
Z = 316,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Structure = 4 - Short Building (Left Side)
CTL_Point 34
X = 1123,000
Y = 0,000
Z = 58,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 1 - Left Side
CTL_Point 35
X = 996,000
Y = 0,000
Z = -105,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
CTL_Point 36
X = 780,000
Y = 0,000
Z = -192,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DartZone = 1 - Left side
CTL_Point 37
X = 544,000
Y = 0,000
Z = -147,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 1 - Left Side
CTL_Point 38
X = 433,000
Y = 0,000
Z = -17,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
CTL_Point 39
X = 485,000
Y = 0,000
Z = 139,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
CTL_Point 40
X = 724,000
Y = 0,000
Z = 300,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DartZone = 2 - Right side
CTL_Point 41
X = 760,000
Y = 0,000
Z = 484,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
CTL_Point 42
X = 594,000
Y = 0,000
Z = 612,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 2 - Right Side
CTL_Point 43
X = 387,000
Y = 5,000
Z = 564,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DartZone = 1 - Left side
CTL_Point 44
X = 204,000
Y = 35,000
Z = 366,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 0 - Center
CTL_Point 45
X = 83,000
Y = 60,000
Z = 197,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
CTL_Point 46
X = -28,000
Y = 45,000
Z = 45,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 47
X = -182,000
Y = 10,000
Z = -140,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 0 - Center
CTL_Point 48
X = -349,000
Y = 0,000
Z = -269,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
CTL_Point 49
X = -555,000
Y = 0,000
Z = -324,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DartZone = 2 - Right side
CTL_Point 50
X = -831,000
Y = 0,000
Z = -290,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
Structure = 2 - Venue Skyscraper (Right Side)
CTL_Point 51
X = -1045,000
Y = 0,000
Z = -143,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
CTL_Point 52
X = -1171,000
Y = 0,000
Z = 56,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
CTL_Point 53
X = -1202,000
Y = 0,000
Z = 305,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
CTL_Point 54
X = -1112,000
Y = 0,000
Z = 589,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DartZone = 2 - Right side
Decoration = 3 - Spinning Billboard
Structure = 5 - Short Building (Right Side)
CTL_Point 55
X = -913,000
Y = 0,000
Z = 786,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 1 - Left side
Gate = 0 - Normal
CTL_Point 56
X = -669,000
Y = 0,000
Z = 866,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
PitArea = 1 - Left side
DashPlate = 0 - Center
CTL_Point 57
X = -449,000
Y = 0,000
Z = 890,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 1 - Left side
Runaway
One of the hypes by getting the EK was to create a rollercoaster-like stage. This was right after I got mine, so it was among the 5 first tracks i got down.
Name = RUNAWAY
Description =
JDescription =
Source = ©Effendi2014
Venue = 7 - Red Canyon
Sky = 2 - Grey
ROM_Music = 6 - Red Canyon
EK_Music = 36 - Roller Coaster
Horizon_Count = 0
CTL_Point_Count = 45
CTL_Point 1
X = -426,000
Y = 0,000
Z = 290,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch
CTL_Point 2
X = -426,000
Y = 0,000
Z = -84,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
PitArea = 2 - Right side
Gate = 1 - Lap Marker
CTL_Point 3
X = -426,000
Y = 0,000
Z = -380,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
PitArea = 2 - Right side
Structure = 11 - Pinnacle (Right Side)
CTL_Point 4
X = -345,000
Y = 96,000
Z = -509,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 39°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DashPlate = 0 - Center
CTL_Point 5
X = -176,000
Y = 164,000
Z = -508,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 84°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
Gate = 0 - Normal
CTL_Point 6
X = 85,000
Y = 80,000
Z = -374,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 33°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 0 - Center
CTL_Point 7
X = 292,000
Y = 96,000
Z = -199,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 66°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
CTL_Point 8
X = 247,000
Y = 133,000
Z = -67,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 54°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
CTL_Point 9
X = 87,000
Y = 211,000
Z = -69,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 87°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DashPlate = 0 - Center
CTL_Point 10
X = -182,000
Y = 318,000
Z = -271,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 84°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 0 - Center
CTL_Point 11
X = -446,000
Y = 373,000
Z = -686,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 108°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
CTL_Point 12
X = -444,000
Y = 235,000
Z = -826,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 69°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 0 - Center
CTL_Point 13
X = -272,000
Y = 60,000
Z = -797,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 75°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
PitArea = 0 - Both Sides
CTL_Point 14
X = 26,000
Y = 128,000
Z = -538,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 37°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 0 - Center
CTL_Point 15
X = 255,000
Y = 420,000
Z = -100,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 210°
TrackType = 3 - Pipe
Texture = 0 - Blue Pipe
CTL_Point 16
X = 172,000
Y = 332,000
Z = 92,000
LeftWidth = 9,0
RightWidth = 9,0
Banking = 75°
TrackType = 3 - Pipe
Texture = 0 - Blue Pipe
DashPlate = 0 - Bottom
CTL_Point 17
X = -46,000
Y = 105,000
Z = -36,000
LeftWidth = 5,0
RightWidth = 5,0
Banking = 69°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
CTL_Point 18
X = -31,000
Y = 33,000
Z = -368,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 34°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 0 - Center
Structure = 2 - Venue Skyscraper (Right Side)
CTL_Point 19
X = 237,000
Y = 95,000
Z = -418,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 17°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
Structure = 14 - Orange Skyscraper (Right Side)
CTL_Point 20
X = 351,000
Y = 303,000
Z = -245,000
LeftWidth = 20,0
RightWidth = 20,0
Banking = 93°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 0 - Center
CTL_Point 21
X = 150,000
Y = 500,000
Z = -185,000
LeftWidth = 11,0
RightWidth = 11,0
Banking = 147°
TrackType = 3 - Pipe
Texture = 0 - Blue Pipe
CTL_Point 22
X = -101,000
Y = 472,000
Z = -283,000
LeftWidth = 18,0
RightWidth = 18,0
Banking = 73°
TrackType = 3 - Pipe
Texture = 0 - Blue Pipe
DashPlate = 0 - Bottom
CTL_Point 23
X = -141,000
Y = 274,000
Z = -613,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 54°
TrackType = 3 - Pipe
Texture = 0 - Blue Pipe
CTL_Point 24
X = 13,000
Y = 125,000
Z = -740,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 69°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 2 - Right Side
Structure = 2 - Venue Skyscraper (Right Side)
CTL_Point 25
X = 164,000
Y = 43,000
Z = -652,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 31°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
Decoration = 3 - Spinning Billboard
Structure = 2 - Venue Skyscraper (Right Side)
CTL_Point 26
X = 136,000
Y = 18,000
Z = -483,000
LeftWidth = 23,0
RightWidth = 23,0
Banking = 51°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 2 - Right Side
CTL_Point 27
X = -27,000
Y = 0,000
Z = -415,000
LeftWidth = 18,0
RightWidth = 18,0
Banking = 69°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
CTL_Point 28
X = -238,000
Y = 77,000
Z = -521,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 22°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DashPlate = 0 - Center
CTL_Point 29
X = -484,000
Y = 69,000
Z = -770,000
LeftWidth = 21,0
RightWidth = 21,0
Banking = 20°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
Gate = 0 - Normal
CTL_Point 30
X = -726,000
Y = 67,000
Z = -996,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 19°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
PitArea = 1 - Left side
CTL_Point 31
X = -965,000
Y = 65,000
Z = -926,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 19°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
PitArea = 1 - Left side
CTL_Point 32
X = -1033,000
Y = 64,000
Z = -714,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 18°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 0 - Center
CTL_Point 33
X = -861,000
Y = 63,000
Z = -468,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 18°
TrackType = 7 - No Wall
Texture = 2 - Grey No-walls
CTL_Point 34
X = -824,000
Y = 63,000
Z = -314,000
LeftWidth = 36,0
RightWidth = 36,0
Banking = 18°
TrackType = 7 - No Wall
Texture = 2 - Grey No-walls
DashPlate = 2 - Right Side
Gate = 0 - Normal
CTL_Point 35
X = -892,000
Y = 63,000
Z = -106,000
LeftWidth = 36,0
RightWidth = 36,0
Banking = 18°
TrackType = 7 - No Wall
Texture = 2 - Grey No-walls
CTL_Point 36
X = -824,000
Y = 63,000
Z = 85,000
LeftWidth = 36,0
RightWidth = 36,0
Banking = 18°
TrackType = 7 - No Wall
Texture = 2 - Grey No-walls
DashPlate = 2 - Right Side
Gate = 0 - Normal
CTL_Point 37
X = -895,000
Y = 62,000
Z = 319,000
LeftWidth = 36,0
RightWidth = 36,0
Banking = 18°
TrackType = 7 - No Wall
Texture = 2 - Grey No-walls
CTL_Point 38
X = -820,000
Y = 62,000
Z = 547,000
LeftWidth = 36,0
RightWidth = 36,0
Banking = 18°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
CTL_Point 39
X = -820,000
Y = 62,000
Z = 956,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 18°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 1 - Left Side
CTL_Point 40
X = -738,000
Y = 99,000
Z = 1097,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 18°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
PitArea = 1 - Left side
Decoration = 3 - Spinning Billboard
CTL_Point 41
X = -536,000
Y = 163,000
Z = 1115,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 13°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 1 - Left Side
CTL_Point 42
X = -426,000
Y = 202,000
Z = 963,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 9°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
PitArea = 0 - Both Sides
JumpPlate = 0 - Full-Width
Decoration = 0 - TV Billboard
CTL_Point 43
X = -426,000
Y = 206,000
Z = 688,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 4°
TrackType = 0 - (No Track)
CTL_Point 44
X = -426,000
Y = 159,000
Z = 595,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 3°
TrackType = 0 - (No Track)
CTL_Point 45
X = -426,000
Y = 7,000
Z = 458,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 2°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
Static
Video here: https://www.youtube.com/watch?v=rvz56bLv0RI
Name = STATIC
Description =
JDescription =
Source = ©Effendi2014
Venue = 6 - Sector
Sky = 4 - Night
ROM_Music = 7 - Sector
EK_Music = 33 - Big Foot
Horizon_Count = 0
CTL_Point_Count = 51
CTL_Point 1
X = -363,000
Y = 88,000
Z = 335,000
LeftWidth = 35,0
RightWidth = 35,0
Banking = 0°
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch
Structure = 0 - Venue Skyscraper (Both Sides)
CTL_Point 2
X = -363,000
Y = 88,000
Z = 25,000
LeftWidth = 35,0
RightWidth = 35,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Structure = 0 - Venue Skyscraper (Both Sides)
CTL_Point 3
X = -363,000
Y = 88,000
Z = -188,000
LeftWidth = 35,0
RightWidth = 35,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 4
X = -353,000
Y = 88,000
Z = -335,000
LeftWidth = 35,0
RightWidth = 35,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 5
X = -221,000
Y = 88,000
Z = -345,000
LeftWidth = 35,0
RightWidth = 35,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 6
X = -46,000
Y = 88,000
Z = -344,000
LeftWidth = 35,0
RightWidth = 35,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
CTL_Point 7
X = 207,000
Y = 86,000
Z = -345,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
Gate = 2 - Canopy
CTL_Point 8
X = 510,000
Y = 45,000
Z = -345,000
LeftWidth = 20,0
RightWidth = 20,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
CTL_Point 9
X = 843,000
Y = 43,000
Z = -345,000
LeftWidth = 19,0
RightWidth = 19,0
Banking = 333°
TrackType = 7 - No Wall
Texture = 0 - Venue No-walls
CTL_Point 10
X = 1092,000
Y = 77,000
Z = -373,000
LeftWidth = 20,0
RightWidth = 20,0
Banking = 330°
TrackType = 7 - No Wall
Texture = 1 - Teal No-walls
DashPlate = 2 - Right Side
CTL_Point 11
X = 1205,000
Y = 141,000
Z = -511,000
LeftWidth = 20,0
RightWidth = 20,0
Banking = 330°
TrackType = 7 - No Wall
Texture = 0 - Venue No-walls
CTL_Point 12
X = 1125,000
Y = 221,000
Z = -705,000
LeftWidth = 20,0
RightWidth = 20,0
Banking = 330°
TrackType = 7 - No Wall
Texture = 2 - Grey No-walls
DashPlate = 0 - Center
CTL_Point 13
X = 918,000
Y = 272,000
Z = -745,000
LeftWidth = 20,0
RightWidth = 20,0
Banking = 330°
TrackType = 7 - No Wall
Texture = 0 - Venue No-walls
CTL_Point 14
X = 759,000
Y = 326,000
Z = -610,000
LeftWidth = 42,0
RightWidth = 42,0
Banking = 324°
TrackType = 7 - No Wall
Texture = 2 - Grey No-walls
CTL_Point 15
X = 739,000
Y = 248,000
Z = -398,000
LeftWidth = 23,0
RightWidth = 23,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
CTL_Point 16
X = 739,000
Y = 212,000
Z = -142,000
LeftWidth = 16,0
RightWidth = 16,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
Gate = 2 - Canopy
CTL_Point 17
X = 739,000
Y = 212,000
Z = 136,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 18
X = 739,000
Y = 62,000
Z = 428,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 18°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 19
X = 703,000
Y = 35,000
Z = 516,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 18°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 20
X = 586,000
Y = 30,000
Z = 614,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
PitArea = 0 - Both Sides
Gate = 0 - Normal
Structure = 1 - Venue Skyscraper (Left Side)
CTL_Point 21
X = 359,000
Y = 30,000
Z = 781,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
Decoration = 4 - Overhead Monitors
Structure = 1 - Venue Skyscraper (Left Side)
CTL_Point 22
X = 241,000
Y = 30,000
Z = 882,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
CTL_Point 23
X = 226,000
Y = 30,000
Z = 1007,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
Structure = 6 - Pyramid (Both Sides)
CTL_Point 24
X = 226,000
Y = 30,000
Z = 1199,000
LeftWidth = 35,0
RightWidth = 35,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
CTL_Point 25
X = 202,000
Y = 43,000
Z = 1334,000
LeftWidth = 45,0
RightWidth = 45,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 2 - Right Side
CTL_Point 26
X = 69,000
Y = 56,000
Z = 1447,000
LeftWidth = 45,0
RightWidth = 45,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
Gate = 0 - Normal
CTL_Point 27
X = -201,000
Y = 69,000
Z = 1444,000
LeftWidth = 45,0
RightWidth = 45,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 28
X = -341,000
Y = 73,000
Z = 1322,000
LeftWidth = 45,0
RightWidth = 45,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Structure = 2 - Venue Skyscraper (Right Side)
CTL_Point 29
X = -367,000
Y = 73,000
Z = 1177,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
CTL_Point 30
X = -363,000
Y = 73,000
Z = 1104,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 2 - Right Side
CTL_Point 31
X = -363,000
Y = 73,000
Z = 902,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
Decoration = 0 - TV Billboard
CTL_Point 32
X = -363,000
Y = 62,000
Z = 680,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
PitArea = 0 - Both Sides
Gate = 0 - Normal
CTL_Point 33
X = -363,000
Y = 39,000
Z = 142,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Structure = 0 - Venue Skyscraper (Both Sides)
CTL_Point 34
X = -363,000
Y = 29,000
Z = -104,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center
Structure = 0 - Venue Skyscraper (Both Sides)
CTL_Point 35
X = -363,000
Y = 24,000
Z = -416,000
LeftWidth = 34,0
RightWidth = 34,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 36
X = -376,000
Y = 19,000
Z = -557,000
LeftWidth = 34,0
RightWidth = 34,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
CTL_Point 37
X = -513,000
Y = 21,000
Z = -571,000
LeftWidth = 34,0
RightWidth = 34,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 1 - Left Side
CTL_Point 38
X = -690,000
Y = 22,000
Z = -571,000
LeftWidth = 34,0
RightWidth = 34,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
CTL_Point 39
X = -829,000
Y = 23,000
Z = -557,000
LeftWidth = 34,0
RightWidth = 34,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 40
X = -845,000
Y = 27,000
Z = -401,000
LeftWidth = 35,0
RightWidth = 35,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
Structure = 4 - Short Building (Left Side)
CTL_Point 41
X = -836,000
Y = 29,000
Z = -53,000
LeftWidth = 27,0
RightWidth = 27,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center
CTL_Point 42
X = -836,000
Y = 31,000
Z = 212,000
LeftWidth = 28,0
RightWidth = 28,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DartZone = 0 - Both Sides
CTL_Point 43
X = -836,000
Y = 33,000
Z = 515,000
LeftWidth = 28,0
RightWidth = 28,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
Decoration = 3 - Spinning Billboard
CTL_Point 44
X = -836,000
Y = 34,000
Z = 773,000
LeftWidth = 28,0
RightWidth = 28,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 1 - Left Side
CTL_Point 45
X = -836,000
Y = 55,000
Z = 1051,000
LeftWidth = 47,0
RightWidth = 47,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 46
X = -768,000
Y = 63,000
Z = 1148,000
LeftWidth = 47,0
RightWidth = 47,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
CTL_Point 47
X = -616,000
Y = 80,000
Z = 1176,000
LeftWidth = 47,0
RightWidth = 47,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 1 - Left Side
CTL_Point 48
X = -471,000
Y = 99,000
Z = 1146,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
CTL_Point 49
X = -384,000
Y = 121,000
Z = 1037,000
LeftWidth = 38,0
RightWidth = 38,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 50
X = -373,000
Y = 133,000
Z = 824,000
LeftWidth = 30,0
RightWidth = 30,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 0 - Both Sides
CTL_Point 51
X = -365,000
Y = 113,000
Z = 574,000
LeftWidth = 31,0
RightWidth = 31,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
PitArea = 0 - Both Sides
"&"
Video: https://www.youtube.com/watch?v=rvv9PXnpy7E&feature=youtu.be
The most recent track of all, one of, if not THE only track that consists of cylinder thus far on my EK.
Name = &
Description =
JDescription =
Source = ©Effendi2014
Venue = 9 - Silence
Sky = 2 - Grey
ROM_Music = 1 - Silence
EK_Music = 1 - Silence
Horizon_Count = 0
CTL_Point_Count = 45
CTL_Point 1
X = 294,000
Y = 55,000
Z = 729,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 180°
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch
CTL_Point 2
X = -47,000
Y = 55,000
Z = 375,000
LeftWidth = 10,0
RightWidth = 10,0
Banking = 180°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
Gate = 1 - Lap Marker
CTL_Point 3
X = -405,000
Y = 55,000
Z = -140,000
LeftWidth = 10,0
RightWidth = 10,0
Banking = 180°
TrackType = 4 - Cylinder
Texture = 2 - Notched Cylinder
DashPlate = 0 - Top
CTL_Point 4
X = -680,000
Y = 35,000
Z = -617,000
LeftWidth = 10,0
RightWidth = 10,0
Banking = 159°
TrackType = 4 - Cylinder
Texture = 3 - Blue Cylinder
CTL_Point 5
X = -755,000
Y = 30,000
Z = -864,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 156°
TrackType = 4 - Cylinder
Texture = 2 - Notched Cylinder
Structure = 2 - Venue Skyscraper (Right Side)
CTL_Point 6
X = -623,000
Y = 25,000
Z = -1069,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 135°
TrackType = 4 - Cylinder
Texture = 3 - Blue Cylinder
DashPlate = 0 - Top
Structure = 2 - Venue Skyscraper (Right Side)
CTL_Point 7
X = -321,000
Y = 20,000
Z = -1088,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 126°
TrackType = 4 - Cylinder
Texture = 2 - Notched Cylinder
Structure = 2 - Venue Skyscraper (Right Side)
CTL_Point 8
X = -111,000
Y = 15,000
Z = -917,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 114°
TrackType = 4 - Cylinder
Texture = 3 - Blue Cylinder
Structure = 2 - Venue Skyscraper (Right Side)
CTL_Point 9
X = -117,000
Y = 10,000
Z = -661,000
LeftWidth = 15,0
RightWidth = 15,0
Banking = 102°
TrackType = 4 - Cylinder
Texture = 2 - Notched Cylinder
DashPlate = 0 - Top
Structure = 2 - Venue Skyscraper (Right Side)
CTL_Point 10
X = -338,000
Y = 5,000
Z = -455,000
LeftWidth = 15,0
RightWidth = 15,0
Banking = 90°
TrackType = 4 - Cylinder
Texture = 3 - Blue Cylinder
DashPlate = 0 - Top
Structure = 0 - Venue Skyscraper (Both Sides)
CTL_Point 11
X = -851,000
Y = 0,000
Z = -69,000
LeftWidth = 38,0
RightWidth = 38,0
Banking = 0°
TrackType = 4 - Cylinder
Texture = 2 - Notched Cylinder
Structure = 0 - Venue Skyscraper (Both Sides)
CTL_Point 12
X = -1070,000
Y = 0,000
Z = 187,000
LeftWidth = 45,0
RightWidth = 45,0
Banking = 0°
TrackType = 4 - Cylinder
Texture = 3 - Blue Cylinder
DashPlate = 0 - Top
Structure = 0 - Venue Skyscraper (Both Sides)
CTL_Point 13
X = -1138,000
Y = 0,000
Z = 463,000
LeftWidth = 55,0
RightWidth = 55,0
Banking = 0°
TrackType = 4 - Cylinder
Texture = 2 - Notched Cylinder
Structure = 0 - Venue Skyscraper (Both Sides)
CTL_Point 14
X = -1040,000
Y = 0,000
Z = 755,000
LeftWidth = 55,0
RightWidth = 55,0
Banking = 0°
TrackType = 4 - Cylinder
Texture = 3 - Blue Cylinder
DashPlate = 0 - Top
Structure = 0 - Venue Skyscraper (Both Sides)
CTL_Point 15
X = -778,000
Y = 0,000
Z = 936,000
LeftWidth = 45,0
RightWidth = 45,0
Banking = 0°
TrackType = 4 - Cylinder
Texture = 2 - Notched Cylinder
Structure = 0 - Venue Skyscraper (Both Sides)
CTL_Point 16
X = -345,000
Y = 0,000
Z = 967,000
LeftWidth = 38,0
RightWidth = 38,0
Banking = 0°
TrackType = 4 - Cylinder
Texture = 3 - Blue Cylinder
DashPlate = 0 - Top
Structure = 0 - Venue Skyscraper (Both Sides)
CTL_Point 17
X = 107,000
Y = 0,000
Z = 730,000
LeftWidth = 32,0
RightWidth = 32,0
Banking = 0°
TrackType = 4 - Cylinder
Texture = 2 - Notched Cylinder
DashPlate = 0 - Top
Structure = 0 - Venue Skyscraper (Both Sides)
CTL_Point 18
X = 485,000
Y = 0,000
Z = 220,000
LeftWidth = 28,0
RightWidth = 28,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
PitArea = 2 - Right side
CTL_Point 19
X = 562,000
Y = 0,000
Z = -184,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
Gate = 2 - Canopy
CTL_Point 20
X = 548,000
Y = 10,000
Z = -393,000
LeftWidth = 18,0
RightWidth = 18,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center
CTL_Point 21
X = 541,000
Y = 77,000
Z = -446,000
LeftWidth = 16,0
RightWidth = 16,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
CTL_Point 22
X = 548,000
Y = 145,000
Z = -397,000
LeftWidth = 18,0
RightWidth = 18,0
Banking = 180°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
CTL_Point 23
X = 562,000
Y = 165,000
Z = -184,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 180°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
PitArea = 1 - Left side
Gate = 2 - Canopy
CTL_Point 24
X = 485,000
Y = 165,000
Z = 220,000
LeftWidth = 28,0
RightWidth = 28,0
Banking = 180°
TrackType = 4 - Cylinder
Texture = 2 - Notched Cylinder
DashPlate = 0 - Top
CTL_Point 25
X = 107,000
Y = 165,000
Z = 730,000
LeftWidth = 32,0
RightWidth = 32,0
Banking = 180°
TrackType = 4 - Cylinder
Texture = 3 - Blue Cylinder
DashPlate = 0 - Top
CTL_Point 26
X = -345,000
Y = 165,000
Z = 967,000
LeftWidth = 38,0
RightWidth = 38,0
Banking = 180°
TrackType = 4 - Cylinder
Texture = 2 - Notched Cylinder
CTL_Point 27
X = -778,000
Y = 165,000
Z = 936,000
LeftWidth = 45,0
RightWidth = 45,0
Banking = 180°
TrackType = 4 - Cylinder
Texture = 3 - Blue Cylinder
DashPlate = 0 - Top
CTL_Point 28
X = -1040,000
Y = 165,000
Z = 755,000
LeftWidth = 55,0
RightWidth = 55,0
Banking = 180°
TrackType = 4 - Cylinder
Texture = 2 - Notched Cylinder
CTL_Point 29
X = -1138,000
Y = 165,000
Z = 463,000
LeftWidth = 55,0
RightWidth = 55,0
Banking = 180°
TrackType = 4 - Cylinder
Texture = 3 - Blue Cylinder
DashPlate = 0 - Top
CTL_Point 30
X = -1070,000
Y = 165,000
Z = 187,000
LeftWidth = 45,0
RightWidth = 45,0
Banking = 180°
TrackType = 4 - Cylinder
Texture = 2 - Notched Cylinder
CTL_Point 31
X = -851,000
Y = 165,000
Z = -69,000
LeftWidth = 38,0
RightWidth = 38,0
Banking = 180°
TrackType = 4 - Cylinder
Texture = 3 - Blue Cylinder
DashPlate = 0 - Top
CTL_Point 32
X = -338,000
Y = 160,000
Z = -455,000
LeftWidth = 15,0
RightWidth = 15,0
Banking = 270°
TrackType = 4 - Cylinder
Texture = 2 - Notched Cylinder
DashPlate = 0 - Top
CTL_Point 33
X = -117,000
Y = 155,000
Z = -661,000
LeftWidth = 15,0
RightWidth = 15,0
Banking = 282°
TrackType = 4 - Cylinder
Texture = 3 - Blue Cylinder
CTL_Point 34
X = -111,000
Y = 150,000
Z = -917,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 294°
TrackType = 4 - Cylinder
Texture = 2 - Notched Cylinder
CTL_Point 35
X = -321,000
Y = 145,000
Z = -1088,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 306°
TrackType = 4 - Cylinder
Texture = 3 - Blue Cylinder
DashPlate = 0 - Top
CTL_Point 36
X = -623,000
Y = 140,000
Z = -1069,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 315°
TrackType = 4 - Cylinder
Texture = 2 - Notched Cylinder
CTL_Point 37
X = -754,000
Y = 135,000
Z = -864,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 336°
TrackType = 4 - Cylinder
Texture = 3 - Blue Cylinder
CTL_Point 38
X = -679,000
Y = 130,000
Z = -617,000
LeftWidth = 10,0
RightWidth = 10,0
Banking = 339°
TrackType = 4 - Cylinder
Texture = 2 - Notched Cylinder
DashPlate = 0 - Top
CTL_Point 39
X = -405,000
Y = 110,000
Z = -140,000
LeftWidth = 10,0
RightWidth = 10,0
Banking = 0°
TrackType = 4 - Cylinder
Texture = 3 - Blue Cylinder
CTL_Point 40
X = -47,000
Y = 110,000
Z = 375,000
LeftWidth = 10,0
RightWidth = 10,0
Banking = 0°
TrackType = 4 - Cylinder
Texture = 2 - Notched Cylinder
DashPlate = 0 - Top
CTL_Point 41
X = 294,000
Y = 110,000
Z = 729,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
CTL_Point 42
X = 602,000
Y = 118,000
Z = 881,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 90°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
CTL_Point 43
X = 955,000
Y = 125,000
Z = 876,000
LeftWidth = 10,0
RightWidth = 10,0
Banking = 138°
TrackType = 2 - High-Wall
Texture = 1 - Blue High-wall
CTL_Point 44
X = 955,000
Y = 55,000
Z = 876,000
LeftWidth = 10,0
RightWidth = 10,0
Banking = 318°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
PitArea = 0 - Both Sides
CTL_Point 45
X = 602,000
Y = 47,000
Z = 881,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 270°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
PitArea = 0 - Both Sides
2 tracks today:
Dreadful
a short one first
Name = DREADFUL
Description =
JDescription =
Source = Effendi2014©
Venue = 3 - Sand Ocean
Sky = 2 - Grey
ROM_Music = 2 - Sand Ocean
EK_Music = 2 - Sand Ocean
Horizon_Count = 0
CTL_Point_Count = 26
CTL_Point 1
X = -411,000
Y = 130,000
Z = 492,000
LeftWidth = 20,0
RightWidth = 20,0
Banking = 0°
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch
CTL_Point 2
X = -69,000
Y = 164,000
Z = 492,000
LeftWidth = 20,0
RightWidth = 20,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Gate = 1 - Lap Marker
CTL_Point 3
X = 109,000
Y = 164,000
Z = 492,000
LeftWidth = 20,0
RightWidth = 20,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
Structure = 0 - Venue Skyscraper (Both Sides)
CTL_Point 4
X = 255,000
Y = 147,000
Z = 492,000
LeftWidth = 20,0
RightWidth = 20,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
Structure = 0 - Venue Skyscraper (Both Sides)
CTL_Point 5
X = 451,000
Y = 145,000
Z = 492,000
LeftWidth = 20,0
RightWidth = 20,0
Banking = 0°
TrackType = 5 - Half Pipe
Texture = 0 - Grainy Half Pipe
Structure = 0 - Venue Skyscraper (Both Sides)
CTL_Point 6
X = 624,000
Y = 160,000
Z = 483,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 312°
TrackType = 5 - Half Pipe
Texture = 1 - Striped Half Pipe
CTL_Point 7
X = 789,000
Y = 205,000
Z = 425,000
LeftWidth = 15,0
RightWidth = 15,0
Banking = 312°
TrackType = 5 - Half Pipe
Texture = 1 - Striped Half Pipe
DashPlate = 1 - Left Side
CTL_Point 8
X = 896,000
Y = 219,000
Z = 286,000
LeftWidth = 15,0
RightWidth = 15,0
Banking = 312°
TrackType = 5 - Half Pipe
Texture = 0 - Grainy Half Pipe
CTL_Point 9
X = 921,000
Y = 181,000
Z = 111,000
LeftWidth = 15,0
RightWidth = 15,0
Banking = 312°
TrackType = 5 - Half Pipe
Texture = 1 - Striped Half Pipe
CTL_Point 10
X = 881,000
Y = 124,000
Z = -76,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 5 - Half Pipe
Texture = 0 - Grainy Half Pipe
DashPlate = 1 - Left Side
CTL_Point 11
X = 737,000
Y = 164,000
Z = -204,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 273°
TrackType = 5 - Half Pipe
Texture = 1 - Striped Half Pipe
CTL_Point 12
X = 546,000
Y = 142,000
Z = -237,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 12°
TrackType = 5 - Half Pipe
Texture = 2 - Green Half Pipe
DashPlate = 0 - Center
CTL_Point 13
X = 116,000
Y = 113,000
Z = -255,000
LeftWidth = 20,0
RightWidth = 20,0
Banking = 18°
TrackType = 5 - Half Pipe
Texture = 2 - Green Half Pipe
Structure = 1 - Venue Skyscraper (Left Side)
CTL_Point 14
X = -350,000
Y = 240,000
Z = -375,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 273°
TrackType = 5 - Half Pipe
Texture = 3 - Pinstriped Half Pipe
DashPlate = 0 - Center
CTL_Point 15
X = -633,000
Y = 362,000
Z = -248,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 273°
TrackType = 5 - Half Pipe
Texture = 3 - Pinstriped Half Pipe
DashPlate = 0 - Center
CTL_Point 16
X = -690,000
Y = 379,000
Z = 111,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 324°
TrackType = 0 - (No Track)
CTL_Point 17
X = -690,000
Y = 271,000
Z = 291,000
LeftWidth = 39,0
RightWidth = 39,0
Banking = 331°
TrackType = 5 - Half Pipe
Texture = 3 - Pinstriped Half Pipe
CTL_Point 18
X = -690,000
Y = 195,000
Z = 530,000
LeftWidth = 51,0
RightWidth = 51,0
Banking = 338°
TrackType = 5 - Half Pipe
Texture = 2 - Green Half Pipe
CTL_Point 19
X = -690,000
Y = 217,000
Z = 755,000
LeftWidth = 56,0
RightWidth = 56,0
Banking = 345°
TrackType = 5 - Half Pipe
Texture = 2 - Green Half Pipe
CTL_Point 20
X = -717,000
Y = 332,000
Z = 1024,000
LeftWidth = 40,0
RightWidth = 40,0
Banking = 0°
TrackType = 5 - Half Pipe
Texture = 0 - Grainy Half Pipe
DashPlate = 0 - Center
CTL_Point 21
X = -910,000
Y = 470,000
Z = 1183,000
LeftWidth = 18,0
RightWidth = 18,0
Banking = 0°
TrackType = 5 - Half Pipe
Texture = 1 - Striped Half Pipe
CTL_Point 22
X = -1203,000
Y = 500,000
Z = 1144,000
LeftWidth = 18,0
RightWidth = 18,0
Banking = 0°
TrackType = 5 - Half Pipe
Texture = 1 - Striped Half Pipe
CTL_Point 23
X = -1364,000
Y = 391,000
Z = 943,000
LeftWidth = 18,0
RightWidth = 18,0
Banking = 0°
TrackType = 5 - Half Pipe
Texture = 0 - Grainy Half Pipe
CTL_Point 24
X = -1338,000
Y = 267,000
Z = 684,000
LeftWidth = 18,0
RightWidth = 18,0
Banking = 0°
TrackType = 5 - Half Pipe
Texture = 1 - Striped Half Pipe
DashPlate = 0 - Center
CTL_Point 25
X = -1146,000
Y = 164,000
Z = 514,000
LeftWidth = 47,0
RightWidth = 47,0
Banking = 0°
TrackType = 5 - Half Pipe
Texture = 3 - Pinstriped Half Pipe
CTL_Point 26
X = -807,000
Y = 55,000
Z = 494,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
PitArea = 0 - Both Sides
DashPlate = 0 - Center
Structure = 13 - Orange Skyscraper (Left Side)
Tidal, to this date my favorite track.
Name = TIDAL
Description =
JDescription =
Source = Effendi2014©
Venue = 5 - White Land
Sky = 7 - Light Blue
ROM_Music = 8 - White Land
EK_Music = 32 - Rainbow Road
Horizon_Count = 0
CTL_Point_Count = 54
CTL_Point 1
X = -508,000
Y = 305,000
Z = -47,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch
CTL_Point 2
X = -222,000
Y = 305,000
Z = -100,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 7 - No Wall
Texture = 0 - Venue No-walls
DashPlate = 1 - Left Side
Gate = 1 - Lap Marker
CTL_Point 3
X = -102,000
Y = 305,000
Z = -106,000
LeftWidth = 11,0
RightWidth = 41,0
Banking = 327°
TrackType = 7 - No Wall
Texture = 0 - Venue No-walls
CTL_Point 4
X = 14,000
Y = 113,000
Z = -168,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 18°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 5
X = 241,000
Y = 94,000
Z = -183,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Gate = 0 - Normal
CTL_Point 6
X = 483,000
Y = 137,000
Z = -102,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
Gate = 0 - Normal
CTL_Point 7
X = 563,000
Y = 144,000
Z = -29,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
CTL_Point 8
X = 651,000
Y = 191,000
Z = 32,000
LeftWidth = 38,0
RightWidth = 38,0
Banking = 33°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 9
X = 671,000
Y = 216,000
Z = 143,000
LeftWidth = 33,0
RightWidth = 33,0
Banking = 48°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 10
X = 689,000
Y = 226,000
Z = 276,000
LeftWidth = 39,0
RightWidth = 39,0
Banking = 72°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 1 - Left Side
Gate = 0 - Normal
CTL_Point 11
X = 660,000
Y = 251,000
Z = 486,000
LeftWidth = 40,0
RightWidth = 40,0
Banking = 57°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
CTL_Point 12
X = 610,000
Y = 69,000
Z = 516,000
LeftWidth = 40,0
RightWidth = 40,0
Banking = 72°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
CTL_Point 13
X = 540,000
Y = 49,000
Z = 711,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 51°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 14
X = 578,000
Y = 134,000
Z = 912,000
LeftWidth = 50,0
RightWidth = 50,0
Banking = 45°
TrackType = 7 - No Wall
Texture = 2 - Grey No-walls
CTL_Point 15
X = 501,000
Y = 133,000
Z = 993,000
LeftWidth = 41,0
RightWidth = 41,0
Banking = 54°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
Decoration = 3 - Spinning Billboard
CTL_Point 16
X = 409,000
Y = 25,000
Z = 1067,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Structure = 14 - Orange Skyscraper (Right Side)
CTL_Point 17
X = 347,000
Y = 0,000
Z = 1225,000
LeftWidth = 39,0
RightWidth = 39,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 18
X = 276,000
Y = 77,000
Z = 1412,000
LeftWidth = 45,0
RightWidth = 45,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 1 - Left Side
CTL_Point 19
X = 129,000
Y = 305,000
Z = 1458,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 60°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 20
X = -16,000
Y = 336,000
Z = 1403,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 60°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
CTL_Point 21
X = -75,000
Y = 229,000
Z = 1324,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 27°
TrackType = 0 - (No Track)
CTL_Point 22
X = -90,000
Y = 114,000
Z = 1288,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 3°
TrackType = 3 - Pipe
Texture = 0 - Blue Pipe
CTL_Point 23
X = -88,000
Y = 14,000
Z = 1197,000
LeftWidth = 42,0
RightWidth = 42,0
Banking = 0°
TrackType = 3 - Pipe
Texture = 0 - Blue Pipe
DashPlate = 0 - Bottom
CTL_Point 24
X = 17,000
Y = 0,000
Z = 878,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 327°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
CTL_Point 25
X = 85,000
Y = 34,000
Z = 643,000
LeftWidth = 22,0
RightWidth = 22,0
Banking = 315°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 0 - Both Sides
Gate = 2 - Canopy
CTL_Point 26
X = 162,000
Y = 39,000
Z = 383,000
LeftWidth = 19,0
RightWidth = 19,0
Banking = 309°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 27
X = 224,000
Y = 22,000
Z = 322,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 330°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
Structure = 13 - Orange Skyscraper (Left Side)
CTL_Point 28
X = 287,000
Y = 0,000
Z = 103,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 0 - Both Sides
Gate = 2 - Canopy
CTL_Point 29
X = 351,000
Y = 0,000
Z = -111,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 30
X = 387,000
Y = 0,000
Z = -233,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 1 - Left Side
CTL_Point 31
X = 385,000
Y = 0,000
Z = -322,000
LeftWidth = 32,0
RightWidth = 58,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
Structure = 2 - Venue Skyscraper (Right Side)
CTL_Point 32
X = 325,000
Y = 0,000
Z = -403,000
LeftWidth = 42,0
RightWidth = 48,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
JumpPlate = 0 - Full-Width
Structure = 2 - Venue Skyscraper (Right Side)
CTL_Point 33
X = 217,000
Y = 0,000
Z = -447,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 0 - (No Track)
CTL_Point 34
X = 20,000
Y = 0,000
Z = -497,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
CTL_Point 35
X = -162,000
Y = 31,000
Z = -544,000
LeftWidth = 34,0
RightWidth = 34,0
Banking = 339°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
CTL_Point 36
X = -267,000
Y = 18,000
Z = -588,000
LeftWidth = 34,0
RightWidth = 34,0
Banking = 321°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center
CTL_Point 37
X = -368,000
Y = 0,000
Z = -591,000
LeftWidth = 34,0
RightWidth = 34,0
Banking = 336°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
Gate = 0 - Normal
CTL_Point 38
X = -484,000
Y = 41,000
Z = -632,000
LeftWidth = 34,0
RightWidth = 34,0
Banking = 309°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center
Decoration = 4 - Overhead Monitors
CTL_Point 39
X = -647,000
Y = 115,000
Z = -607,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 0 - (No Track)
CTL_Point 40
X = -783,000
Y = 46,000
Z = -623,000
LeftWidth = 45,0
RightWidth = 45,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
PitArea = 0 - Both Sides
CTL_Point 41
X = -1001,000
Y = 0,000
Z = -760,000
LeftWidth = 45,0
RightWidth = 45,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
PitArea = 0 - Both Sides
DashPlate = 0 - Center
CTL_Point 42
X = -1151,000
Y = 38,000
Z = -886,000
LeftWidth = 45,0
RightWidth = 45,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
JumpPlate = 0 - Full-Width
CTL_Point 43
X = -1257,000
Y = 83,000
Z = -945,000
LeftWidth = 45,0
RightWidth = 45,0
Banking = 0°
TrackType = 0 - (No Track)
CTL_Point 44
X = -1371,000
Y = 90,000
Z = -927,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 0 - (No Track)
CTL_Point 45
X = -1424,000
Y = 66,000
Z = -821,000
LeftWidth = 47,0
RightWidth = 47,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 46
X = -1340,000
Y = 39,000
Z = -643,000
LeftWidth = 55,0
RightWidth = 55,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
CTL_Point 47
X = -1207,000
Y = 43,000
Z = -502,000
LeftWidth = 49,0
RightWidth = 49,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 0 - Center
CTL_Point 48
X = -1082,000
Y = 200,000
Z = -360,000
LeftWidth = 10,0
RightWidth = 10,0
Banking = 0°
TrackType = 0 - (No Track)
CTL_Point 49
X = -1055,000
Y = 225,000
Z = -301,000
LeftWidth = 5,0
RightWidth = 5,0
Banking = 0°
TrackType = 5 - Half Pipe
Texture = 0 - Grainy Half Pipe
CTL_Point 50
X = -1009,000
Y = 331,000
Z = -245,000
LeftWidth = 16,0
RightWidth = 16,0
Banking = 321°
TrackType = 5 - Half Pipe
Texture = 1 - Striped Half Pipe
CTL_Point 51
X = -980,000
Y = 451,000
Z = -183,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 249°
TrackType = 5 - Half Pipe
Texture = 3 - Pinstriped Half Pipe
CTL_Point 52
X = -813,000
Y = 448,000
Z = -155,000
LeftWidth = 36,0
RightWidth = 36,0
Banking = 327°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 53
X = -693,000
Y = 338,000
Z = -155,000
LeftWidth = 31,0
RightWidth = 31,0
Banking = 354°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
CTL_Point 54
X = -597,000
Y = 305,000
Z = -50,000
LeftWidth = 28,0
RightWidth = 28,0
Banking = 357°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
Actually had some time left to post one more, this one is a remake from GP Legend:
Mute City - Championship
here's a video: https://www.youtube.com/watch?v=ElD59gIbySc&feature=youtu.be
I had to remove one jump plate in order to make it FZX_EP friendly, but that jump never goes to any use anyway, so it's not like it was a big sacrifice to the track.
Name = FZGPL MUTE CITY
Description = CHAMPIONSHIP
JDescription =
Source = Effendi2014©
Venue = 0 - Mute City
Sky = 0 - Pink
ROM_Music = 0 - Mute City
EK_Music = 0 - Mute City
Horizon_Count = 0
CTL_Point_Count = 61
CTL_Point 1
X = -446,000
Y = 500,000
Z = -88,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch
CTL_Point 2
X = -446,000
Y = 500,000
Z = -397,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
Gate = 1 - Lap Marker
CTL_Point 3
X = -446,000
Y = 500,000
Z = -710,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 2 - Right Side
CTL_Point 4
X = -446,000
Y = 500,000
Z = -907,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 5
X = -446,000
Y = 500,000
Z = -976,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Gate = 0 - Normal
CTL_Point 6
X = -386,000
Y = 500,000
Z = -1046,000
LeftWidth = 61,0
RightWidth = 29,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 7
X = -195,000
Y = 500,000
Z = -1174,000
LeftWidth = 61,0
RightWidth = 25,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Gate = 0 - Normal
CTL_Point 8
X = -127,000
Y = 500,000
Z = -1194,000
LeftWidth = 64,0
RightWidth = 22,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 2 - Right Side
CTL_Point 9
X = 67,000
Y = 500,000
Z = -1194,000
LeftWidth = 64,0
RightWidth = 22,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 2 - Right side
CTL_Point 10
X = 126,000
Y = 500,000
Z = -1154,000
LeftWidth = 64,0
RightWidth = 22,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
PitArea = 2 - Right side
CTL_Point 11
X = 137,000
Y = 500,000
Z = -1054,000
LeftWidth = 64,0
RightWidth = 22,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 2 - Right side
Gate = 0 - Normal
CTL_Point 12
X = 141,000
Y = 500,000
Z = -885,000
LeftWidth = 64,0
RightWidth = 22,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 13
X = 214,000
Y = 500,000
Z = -799,000
LeftWidth = 33,0
RightWidth = 105,0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 0 - Brown Tunnel
CTL_Point 14
X = 332,000
Y = 500,000
Z = -684,000
LeftWidth = 39,0
RightWidth = 103,0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 1 - Blue Tunnel
DashPlate = 0 - Center
CTL_Point 15
X = 433,000
Y = 500,000
Z = -604,000
LeftWidth = 25,0
RightWidth = 89,0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 0 - Brown Tunnel
CTL_Point 16
X = 517,000
Y = 500,000
Z = -593,000
LeftWidth = 34,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 17
X = 679,000
Y = 500,000
Z = -585,000
LeftWidth = 26,0
RightWidth = 22,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 18
X = 700,000
Y = 500,000
Z = -474,000
LeftWidth = 25,0
RightWidth = 27,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Decoration = 3 - Spinning Billboard
CTL_Point 19
X = 700,000
Y = 500,000
Z = -361,000
LeftWidth = 34,0
RightWidth = 30,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
Decoration = 3 - Spinning Billboard
CTL_Point 20
X = 758,000
Y = 500,000
Z = -320,000
LeftWidth = 48,0
RightWidth = 16,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 21
X = 909,000
Y = 500,000
Z = -320,000
LeftWidth = 47,0
RightWidth = 17,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 2 - Right Side
CTL_Point 22
X = 1060,000
Y = 500,000
Z = -320,000
LeftWidth = 81,0
RightWidth = 25,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
CTL_Point 23
X = 1122,000
Y = 500,000
Z = -264,000
LeftWidth = 68,0
RightWidth = 26,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
CTL_Point 24
X = 1075,000
Y = 500,000
Z = -196,000
LeftWidth = 73,0
RightWidth = 21,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
CTL_Point 25
X = 899,000
Y = 500,000
Z = -196,000
LeftWidth = 73,0
RightWidth = 5,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
CTL_Point 26
X = 748,000
Y = 500,000
Z = -196,000
LeftWidth = 43,0
RightWidth = 5,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
Decoration = 4 - Overhead Monitors
CTL_Point 27
X = 611,000
Y = 500,000
Z = -84,000
LeftWidth = 89,0
RightWidth = 5,0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 3 - Orange Tunnel
PitArea = 1 - Left side
DashPlate = 2 - Right Side
CTL_Point 28
X = 468,000
Y = 500,000
Z = -70,000
LeftWidth = 83,0
RightWidth = 15,0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 3 - Orange Tunnel
PitArea = 1 - Left side
CTL_Point 29
X = 331,000
Y = 500,000
Z = -77,000
LeftWidth = 82,0
RightWidth = 14,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
JumpPlate = 2 - Right Side
CTL_Point 30
X = 279,000
Y = 500,000
Z = -120,000
LeftWidth = 47,0
RightWidth = 5,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
CTL_Point 31
X = 245,000
Y = 500,000
Z = -196,000
LeftWidth = 16,0
RightWidth = 10,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 32
X = 89,000
Y = 500,000
Z = -200,000
LeftWidth = 14,0
RightWidth = 14,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 0 - Center
JumpPlate = 0 - Full-Width
Gate = 2 - Canopy
CTL_Point 33
X = -364,000
Y = 500,000
Z = -200,000
LeftWidth = 11,0
RightWidth = 11,0
Banking = 0°
TrackType = 0 - (No Track)
CTL_Point 34
X = -517,000
Y = 500,000
Z = -200,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 35
X = -751,000
Y = 500,000
Z = -200,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 36
X = -900,000
Y = 500,000
Z = -147,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 1 - Left Side
Gate = 0 - Normal
CTL_Point 37
X = -975,000
Y = 500,000
Z = -9,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
Gate = 0 - Normal
CTL_Point 38
X = -950,000
Y = 500,000
Z = 145,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
Gate = 0 - Normal
CTL_Point 39
X = -825,000
Y = 500,000
Z = 261,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
JumpPlate = 2 - Right Side
CTL_Point 40
X = -627,000
Y = 500,000
Z = 279,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 41
X = -564,000
Y = 500,000
Z = 311,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 42
X = -549,000
Y = 500,000
Z = 379,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 43
X = -541,000
Y = 500,000
Z = 454,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 44
X = -478,000
Y = 500,000
Z = 492,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 45
X = -372,000
Y = 500,000
Z = 503,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 46
X = -371,000
Y = 500,000
Z = 637,000
LeftWidth = 5,0
RightWidth = 47,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center
CTL_Point 47
X = -519,000
Y = 500,000
Z = 670,000
LeftWidth = 28,0
RightWidth = 70,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Decoration = 2 - Blue Flag
CTL_Point 48
X = -562,000
Y = 500,000
Z = 730,000
LeftWidth = 28,0
RightWidth = 70,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
Decoration = 2 - Blue Flag
CTL_Point 49
X = -526,000
Y = 500,000
Z = 791,000
LeftWidth = 28,0
RightWidth = 70,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Decoration = 2 - Blue Flag
CTL_Point 50
X = -424,000
Y = 500,000
Z = 791,000
LeftWidth = 22,0
RightWidth = 64,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center
CTL_Point 51
X = -214,000
Y = 500,000
Z = 794,000
LeftWidth = 28,0
RightWidth = 58,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
JumpPlate = 1 - Left Side
Decoration = 0 - TV Billboard
CTL_Point 52
X = -86,000
Y = 500,000
Z = 759,000
LeftWidth = 27,0
RightWidth = 47,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
CTL_Point 53
X = -19,000
Y = 500,000
Z = 685,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 54
X = -10,000
Y = 500,000
Z = 524,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
CTL_Point 55
X = -14,000
Y = 500,000
Z = 370,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 56
X = -54,000
Y = 500,000
Z = 319,000
LeftWidth = 9,0
RightWidth = 43,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 57
X = -140,000
Y = 500,000
Z = 299,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center
CTL_Point 58
X = -207,000
Y = 500,000
Z = 251,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
PitArea = 0 - Both Sides
Decoration = 4 - Overhead Monitors
CTL_Point 59
X = -302,000
Y = 500,000
Z = 153,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
PitArea = 0 - Both Sides
CTL_Point 60
X = -384,000
Y = 500,000
Z = 68,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
CTL_Point 61
X = -440,000
Y = 500,000
Z = 10,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
Speedmonster
video: https://www.youtube.com/watch?v=jUwW9Ea2xBU&list=UUFKzXThdHsSG7XJkXfp2iPw&index=2
Name = SPEEDMONSTER
Description =
JDescription =
Source = Effendi2014©
Venue = 2 - Big Blue
Sky = 3 - Blue
ROM_Music = 4 - Big Blue
EK_Music = 36 - Roller Coaster
Horizon_Count = 0
CTL_Point_Count = 55
CTL_Point 1
X = 214,000
Y = 0,000
Z = 783,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 0°
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch
CTL_Point 2
X = 214,000
Y = 0,000
Z = 464,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 0 - Center
Gate = 1 - Lap Marker
Structure = 3 - Short Building (Both Sides)
CTL_Point 3
X = 214,000
Y = 0,000
Z = 363,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
Structure = 3 - Short Building (Both Sides)
CTL_Point 4
X = 214,000
Y = 0,000
Z = 261,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 0 - Center
Structure = 3 - Short Building (Both Sides)
CTL_Point 5
X = 214,000
Y = 0,000
Z = 167,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
Structure = 3 - Short Building (Both Sides)
CTL_Point 6
X = 214,000
Y = 0,000
Z = 76,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 0 - Center
Structure = 3 - Short Building (Both Sides)
CTL_Point 7
X = 214,000
Y = 0,000
Z = -16,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
Structure = 3 - Short Building (Both Sides)
CTL_Point 8
X = 214,000
Y = 3,000
Z = -101,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
Structure = 3 - Short Building (Both Sides)
CTL_Point 9
X = 214,000
Y = 27,000
Z = -225,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 10
X = 214,000
Y = 102,000
Z = -334,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 11
X = 214,000
Y = 378,000
Z = -507,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 321°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 12
X = 214,000
Y = 500,000
Z = -665,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 279°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 0 - Center
CTL_Point 13
X = 214,000
Y = 487,000
Z = -833,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 243°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 14
X = 181,000
Y = 321,000
Z = -912,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 246°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 0 - Center
CTL_Point 15
X = 146,000
Y = 109,000
Z = -829,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 318°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 0 - Both Sides
Structure = 1 - Venue Skyscraper (Left Side)
CTL_Point 16
X = 140,000
Y = 24,000
Z = -632,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 0 - Both Sides
Structure = 0 - Venue Skyscraper (Both Sides)
CTL_Point 17
X = 128,000
Y = 132,000
Z = -482,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 306°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 18
X = 121,000
Y = 311,000
Z = -460,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 186°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 0 - Center
CTL_Point 19
X = 137,000
Y = 435,000
Z = -576,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 243°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
CTL_Point 20
X = 136,000
Y = 445,000
Z = -785,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 282°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
Gate = 0 - Normal
CTL_Point 21
X = 138,000
Y = 318,000
Z = -946,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 12°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 22
X = 157,000
Y = 261,000
Z = -1072,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 33°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
CTL_Point 23
X = 219,000
Y = 235,000
Z = -1208,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 315°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 24
X = 131,000
Y = 182,000
Z = -1337,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 309°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 0 - Center
CTL_Point 25
X = -27,000
Y = 148,000
Z = -1353,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 291°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 0 - Both Sides
Gate = 0 - Normal
CTL_Point 26
X = -179,000
Y = 110,000
Z = -1279,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 324°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 0 - Both Sides
CTL_Point 27
X = -244,000
Y = 107,000
Z = -1107,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 309°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 28
X = -166,000
Y = 119,000
Z = -895,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 0 - Center
CTL_Point 29
X = 3,000
Y = 216,000
Z = -750,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 30
X = 143,000
Y = 308,000
Z = -722,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
Decoration = 3 - Spinning Billboard
CTL_Point 31
X = 323,000
Y = 311,000
Z = -695,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 32
X = 447,000
Y = 198,000
Z = -608,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 33
X = 481,000
Y = 104,000
Z = -447,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 21°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 34
X = 407,000
Y = 136,000
Z = -310,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 21°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center
CTL_Point 35
X = 267,000
Y = 185,000
Z = -261,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 36°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
CTL_Point 36
X = 123,000
Y = 235,000
Z = -251,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 321°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
CTL_Point 37
X = -54,000
Y = 158,000
Z = -198,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 312°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 38
X = -123,000
Y = 33,000
Z = -51,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 318°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 39
X = -75,000
Y = 33,000
Z = 94,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 309°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 0 - Center
CTL_Point 40
X = 20,000
Y = 128,000
Z = 248,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 36°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 41
X = 48,000
Y = 182,000
Z = 382,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 60°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 42
X = 34,000
Y = 176,000
Z = 541,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 345°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 43
X = -53,000
Y = 88,000
Z = 686,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 333°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Gate = 0 - Normal
CTL_Point 44
X = -139,000
Y = 111,000
Z = 787,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 340°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 0 - Center
Structure = 1 - Venue Skyscraper (Left Side)
CTL_Point 45
X = -154,000
Y = 190,000
Z = 877,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 288°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center
CTL_Point 46
X = -101,000
Y = 270,000
Z = 951,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 189°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center
CTL_Point 47
X = -21,000
Y = 259,000
Z = 1017,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 168°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center
CTL_Point 48
X = 33,000
Y = 178,000
Z = 1077,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 99°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center
CTL_Point 49
X = 3,000
Y = 67,000
Z = 1170,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 49°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 50
X = -64,000
Y = 33,000
Z = 1282,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 321°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 0 - Center
CTL_Point 51
X = -17,000
Y = 47,000
Z = 1420,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 315°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
CTL_Point 52
X = 114,000
Y = 65,000
Z = 1465,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 303°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 0 - Center
CTL_Point 53
X = 252,000
Y = 66,000
Z = 1405,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 297°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
CTL_Point 54
X = 278,000
Y = 31,000
Z = 1251,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 321°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 55
X = 214,000
Y = 0,000
Z = 1021,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
PitArea = 0 - Both Sides
Gate = 0 - Normal
2 more today:
Current:
I had this track design on my mind for a while, and in comparison to the layout i originally had, i thought i excecuted it very well. It was still pretty early on after i got the EK, probably my 5th or 6th track or something in that order.
Video here: https://www.youtube.com/watch?v=6O9ExudI0Qg&list=UUFKzXThdHsSG7XJkXfp2iPw
Name = CURRENT
Description =
JDescription =
Source = Effendi2013©
Venue = 9 - Silence
Sky = 3 - Blue
ROM_Music = 1 - Silence
EK_Music = 35 - Regeneration
Horizon_Count = 0
CTL_Point_Count = 64
CTL_Point 1
X = -574,000
Y = 0,000
Z = 118,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 30°
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch
CTL_Point 2
X = -220,000
Y = 0,000
Z = -193,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 30°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
CTL_Point 3
X = 85,000
Y = 0,000
Z = -465,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 30°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DashPlate = 0 - Center
Gate = 0 - Normal
CTL_Point 4
X = 354,000
Y = 0,000
Z = -705,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 18°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
JumpPlate = 2 - Right Side
CTL_Point 5
X = 471,000
Y = 0,000
Z = -810,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 312°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
CTL_Point 6
X = 472,000
Y = 0,000
Z = -936,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 312°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
CTL_Point 7
X = 403,000
Y = 0,000
Z = -1026,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 18°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
Gate = 0 - Normal
CTL_Point 8
X = 376,000
Y = 0,000
Z = -1145,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 321°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
CTL_Point 9
X = 297,000
Y = 0,000
Z = -1194,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 321°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
CTL_Point 10
X = 167,000
Y = 0,000
Z = -1171,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 291°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 0 - Center
Gate = 0 - Normal
CTL_Point 11
X = -13,000
Y = 0,000
Z = -1098,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 306°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
CTL_Point 12
X = -109,000
Y = 0,000
Z = -1019,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 315°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
CTL_Point 13
X = -184,000
Y = 0,000
Z = -780,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 24°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
CTL_Point 14
X = -259,000
Y = 0,000
Z = -690,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 39°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
Structure = 0 - Venue Skyscraper (Both Sides)
CTL_Point 15
X = -539,000
Y = 0,000
Z = -634,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 300°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
CTL_Point 16
X = -604,000
Y = 0,000
Z = -586,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 300°
TrackType = 6 - Tunnel
Texture = 2 - Green Tunnel
DashPlate = 0 - Center
Structure = 2 - Venue Skyscraper (Right Side)
CTL_Point 17
X = -820,000
Y = 0,000
Z = -396,000
LeftWidth = 56,0
RightWidth = 56,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Structure = 1 - Venue Skyscraper (Left Side)
CTL_Point 18
X = -1105,000
Y = 0,000
Z = -531,000
LeftWidth = 10,0
RightWidth = 10,0
Banking = 309°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
Structure = 4 - Short Building (Left Side)
CTL_Point 19
X = -1216,000
Y = 0,000
Z = -510,000
LeftWidth = 10,0
RightWidth = 10,0
Banking = 300°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
CTL_Point 20
X = -1277,000
Y = 0,000
Z = -393,000
LeftWidth = 10,0
RightWidth = 10,0
Banking = 300°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 21
X = -1346,000
Y = 46,000
Z = -49,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 321°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 22
X = -1350,000
Y = 89,000
Z = 42,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 333°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 23
X = -1318,000
Y = 130,000
Z = 149,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 2 - Right Side
CTL_Point 24
X = -1123,000
Y = 229,000
Z = 417,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 25
X = -1020,000
Y = 266,000
Z = 544,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
CTL_Point 26
X = -916,000
Y = 269,000
Z = 572,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
CTL_Point 27
X = -811,000
Y = 265,000
Z = 511,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center
JumpPlate = 0 - Full-Width
CTL_Point 28
X = -649,000
Y = 231,000
Z = 371,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 0 - (No Track)
CTL_Point 29
X = -451,000
Y = 0,000
Z = 184,000
LeftWidth = 39,0
RightWidth = 39,0
Banking = 330°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DashPlate = 0 - Center
CTL_Point 30
X = -118,000
Y = 0,000
Z = -119,000
LeftWidth = 39,0
RightWidth = 39,0
Banking = 330°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
PitArea = 0 - Both Sides
CTL_Point 31
X = 210,000
Y = 0,000
Z = -407,000
LeftWidth = 33,0
RightWidth = 33,0
Banking = 330°
TrackType = 3 - Pipe
Texture = 0 - Blue Pipe
CTL_Point 32
X = 470,000
Y = 0,000
Z = -627,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 3 - Pipe
Texture = 1 - Red Pipe
CTL_Point 33
X = 577,000
Y = 0,000
Z = -628,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 3 - Pipe
Texture = 1 - Red Pipe
DashPlate = 0 - Bottom
CTL_Point 34
X = 672,000
Y = 0,000
Z = -562,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 3 - Pipe
Texture = 0 - Blue Pipe
CTL_Point 35
X = 810,000
Y = 0,000
Z = -555,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 3 - Pipe
Texture = 0 - Blue Pipe
CTL_Point 36
X = 881,000
Y = 0,000
Z = -493,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 3 - Pipe
Texture = 2 - White Pipe
CTL_Point 37
X = 855,000
Y = 0,000
Z = -402,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 3 - Pipe
Texture = 2 - White Pipe
CTL_Point 38
X = 669,000
Y = 0,000
Z = -303,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
CTL_Point 39
X = 561,000
Y = 0,000
Z = -196,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DashPlate = 0 - Center
CTL_Point 40
X = 541,000
Y = 0,000
Z = -59,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
Gate = 0 - Normal
CTL_Point 41
X = 528,000
Y = 0,000
Z = 102,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
Structure = 14 - Orange Skyscraper (Right Side)
CTL_Point 42
X = 455,000
Y = 0,000
Z = 200,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
CTL_Point 43
X = 337,000
Y = 0,000
Z = 242,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
Decoration = 3 - Spinning Billboard
CTL_Point 44
X = 166,000
Y = 0,000
Z = 201,000
LeftWidth = 20,0
RightWidth = 20,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
CTL_Point 45
X = 3,000
Y = 0,000
Z = 261,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
CTL_Point 46
X = -40,000
Y = 0,000
Z = 431,000
LeftWidth = 58,0
RightWidth = 58,0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 0 - Brown Tunnel
CTL_Point 47
X = -328,000
Y = 0,000
Z = 713,000
LeftWidth = 5,0
RightWidth = 5,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 48
X = -432,000
Y = 0,000
Z = 777,000
LeftWidth = 5,0
RightWidth = 5,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
CTL_Point 49
X = -601,000
Y = 0,000
Z = 772,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 50
X = -667,000
Y = 0,000
Z = 833,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 51
X = -638,000
Y = 0,000
Z = 933,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
PitArea = 0 - Both Sides
CTL_Point 52
X = -493,000
Y = 0,000
Z = 1067,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 0 - Both Sides
CTL_Point 53
X = -410,000
Y = 0,000
Z = 1183,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
Decoration = 4 - Overhead Monitors
CTL_Point 54
X = -469,000
Y = 0,000
Z = 1303,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
CTL_Point 55
X = -612,000
Y = 0,000
Z = 1303,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
CTL_Point 56
X = -720,000
Y = 0,000
Z = 1190,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
CTL_Point 57
X = -881,000
Y = 0,000
Z = 1178,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
CTL_Point 58
X = -1005,000
Y = 0,000
Z = 1059,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
CTL_Point 59
X = -1118,000
Y = 0,000
Z = 1033,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DashPlate = 0 - Center
Decoration = 2 - Blue Flag
CTL_Point 60
X = -1297,000
Y = 0,000
Z = 1098,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
Decoration = 2 - Blue Flag
CTL_Point 61
X = -1417,000
Y = 0,000
Z = 1018,000
LeftWidth = 19,0
RightWidth = 19,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
CTL_Point 62
X = -1421,000
Y = 0,000
Z = 891,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0°
TrackType = 3 - Pipe
Texture = 0 - Blue Pipe
CTL_Point 63
X = -1241,000
Y = 0,000
Z = 723,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0°
TrackType = 3 - Pipe
Texture = 0 - Blue Pipe
DashPlate = 0 - Bottom
CTL_Point 64
X = -845,000
Y = 0,000
Z = 365,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
PitArea = 0 - Both Sides
Section A:
I suppose this track would qualify great for beginners, this was while i was working on my F-Zero X Generation Cup 1-2, and for a while i was on the verge on whether or not i could put it in somewhere. I'm glad I didn't, when i decided i wouldn't, i created Mute City Metropolis instead, in which i think is a much better track overall, and a lot more fitting.
Video: https://www.youtube.com/watch?v=6kL5VErll4k&list=UUFKzXThdHsSG7XJkXfp2iPw&index=1
Name = SECTION A
Description =
JDescription =
Source = ©Effendi2013
Venue = 0 - Mute City
Sky = 7 - Light Blue
ROM_Music = 0 - Mute City
EK_Music = 35 - Regeneration
Horizon_Count = 0
CTL_Point_Count = 54
CTL_Point 1
X = -474,000
Y = 53,000
Z = 704,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch
CTL_Point 2
X = -474,000
Y = 53,000
Z = 327,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Gate = 1 - Lap Marker
CTL_Point 3
X = -474,000
Y = 58,000
Z = 75,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
Gate = 0 - Normal
CTL_Point 4
X = -474,000
Y = 50,000
Z = -92,000
LeftWidth = 53,0
RightWidth = 37,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 1 - Left Side
CTL_Point 5
X = -348,000
Y = 28,000
Z = -300,000
LeftWidth = 36,0
RightWidth = 54,0
Banking = 345°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DartZone = 2 - Right side
CTL_Point 6
X = -335,000
Y = 28,000
Z = -438,000
LeftWidth = 26,0
RightWidth = 62,0
Banking = 345°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Gate = 0 - Normal
Structure = 1 - Venue Skyscraper (Left Side)
CTL_Point 7
X = -369,000
Y = 28,000
Z = -587,000
LeftWidth = 21,0
RightWidth = 51,0
Banking = 345°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
SlipZone = 1 - Left side
CTL_Point 8
X = -619,000
Y = 0,000
Z = -819,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 9
X = -836,000
Y = 0,000
Z = -855,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 0 - Center
CTL_Point 10
X = -1059,000
Y = 14,000
Z = -851,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Gate = 0 - Normal
CTL_Point 11
X = -1218,000
Y = 24,000
Z = -870,000
LeftWidth = 49,0
RightWidth = 17,0
Banking = 9°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DartZone = 1 - Left side
CTL_Point 12
X = -1348,000
Y = 31,000
Z = -948,000
LeftWidth = 64,0
RightWidth = 32,0
Banking = 15°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 13
X = -1396,000
Y = 41,000
Z = -1092,000
LeftWidth = 64,0
RightWidth = 32,0
Banking = 15°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DartZone = 1 - Left side
Decoration = 3 - Spinning Billboard
CTL_Point 14
X = -1343,000
Y = 31,000
Z = -1233,000
LeftWidth = 64,0
RightWidth = 32,0
Banking = 15°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 15
X = -1196,000
Y = 19,000
Z = -1306,000
LeftWidth = 49,0
RightWidth = 17,0
Banking = 9°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DartZone = 1 - Left side
CTL_Point 16
X = -989,000
Y = 14,000
Z = -1326,000
LeftWidth = 23,0
RightWidth = 23,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
CTL_Point 17
X = -789,000
Y = 0,000
Z = -1326,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 0 - Center
CTL_Point 18
X = -527,000
Y = 7,000
Z = -1329,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
Structure = 0 - Venue Skyscraper (Both Sides)
CTL_Point 19
X = -439,000
Y = 5,000
Z = -1338,000
LeftWidth = 23,0
RightWidth = 23,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
CTL_Point 20
X = -347,000
Y = 2,000
Z = -1371,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 21
X = -236,000
Y = 0,000
Z = -1412,000
LeftWidth = 35,0
RightWidth = 35,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 22
X = -96,000
Y = 0,000
Z = -1456,000
LeftWidth = 51,0
RightWidth = 51,0
Banking = 21°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
SlipZone = 1 - Left side
DashPlate = 2 - Right Side
CTL_Point 23
X = 45,000
Y = 0,000
Z = -1445,000
LeftWidth = 51,0
RightWidth = 51,0
Banking = 21°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 24
X = 147,000
Y = 0,000
Z = -1339,000
LeftWidth = 51,0
RightWidth = 51,0
Banking = 21°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 25
X = 147,000
Y = 0,000
Z = -1178,000
LeftWidth = 51,0
RightWidth = 51,0
Banking = 21°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
SlipZone = 1 - Left side
CTL_Point 26
X = 4,000
Y = 0,000
Z = -1009,000
LeftWidth = 39,0
RightWidth = 39,0
Banking = 336°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 1 - Left Side
CTL_Point 27
X = 53,000
Y = 0,000
Z = -812,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 333°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 28
X = 141,000
Y = 0,000
Z = -724,000
LeftWidth = 19,0
RightWidth = 19,0
Banking = 333°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 0 - Both Sides
Gate = 0 - Normal
Structure = 2 - Venue Skyscraper (Right Side)
CTL_Point 29
X = 414,000
Y = 0,000
Z = -477,000
LeftWidth = 36,0
RightWidth = 36,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
Gate = 2 - Canopy
CTL_Point 30
X = 489,000
Y = 8,000
Z = -406,000
LeftWidth = 41,0
RightWidth = 41,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
SlipZone = 1 - Left side
CTL_Point 31
X = 542,000
Y = 4,000
Z = -354,000
LeftWidth = 41,0
RightWidth = 41,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 0 - Center
CTL_Point 32
X = 664,000
Y = 2,000
Z = -243,000
LeftWidth = 45,0
RightWidth = 45,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Decoration = 4 - Overhead Monitors
CTL_Point 33
X = 759,000
Y = 0,000
Z = -172,000
LeftWidth = 45,0
RightWidth = 45,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
CTL_Point 34
X = 1022,000
Y = 0,000
Z = -70,000
LeftWidth = 57,0
RightWidth = 27,0
Banking = 18°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
CTL_Point 35
X = 1110,000
Y = 4,000
Z = 55,000
LeftWidth = 57,0
RightWidth = 27,0
Banking = 18°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 0 - Center
Structure = 2 - Venue Skyscraper (Right Side)
CTL_Point 36
X = 1111,000
Y = 13,000
Z = 240,000
LeftWidth = 57,0
RightWidth = 27,0
Banking = 18°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 37
X = 1000,000
Y = 6,000
Z = 365,000
LeftWidth = 57,0
RightWidth = 27,0
Banking = 18°
TrackType = 6 - Tunnel
Texture = 3 - Orange Tunnel
CTL_Point 38
X = 856,000
Y = 40,000
Z = 512,000
LeftWidth = 39,0
RightWidth = 39,0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 3 - Orange Tunnel
CTL_Point 39
X = 734,000
Y = 40,000
Z = 636,000
LeftWidth = 14,0
RightWidth = 14,0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 2 - Green Tunnel
CTL_Point 40
X = 604,000
Y = 28,000
Z = 692,000
LeftWidth = 14,0
RightWidth = 14,0
Banking = 9°
TrackType = 6 - Tunnel
Texture = 2 - Green Tunnel
CTL_Point 41
X = 458,000
Y = 28,000
Z = 666,000
LeftWidth = 14,0
RightWidth = 14,0
Banking = 9°
TrackType = 6 - Tunnel
Texture = 1 - Blue Tunnel
DashPlate = 0 - Center
CTL_Point 42
X = 355,000
Y = 28,000
Z = 574,000
LeftWidth = 14,0
RightWidth = 14,0
Banking = 9°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 43
X = 213,000
Y = 28,000
Z = 398,000
LeftWidth = 14,0
RightWidth = 14,0
Banking = 348°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
Structure = 1 - Venue Skyscraper (Left Side)
CTL_Point 44
X = 35,000
Y = 22,000
Z = 311,000
LeftWidth = 14,0
RightWidth = 14,0
Banking = 336°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
Gate = 0 - Normal
Structure = 0 - Venue Skyscraper (Both Sides)
CTL_Point 45
X = -148,000
Y = 29,000
Z = 365,000
LeftWidth = 14,0
RightWidth = 14,0
Banking = 315°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 46
X = -222,000
Y = 29,000
Z = 519,000
LeftWidth = 14,0
RightWidth = 14,0
Banking = 336°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 47
X = -226,000
Y = 22,000
Z = 719,000
LeftWidth = 14,0
RightWidth = 14,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 0 - Center
CTL_Point 48
X = -226,000
Y = 0,000
Z = 1045,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 49
X = -226,000
Y = 37,000
Z = 1313,000
LeftWidth = 45,0
RightWidth = 45,0
Banking = 15°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 50
X = -286,000
Y = 65,000
Z = 1413,000
LeftWidth = 45,0
RightWidth = 45,0
Banking = 30°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
CTL_Point 51
X = -417,000
Y = 65,000
Z = 1412,000
LeftWidth = 45,0
RightWidth = 45,0
Banking = 30°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 52
X = -479,000
Y = 37,000
Z = 1313,000
LeftWidth = 45,0
RightWidth = 45,0
Banking = 15°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 53
X = -474,000
Y = 18,000
Z = 1168,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
PitArea = 0 - Both Sides
CTL_Point 54
X = -474,000
Y = 46,000
Z = 946,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 0 - Both Sides
Yeah it takes a while, but not as long as the opposite way around, to paste coordinates from the computer to the EK, THAT takes forever to get done. Anyway, i'm glad you like them !
one today only, but it's a big track though.
Spiral:
video here: https://www.youtube.com/watch?v=TWHCyT66JwA
I kept it back for a while, 'cause I think it's not really suited for emulators, it bugs a lot even on the EK, so i can only assume how the reaction will look like if it was played on a CPU. I haven't tried it yet. I ought to try it out sometime.
Name = SPIRAL
Description =
JDescription =
Source = Effendi2014©
Venue = 4 - Devil's Forest
Sky = 5 - Orange
ROM_Music = 3 - Port Town
EK_Music = 3 - Port Town
Horizon_Count = 0
CTL_Point_Count = 49
CTL_Point 1
X = -103,000
Y = 15,000
Z = 772,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch
CTL_Point 2
X = -103,000
Y = 35,000
Z = 484,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
Gate = 1 - Lap Marker
CTL_Point 3
X = -103,000
Y = 30,000
Z = 337,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
Decoration = 3 - Spinning Billboard
Structure = 9 - Pinnacle (Both Sides)
CTL_Point 4
X = -103,000
Y = 35,000
Z = 27,000
LeftWidth = 18,0
RightWidth = 18,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DashPlate = 0 - Center
Structure = 1 - Venue Skyscraper (Left Side)
CTL_Point 5
X = -97,000
Y = 187,000
Z = -115,000
LeftWidth = 18,0
RightWidth = 18,0
Banking = 117°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
Gate = 0 - Normal
CTL_Point 6
X = -71,000
Y = 339,000
Z = 42,000
LeftWidth = 18,0
RightWidth = 18,0
Banking = 180°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DashPlate = 0 - Center
Gate = 0 - Normal
CTL_Point 7
X = -43,000
Y = 184,000
Z = 198,000
LeftWidth = 18,0
RightWidth = 18,0
Banking = 276°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
CTL_Point 8
X = -34,000
Y = 27,000
Z = 35,000
LeftWidth = 18,0
RightWidth = 18,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DashPlate = 0 - Center
CTL_Point 9
X = -23,000
Y = 187,000
Z = -115,000
LeftWidth = 18,0
RightWidth = 18,0
Banking = 102°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
Gate = 0 - Normal
CTL_Point 10
X = 4,000
Y = 339,000
Z = 42,000
LeftWidth = 18,0
RightWidth = 18,0
Banking = 180°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DashPlate = 0 - Center
Gate = 0 - Normal
CTL_Point 11
X = 33,000
Y = 184,000
Z = 198,000
LeftWidth = 18,0
RightWidth = 18,0
Banking = 282°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
CTL_Point 12
X = 44,000
Y = 28,000
Z = 35,000
LeftWidth = 18,0
RightWidth = 18,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
CTL_Point 13
X = 18,000
Y = 35,000
Z = -320,000
LeftWidth = 14,0
RightWidth = 14,0
Banking = 351°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 0 - Center
CTL_Point 14
X = -297,000
Y = 70,000
Z = -312,000
LeftWidth = 14,0
RightWidth = 14,0
Banking = 342°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
PitArea = 1 - Left side
CTL_Point 15
X = -291,000
Y = 90,000
Z = 43,000
LeftWidth = 14,0
RightWidth = 14,0
Banking = 333°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 0 - Center
CTL_Point 16
X = 44,000
Y = 110,000
Z = 35,000
LeftWidth = 14,0
RightWidth = 14,0
Banking = 324°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
CTL_Point 17
X = 18,000
Y = 130,000
Z = -320,000
LeftWidth = 14,0
RightWidth = 14,0
Banking = 315°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 0 - Center
CTL_Point 18
X = -297,000
Y = 150,000
Z = -312,000
LeftWidth = 14,0
RightWidth = 14,0
Banking = 306°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
CTL_Point 19
X = -291,000
Y = 170,000
Z = 43,000
LeftWidth = 14,0
RightWidth = 14,0
Banking = 297°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 0 - Center
CTL_Point 20
X = 44,000
Y = 190,000
Z = 35,000
LeftWidth = 14,0
RightWidth = 14,0
Banking = 288°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
CTL_Point 21
X = 18,000
Y = 210,000
Z = -320,000
LeftWidth = 14,0
RightWidth = 14,0
Banking = 279°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 0 - Center
CTL_Point 22
X = -297,000
Y = 230,000
Z = -312,000
LeftWidth = 14,0
RightWidth = 14,0
Banking = 270°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
PitArea = 1 - Left side
CTL_Point 23
X = -291,000
Y = 250,000
Z = 43,000
LeftWidth = 14,0
RightWidth = 14,0
Banking = 249°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 0 - Center
CTL_Point 24
X = 44,000
Y = 270,000
Z = 35,000
LeftWidth = 14,0
RightWidth = 14,0
Banking = 243°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
CTL_Point 25
X = 44,000
Y = 339,000
Z = -320,000
LeftWidth = 18,0
RightWidth = 18,0
Banking = 180°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
Gate = 0 - Normal
CTL_Point 26
X = 33,000
Y = 172,000
Z = -490,000
LeftWidth = 18,0
RightWidth = 18,0
Banking = 282°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DashPlate = 0 - Center
CTL_Point 27
X = 4,000
Y = 0,000
Z = -313,000
LeftWidth = 18,0
RightWidth = 18,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
CTL_Point 28
X = -23,000
Y = 178,000
Z = -149,000
LeftWidth = 18,0
RightWidth = 18,0
Banking = 90°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DashPlate = 0 - Center
Gate = 0 - Normal
CTL_Point 29
X = -34,000
Y = 339,000
Z = -320,000
LeftWidth = 14,0
RightWidth = 14,0
Banking = 180°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
Gate = 0 - Normal
CTL_Point 30
X = -43,000
Y = 178,000
Z = -490,000
LeftWidth = 18,0
RightWidth = 18,0
Banking = 282°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DashPlate = 0 - Center
CTL_Point 31
X = -71,000
Y = 0,000
Z = -313,000
LeftWidth = 18,0
RightWidth = 18,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
Structure = 2 - Venue Skyscraper (Right Side)
CTL_Point 32
X = -97,000
Y = 218,000
Z = -149,000
LeftWidth = 18,0
RightWidth = 18,0
Banking = 111°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DashPlate = 0 - Center
Gate = 0 - Normal
CTL_Point 33
X = -103,000
Y = 339,000
Z = -320,000
LeftWidth = 18,0
RightWidth = 18,0
Banking = 180°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
PitArea = 0 - Both Sides
Gate = 0 - Normal
CTL_Point 34
X = -144,000
Y = 279,000
Z = -626,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 210°
TrackType = 4 - Cylinder
Texture = 1 - Segmented Cylinder
CTL_Point 35
X = -461,000
Y = 213,000
Z = -808,000
LeftWidth = 22,0
RightWidth = 22,0
Banking = 219°
TrackType = 4 - Cylinder
Texture = 3 - Blue Cylinder
DashPlate = 0 - Top
CTL_Point 36
X = -825,000
Y = 213,000
Z = -637,000
LeftWidth = 19,0
RightWidth = 19,0
Banking = 237°
TrackType = 4 - Cylinder
Texture = 1 - Segmented Cylinder
CTL_Point 37
X = -950,000
Y = 275,000
Z = -190,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 246°
TrackType = 4 - Cylinder
Texture = 2 - Notched Cylinder
DashPlate = 0 - Top
CTL_Point 38
X = -573,000
Y = 323,000
Z = 249,000
LeftWidth = 7,0
RightWidth = 7,0
Banking = 279°
TrackType = 4 - Cylinder
Texture = 1 - Segmented Cylinder
DashPlate = 0 - Top
CTL_Point 39
X = 129,000
Y = 340,000
Z = 316,000
LeftWidth = 5,0
RightWidth = 5,0
Banking = 300°
TrackType = 4 - Cylinder
Texture = 3 - Blue Cylinder
CTL_Point 40
X = 528,000
Y = 353,000
Z = -260,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 312°
TrackType = 4 - Cylinder
Texture = 1 - Segmented Cylinder
DashPlate = 0 - Top
CTL_Point 41
X = 202,000
Y = 422,000
Z = -935,000
LeftWidth = 45,0
RightWidth = 45,0
Banking = 321°
TrackType = 4 - Cylinder
Texture = 2 - Notched Cylinder
DashPlate = 0 - Top
CTL_Point 42
X = -658,000
Y = 500,000
Z = -1101,000
LeftWidth = 45,0
RightWidth = 45,0
Banking = 309°
TrackType = 4 - Cylinder
Texture = 1 - Segmented Cylinder
CTL_Point 43
X = -1300,000
Y = 460,000
Z = -605,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 327°
TrackType = 4 - Cylinder
Texture = 3 - Blue Cylinder
DashPlate = 0 - Top
CTL_Point 44
X = -1370,000
Y = 374,000
Z = 151,000
LeftWidth = 30,0
RightWidth = 30,0
Banking = 336°
TrackType = 4 - Cylinder
Texture = 1 - Segmented Cylinder
CTL_Point 45
X = -1064,000
Y = 200,000
Z = 898,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 345°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
CTL_Point 46
X = -590,000
Y = 65,000
Z = 1222,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 315°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
PitArea = 0 - Both Sides
CTL_Point 47
X = -316,000
Y = 52,000
Z = 1246,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 309°
TrackType = 2 - High-Wall
Texture = 2 - Green High-wall
PitArea = 0 - Both Sides
Structure = 1 - Venue Skyscraper (Left Side)
CTL_Point 48
X = -150,000
Y = 79,000
Z = 1177,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 303°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
PitArea = 0 - Both Sides
JumpPlate = 0 - Full-Width
Structure = 1 - Venue Skyscraper (Left Side)
CTL_Point 49
X = -103,000
Y = 116,000
Z = 1017,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 333°
TrackType = 0 - (No Track)
Just found today that this thursday i'll be moving to a new town, and i won't be bringing my Expension Kit along, 'cause i'm just afraid it'll break during the flight. So I'll try to post as many tracks as i possibly can during that time. So today instead of two, i 'm posting three tracks.
First off is City Concrete:
video here: https://www.youtube.com/watch?v=-fIm2Tpq5Vk&list=UUFKzXThdHsSG7XJkXfp2iPw
To begin with, about the first 25 points (right to the first dive) wasn't created by me, but the original creator didn't think very fond of the results thus far, so he gave up on. I thought it had potential to become something, so i continued finishing it.
Name = CITY CONCRETE
Description =
JDescription =
Source = Effendi2013©
Venue = 1 - Port Town
Sky = 3 - Blue
ROM_Music = 3 - Port Town
EK_Music = 3 - Port Town
Horizon_Count = 0
CTL_Point_Count = 60
CTL_Point 1
X = -1221,000
Y = 0,000
Z = 511,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch
CTL_Point 2
X = -1221,000
Y = 0,000
Z = 246,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
Gate = 1 - Lap Marker
CTL_Point 3
X = -1209,000
Y = 0,000
Z = 58,000
LeftWidth = 20,0
RightWidth = 20,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 4
X = -1056,000
Y = 0,000
Z = 31,000
LeftWidth = 20,0
RightWidth = 20,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 2 - Right Side
Structure = 0 - Venue Skyscraper (Both Sides)
CTL_Point 5
X = -791,000
Y = 0,000
Z = 31,000
LeftWidth = 18,0
RightWidth = 18,0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 0 - Brown Tunnel
CTL_Point 6
X = -543,000
Y = 0,000
Z = 31,000
LeftWidth = 16,0
RightWidth = 16,0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 0 - Brown Tunnel
CTL_Point 7
X = -330,000
Y = 0,000
Z = -8,000
LeftWidth = 16,0
RightWidth = 16,0
Banking = 348°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
CTL_Point 8
X = -310,000
Y = 10,000
Z = -363,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
PitArea = 0 - Both Sides
CTL_Point 9
X = -310,000
Y = 18,000
Z = -638,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 1 - Left Side
Structure = 0 - Venue Skyscraper (Both Sides)
CTL_Point 10
X = -310,000
Y = 25,000
Z = -940,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
CTL_Point 11
X = -290,000
Y = 0,000
Z = -1292,000
LeftWidth = 32,0
RightWidth = 32,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Structure = 13 - Orange Skyscraper (Left Side)
CTL_Point 12
X = -177,000
Y = 0,000
Z = -1381,000
LeftWidth = 32,0
RightWidth = 32,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
Gate = 0 - Normal
CTL_Point 13
X = 192,000
Y = 0,000
Z = -1388,000
LeftWidth = 38,0
RightWidth = 38,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
CTL_Point 14
X = 499,000
Y = 0,000
Z = -1388,000
LeftWidth = 38,0
RightWidth = 38,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
CTL_Point 15
X = 723,000
Y = 0,000
Z = -1344,000
LeftWidth = 38,0
RightWidth = 38,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
CTL_Point 16
X = 795,000
Y = 0,000
Z = -1165,000
LeftWidth = 38,0
RightWidth = 38,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
CTL_Point 17
X = 707,000
Y = 0,000
Z = -986,000
LeftWidth = 32,0
RightWidth = 32,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DashPlate = 0 - Center
CTL_Point 18
X = 331,000
Y = 20,000
Z = -940,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Gate = 2 - Canopy
CTL_Point 19
X = -93,000
Y = 135,000
Z = -940,000
LeftWidth = 18,0
RightWidth = 18,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 1 - Left Side
CTL_Point 20
X = -450,000
Y = 229,000
Z = -908,000
LeftWidth = 38,0
RightWidth = 38,0
Banking = 0°
TrackType = 7 - No Wall
Texture = 2 - Grey No-walls
CTL_Point 21
X = -593,000
Y = 278,000
Z = -711,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 7 - No Wall
Texture = 1 - Teal No-walls
DashPlate = 0 - Center
CTL_Point 22
X = -579,000
Y = 299,000
Z = -468,000
LeftWidth = 21,0
RightWidth = 21,0
Banking = 0°
TrackType = 7 - No Wall
Texture = 2 - Grey No-walls
CTL_Point 23
X = -442,000
Y = 306,000
Z = -308,000
LeftWidth = 16,0
RightWidth = 16,0
Banking = 0°
TrackType = 7 - No Wall
Texture = 0 - Venue No-walls
CTL_Point 24
X = -147,000
Y = 187,000
Z = -286,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 7 - No Wall
Texture = 1 - Teal No-walls
CTL_Point 25
X = 65,000
Y = 90,000
Z = -287,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
CTL_Point 26
X = 234,000
Y = 35,000
Z = -287,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 27
X = 494,000
Y = 0,000
Z = -286,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 0 - Center
CTL_Point 28
X = 806,000
Y = 0,000
Z = -286,000
LeftWidth = 62,0
RightWidth = 62,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
PitArea = 0 - Both Sides
Decoration = 3 - Spinning Billboard
Structure = 0 - Venue Skyscraper (Both Sides)
CTL_Point 29
X = 1140,000
Y = 0,000
Z = -259,000
LeftWidth = 62,0
RightWidth = 62,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
PitArea = 0 - Both Sides
Decoration = 4 - Overhead Monitors
Structure = 4 - Short Building (Left Side)
CTL_Point 30
X = 1187,000
Y = 0,000
Z = -12,000
LeftWidth = 62,0
RightWidth = 62,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DashPlate = 1 - Left Side
CTL_Point 31
X = 1187,000
Y = 0,000
Z = 173,000
LeftWidth = 44,0
RightWidth = 44,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 32
X = 1187,000
Y = 0,000
Z = 475,000
LeftWidth = 5,0
RightWidth = 5,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
CTL_Point 33
X = 1187,000
Y = 0,000
Z = 749,000
LeftWidth = 5,0
RightWidth = 5,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
CTL_Point 34
X = 1107,000
Y = 0,000
Z = 899,000
LeftWidth = 5,0
RightWidth = 5,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
CTL_Point 35
X = 920,000
Y = 0,000
Z = 952,000
LeftWidth = 5,0
RightWidth = 5,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
CTL_Point 36
X = 639,000
Y = 15,000
Z = 952,000
LeftWidth = 18,0
RightWidth = 18,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 0 - Center
CTL_Point 37
X = 378,000
Y = 30,000
Z = 952,000
LeftWidth = 32,0
RightWidth = 32,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
CTL_Point 38
X = 299,000
Y = 0,000
Z = 952,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 0 - Center
CTL_Point 39
X = -12,000
Y = 30,000
Z = 952,000
LeftWidth = 32,0
RightWidth = 32,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
CTL_Point 40
X = -85,000
Y = 0,000
Z = 952,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
CTL_Point 41
X = -363,000
Y = 0,000
Z = 952,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 42
X = -585,000
Y = 0,000
Z = 932,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 43
X = -610,000
Y = 0,000
Z = 739,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 7 - No Wall
Texture = 0 - Venue No-walls
DashPlate = 0 - Center
Structure = 5 - Short Building (Right Side)
CTL_Point 44
X = -610,000
Y = 0,000
Z = 520,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
Decoration = 0 - TV Billboard
CTL_Point 45
X = -585,000
Y = 0,000
Z = 328,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 46
X = -355,000
Y = 0,000
Z = 310,000
LeftWidth = 45,0
RightWidth = 45,0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 2 - Green Tunnel
PitArea = 0 - Both Sides
CTL_Point 47
X = 7,000
Y = 15,000
Z = 310,000
LeftWidth = 45,0
RightWidth = 45,0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 2 - Green Tunnel
PitArea = 0 - Both Sides
DashPlate = 0 - Center
CTL_Point 48
X = 478,000
Y = 31,000
Z = 310,000
LeftWidth = 45,0
RightWidth = 45,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
CTL_Point 49
X = 868,000
Y = 77,000
Z = 358,000
LeftWidth = 45,0
RightWidth = 45,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
Decoration = 4 - Overhead Monitors
CTL_Point 50
X = 1010,000
Y = 0,000
Z = 571,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 0 - Center
Gate = 0 - Normal
Structure = 2 - Venue Skyscraper (Right Side)
CTL_Point 51
X = 1010,000
Y = 58,000
Z = 1102,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center
Gate = 0 - Normal
CTL_Point 52
X = 971,000
Y = 130,000
Z = 1365,000
LeftWidth = 32,0
RightWidth = 32,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
JumpPlate = 0 - Full-Width
CTL_Point 53
X = 683,000
Y = 153,000
Z = 1385,000
LeftWidth = 45,0
RightWidth = 45,0
Banking = 0°
TrackType = 0 - (No Track)
CTL_Point 54
X = 225,000
Y = 10,000
Z = 1385,000
LeftWidth = 60,0
RightWidth = 60,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DashPlate = 0 - Center
CTL_Point 55
X = -304,000
Y = 0,000
Z = 1385,000
LeftWidth = 60,0
RightWidth = 60,0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 1 - Blue Tunnel
PitArea = 0 - Both Sides
CTL_Point 56
X = -949,000
Y = 0,000
Z = 1385,000
LeftWidth = 50,0
RightWidth = 50,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 57
X = -1104,000
Y = 0,000
Z = 1323,000
LeftWidth = 45,0
RightWidth = 45,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DashPlate = 0 - Center
CTL_Point 58
X = -1207,000
Y = 0,000
Z = 1164,000
LeftWidth = 35,0
RightWidth = 35,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 59
X = -1221,000
Y = 0,000
Z = 949,000
LeftWidth = 30,0
RightWidth = 30,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DashPlate = 0 - Center
CTL_Point 60
X = -1221,000
Y = 0,000
Z = 683,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Next one is Mario:
video here: https://www.youtube.com/watch?v=PJZAR_hZ54Q&list=UUFKzXThdHsSG7XJkXfp2iPw
I spent a long time on this one, still somehow i'm not very happy with the map shape, which to begin with was the main priority. But i wanted it to still have lots of crazy manouvers and unusual bankings and turns. It still is quite a ride though.
Name = MARIO
Description =
JDescription =
Source = Effendi2014©
Venue = 7 - Red Canyon
Sky = 1 - Teal
ROM_Music = 6 - Red Canyon
EK_Music = 6 - Red Canyon
Horizon_Count = 0
CTL_Point_Count = 43
CTL_Point 1
X = -917,000
Y = 150,000
Z = 214,000
LeftWidth = 20,0
RightWidth = 20,0
Banking = 90°
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch
CTL_Point 2
X = -770,000
Y = 165,000
Z = -60,000
LeftWidth = 20,0
RightWidth = 20,0
Banking = 90°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
Gate = 1 - Lap Marker
CTL_Point 3
X = -660,000
Y = 175,000
Z = -256,000
LeftWidth = 35,0
RightWidth = 35,0
Banking = 90°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
PitArea = 1 - Left side
CTL_Point 4
X = -475,000
Y = 188,000
Z = -555,000
LeftWidth = 40,0
RightWidth = 40,0
Banking = 90°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DashPlate = 0 - Center
CTL_Point 5
X = -390,000
Y = 129,000
Z = -640,000
LeftWidth = 40,0
RightWidth = 40,0
Banking = 45°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
CTL_Point 6
X = -307,000
Y = 36,000
Z = -570,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
Structure = 2 - Venue Skyscraper (Right Side)
CTL_Point 7
X = -225,000
Y = 0,000
Z = -480,000
LeftWidth = 18,0
RightWidth = 18,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 0 - Center
Structure = 9 - Pinnacle (Both Sides)
CTL_Point 8
X = -120,000
Y = 39,000
Z = -360,000
LeftWidth = 10,0
RightWidth = 10,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DashPlate = 0 - Center
CTL_Point 9
X = 0,000
Y = 188,000
Z = -262,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 270°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
CTL_Point 10
X = 120,000
Y = 180,000
Z = -360,000
LeftWidth = 32,0
RightWidth = 32,0
Banking = 270°
TrackType = 0 - (No Track)
CTL_Point 11
X = 225,000
Y = 72,000
Z = -480,000
LeftWidth = 42,0
RightWidth = 42,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
CTL_Point 12
X = 307,000
Y = 22,000
Z = -570,000
LeftWidth = 56,0
RightWidth = 24,0
Banking = 12°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
CTL_Point 13
X = 390,000
Y = 44,000
Z = -640,000
LeftWidth = 51,0
RightWidth = 25,0
Banking = 30°
TrackType = 7 - No Wall
Texture = 2 - Grey No-walls
DashPlate = 1 - Left Side
Structure = 1 - Venue Skyscraper (Left Side)
CTL_Point 14
X = 475,000
Y = 96,000
Z = -555,000
LeftWidth = 67,0
RightWidth = 23,0
Banking = 90°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
Decoration = 0 - TV Billboard
CTL_Point 15
X = 660,000
Y = 51,000
Z = -256,000
LeftWidth = 55,0
RightWidth = 55,0
Banking = 0°
TrackType = 3 - Pipe
Texture = 1 - Red Pipe
DashPlate = 0 - Bottom
CTL_Point 16
X = 917,000
Y = 134,000
Z = 214,000
LeftWidth = 5,0
RightWidth = 5,0
Banking = 63°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center
CTL_Point 17
X = 1070,000
Y = 325,000
Z = 555,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 132°
TrackType = 5 - Half Pipe
Texture = 1 - Striped Half Pipe
CTL_Point 18
X = 1130,000
Y = 260,000
Z = 730,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 180°
TrackType = 5 - Half Pipe
Texture = 0 - Grainy Half Pipe
CTL_Point 19
X = 1015,000
Y = 0,000
Z = 838,000
LeftWidth = 40,0
RightWidth = 40,0
Banking = 282°
TrackType = 5 - Half Pipe
Texture = 3 - Pinstriped Half Pipe
CTL_Point 20
X = 848,000
Y = 0,000
Z = 945,000
LeftWidth = 52,0
RightWidth = 52,0
Banking = 315°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DashPlate = 0 - Center
JumpPlate = 0 - Full-Width
CTL_Point 21
X = 694,000
Y = 0,000
Z = 1040,000
LeftWidth = 55,0
RightWidth = 55,0
Banking = 0°
TrackType = 0 - (No Track)
CTL_Point 22
X = 587,000
Y = 0,000
Z = 1080,000
LeftWidth = 5,0
RightWidth = 5,0
Banking = 0°
TrackType = 0 - (No Track)
CTL_Point 23
X = 532,000
Y = 0,000
Z = 1020,000
LeftWidth = 25,0
RightWidth = 25,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 0 - Center
CTL_Point 24
X = 475,000
Y = 30,000
Z = 720,000
LeftWidth = 42,0
RightWidth = 42,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
PitArea = 0 - Both Sides
DashPlate = 0 - Center
CTL_Point 25
X = 429,000
Y = 153,000
Z = 316,000
LeftWidth = 42,0
RightWidth = 42,0
Banking = 0°
TrackType = 3 - Pipe
Texture = 1 - Red Pipe
CTL_Point 26
X = 385,000
Y = 284,000
Z = 81,000
LeftWidth = 5,0
RightWidth = 5,0
Banking = 252°
TrackType = 3 - Pipe
Texture = 1 - Red Pipe
DashPlate = 0 - Bottom
CTL_Point 27
X = 328,000
Y = 263,000
Z = 35,000
LeftWidth = 5,0
RightWidth = 5,0
Banking = 255°
TrackType = 3 - Pipe
Texture = 1 - Red Pipe
CTL_Point 28
X = 252,000
Y = 54,000
Z = 65,000
LeftWidth = 20,0
RightWidth = 20,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 1 - Left Side
CTL_Point 29
X = 146,000
Y = 0,000
Z = 201,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DashPlate = 2 - Right Side
Decoration = 3 - Spinning Billboard
Structure = 3 - Short Building (Both Sides)
CTL_Point 30
X = 0,000
Y = 75,000
Z = 332,000
LeftWidth = 35,0
RightWidth = 35,0
Banking = 30°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 0 - Center
Structure = 2 - Venue Skyscraper (Right Side)
CTL_Point 31
X = -146,000
Y = 115,000
Z = 201,000
LeftWidth = 40,0
RightWidth = 40,0
Banking = 15°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
Decoration = 4 - Overhead Monitors
CTL_Point 32
X = -252,000
Y = 115,000
Z = 65,000
LeftWidth = 45,0
RightWidth = 45,0
Banking = 0°
TrackType = 0 - (No Track)
CTL_Point 33
X = -328,000
Y = 77,000
Z = 35,000
LeftWidth = 5,0
RightWidth = 5,0
Banking = 0°
TrackType = 0 - (No Track)
Structure = 2 - Venue Skyscraper (Right Side)
CTL_Point 34
X = -385,000
Y = 25,000
Z = 81,000
LeftWidth = 45,0
RightWidth = 45,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 0 - Center
Gate = 0 - Normal
CTL_Point 35
X = -429,000
Y = 0,000
Z = 316,000
LeftWidth = 45,0
RightWidth = 45,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 1 - Blue High-wall
PitArea = 0 - Both Sides
CTL_Point 36
X = -475,000
Y = 100,000
Z = 720,000
LeftWidth = 45,0
RightWidth = 45,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 0 - Center
CTL_Point 37
X = -532,000
Y = 229,000
Z = 1020,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
Gate = 0 - Normal
CTL_Point 38
X = -587,000
Y = 99,000
Z = 1080,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
CTL_Point 39
X = -694,000
Y = 37,000
Z = 1040,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
CTL_Point 40
X = -848,000
Y = 0,000
Z = 945,000
LeftWidth = 45,0
RightWidth = 45,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 0 - Center
Structure = 0 - Venue Skyscraper (Both Sides)
CTL_Point 41
X = -1015,000
Y = 0,000
Z = 838,000
LeftWidth = 45,0
RightWidth = 45,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DashPlate = 0 - Center
CTL_Point 42
X = -1130,000
Y = 58,000
Z = 730,000
LeftWidth = 45,0
RightWidth = 45,0
Banking = 42°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
CTL_Point 43
X = -1070,000
Y = 61,000
Z = 555,000
LeftWidth = 40,0
RightWidth = 40,0
Banking = 27°
TrackType = 2 - High-Wall
Texture = 2 - Green High-wall
DashPlate = 0 - Center
Last one is Target X:
.
video here: https://www.youtube.com/watch?v=kq56uA2KG4Q&list=UUFKzXThdHsSG7XJkXfp2iPw&index=14
being the second track i ever made on the EK, I was still not quite sure what all the various options did, so i spent many hours on it, just getting everything to work as i wanted to. I suppose lots of the inspiration on this one derives from Fatal.
Name = TARGET X
Description =
JDescription =
Source = Effendi2013©
Venue = 8 - Fire Field
Sky = 4 - Night
ROM_Music = 2 - Sand Ocean
EK_Music = 33 - Big Foot
Horizon_Count = 0
CTL_Point_Count = 49
CTL_Point 1
X = -501,000
Y = 0,000
Z = -326,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch
CTL_Point 2
X = -305,000
Y = 37,000
Z = -498,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
Gate = 1 - Lap Marker
CTL_Point 3
X = -139,000
Y = 153,000
Z = -647,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
Structure = 1 - Venue Skyscraper (Left Side)
CTL_Point 4
X = -25,000
Y = 291,000
Z = -704,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 45°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
CTL_Point 5
X = 70,000
Y = 375,000
Z = -673,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 105°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
CTL_Point 6
X = 173,000
Y = 356,000
Z = -566,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 78°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
CTL_Point 7
X = 166,000
Y = 231,000
Z = -482,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 30°
TrackType = 0 - (No Track)
CTL_Point 8
X = 138,000
Y = 120,000
Z = -464,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
CTL_Point 9
X = 173,000
Y = 58,000
Z = -376,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
Structure = 10 - Pinnacle (Left Side)
CTL_Point 10
X = 258,000
Y = 55,000
Z = -307,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
PitArea = 1 - Left side
CTL_Point 11
X = 419,000
Y = 0,000
Z = -247,000
LeftWidth = 51,0
RightWidth = 51,0
Banking = 18°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
PitArea = 2 - Right side
JumpPlate = 2 - Right Side
CTL_Point 12
X = 508,000
Y = 52,000
Z = -69,000
LeftWidth = 51,0
RightWidth = 51,0
Banking = 327°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
PitArea = 1 - Left side
Structure = 9 - Pinnacle (Both Sides)
CTL_Point 13
X = 724,000
Y = 0,000
Z = -16,000
LeftWidth = 51,0
RightWidth = 51,0
Banking = 21°
TrackType = 6 - Tunnel
Texture = 0 - Brown Tunnel
CTL_Point 14
X = 899,000
Y = 26,000
Z = 154,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 0 - Brown Tunnel
CTL_Point 15
X = 984,000
Y = 72,000
Z = 251,000
LeftWidth = 7,0
RightWidth = 7,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center
CTL_Point 16
X = 1054,000
Y = 221,000
Z = 355,000
LeftWidth = 10,0
RightWidth = 10,0
Banking = 36°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center
CTL_Point 17
X = 968,000
Y = 363,000
Z = 423,000
LeftWidth = 19,0
RightWidth = 19,0
Banking = 102°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
CTL_Point 18
X = 797,000
Y = 341,000
Z = 389,000
LeftWidth = 18,0
RightWidth = 18,0
Banking = 189°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
CTL_Point 19
X = 693,000
Y = 196,000
Z = 425,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 274°
TrackType = 0 - (No Track)
CTL_Point 20
X = 645,000
Y = 48,000
Z = 473,000
LeftWidth = 69,0
RightWidth = 69,0
Banking = 317°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
PitArea = 0 - Both Sides
Structure = 2 - Venue Skyscraper (Right Side)
CTL_Point 21
X = 404,000
Y = 52,000
Z = 734,000
LeftWidth = 59,0
RightWidth = 59,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center
Structure = 2 - Venue Skyscraper (Right Side)
CTL_Point 22
X = 229,000
Y = 119,000
Z = 927,000
LeftWidth = 10,0
RightWidth = 10,0
Banking = 0°
TrackType = 3 - Pipe
Texture = 3 - Black Pipe
CTL_Point 23
X = 52,000
Y = 338,000
Z = 1123,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 30°
TrackType = 3 - Pipe
Texture = 3 - Black Pipe
CTL_Point 24
X = -62,000
Y = 444,000
Z = 1194,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 63°
TrackType = 3 - Pipe
Texture = 2 - White Pipe
CTL_Point 25
X = -234,000
Y = 500,000
Z = 1178,000
LeftWidth = 17,0
RightWidth = 17,0
Banking = 108°
TrackType = 3 - Pipe
Texture = 2 - White Pipe
CTL_Point 26
X = -363,000
Y = 456,000
Z = 1097,000
LeftWidth = 22,0
RightWidth = 22,0
Banking = 117°
TrackType = 3 - Pipe
Texture = 2 - White Pipe
CTL_Point 27
X = -361,000
Y = 361,000
Z = 1021,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 58°
TrackType = 0 - (No Track)
CTL_Point 28
X = -359,000
Y = 191,000
Z = 994,000
LeftWidth = 50,0
RightWidth = 50,0
Banking = 51°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
CTL_Point 29
X = -355,000
Y = 88,000
Z = 918,000
LeftWidth = 50,0
RightWidth = 50,0
Banking = 25°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
CTL_Point 30
X = -359,000
Y = 67,000
Z = 864,000
LeftWidth = 50,0
RightWidth = 50,0
Banking = 12°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
CTL_Point 31
X = -370,000
Y = 83,000
Z = 738,000
LeftWidth = 50,0
RightWidth = 50,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 0 - Center
Structure = 2 - Venue Skyscraper (Right Side)
CTL_Point 32
X = -427,000
Y = 134,000
Z = 468,000
LeftWidth = 45,0
RightWidth = 45,0
Banking = 318°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
CTL_Point 33
X = -572,000
Y = 381,000
Z = 326,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 273°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 0 - Center
CTL_Point 34
X = -760,000
Y = 478,000
Z = 409,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 249°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
CTL_Point 35
X = -858,000
Y = 430,000
Z = 582,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 231°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 0 - Center
CTL_Point 36
X = -917,000
Y = 215,000
Z = 704,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 270°
TrackType = 0 - (No Track)
CTL_Point 37
X = -911,000
Y = 107,000
Z = 710,000
LeftWidth = 56,0
RightWidth = 56,0
Banking = 0°
TrackType = 5 - Half Pipe
Texture = 2 - Green Half Pipe
CTL_Point 38
X = -933,000
Y = 29,000
Z = 917,000
LeftWidth = 69,0
RightWidth = 69,0
Banking = 39°
TrackType = 5 - Half Pipe
Texture = 2 - Green Half Pipe
Structure = 2 - Venue Skyscraper (Right Side)
CTL_Point 39
X = -989,000
Y = 97,000
Z = 1116,000
LeftWidth = 63,0
RightWidth = 63,0
Banking = 321°
TrackType = 5 - Half Pipe
Texture = 2 - Green Half Pipe
CTL_Point 40
X = -1131,000
Y = 199,000
Z = 1187,000
LeftWidth = 10,0
RightWidth = 10,0
Banking = 30°
TrackType = 5 - Half Pipe
Texture = 2 - Green Half Pipe
CTL_Point 41
X = -1311,000
Y = 362,000
Z = 1119,000
LeftWidth = 8,0
RightWidth = 8,0
Banking = 69°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
PitArea = 0 - Both Sides
CTL_Point 42
X = -1358,000
Y = 324,000
Z = 938,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 21°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
CTL_Point 43
X = -1309,000
Y = 419,000
Z = 700,000
LeftWidth = 44,0
RightWidth = 44,0
Banking = 312°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
CTL_Point 44
X = -1443,000
Y = 250,000
Z = 550,000
LeftWidth = 56,0
RightWidth = 56,0
Banking = 30°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
PitArea = 1 - Left side
DashPlate = 0 - Center
CTL_Point 45
X = -1426,000
Y = 117,000
Z = 180,000
LeftWidth = 42,0
RightWidth = 42,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
PitArea = 1 - Left side
CTL_Point 46
X = -1105,000
Y = 160,000
Z = -135,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
CTL_Point 47
X = -989,000
Y = 160,000
Z = -164,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 0 - Center
CTL_Point 48
X = -778,000
Y = 160,000
Z = -125,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
CTL_Point 49
X = -590,000
Y = 150,000
Z = -248,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 0 - (No Track)
Possibly the last tracks that i'll be posting in a while. But i think i covered the majority of tracks that i consider good enough to share. Other than that, there are those 12 tracks from the F-Zero X Generation Cups, plus a couple of ones that i'll be deleting, or have deleted already, or some that i haven't shared because they rely on 6 or more jump plates (also i recreated Fatal, Rings 2, RR-MKDS, and Sand Ocean Surface Slide GX).
First off is Ruins:
video here: https://www.youtube.com/watch?v=IWfqmmNj47I&list=UUFKzXThdHsSG7XJkXfp2iPw
an all around simple track, but lots of room for improvements though.
Name = RUINS
Description =
JDescription =
Source = Effendi2013©
Venue = 3 - Sand Ocean
Sky = 5 - Orange
ROM_Music = 2 - Sand Ocean
EK_Music = 33 - Big Foot
Horizon_Count = 0
CTL_Point_Count = 53
CTL_Point 1
X = -523,000
Y = 49,000
Z = 477,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch
CTL_Point 2
X = -523,000
Y = 49,000
Z = 115,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 3
X = -523,000
Y = 34,000
Z = -21,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DartZone = 1 - Left side
CTL_Point 4
X = -523,000
Y = 38,000
Z = -123,000
LeftWidth = 31,0
RightWidth = 31,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DartZone = 2 - Right side
CTL_Point 5
X = -523,000
Y = 30,000
Z = -275,000
LeftWidth = 31,0
RightWidth = 31,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 1 - Left Side
CTL_Point 6
X = -523,000
Y = 37,000
Z = -406,000
LeftWidth = 31,0
RightWidth = 31,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 7
X = -514,000
Y = 52,000
Z = -513,000
LeftWidth = 31,0
RightWidth = 31,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
Structure = 13 - Orange Skyscraper (Left Side)
CTL_Point 8
X = -389,000
Y = 52,000
Z = -524,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 0 - Brown Tunnel
CTL_Point 9
X = -226,000
Y = 31,000
Z = -524,000
LeftWidth = 19,0
RightWidth = 19,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 10
X = -123,000
Y = 36,000
Z = -524,000
LeftWidth = 19,0
RightWidth = 19,0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 0 - Brown Tunnel
CTL_Point 11
X = -18,000
Y = 23,000
Z = -524,000
LeftWidth = 19,0
RightWidth = 19,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
JumpPlate = 2 - Right Side
CTL_Point 12
X = 77,000
Y = 31,000
Z = -524,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 13
X = 173,000
Y = 40,000
Z = -455,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 24°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 14
X = 143,000
Y = 25,000
Z = -341,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DartZone = 0 - Both Sides
CTL_Point 15
X = 143,000
Y = 37,000
Z = -177,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 16
X = 143,000
Y = 46,000
Z = -113,000
LeftWidth = 38,0
RightWidth = 38,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 0 - Center
CTL_Point 17
X = 143,000
Y = 48,000
Z = 107,000
LeftWidth = 38,0
RightWidth = 38,0
Banking = 0°
TrackType = 0 - (No Track)
Decoration = 4 - Overhead Monitors
Structure = 12 - Orange Skyscraper (Both Sides)
CTL_Point 18
X = 143,000
Y = 0,000
Z = 176,000
LeftWidth = 54,0
RightWidth = 54,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 0 - Center
Structure = 12 - Orange Skyscraper (Both Sides)
CTL_Point 19
X = 143,000
Y = 0,000
Z = 429,000
LeftWidth = 54,0
RightWidth = 54,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DartZone = 0 - Both Sides
Decoration = 4 - Overhead Monitors
Structure = 12 - Orange Skyscraper (Both Sides)
CTL_Point 20
X = 143,000
Y = 39,000
Z = 565,000
LeftWidth = 47,0
RightWidth = 47,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
PitArea = 0 - Both Sides
CTL_Point 21
X = 137,000
Y = 63,000
Z = 782,000
LeftWidth = 44,0
RightWidth = 44,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
PitArea = 0 - Both Sides
CTL_Point 22
X = 145,000
Y = 46,000
Z = 914,000
LeftWidth = 42,0
RightWidth = 42,0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 0 - Brown Tunnel
CTL_Point 23
X = 250,000
Y = 43,000
Z = 1018,000
LeftWidth = 41,0
RightWidth = 41,0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 0 - Brown Tunnel
DashPlate = 0 - Center
CTL_Point 24
X = 377,000
Y = 64,000
Z = 1058,000
LeftWidth = 40,0
RightWidth = 40,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DartZone = 2 - Right side
CTL_Point 25
X = 552,000
Y = 66,000
Z = 1058,000
LeftWidth = 39,0
RightWidth = 39,0
Banking = 0°
TrackType = 0 - (No Track)
Structure = 12 - Orange Skyscraper (Both Sides)
CTL_Point 26
X = 627,000
Y = 28,000
Z = 1058,000
LeftWidth = 39,0
RightWidth = 39,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 1 - Left Side
Structure = 12 - Orange Skyscraper (Both Sides)
CTL_Point 27
X = 878,000
Y = 0,000
Z = 1056,000
LeftWidth = 39,0
RightWidth = 39,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
Structure = 12 - Orange Skyscraper (Both Sides)
CTL_Point 28
X = 1032,000
Y = 25,000
Z = 1025,000
LeftWidth = 38,0
RightWidth = 38,0
Banking = 312°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 29
X = 1043,000
Y = 0,000
Z = 859,000
LeftWidth = 15,0
RightWidth = 15,0
Banking = 345°
TrackType = 7 - No Wall
Texture = 1 - Teal No-walls
CTL_Point 30
X = 1043,000
Y = 30,000
Z = 581,000
LeftWidth = 15,0
RightWidth = 15,0
Banking = 0°
TrackType = 7 - No Wall
Texture = 1 - Teal No-walls
DashPlate = 0 - Center
Decoration = 3 - Spinning Billboard
CTL_Point 31
X = 1043,000
Y = 0,000
Z = 241,000
LeftWidth = 15,0
RightWidth = 15,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 32
X = 1039,000
Y = 15,000
Z = -13,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 333°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 33
X = 925,000
Y = 63,000
Z = -128,000
LeftWidth = 37,0
RightWidth = 37,0
Banking = 297°
TrackType = 7 - No Wall
Texture = 0 - Venue No-walls
DashPlate = 2 - Right Side
CTL_Point 34
X = 760,000
Y = 51,000
Z = -57,000
LeftWidth = 15,0
RightWidth = 79,0
Banking = 315°
TrackType = 7 - No Wall
Texture = 0 - Venue No-walls
CTL_Point 35
X = 574,000
Y = 0,000
Z = -58,000
LeftWidth = 35,0
RightWidth = 35,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DartZone = 3 - Center
CTL_Point 36
X = 277,000
Y = 0,000
Z = -58,000
LeftWidth = 34,0
RightWidth = 34,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 2 - Right Side
Gate = 0 - Normal
CTL_Point 37
X = 8,000
Y = 0,000
Z = -58,000
LeftWidth = 34,0
RightWidth = 34,0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 3 - Orange Tunnel
CTL_Point 38
X = -153,000
Y = 0,000
Z = -38,000
LeftWidth = 34,0
RightWidth = 34,0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 2 - Green Tunnel
CTL_Point 39
X = -261,000
Y = 0,000
Z = 95,000
LeftWidth = 33,0
RightWidth = 33,0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 3 - Orange Tunnel
CTL_Point 40
X = -268,000
Y = 0,000
Z = 290,000
LeftWidth = 33,0
RightWidth = 33,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center
CTL_Point 41
X = -268,000
Y = 46,000
Z = 497,000
LeftWidth = 33,0
RightWidth = 33,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center
Decoration = 2 - Blue Flag
CTL_Point 42
X = -268,000
Y = 95,000
Z = 659,000
LeftWidth = 33,0
RightWidth = 33,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center
Decoration = 2 - Blue Flag
CTL_Point 43
X = -268,000
Y = 153,000
Z = 811,000
LeftWidth = 33,0
RightWidth = 33,0
Banking = 0°
TrackType = 0 - (No Track)
CTL_Point 44
X = -268,000
Y = 30,000
Z = 1013,000
LeftWidth = 32,0
RightWidth = 32,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 45
X = -268,000
Y = 0,000
Z = 1137,000
LeftWidth = 31,0
RightWidth = 31,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 46
X = -268,000
Y = 0,000
Z = 1292,000
LeftWidth = 30,0
RightWidth = 30,0
Banking = 15°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
CTL_Point 47
X = -277,000
Y = 0,000
Z = 1426,000
LeftWidth = 67,0
RightWidth = 67,0
Banking = 33°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
CTL_Point 48
X = -387,000
Y = 0,000
Z = 1481,000
LeftWidth = 67,0
RightWidth = 67,0
Banking = 33°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
CTL_Point 49
X = -507,000
Y = 0,000
Z = 1434,000
LeftWidth = 66,0
RightWidth = 66,0
Banking = 33°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
CTL_Point 50
X = -523,000
Y = 0,000
Z = 1297,000
LeftWidth = 28,0
RightWidth = 28,0
Banking = 12°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 51
X = -515,000
Y = 58,000
Z = 1149,000
LeftWidth = 28,0
RightWidth = 28,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 0 - Center
CTL_Point 52
X = -523,000
Y = 77,000
Z = 943,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 0 - Both Sides
Structure = 12 - Orange Skyscraper (Both Sides)
CTL_Point 53
X = -523,000
Y = 49,000
Z = 601,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 0 - Center
Structure = 12 - Orange Skyscraper (Both Sides)
Next off is Epoch:
video here: https://www.youtube.com/watch?v=8JdAbi-i-zI&list=UUFKzXThdHsSG7XJkXfp2iPw
i had a couple of ideas i wanted to explore further, mainly i got the idea for this track from adels remake of Sand Ocean - Lateral Shift. Among one of my most recent tracks.
Name = EPOCH
Description =
JDescription =
Source = Effendi2014©
Venue = 5 - White Land
Sky = 7 - Light Blue
ROM_Music = 8 - White Land
EK_Music = 36 - Roller Coaster
Horizon_Count = 0
CTL_Point_Count = 53
CTL_Point 1
X = -23,000
Y = 230,000
Z = 736,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 45°
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch
Gate = 2 - Canopy
CTL_Point 2
X = 371,000
Y = 230,000
Z = 736,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 45°
TrackType = 7 - No Wall
Texture = 2 - Grey No-walls
PitArea = 0 - Both Sides
Gate = 1 - Lap Marker
CTL_Point 3
X = 480,000
Y = 230,000
Z = 736,000
LeftWidth = 16,0
RightWidth = 16,0
Banking = 45°
TrackType = 7 - No Wall
Texture = 1 - Teal No-walls
PitArea = 0 - Both Sides
Gate = 0 - Normal
CTL_Point 4
X = 570,000
Y = 230,000
Z = 736,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 45°
TrackType = 7 - No Wall
Texture = 2 - Grey No-walls
PitArea = 0 - Both Sides
Gate = 0 - Normal
CTL_Point 5
X = 660,000
Y = 230,000
Z = 736,000
LeftWidth = 18,0
RightWidth = 18,0
Banking = 45°
TrackType = 7 - No Wall
Texture = 1 - Teal No-walls
PitArea = 0 - Both Sides
Gate = 0 - Normal
CTL_Point 6
X = 755,000
Y = 230,000
Z = 736,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 45°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
CTL_Point 7
X = 870,000
Y = 115,000
Z = 791,000
LeftWidth = 42,0
RightWidth = 42,0
Banking = 54°
TrackType = 2 - High-Wall
Texture = 1 - Blue High-wall
Structure = 2 - Venue Skyscraper (Right Side)
CTL_Point 8
X = 1070,000
Y = 115,000
Z = 791,000
LeftWidth = 42,0
RightWidth = 42,0
Banking = 54°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
Structure = 2 - Venue Skyscraper (Right Side)
CTL_Point 9
X = 1242,000
Y = 168,000
Z = 761,000
LeftWidth = 42,0
RightWidth = 42,0
Banking = 42°
TrackType = 2 - High-Wall
Texture = 1 - Blue High-wall
Structure = 2 - Venue Skyscraper (Right Side)
CTL_Point 10
X = 1323,000
Y = 259,000
Z = 626,000
LeftWidth = 38,0
RightWidth = 38,0
Banking = 30°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 11
X = 1234,000
Y = 249,000
Z = 468,000
LeftWidth = 34,0
RightWidth = 34,0
Banking = 21°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 12
X = 1074,000
Y = 132,000
Z = 465,000
LeftWidth = 30,0
RightWidth = 30,0
Banking = 10°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 13
X = 904,000
Y = 115,000
Z = 474,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 0 - Center
CTL_Point 14
X = 700,000
Y = 114,000
Z = 477,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
Decoration = 3 - Spinning Billboard
CTL_Point 15
X = 572,000
Y = 113,000
Z = 470,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 16
X = 466,000
Y = 69,000
Z = 409,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 291°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 17
X = 353,000
Y = 42,000
Z = 470,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 18
X = 220,000
Y = 21,000
Z = 479,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 0 - (No Track)
CTL_Point 19
X = 168,000
Y = 0,000
Z = 479,000
LeftWidth = 36,0
RightWidth = 36,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
CTL_Point 20
X = 88,000
Y = 7,000
Z = 470,000
LeftWidth = 50,0
RightWidth = 50,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center
Structure = 5 - Short Building (Right Side)
CTL_Point 21
X = -46,000
Y = 58,000
Z = 375,000
LeftWidth = 50,0
RightWidth = 50,0
Banking = 0°
TrackType = 0 - (No Track)
CTL_Point 22
X = -101,000
Y = 61,000
Z = 325,000
LeftWidth = 32,0
RightWidth = 32,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 0 - Center
CTL_Point 23
X = -181,000
Y = 164,000
Z = 264,000
LeftWidth = 20,0
RightWidth = 20,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 0 - Center
Decoration = 4 - Overhead Monitors
CTL_Point 24
X = -218,000
Y = 423,000
Z = 241,000
LeftWidth = 8,0
RightWidth = 8,0
Banking = 99°
TrackType = 5 - Half Pipe
Texture = 2 - Green Half Pipe
CTL_Point 25
X = -99,000
Y = 500,000
Z = 105,000
LeftWidth = 40,0
RightWidth = 40,0
Banking = 174°
TrackType = 5 - Half Pipe
Texture = 2 - Green Half Pipe
CTL_Point 26
X = -44,000
Y = 416,000
Z = 57,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 177°
TrackType = 0 - (No Track)
CTL_Point 27
X = -19,000
Y = 181,000
Z = 53,000
LeftWidth = 14,0
RightWidth = 14,0
Banking = 64°
TrackType = 5 - Half Pipe
Texture = 2 - Green Half Pipe
CTL_Point 28
X = -131,000
Y = 50,000
Z = -83,000
LeftWidth = 44,0
RightWidth = 44,0
Banking = 32°
TrackType = 5 - Half Pipe
Texture = 3 - Pinstriped Half Pipe
CTL_Point 29
X = -281,000
Y = 0,000
Z = -295,000
LeftWidth = 75,0
RightWidth = 75,0
Banking = 0°
TrackType = 5 - Half Pipe
Texture = 1 - Striped Half Pipe
CTL_Point 30
X = -513,000
Y = 56,000
Z = -675,000
LeftWidth = 75,0
RightWidth = 75,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center
CTL_Point 31
X = -574,000
Y = 113,000
Z = -760,000
LeftWidth = 55,0
RightWidth = 55,0
Banking = 342°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DashPlate = 0 - Center
CTL_Point 32
X = -619,000
Y = 195,000
Z = -816,000
LeftWidth = 34,0
RightWidth = 34,0
Banking = 324°
TrackType = 6 - Tunnel
Texture = 2 - Green Tunnel
CTL_Point 33
X = -740,000
Y = 400,000
Z = -907,000
LeftWidth = 10,0
RightWidth = 10,0
Banking = 237°
TrackType = 6 - Tunnel
Texture = 2 - Green Tunnel
CTL_Point 34
X = -940,000
Y = 500,000
Z = -874,000
LeftWidth = 18,0
RightWidth = 18,0
Banking = 180°
TrackType = 6 - Tunnel
Texture = 2 - Green Tunnel
CTL_Point 35
X = -1138,000
Y = 375,000
Z = -729,000
LeftWidth = 20,0
RightWidth = 20,0
Banking = 270°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
JumpPlate = 0 - Full-Width
CTL_Point 36
X = -1017,000
Y = 211,000
Z = -581,000
LeftWidth = 22,0
RightWidth = 22,0
Banking = 39°
TrackType = 0 - (No Track)
CTL_Point 37
X = -1075,000
Y = 48,000
Z = -424,000
LeftWidth = 48,0
RightWidth = 48,0
Banking = 39°
TrackType = 7 - No Wall
Texture = 2 - Grey No-walls
CTL_Point 38
X = -1075,000
Y = 0,000
Z = -188,000
LeftWidth = 50,0
RightWidth = 50,0
Banking = 39°
TrackType = 7 - No Wall
Texture = 2 - Grey No-walls
Gate = 0 - Normal
CTL_Point 39
X = -1075,000
Y = 0,000
Z = 125,000
LeftWidth = 50,0
RightWidth = 50,0
Banking = 39°
TrackType = 0 - (No Track)
Decoration = 4 - Overhead Monitors
CTL_Point 40
X = -1034,000
Y = 0,000
Z = 178,000
LeftWidth = 22,0
RightWidth = 22,0
Banking = 57°
TrackType = 2 - High-Wall
Texture = 1 - Blue High-wall
PitArea = 0 - Both Sides
CTL_Point 41
X = -1034,000
Y = 0,000
Z = 472,000
LeftWidth = 22,0
RightWidth = 22,0
Banking = 9°
TrackType = 2 - High-Wall
Texture = 1 - Blue High-wall
PitArea = 0 - Both Sides
CTL_Point 42
X = -1034,000
Y = 57,000
Z = 641,000
LeftWidth = 20,0
RightWidth = 20,0
Banking = 21°
TrackType = 0 - (No Track)
CTL_Point 43
X = -1025,000
Y = 15,000
Z = 819,000
LeftWidth = 41,0
RightWidth = 41,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
PitArea = 0 - Both Sides
JumpPlate = 0 - Full-Width
Structure = 0 - Venue Skyscraper (Both Sides)
CTL_Point 44
X = -1025,000
Y = 128,000
Z = 1155,000
LeftWidth = 40,0
RightWidth = 40,0
Banking = 0°
TrackType = 0 - (No Track)
CTL_Point 45
X = -1025,000
Y = 133,000
Z = 1355,000
LeftWidth = 45,0
RightWidth = 45,0
Banking = 30°
TrackType = 2 - High-Wall
Texture = 1 - Blue High-wall
PitArea = 2 - Right side
CTL_Point 46
X = -941,000
Y = 102,000
Z = 1456,000
LeftWidth = 45,0
RightWidth = 45,0
Banking = 30°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
PitArea = 1 - Left side
CTL_Point 47
X = -755,000
Y = 115,000
Z = 1455,000
LeftWidth = 45,0
RightWidth = 45,0
Banking = 30°
TrackType = 2 - High-Wall
Texture = 2 - Green High-wall
PitArea = 1 - Left side
CTL_Point 48
X = -673,000
Y = 156,000
Z = 1355,000
LeftWidth = 45,0
RightWidth = 45,0
Banking = 30°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 49
X = -673,000
Y = 213,000
Z = 1126,000
LeftWidth = 36,0
RightWidth = 36,0
Banking = 15°
TrackType = 0 - (No Track)
CTL_Point 50
X = -673,000
Y = 120,000
Z = 934,000
LeftWidth = 64,0
RightWidth = 64,0
Banking = 7°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 51
X = -587,000
Y = 103,000
Z = 789,000
LeftWidth = 62,0
RightWidth = 62,0
Banking = 27°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Structure = 14 - Orange Skyscraper (Right Side)
CTL_Point 52
X = -411,000
Y = 269,000
Z = 736,000
LeftWidth = 60,0
RightWidth = 60,0
Banking = 48°
TrackType = 0 - (No Track)
Gate = 0 - Normal
CTL_Point 53
X = -294,000
Y = 212,000
Z = 736,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 22°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
And at last we have Tight:
video here: https://www.youtube.com/watch?v=xXpyg0KhWTc&list=UUFKzXThdHsSG7XJkXfp2iPw&index=1
I had to rename this track a while back, as i found out my original name (which i just picked out of random) were actually a pretty serious disease, and afterwards the name just felt inappropriate.
Name = TIGHT
Description =
JDescription =
Source = Effendi2013©
Venue = 6 - Sector
Sky = 5 - Orange
ROM_Music = 7 - Sector
EK_Music = 7 - Sector
Horizon_Count = 0
CTL_Point_Count = 44
CTL_Point 1
X = -518,000
Y = 137,000
Z = -103,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch
CTL_Point 2
X = -346,000
Y = 137,000
Z = -242,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 30°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 0 - Center
Structure = 2 - Venue Skyscraper (Right Side)
CTL_Point 3
X = -161,000
Y = 190,000
Z = -169,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 342°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
JumpPlate = 2 - Right Side
CTL_Point 4
X = -53,000
Y = 257,000
Z = -180,000
LeftWidth = 35,0
RightWidth = 35,0
Banking = 333°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 5
X = 41,000
Y = 207,000
Z = -296,000
LeftWidth = 66,0
RightWidth = 24,0
Banking = 54°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 6
X = 103,000
Y = 201,000
Z = -313,000
LeftWidth = 66,0
RightWidth = 24,0
Banking = 39°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
CTL_Point 7
X = 243,000
Y = 163,000
Z = -305,000
LeftWidth = 39,0
RightWidth = 39,0
Banking = 330°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
CTL_Point 8
X = 351,000
Y = 117,000
Z = -417,000
LeftWidth = 67,0
RightWidth = 25,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 0 - Center
Gate = 0 - Normal
CTL_Point 9
X = 485,000
Y = 111,000
Z = -394,000
LeftWidth = 66,0
RightWidth = 24,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 10
X = 533,000
Y = 176,000
Z = -273,000
LeftWidth = 45,0
RightWidth = 45,0
Banking = 0°
TrackType = 7 - No Wall
Texture = 0 - Venue No-walls
Decoration = 3 - Spinning Billboard
CTL_Point 11
X = 493,000
Y = 208,000
Z = -151,000
LeftWidth = 53,0
RightWidth = 53,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 12
X = 539,000
Y = 193,000
Z = -22,000
LeftWidth = 49,0
RightWidth = 49,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 0 - Center
CTL_Point 13
X = 625,000
Y = 167,000
Z = 35,000
LeftWidth = 49,0
RightWidth = 49,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
CTL_Point 14
X = 745,000
Y = 104,000
Z = 49,000
LeftWidth = 47,0
RightWidth = 47,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
JumpPlate = 0 - Full-Width
CTL_Point 15
X = 761,000
Y = 97,000
Z = 160,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 0 - (No Track)
CTL_Point 16
X = 721,000
Y = 97,000
Z = 232,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 0 - (No Track)
CTL_Point 17
X = 783,000
Y = 59,000
Z = 378,000
LeftWidth = 39,0
RightWidth = 39,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
CTL_Point 18
X = 614,000
Y = 69,000
Z = 520,000
LeftWidth = 51,0
RightWidth = 51,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
SlipZone = 1 - Left side
CTL_Point 19
X = 402,000
Y = 54,000
Z = 662,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 0 - Brown Tunnel
DashPlate = 0 - Center
CTL_Point 20
X = 296,000
Y = 83,000
Z = 737,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
CTL_Point 21
X = 217,000
Y = 25,000
Z = 795,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
CTL_Point 22
X = -10,000
Y = 0,000
Z = 956,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
PitArea = 2 - Right side
Gate = 2 - Canopy
CTL_Point 23
X = -249,000
Y = 0,000
Z = 1124,000
LeftWidth = 53,0
RightWidth = 29,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
JumpPlate = 2 - Right Side
CTL_Point 24
X = -377,000
Y = 0,000
Z = 1221,000
LeftWidth = 41,0
RightWidth = 41,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
CTL_Point 25
X = -449,000
Y = 0,000
Z = 1199,000
LeftWidth = 41,0
RightWidth = 41,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
CTL_Point 26
X = -443,000
Y = 0,000
Z = 1121,000
LeftWidth = 47,0
RightWidth = 35,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
CTL_Point 27
X = -321,000
Y = 0,000
Z = 1048,000
LeftWidth = 53,0
RightWidth = 29,0
Banking = 0°
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
PitArea = 2 - Right side
CTL_Point 28
X = -69,000
Y = 0,000
Z = 874,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
Decoration = 4 - Overhead Monitors
CTL_Point 29
X = 166,000
Y = 0,000
Z = 714,000
LeftWidth = 38,0
RightWidth = 64,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
Gate = 0 - Normal
CTL_Point 30
X = 313,000
Y = 0,000
Z = 577,000
LeftWidth = 34,0
RightWidth = 68,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
Gate = 0 - Normal
CTL_Point 31
X = 374,000
Y = 0,000
Z = 405,000
LeftWidth = 36,0
RightWidth = 66,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 1 - Left Side
CTL_Point 32
X = 359,000
Y = 69,000
Z = 135,000
LeftWidth = 20,0
RightWidth = 20,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
SlipZone = 3 - Center
CTL_Point 33
X = 359,000
Y = 301,000
Z = -191,000
LeftWidth = 39,0
RightWidth = 39,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
CTL_Point 34
X = 359,000
Y = 280,000
Z = -483,000
LeftWidth = 11,0
RightWidth = 11,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
CTL_Point 35
X = 346,000
Y = 166,000
Z = -658,000
LeftWidth = 5,0
RightWidth = 5,0
Banking = 0°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
CTL_Point 36
X = 255,000
Y = 85,000
Z = -768,000
LeftWidth = 18,0
RightWidth = 18,0
Banking = 339°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 0 - Center
Structure = 2 - Venue Skyscraper (Right Side)
CTL_Point 37
X = 97,000
Y = 19,000
Z = -759,000
LeftWidth = 21,0
RightWidth = 21,0
Banking = 321°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
Structure = 2 - Venue Skyscraper (Right Side)
CTL_Point 38
X = -31,000
Y = 0,000
Z = -653,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Decoration = 4 - Overhead Monitors
CTL_Point 39
X = -163,000
Y = 0,000
Z = -517,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center
Gate = 0 - Normal
CTL_Point 40
X = -316,000
Y = 0,000
Z = -369,000
LeftWidth = 52,0
RightWidth = 52,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 0 - Both Sides
Decoration = 4 - Overhead Monitors
Structure = 2 - Venue Skyscraper (Right Side)
CTL_Point 41
X = -547,000
Y = 0,000
Z = -149,000
LeftWidth = 52,0
RightWidth = 52,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 42
X = -717,000
Y = 0,000
Z = -4,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Structure = 2 - Venue Skyscraper (Right Side)
CTL_Point 43
X = -731,000
Y = 137,000
Z = 72,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 44
X = -602,000
Y = 137,000
Z = -28,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
I hope you guys will enjoy them !
Made using the Level Editor, my first one in ever, so I thought I'd break the limits for a change.
I had a couple of ideas I wanted to try out, regarding jump plates and mines.
Video here: https://www.youtube.com/watch?v=jLrzOLy0OtA&feature=youtu.be
Name = PARAISO
Description = THE GREAT KEEP
JDescription =
Source = Made with F-Zero Execution Project: F-Zero X
Venue = 0 - Mute City
Sky = 2 - Grey
ROM_Music = 7 - Sector
EK_Music = 0 - Mute City
Horizon_Count = 2
CTL_Point_Count = 64
Horizon 1
Image = 1 - Mute City A (Light)
Angle = 0,000°
Horizon 2
Image = 3 - Mute City C (Light)
Angle = 264,000°
CTL_Point 1
X = 224,000
Y = 0,000
Z = -313,000
LeftWidth = 40,0
RightWidth = 40,0
Banking = 0°
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch
CTL_Point 2
X = 224,000
Y = 0,000
Z = -30,000
LeftWidth = 40,0
RightWidth = 40,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
Gate = 1 - Lap Marker
CTL_Point 3
X = 232,000
Y = 0,000
Z = 105,000
LeftWidth = 40,0
RightWidth = 40,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DartZone = 2 - Right side
CTL_Point 4
X = 281,000
Y = 4,000
Z = 265,000
LeftWidth = 40,0
RightWidth = 40,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DartZone = 2 - Right side
Decoration = 4 - Overhead Monitors
CTL_Point 5
X = 419,000
Y = 27,000
Z = 393,000
LeftWidth = 40,0
RightWidth = 40,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DartZone = 1 - Left side
DashPlate = 2 - Right Side
CTL_Point 6
X = 611,000
Y = 52,000
Z = 449,000
LeftWidth = 40,0
RightWidth = 40,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DartZone = 3 - Center
CTL_Point 7
X = 856,000
Y = 84,000
Z = 440,000
LeftWidth = 40,0
RightWidth = 40,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
JumpPlate = 0 - Full-Width
Gate = 2 - Canopy
CTL_Point 8
X = 1029,000
Y = 136,000
Z = 440,000
LeftWidth = 40,0
RightWidth = 40,0
Banking = 0°
TrackType = 0 - (No Track)
CTL_Point 9
X = 1073,000
Y = 168,000
Z = 440,000
LeftWidth = 40,0
RightWidth = 40,0
Banking = 180°
TrackType = 1 - Normal
Texture = 8 - Blue High-wall
CTL_Point 10
X = 933,000
Y = 250,000
Z = 440,000
LeftWidth = 40,0
RightWidth = 40,0
Banking = 180°
TrackType = 1 - Normal
Texture = 8 - Blue High-wall
SlipZone = 3 - Center
Gate = 0 - Normal
CTL_Point 11
X = 795,000
Y = 253,000
Z = 440,000
LeftWidth = 40,0
RightWidth = 40,0
Banking = 180°
TrackType = 1 - Normal
Texture = 8 - Blue High-wall
Gate = 0 - Normal
CTL_Point 12
X = 657,000
Y = 212,000
Z = 440,000
LeftWidth = 40,0
RightWidth = 40,0
Banking = 180°
TrackType = 1 - Normal
Texture = 8 - Blue High-wall
DashPlate = 0 - Center
Gate = 0 - Normal
CTL_Point 13
X = 520,000
Y = 205,000
Z = 440,000
LeftWidth = 40,0
RightWidth = 40,0
Banking = 180°
TrackType = 6 - Tunnel
Texture = 3 - Orange Tunnel
PitArea = 1 - Left side
CTL_Point 14
X = 327,000
Y = 259,000
Z = 440,000
LeftWidth = 40,0
RightWidth = 40,0
Banking = 180°
TrackType = 6 - Tunnel
Texture = 3 - Orange Tunnel
PitArea = 1 - Left side
CTL_Point 15
X = 153,622
Y = 400,965
Z = 440,000
LeftWidth = 40,0
RightWidth = 40,0
Banking = 180°
TrackType = 6 - Tunnel
Texture = 3 - Orange Tunnel
PitArea = 1 - Left side
CTL_Point 16
X = 70,039
Y = 544,978
Z = 440,000
LeftWidth = 40,0
RightWidth = 40,0
Banking = 180°
TrackType = 1 - Normal
Texture = 8 - Blue High-wall
DashPlate = 0 - Center
CTL_Point 17
X = 38,114
Y = 792,727
Z = 440,000
LeftWidth = 40,0
RightWidth = 40,0
Banking = 180°
TrackType = 1 - Normal
Texture = 8 - Blue High-wall
SlipZone = 1 - Left side
Gate = 2 - Canopy
CTL_Point 18
X = 21,000
Y = 993,000
Z = 440,000
LeftWidth = 40,0
RightWidth = 40,0
Banking = 180°
TrackType = 1 - Normal
Texture = 8 - Blue High-wall
JumpPlate = 0 - Full-Width
CTL_Point 19
X = -14,058
Y = 1052,379
Z = 440,000
LeftWidth = 40,0
RightWidth = 40,0
Banking = 180°
TrackType = 0 - (No Track)
CTL_Point 20
X = -43,493
Y = 1073,728
Z = 440,000
LeftWidth = 40,0
RightWidth = 40,0
Banking = 180°
TrackType = 1 - Normal
Texture = 8 - Blue High-wall
CTL_Point 21
X = -105,883
Y = 981,865
Z = 440,000
LeftWidth = 40,0
RightWidth = 40,0
Banking = 180°
TrackType = 1 - Normal
Texture = 8 - Blue High-wall
DashPlate = 1 - Left Side
CTL_Point 22
X = -114,937
Y = 743,858
Z = 440,000
LeftWidth = 40,0
RightWidth = 40,0
Banking = 180°
TrackType = 0 - (No Track)
CTL_Point 23
X = -111,000
Y = 619,596
Z = 440,000
LeftWidth = 40,0
RightWidth = 40,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
CTL_Point 24
X = -94,000
Y = 434,244
Z = 440,000
LeftWidth = 40,0
RightWidth = 40,0
Banking = 350°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
CTL_Point 25
X = -69,219
Y = 249,908
Z = 449,000
LeftWidth = 40,0
RightWidth = 40,0
Banking = 340°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
CTL_Point 26
X = -40,643
Y = 150,979
Z = 466,858
LeftWidth = 40,0
RightWidth = 40,0
Banking = 350°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
CTL_Point 27
X = -21,644
Y = 61,604
Z = 530,430
LeftWidth = 40,0
RightWidth = 40,0
Banking = 0°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
Structure = 1 - Venue Skyscraper (Left Side)
CTL_Point 28
X = -14,000
Y = 0,000
Z = 667,000
LeftWidth = 40,0
RightWidth = 40,0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 1 - Blue Tunnel
CTL_Point 29
X = -14,000
Y = 0,000
Z = 940,150
LeftWidth = 40,0
RightWidth = 40,0
Banking = 12°
TrackType = 6 - Tunnel
Texture = 1 - Blue Tunnel
CTL_Point 30
X = -39,000
Y = 40,000
Z = 1151,816
LeftWidth = 40,0
RightWidth = 40,0
Banking = 22°
TrackType = 6 - Tunnel
Texture = 1 - Blue Tunnel
DashPlate = 2 - Right Side
CTL_Point 31
X = -147,579
Y = 153,000
Z = 1287,302
LeftWidth = 40,0
RightWidth = 40,0
Banking = 35°
TrackType = 6 - Tunnel
Texture = 1 - Blue Tunnel
DartZone = 3 - Center
CTL_Point 32
X = -347,455
Y = 304,000
Z = 1358,488
LeftWidth = 40,0
RightWidth = 40,0
Banking = 58°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
PitArea = 2 - Right side
CTL_Point 33
X = -781,730
Y = 594,000
Z = 1353,070
LeftWidth = 40,0
RightWidth = 40,0
Banking = 70°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
CTL_Point 34
X = -1039,502
Y = 772,112
Z = 1339,745
LeftWidth = 40,0
RightWidth = 40,0
Banking = 90°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
CTL_Point 35
X = -1148,349
Y = 856,192
Z = 1307,513
LeftWidth = 40,0
RightWidth = 40,0
Banking = 90°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
CTL_Point 36
X = -1183,846
Y = 893,244
Z = 1226,060
LeftWidth = 40,0
RightWidth = 40,0
Banking = 90°
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 1 - Left Side
CTL_Point 37
X = -1183,000
Y = 987,219
Z = 651,941
LeftWidth = 40,0
RightWidth = 40,0
Banking = 90°
TrackType = 1 - Normal
Texture = 8 - Blue High-wall
DashPlate = 2 - Right Side
Decoration = 0 - TV Billboard
CTL_Point 38
X = -1183,000
Y = 1046,013
Z = 240,181
LeftWidth = 40,0
RightWidth = 40,0
Banking = 90°
TrackType = 1 - Normal
Texture = 8 - Blue High-wall
Decoration = 2 - Blue Flag
CTL_Point 39
X = -1183,000
Y = 1049,799
Z = 127,061
LeftWidth = 40,0
RightWidth = 40,0
Banking = 90°
TrackType = 1 - Normal
Texture = 8 - Blue High-wall
DashPlate = 2 - Right Side
Decoration = 2 - Blue Flag
CTL_Point 40
X = -1183,000
Y = 1001,486
Z = 45,425
LeftWidth = 40,0
RightWidth = 40,0
Banking = 90°
TrackType = 1 - Normal
Texture = 8 - Blue High-wall
Decoration = 2 - Blue Flag
CTL_Point 41
X = -1183,000
Y = 915,000
Z = 15,403
LeftWidth = 33,0
RightWidth = 31,0
Banking = 90°
TrackType = 1 - Normal
Texture = 8 - Blue High-wall
Decoration = 2 - Blue Flag
CTL_Point 42
X = -1183,000
Y = 748,913
Z = 15,000
LeftWidth = 7,0
RightWidth = 7,0
Banking = 90°
TrackType = 1 - Normal
Texture = 8 - Blue High-wall
TrapField = 0 - Center
CTL_Point 43
X = -1183,000
Y = 690,122
Z = 15,000
LeftWidth = 7,0
RightWidth = 7,0
Banking = 0°
TrackType = 0 - (No Track)
CTL_Point 44
X = -1163,000
Y = 625,876
Z = 15,000
LeftWidth = 23,5
RightWidth = 23,5
Banking = 0°
TrackType = 6 - Tunnel
Texture = 3 - Orange Tunnel
CTL_Point 45
X = -1137,593
Y = 396,151
Z = 15,000
LeftWidth = 27,6
RightWidth = 27,6
Banking = 0°
TrackType = 1 - Normal
Texture = 8 - Blue High-wall
DashPlate = 0 - Center
CTL_Point 46
X = -1095,718
Y = 294,587
Z = 15,000
LeftWidth = 31,8
RightWidth = 31,8
Banking = 0°
TrackType = 1 - Normal
Texture = 8 - Blue High-wall
CTL_Point 47
X = -997,000
Y = 215,274
Z = 15,000
LeftWidth = 40,0
RightWidth = 40,0
Banking = 0°
TrackType = 1 - Normal
Texture = 8 - Blue High-wall
DashPlate = 0 - Center
Gate = 0 - Normal
CTL_Point 48
X = -919,336
Y = 145,906
Z = 15,000
LeftWidth = 40,0
RightWidth = 40,0
Banking = 0°
TrackType = 1 - Normal
Texture = 8 - Blue High-wall
CTL_Point 49
X = -846,644
Y = 116,407
Z = 15,000
LeftWidth = 40,0
RightWidth = 40,0
Banking = 0°
TrackType = 1 - Normal
Texture = 8 - Blue High-wall
DashPlate = 0 - Center
CTL_Point 50
X = -674,526
Y = 84,841
Z = 15,000
LeftWidth = 40,0
RightWidth = 40,0
Banking = 0°
TrackType = 1 - Normal
Texture = 8 - Blue High-wall
Gate = 0 - Normal
CTL_Point 51
X = -434,000
Y = 0,000
Z = 15,000
LeftWidth = 40,0
RightWidth = 40,0
Banking = 0°
TrackType = 1 - Normal
Texture = 8 - Blue High-wall
DashPlate = 0 - Center
JumpPlate = 0 - Full-Width
CTL_Point 52
X = 55,121
Y = 0,000
Z = 15,000
LeftWidth = 40,0
RightWidth = 40,0
Banking = 0°
TrackType = 0 - (No Track)
CTL_Point 53
X = 340,392
Y = 0,000
Z = 15,000
LeftWidth = 30,0
RightWidth = 30,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
CTL_Point 54
X = 597,661
Y = 0,000
Z = 9,000
LeftWidth = 32,0
RightWidth = 32,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
CTL_Point 55
X = 711,012
Y = 0,000
Z = -30,841
LeftWidth = 34,0
RightWidth = 34,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
CTL_Point 56
X = 771,181
Y = 0,000
Z = -118,740
LeftWidth = 36,0
RightWidth = 36,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
CTL_Point 57
X = 782,456
Y = 0,000
Z = -264,002
LeftWidth = 38,0
RightWidth = 38,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DashPlate = 1 - Left Side
CTL_Point 58
X = 782,963
Y = 0,000
Z = -596,170
LeftWidth = 42,0
RightWidth = 42,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DartZone = 2 - Right side
Structure = 2 - Venue Skyscraper (Right Side)
CTL_Point 59
X = 772,000
Y = 0,000
Z = -806,045
LeftWidth = 44,0
RightWidth = 44,0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DartZone = 2 - Right side
CTL_Point 60
X = 685,106
Y = 0,000
Z = -963,159
LeftWidth = 46,0
RightWidth = 46,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DartZone = 1 - Left side
DashPlate = 2 - Right Side
CTL_Point 61
X = 491,803
Y = 0,000
Z = -1028,234
LeftWidth = 48,0
RightWidth = 48,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DartZone = 1 - Left side
CTL_Point 62
X = 317,892
Y = 0,000
Z = -954,921
LeftWidth = 50,0
RightWidth = 50,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DartZone = 2 - Right side
DashPlate = 1 - Left Side
CTL_Point 63
X = 236,250
Y = 0,000
Z = -790,746
LeftWidth = 52,0
RightWidth = 52,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
PitArea = 2 - Right side
CTL_Point 64
X = 224,000
Y = 0,000
Z = -475,000
LeftWidth = 46,0
RightWidth = 46,0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
PitArea = 2 - Right side
DashPlate = 1 - Left Side
I present my first ever custom tracks. The first two work. The third does not work but I love the design so I'm posting it anyway. The fourth does work, but it has a section which results in flying off uncontrollably. If someone could help me fix up the last two I'd love it.
Name = MUTE CITY
Description = BUNNY SLOPE
JDescription =
Source = Made with F-Zero Execution Project: F-Zero X
Venue = 0 - Mute City
Sky = 7 - Light Blue
ROM_Music = 1 - Silence
EK_Music = 0 - Mute City
Horizon_Count = 1
CTL_Point_Count = 22
Horizon 1
Image = 1 - Mute City A (Light)
Angle = 0.000°
CTL_Point 1
X = 835.000
Y = 0.000
Z = -844.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch
CTL_Point 2
X = 500.000
Y = 0.000
Z = 0.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Gate = 1 - Lap Marker
CTL_Point 3
X = 273.287
Y = 0.000
Z = 281.851
LeftWidth = 44.0
RightWidth = 29.0
Banking = 340°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 4
X = 616.567
Y = 49.000
Z = 458.563
LeftWidth = 35.0
RightWidth = 27.5
Banking = 18°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 5
X = 559.000
Y = 19.000
Z = 695.388
LeftWidth = 40.0
RightWidth = 40.0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 0 - Brown Tunnel
CTL_Point 6
X = 248.081
Y = 0.000
Z = 597.369
LeftWidth = 40.0
RightWidth = 40.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 7
X = 0.000
Y = 81.000
Z = 500.000
LeftWidth = 40.0
RightWidth = 40.0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
TrapField = 0 - Center
Structure = 0 - Venue Skyscraper (Both Sides)
CTL_Point 8
X = -140.000
Y = 0.000
Z = 400.000
LeftWidth = 40.0
RightWidth = 40.0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 9
X = -278.766
Y = 0.000
Z = 339.669
LeftWidth = 40.0
RightWidth = 40.0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 1 - Left Side
CTL_Point 10
X = -348.590
Y = 0.000
Z = 309.562
LeftWidth = 40.0
RightWidth = 40.0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 2 - Right Side
CTL_Point 11
X = -413.531
Y = 0.000
Z = 270.524
LeftWidth = 40.0
RightWidth = 40.0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 1 - Left Side
CTL_Point 12
X = -479.531
Y = 0.000
Z = 229.463
LeftWidth = 40.0
RightWidth = 40.0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 2 - Right Side
CTL_Point 13
X = -532.239
Y = 0.000
Z = 196.368
LeftWidth = 40.0
RightWidth = 40.0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 14
X = -638.589
Y = 0.000
Z = 131.536
LeftWidth = 40.0
RightWidth = 55.0
Banking = 4°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 15
X = -731.256
Y = 0.000
Z = 49.728
LeftWidth = 40.0
RightWidth = 70.0
Banking = 7°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 16
X = -725.000
Y = 0.000
Z = -103.000
LeftWidth = 40.0
RightWidth = 40.0
Banking = 39°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 17
X = -392.526
Y = 92.000
Z = -365.313
LeftWidth = 33.0
RightWidth = 33.0
Banking = 43°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
Structure = 0 - Venue Skyscraper (Both Sides)
CTL_Point 18
X = -206.630
Y = 0.000
Z = -472.904
LeftWidth = 29.5
RightWidth = 29.5
Banking = 90°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
CTL_Point 19
X = 63.344
Y = 0.000
Z = -649.046
LeftWidth = 27.8
RightWidth = 27.8
Banking = 180°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Structure = 0 - Venue Skyscraper (Both Sides)
CTL_Point 20
X = 211.659
Y = 0.000
Z = -716.204
LeftWidth = 26.9
RightWidth = 26.9
Banking = 270°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 21
X = 528.199
Y = 0.000
Z = -854.750
LeftWidth = 40.0
RightWidth = 40.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 0 - Both Sides
CTL_Point 22
X = 749.653
Y = 0.000
Z = -1014.153
LeftWidth = 33.0
RightWidth = 33.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 0 - Both Sides
////////////////
Name = BIG BLUE
Description = TWIST BURST
JDescription =
Source = Made with F-Zero Execution Project: F-Zero X
Venue = 2 - Big Blue
Sky = 1 - Teal
ROM_Music = 4 - Big Blue
EK_Music = 4 - Big Blue
Horizon_Count = 0
CTL_Point_Count = 12
CTL_Point 1
X = 0.000
Y = 0.000
Z = -500.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch
CTL_Point 2
X = 500.000
Y = 110.000
Z = 0.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Gate = 1 - Lap Marker
CTL_Point 3
X = 357.000
Y = 110.000
Z = 522.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 4
X = 110.224
Y = 137.000
Z = 515.385
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
Structure = 0 - Venue Skyscraper (Both Sides)
CTL_Point 5
X = 266.240
Y = 146.000
Z = 197.591
LeftWidth = 26.0
RightWidth = 26.0
Banking = 20°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 6
X = 299.699
Y = 112.000
Z = -41.945
LeftWidth = 26.0
RightWidth = 26.0
Banking = 313°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 7
X = 160.769
Y = 55.000
Z = -29.036
LeftWidth = 26.0
RightWidth = 26.0
Banking = 322°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 8
X = 272.236
Y = 0.000
Z = 339.147
LeftWidth = 26.0
RightWidth = 26.0
Banking = 35°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 0 - Center
CTL_Point 9
X = -145.644
Y = 135.915
Z = 254.551
LeftWidth = 26.0
RightWidth = 26.0
Banking = 90°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 2 - Right Side
CTL_Point 10
X = -347.012
Y = 202.535
Z = 162.205
LeftWidth = 26.0
RightWidth = 26.0
Banking = 90°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 1 - Left Side
CTL_Point 11
X = -500.000
Y = 235.000
Z = 0.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 90°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
CTL_Point 12
X = -354.064
Y = 87.530
Z = -343.743
LeftWidth = 26.0
RightWidth = 26.0
Banking = 45°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
PitArea = 0 - Both Sides
///////////
Name = BIG BLUE
Description = LOOP SPIRAL
JDescription =
Source = Made with F-Zero Execution Project: F-Zero X
Venue = 2 - Big Blue
Sky = 6 - Sunset
ROM_Music = 4 - Big Blue
EK_Music = 4 - Big Blue
Horizon_Count = 0
CTL_Point_Count = 24
CTL_Point 1
X = 500.000
Y = 0.000
Z = 0.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch
CTL_Point 2
X = 0.000
Y = 0.000
Z = 500.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
Gate = 1 - Lap Marker
CTL_Point 3
X = -500.000
Y = 1.000
Z = 0.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 4
X = -448.000
Y = 0.000
Z = -126.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 5
X = -280.000
Y = 22.000
Z = -344.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 6
X = -213.000
Y = 228.000
Z = -419.688
LeftWidth = 26.0
RightWidth = 26.0
Banking = 203°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 7
X = -472.000
Y = 494.000
Z = -282.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 180°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 8
X = -682.900
Y = 208.509
Z = -200.526
LeftWidth = 26.0
RightWidth = 26.0
Banking = 168°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
CTL_Point 9
X = -575.573
Y = 92.960
Z = -263.989
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 1 - Left Side
CTL_Point 10
X = -426.000
Y = 47.000
Z = -350.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 0 - Both Sides
CTL_Point 11
X = -221.492
Y = 19.728
Z = -500.806
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 0 - Both Sides
CTL_Point 12
X = -9.000
Y = 0.000
Z = -641.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 13
X = 43.057
Y = 0.000
Z = -761.664
LeftWidth = 36.0
RightWidth = 31.5
Banking = 22°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 14
X = 235.661
Y = 0.000
Z = -785.853
LeftWidth = 46.0
RightWidth = 37.0
Banking = 45°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 15
X = 387.328
Y = 0.000
Z = -527.915
LeftWidth = 60.0
RightWidth = 60.0
Banking = 90°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 16
X = -130.612
Y = 0.000
Z = -145.388
LeftWidth = 26.0
RightWidth = 26.0
Banking = 90°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 17
X = -479.916
Y = 157.000
Z = -428.351
LeftWidth = 26.0
RightWidth = 26.0
Banking = 90°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 18
X = -65.168
Y = 105.565
Z = -514.355
LeftWidth = 26.0
RightWidth = 26.0
Banking = 90°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 19
X = -94.835
Y = 140.114
Z = -186.099
LeftWidth = 26.0
RightWidth = 26.0
Banking = 90°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 20
X = -477.455
Y = 302.528
Z = -302.635
LeftWidth = 26.0
RightWidth = 26.0
Banking = 90°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 21
X = -645.648
Y = 387.934
Z = -520.653
LeftWidth = 26.0
RightWidth = 26.0
Banking = 45°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 22
X = -635.879
Y = 366.458
Z = -601.843
LeftWidth = 26.0
RightWidth = 26.0
Banking = 22°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 23
X = -582.511
Y = 357.044
Z = -659.645
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 2 - Right side
CTL_Point 24
X = 78.428
Y = 180.822
Z = -365.905
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 1 - Left side
////////////
Name = SILENCE
Description = MOBIUS CLIMB
JDescription =
Source = Made with F-Zero Execution Project: F-Zero X
Venue = 9 - Silence
Sky = 4 - Night
ROM_Music = 1 - Silence
EK_Music = 1 - Silence
Horizon_Count = 0
CTL_Point_Count = 20
CTL_Point 1
X = 167.000
Y = 619.000
Z = -337.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 90°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 2
X = 334.596
Y = 400.808
Z = -179.287
LeftWidth = 33.0
RightWidth = 33.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 3
X = 500.000
Y = 200.000
Z = 0.000
LeftWidth = 40.0
RightWidth = 40.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
Gate = 1 - Lap Marker
CTL_Point 4
X = 549.061
Y = 207.673
Z = 253.815
LeftWidth = 40.0
RightWidth = 40.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 1 - Left Side
CTL_Point 5
X = 552.946
Y = 238.611
Z = 384.331
LeftWidth = 40.0
RightWidth = 40.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
CTL_Point 6
X = 551.000
Y = 307.000
Z = 498.000
LeftWidth = 40.0
RightWidth = 40.0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 7
X = 553.117
Y = 460.000
Z = 471.742
LeftWidth = 40.0
RightWidth = 40.0
Banking = 180°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
CTL_Point 8
X = 563.706
Y = 533.000
Z = 318.205
LeftWidth = 40.0
RightWidth = 40.0
Banking = 180°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 0 - Center
CTL_Point 9
X = 537.000
Y = 291.000
Z = 136.000
LeftWidth = 40.0
RightWidth = 40.0
Banking = 180°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 1 - Left Side
CTL_Point 10
X = 199.737
Y = 295.000
Z = -170.818
LeftWidth = 30.0
RightWidth = 30.0
Banking = 180°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
CTL_Point 11
X = 149.541
Y = 276.704
Z = -345.757
LeftWidth = 28.0
RightWidth = 28.0
Banking = 180°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
CTL_Point 12
X = 132.087
Y = 259.663
Z = -490.612
LeftWidth = 27.0
RightWidth = 27.0
Banking = 180°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
CTL_Point 13
X = 63.587
Y = 258.065
Z = -712.801
LeftWidth = 26.5
RightWidth = 26.5
Banking = 180°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
CTL_Point 14
X = 65.073
Y = 322.133
Z = -793.344
LeftWidth = 26.2
RightWidth = 26.2
Banking = 103°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
CTL_Point 15
X = 113.335
Y = 648.647
Z = -1033.968
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 0 - Both Sides
CTL_Point 16
X = 119.038
Y = 689.958
Z = -976.901
LeftWidth = 26.0
RightWidth = 26.0
Banking = 180°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 0 - Both Sides
CTL_Point 17
X = 120.768
Y = 700.000
Z = -897.535
LeftWidth = 26.0
RightWidth = 26.0
Banking = 180°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 0 - Both Sides
CTL_Point 18
X = 124.825
Y = 700.000
Z = -782.519
LeftWidth = 26.0
RightWidth = 26.0
Banking = 180°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 0 - Both Sides
DashPlate = 0 - Center
CTL_Point 19
X = 129.142
Y = 680.241
Z = -552.730
LeftWidth = 26.0
RightWidth = 26.0
Banking = 134°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 0 - Both Sides
DashPlate = 0 - Center
CTL_Point 20
X = 137.591
Y = 661.706
Z = -438.658
LeftWidth = 26.0
RightWidth = 26.0
Banking = 101°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 0 - Both Sides
DashPlate = 0 - Center
///////////
I am a complete noob at this. I made these in literally my first day of using FZEP but it's ton of fun anyway (I just wish testing were a little faster...)
Since it's been forever since my last post I'll say that I completed my custom cup:
https://www.youtube.com/watch?v=1cnosyWnU4M
6-full tracks, all of them nooby, but I like them. The most annoying part for me was how loose X's physics are compared to F-Zero GX. Machines in X fly off the track at the slightest bump in the road, and I cannot name the amount of times this has messed up my track design. Half of designing these courses was testing them and discovering that, sigh, there was a bump that made everyone fly off uncontrollably. Silence "Mobius Climb" was the absolute worst for this one, I nearly gave up on it entirely because it just seemed like it would kill everyone. Big Blue "Ring Dive" pretty much does kill everyone right now, but I love the concept too much to abandon or fix it.
A shame, because I really like X's air physics, since you can actually fly whereas in GX you just fall like a brick. Also, when you dive in X it feels so much faster due to the camera pullback
Here is my own personal custom track called Circles...
Index » F-Zero X » Custom Tracks |
Goto page Previous 1, 2, 3 ... , 25, 26, 27 Next |
![]() ![]() |
|