Home Page
F-Zero Central Home Page Championships General Forum Players Photo Album
F-Zero Climax
F-Zero GP Legend
F-Zero MV
F-Zero X
F-Zero GX
F-Zero SNES
F-Zero Climax F-Zero GP Legend F-Zero MV F-Zero X F-Zero GX F-Zero SNES
Twitter Facebook YouTube Twitch
X Rules Resources Videos Ladders Your Times Latest Times Records Forum
   « View previous topic | View next topic »  
    Index » F-Zero X » Custom Tracks Goto page Previous  1, 2, 3 ... , 25, 26, 27  Next
Uchiha Madao
Staff Ghost
Posts: 1976
View user's profile
Send private message
Custom Tracks
Reply to this Post
Root Topic

i decided to recap the tracks posted in the custom tracks at old MFO since people might want to still make them when the level editor BGNG is making is complete or if they get a 64DD + EK.

4th Dimension: Statix

Difficulty 2.5/10

        X          Y       Z           Banking     Width    Track Type     Props

1      -975      0        100       90             20-20    Start               Gate-3

2      -625      0        100       90             20-20    Plain-1            Gate-2 , Building-3

3      -525      12      90         78             26-26    Plain-2            Building-3

4      -425      50      80         66             26-26    Plain-1            Building-3

5      -325      150    60         54             26-26    Plain-2            -

6      -225      400    20         42             26-26    Plain-1            Gate-1

7      -25        400    0           30             26-26    Plain-2            -

8      175       200    50         0               26-26    Plain-1            -

9      375       180    100       15             26-26    Plain-2            -

10    575       160    100       15             26-26    Plain-1            -

11    725       180    100       15             26-26    Plain-3            -

12    925       160    100       15             26-26    Plain-1            -

13    1075     100    100       15             26-26    Plain-2            -

14    1225     100    150       15             26-26    Plain-1            -

15    1250     100    300       15             26-26    Plain-2            -

16    1150     100    380       15             26-26    Plain-1            -

17    1000     100    350       0               26-26    Plain-2            -

18    875       80      350       345           26-26    Plain-1            -

19    725       50      550       0               26-26    No Track       -

20    725       50      750       0               26-26    Plain-2            Sign-4

21    725       50      900       0               26-26    No Track       Sign-4

22    725       50      1100     0               26-26    Plain-1            Sing-5

23    675       40      1200     0               26-26    Plain-2            -

24    575       30      1250     0               26-26    Plain-1            -

25    475       20      1200     0               26-26    Plain-2            -

26    425       10      1100     0               26-26    Plain-1            -

27    425       0        900       0               26-26    Plain-3            Gate-3

28    425       0        500       330           26-26    Plain-1            -

29    425       50      400       300           26-26    Plain-2            -

30    425       150    350       270           26-26    Plain-1            -

31    425       400    350       270           26-26    Plain-2            -

32    425       500    300       270           26-26    Plain-1            -

33    425       500    200       285           26-26    Plain-2            -

34    420       400    150       300           26-26    Plain-1            -

35    420       300    150       90             26-26    No Track       -

36    425       150    175       0               26-26    Plain-2            -

37    425       50      125       0               26-26    Plain-1            -

38    425       15      0           0               26-26    Plain-2            -

39    425       40      -75       0               20-20    Plain-2            Sign-5

40    425       30      -150     0               40-40    Plain-3            -

41    425       30      -500     0               40-40    Plain-2            -

42    425       45      -575     0               20-20    Plain-2            Sign-5

43    425       15      -650     0               26-26    Plain-1            -

44    425       7        -800     0               26-26    Wall-1            -

45    375       22      -950     330           26-26    Wall-1            -

46    275       66      -1050   300           26-26    Wall-1            -

47    125       100    -1100   270           26-26    Wall-1            -

48    -75        175    -1100   270           12-12    Wall-1            -

49    -475      325    -1100   270           12-12    Wall-1            -

50    -675      400    -1100   270           26-26    Plain-2            -

51    -760      400    -1095   270           26-26    Plain-2            -

52    -800      350    -1090   255           26-26    Plain-1            Gate-1

53    -800      275    -1105   189           26-26    Plain-1            -

54    -800      100    -1105   90             35-35    Plain-2            -

55    -775      50      -1100   75             45-45    Plain-1            -

56    -675      0        -1050   60             50-50    Plain-2            -

57    -625      0        -950     45             45-45    Plain-3            -

58    -625      0        -750     30             40-40    Plain-3            Gate-3

59    -625      0        -550     15             40-40    Plain-2            -

60    -675      0        -350     0               40-40    Plain-1            -

61    -875      0        -300     15             26-26    Wall-1            -

62    -1075    0        -300     30             15-15    Wall-1            Building-3

63    -1175    0        -100     45             15-15    Wall-1            Building-3

Re-filler3= 27~28

Re-filler4= 48~49 : 63~1

Dirt3= 2~3~4

Dash1= 45~46 : 49~50 : 58~59

Dash2= 27~28 : 46~47

Dash3= 7~8 : 44~45

Jump1= 18~19 : 20~21

Mines1= 40~41

Floor=3

Sky=8

BGM=13

10734 M

Estimated Time 1’30”00

 

Bombshell-Mine Drop: Statix---

Difficutly 8.5/10

        X        Y       Z         Banking     Width    Track Type     Props

1      -725    23      -725    30             26-26    Start               -

2      -525    0        -775    0               26-26    Plain-3            Gate-2

3      -275    21      -780    45             26-26    Plain-3            Gate-1

4      -125    47      -785    75             10-10    Plain-3            Gate-1

5      -75      55      -790    75             5-5        No Track       Gate-1

6      78       0        -800    0               26-26    Wall-1            -

7      175     0        -800    0               26-26    No Track       -

8      225     5        -800    0               26-26    Wall-1            -

9      275     5        -800    0               26-26    No Track       -

10    325     10      -800    0               26-26    Wall-1            -

11    375     10      -800    0               26-26    No Track       -

12    425     15      -800    0               26-26    Wall-1            -

13    475     15      -800    0               26-26    No Track       -

14    525     20      -800    0               26-26    Wall-1            -

15    575     20      -800    0               26-26    No Track       -

16    625     25      -800    0               26-26    Tunnel-2         -

17    775     20      -775    0               26-26    Plain-3            -

18    875     15      -725    0               26-26    Tunnel-2         -

19    925     15      -625    0               26-26    Plain-3            -

20    925     15      -425    0               26-26    Tunnel-2         -

21    875     15      -325    0               26-26    Plain-3            -

22    775     15      -275    0               26-26    Plain-3            Gate-1

23    575     36      -275    315           26-26    Plain-3            Gate-1

24    425     62      -275    285           10-10    Plain-3            Gate-1

25    375     70      -275    285           5-5        No Track       Gate-1

26    225     15      -300    0               26-26    Wall-1            -

27    25       15      -300    0               26-26    No Track       -

28    -25      21      -300    0               26-26    Wall-1            -

29    -75      21      -300    0               26-26    No Track       -

30    -125    27      -300    0               26-26    Wall-1            -

31    -175    27      -300    0               26-26    No Track       -

32    -225    33      -300    0               26-26    Wall-1            -

33    -275    33      -300    0               26-26    No Track       -

34    -325    39      -300    0               26-26    Tunnel-2         -

35    -475    36      -275    345           26-26    Plain-3            -

36    -575    31      -225    330           26-26    Plain-3            Gate-1

37    -620    62      -162    315           26-26    Plain-3            Gate-1

38    -620    88      -26      285           10-10    Plain-3            Gate-1

39    -620    96      24        285           5-5        No Track       Gate-1

40    -650    31      225      0               26-26    Wall-1            -

41    -650    31      425      0               26-26    No Track       -

42    -650    38      475      0               26-26    Wall-1            -

43    -650    38      525      0               26-26    No Track       -

44    -650    45      575      0               26-26    Wall-1            -

45    -650    45      625      0               26-26    No Track       -

46    -650    52      675      0               26-26    Wall-1            -

47    -650    52      725      0               26-26    No Track       -

48    -650    59      775      0               26-26    Tunnel-2         -

49    -650    59      875      0               26-26    Plain-3            -

50    -675    51      975      0               26-26    Tunnel-2         -

51    -788    51      1025    0               26-26    Tunnel-2         -

52    -900    51      975      0               26-26    Plain-3            -

53    -950    51      875      0               26-26    Plain-3            Gate-1

54    -960    86      475      45             26-26    Plain-3            Gate-1

55    -960    108    325      75             8-8        Plain-3            Gate-1

56    -965    116    275      75             5-5        No Track       Gate-1

57    -975    51      75        0               26-26    Wall-1            -

58    -975    51      -75      0               26-26    No Track       -

59    -975    59      -125    0               26-26    Wall-1            -

60    -975    59      -175    0               26-26    No Track       -

61    -975    67      -225    0               26-26    Wall-1            -

62    -975    67      -275    0               26-26    No Track       -

63    -975    75      -325    0               26-26    Plain-3            -

64    -950    47      -525    30             26-26    Tunnel-2         -

Re-filler4= 19~20 : 63~64

Dash1= 2~3 : 6~7 :  8~9 : 10~11 : 12~13 : 14~15 : 17~18 : 21~22~23~24 : 26~27 : 28~29 : 30~31 : 32~33 : 36~37~38 : 40~41 : 42~43 : 44~45 : 46~47 : 49~50 : 52~53~54~55 : 57~58 : 59~60 : 61~62

Mines1= 4~5 : 24~25 : 38~39 : 55~56

Floor=3

Sky=4

BGM=11

6910 M

Estimated Time 0’50”00

 

"Patience is useful in any moment"
WaluigiManProductions
Mr. EAD
Posts: 9
View user's profile
Send private message
F-Zero X Fun Custom Tracks
Reply to this Post

The Tracks of the others is made by Others in....... ¡¡¡F-Zero X Fun Custom Tracks!!! ¡¡¡¡Lanza el 25/03/2014!!!!

WaluigiManProductions
Mr. EAD
Posts: 9
View user's profile
Send private message
Emulando CTs
Reply to this Post

Ya tengo emulador para jugar Pistas Modificadas en Project 64!!!!!!!!!!!!!!!!!!!!! Smile Wink

FzeroSNEX
Mr. EAD
Posts: 4
View user's profile
Send private message
Re: Custom Tracks
Reply to this Post

Here's a remake of Death Wind 2.

Name = DEATH WIND 2

Description = WIPED OUT

JDescription = 

Source = Copyright 2014 ~ F-zero SNEX

 

Venue = 4 - Devil's Forest

Sky = 2 - Grey

ROM_Music = 6 - Red Canyon

EK_Music = 36 - Roller Coaster

 

Horizon_Count = 0

CTL_Point_Count = 35

 

 

CTL_Point 1

X = 239.000

Y = 0.000

Z = -237.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 1 - Normal

Texture = 0 - Venue Finish Stretch

 

CTL_Point 2

X = 500.000

Y = 0.000

Z = 0.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

Gate = 1 - Lap Marker

 

CTL_Point 3

X = 564.000

Y = 0.000

Z = 91.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 4

X = 630.000

Y = 1.000

Z = 183.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

DartZone = 2 - Right side

 

CTL_Point 5

X = 703.000

Y = 1.000

Z = 283.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

DartZone = 1 - Left side

Decoration = 4 - Overhead Monitors

 

CTL_Point 6

X = 763.000

Y = 1.000

Z = 366.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

DartZone = 2 - Right side

 

CTL_Point 7

X = 823.000

Y = 1.000

Z = 445.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 8

X = 858.000

Y = 0.000

Z = 525.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 9

X = 815.000

Y = 0.000

Z = 609.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 7 - No Wall

Texture = 0 - Venue No-walls

DashPlate = 0 - Center

Structure = 0 - Venue Skyscraper (Both Sides)

 

CTL_Point 10

X = 698.000

Y = 0.000

Z = 726.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 7 - No Wall

Texture = 0 - Venue No-walls

DashPlate = 1 - Left Side

 

CTL_Point 11

X = 635.000

Y = 0.000

Z = 779.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 12

X = 585.000

Y = 0.000

Z = 818.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 13

X = 518.000

Y = 0.000

Z = 848.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

DashPlate = 2 - Right Side

Structure = 6 - Pyramid (Both Sides)

 

CTL_Point 14

X = 454.000

Y = 0.000

Z = 811.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 15

X = 396.000

Y = 0.000

Z = 770.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 16

X = 339.000

Y = 0.000

Z = 750.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

JumpPlate = 1 - Left Side

 

CTL_Point 17

X = 256.000

Y = 0.000

Z = 809.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 18

X = 197.000

Y = 0.000

Z = 794.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

DashPlate = 2 - Right Side

 

CTL_Point 19

X = 142.000

Y = 0.000

Z = 749.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 20

X = 76.000

Y = 0.000

Z = 689.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

JumpPlate = 0 - Full-Width

 

CTL_Point 21

X = 7.000

Y = 0.000

Z = 651.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 0 - (No Track)

 

CTL_Point 22

X = -76.000

Y = 0.000

Z = 647.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

DashPlate = 2 - Right Side

 

CTL_Point 23

X = -148.000

Y = 0.000

Z = 642.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 24

X = -184.000

Y = 0.000

Z = 578.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 25

X = -278.000

Y = 0.000

Z = 546.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 26

X = -308.000

Y = 0.000

Z = 462.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 27

X = -176.000

Y = 0.000

Z = 355.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

DashPlate = 2 - Right Side

 

CTL_Point 28

X = -188.000

Y = 0.000

Z = 274.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 29

X = -280.000

Y = 0.000

Z = 103.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 30

X = -165.000

Y = 0.000

Z = -92.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 31

X = -287.000

Y = 0.000

Z = -278.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 32

X = -263.000

Y = 0.000

Z = -387.000

LeftWidth = 26.0

RightWidth = 26.0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 33

X = -183.000

Y = 0.000

Z = -478.000

LeftWidth = 56.0

RightWidth = 26.0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 34

X = -76.000

Y = 0.000

Z = -537.000

LeftWidth = 41.0

RightWidth = 26.0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 35

X = 90.000

Y = 0.000

Z = -396.000

LeftWidth = 34.0

RightWidth = 26.0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

DashPlate = 0 - Center

 

 

 

 

FzeroSNEX
Mr. EAD
Posts: 4
View user's profile
Send private message
Re: Custom Tracks
Reply to this Post

 Name = TWIST 2

Description = BE DTD CAREFUL
JDescription = 
Source = Made with F-Zero Execution Project: F-Zero X
 
Venue = 2 - Big Blue
Sky = 4 - Night
ROM_Music = 4 - Big Blue
EK_Music = 36 - Roller Coaster
 
Horizon_Count = 0
CTL_Point_Count = 31
 
 
CTL_Point 1
X = 28.000
Y = 0.000
Z = -528.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch
 
CTL_Point 2
X = 500.000
Y = 0.000
Z = 0.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Gate = 1 - Lap Marker
 
CTL_Point 3
X = 477.000
Y = 62.000
Z = 459.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
 
CTL_Point 4
X = 12.000
Y = 198.000
Z = 442.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
PitArea = 1 - Left side
 
CTL_Point 5
X = -89.000
Y = 240.000
Z = 318.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
PitArea = 1 - Left side
 
CTL_Point 6
X = -95.000
Y = 250.000
Z = 191.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
PitArea = 1 - Left side
 
CTL_Point 7
X = 12.000
Y = 253.000
Z = 30.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
PitArea = 1 - Left side
 
CTL_Point 8
X = 161.000
Y = 260.000
Z = -40.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
PitArea = 0 - Both Sides
 
CTL_Point 9
X = 434.000
Y = 287.000
Z = -16.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
PitArea = 2 - Right side
 
CTL_Point 10
X = 527.000
Y = 297.000
Z = 172.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
PitArea = 2 - Right side
 
CTL_Point 11
X = 393.000
Y = 304.000
Z = 393.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
 
CTL_Point 12
X = 117.000
Y = 307.000
Z = 583.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
 
CTL_Point 13
X = -269.000
Y = 331.000
Z = 497.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
 
CTL_Point 14
X = -454.000
Y = 381.000
Z = 400.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
 
CTL_Point 15
X = -443.000
Y = 435.000
Z = 114.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 0 - Brown Tunnel
DashPlate = 0 - Center
 
CTL_Point 16
X = -303.000
Y = 471.000
Z = -81.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 0 - Brown Tunnel
DashPlate = 0 - Center
 
CTL_Point 17
X = -161.000
Y = 493.000
Z = -4.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
 
CTL_Point 18
X = -189.000
Y = 500.000
Z = 297.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
 
CTL_Point 19
X = -438.000
Y = 500.000
Z = 196.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DashPlate = 0 - Center
 
CTL_Point 20
X = -669.000
Y = 500.000
Z = 22.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 0 - (No Track)
 
CTL_Point 21
X = -725.000
Y = 131.000
Z = -73.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
 
CTL_Point 22
X = -1276.000
Y = 0.000
Z = -558.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 7 - No Wall
Texture = 0 - Venue No-walls
 
CTL_Point 23
X = -1313.000
Y = 0.000
Z = -730.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 7 - No Wall
Texture = 0 - Venue No-walls
 
CTL_Point 24
X = -1230.000
Y = 0.000
Z = -847.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 7 - No Wall
Texture = 0 - Venue No-walls
 
CTL_Point 25
X = -1113.000
Y = 0.000
Z = -761.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
 
CTL_Point 26
X = -997.000
Y = 31.000
Z = -687.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
 
CTL_Point 27
X = -810.000
Y = 18.000
Z = -1021.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
 
CTL_Point 28
X = -684.000
Y = 7.000
Z = -1168.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
 
CTL_Point 29
X = -603.000
Y = 2.000
Z = -966.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
 
CTL_Point 30
X = -507.000
Y = 0.000
Z = -898.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
 
CTL_Point 31
X = -191.000
Y = 0.000
Z = -729.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
 
Here it is again, Twist 2, This time with some new improvements!
Effendi
Wild Goose
Posts: 91
View user's profile
Send private message
Re: Custom Tracks
Reply to this Post

 

 

Stadium,

Here's a video: https://www.youtube.com/watch?v=mZ297Y7DaZA&list=UUFKzXThdHsSG7XJkXfp2iPw

 

Name = STADIUM

Description = 

JDescription = 

Source = Effendi2014©

 

Venue = 0 - Mute City

Sky = 3 - Blue

ROM_Music = 0 - Mute City

EK_Music = 36 - Roller Coaster

 

Horizon_Count = 0

CTL_Point_Count = 57

 

 

CTL_Point 1

X = -253,000

Y = 0,000

Z = 890,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 1 - Normal

Texture = 0 - Venue Finish Stretch

 

CTL_Point 2

X = 153,000

Y = 0,000

Z = 890,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

DashPlate = 1 - Left Side

Gate = 1 - Lap Marker

 

CTL_Point 3

X = 537,000

Y = 0,000

Z = 890,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

 

CTL_Point 4

X = 842,000

Y = 0,000

Z = 871,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

SlipZone = 1 - Left side

 

CTL_Point 5

X = 1061,000

Y = 0,000

Z = 787,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

DashPlate = 0 - Center

Decoration = 4 - Overhead Monitors

 

CTL_Point 6

X = 1252,000

Y = 0,000

Z = 565,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

DartZone = 1 - Left side

Structure = 2 - Venue Skyscraper (Right Side)

 

CTL_Point 7

X = 1310,000

Y = 0,000

Z = 249,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

SlipZone = 2 - Right side

Structure = 5 - Short Building (Right Side)

 

CTL_Point 8

X = 1246,000

Y = 0,000

Z = -18,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

 

CTL_Point 9

X = 1096,000

Y = 0,000

Z = -210,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

DashPlate = 1 - Left Side

 

CTL_Point 10

X = 811,000

Y = 0,000

Z = -324,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

SlipZone = 3 - Center

 

CTL_Point 11

X = 519,000

Y = 0,000

Z = -294,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

DashPlate = 2 - Right Side

 

CTL_Point 12

X = 284,000

Y = 0,000

Z = -123,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 13

X = 136,000

Y = 0,000

Z = 81,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 6 - Tunnel

Texture = 0 - Brown Tunnel

PitArea = 0 - Both Sides

DashPlate = 0 - Center

Structure = 1 - Venue Skyscraper (Left Side)

 

CTL_Point 14

X = -14,000

Y = 0,000

Z = 284,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

Structure = 2 - Venue Skyscraper (Right Side)

 

CTL_Point 15

X = -186,000

Y = 0,000

Z = 487,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

DashPlate = 2 - Right Side

 

CTL_Point 16

X = -349,000

Y = 0,000

Z = 585,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

 

CTL_Point 17

X = -526,000

Y = 0,000

Z = 582,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

SlipZone = 1 - Left side

Structure = 2 - Venue Skyscraper (Right Side)

 

CTL_Point 18

X = -635,000

Y = 0,000

Z = 451,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

DartZone = 1 - Left side

 

CTL_Point 19

X = -592,000

Y = 0,000

Z = 300,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

DashPlate = 0 - Center

 

CTL_Point 20

X = -350,000

Y = 0,000

Z = 116,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

 

CTL_Point 21

X = -345,000

Y = 0,000

Z = -49,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

DashPlate = 1 - Left Side

 

CTL_Point 22

X = -486,000

Y = 0,000

Z = -159,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

 

CTL_Point 23

X = -756,000

Y = 0,000

Z = -159,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

DashPlate = 1 - Left Side

 

CTL_Point 24

X = -986,000

Y = 0,000

Z = 18,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

DartZone = 1 - Left side

 

CTL_Point 25

X = -1063,000

Y = 0,000

Z = 296,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

 

CTL_Point 26

X = -908,000

Y = 0,000

Z = 624,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

DashPlate = 0 - Center

Structure = 1 - Venue Skyscraper (Left Side)

 

CTL_Point 27

X = -559,000

Y = 0,000

Z = 755,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 28

X = -242,000

Y = 0,000

Z = 762,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

PitArea = 0 - Both Sides

DashPlate = 0 - Center

 

CTL_Point 29

X = 325,000

Y = 0,000

Z = 759,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

Structure = 1 - Venue Skyscraper (Left Side)

 

CTL_Point 30

X = 722,000

Y = 0,000

Z = 748,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

DashPlate = 0 - Center

 

CTL_Point 31

X = 959,000

Y = 0,000

Z = 671,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

DartZone = 2 - Right side

Structure = 1 - Venue Skyscraper (Left Side)

 

CTL_Point 32

X = 1100,000

Y = 0,000

Z = 523,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

Gate = 0 - Normal

 

CTL_Point 33

X = 1159,000

Y = 0,000

Z = 316,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

Structure = 4 - Short Building (Left Side)

 

CTL_Point 34

X = 1123,000

Y = 0,000

Z = 58,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

DashPlate = 1 - Left Side

 

CTL_Point 35

X = 996,000

Y = 0,000

Z = -105,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

 

CTL_Point 36

X = 780,000

Y = 0,000

Z = -192,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

DartZone = 1 - Left side

 

CTL_Point 37

X = 544,000

Y = 0,000

Z = -147,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

DashPlate = 1 - Left Side

 

CTL_Point 38

X = 433,000

Y = 0,000

Z = -17,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

 

CTL_Point 39

X = 485,000

Y = 0,000

Z = 139,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

DashPlate = 0 - Center

 

CTL_Point 40

X = 724,000

Y = 0,000

Z = 300,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

DartZone = 2 - Right side

 

CTL_Point 41

X = 760,000

Y = 0,000

Z = 484,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

 

CTL_Point 42

X = 594,000

Y = 0,000

Z = 612,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

DashPlate = 2 - Right Side

 

CTL_Point 43

X = 387,000

Y = 5,000

Z = 564,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

DartZone = 1 - Left side

 

CTL_Point 44

X = 204,000

Y = 35,000

Z = 366,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

DashPlate = 0 - Center

 

CTL_Point 45

X = 83,000

Y = 60,000

Z = 197,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

 

CTL_Point 46

X = -28,000

Y = 45,000

Z = 45,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 47

X = -182,000

Y = 10,000

Z = -140,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

DashPlate = 0 - Center

 

CTL_Point 48

X = -349,000

Y = 0,000

Z = -269,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

 

CTL_Point 49

X = -555,000

Y = 0,000

Z = -324,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

DartZone = 2 - Right side

 

CTL_Point 50

X = -831,000

Y = 0,000

Z = -290,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

Structure = 2 - Venue Skyscraper (Right Side)

 

CTL_Point 51

X = -1045,000

Y = 0,000

Z = -143,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

 

CTL_Point 52

X = -1171,000

Y = 0,000

Z = 56,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

 

CTL_Point 53

X = -1202,000

Y = 0,000

Z = 305,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

DashPlate = 0 - Center

 

CTL_Point 54

X = -1112,000

Y = 0,000

Z = 589,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

DartZone = 2 - Right side

Decoration = 3 - Spinning Billboard

Structure = 5 - Short Building (Right Side)

 

CTL_Point 55

X = -913,000

Y = 0,000

Z = 786,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

PitArea = 1 - Left side

Gate = 0 - Normal

 

CTL_Point 56

X = -669,000

Y = 0,000

Z = 866,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

PitArea = 1 - Left side

DashPlate = 0 - Center

 

CTL_Point 57

X = -449,000

Y = 0,000

Z = 890,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

PitArea = 1 - Left side

Effendi
Wild Goose
Posts: 91
View user's profile
Send private message
Re: Custom Tracks
Reply to this Post

 

 

Runaway

One of the hypes by getting the EK was to create a rollercoaster-like stage. This was right after I got mine, so it was among the 5 first tracks i got down.

 

Name = RUNAWAY

Description = 

JDescription = 

Source = ©Effendi2014

 

Venue = 7 - Red Canyon

Sky = 2 - Grey

ROM_Music = 6 - Red Canyon

EK_Music = 36 - Roller Coaster

 

Horizon_Count = 0

CTL_Point_Count = 45

 

 

CTL_Point 1

X = -426,000

Y = 0,000

Z = 290,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 0 - Venue Finish Stretch

 

CTL_Point 2

X = -426,000

Y = 0,000

Z = -84,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

PitArea = 2 - Right side

Gate = 1 - Lap Marker

 

CTL_Point 3

X = -426,000

Y = 0,000

Z = -380,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

PitArea = 2 - Right side

Structure = 11 - Pinnacle (Right Side)

 

CTL_Point 4

X = -345,000

Y = 96,000

Z = -509,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 39°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

DashPlate = 0 - Center

 

CTL_Point 5

X = -176,000

Y = 164,000

Z = -508,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 84°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

Gate = 0 - Normal

 

CTL_Point 6

X = 85,000

Y = 80,000

Z = -374,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 33°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

DashPlate = 0 - Center

 

CTL_Point 7

X = 292,000

Y = 96,000

Z = -199,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 66°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

 

CTL_Point 8

X = 247,000

Y = 133,000

Z = -67,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 54°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

 

CTL_Point 9

X = 87,000

Y = 211,000

Z = -69,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 87°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

DashPlate = 0 - Center

 

CTL_Point 10

X = -182,000

Y = 318,000

Z = -271,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 84°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

DashPlate = 0 - Center

 

CTL_Point 11

X = -446,000

Y = 373,000

Z = -686,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 108°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

 

CTL_Point 12

X = -444,000

Y = 235,000

Z = -826,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 69°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

DashPlate = 0 - Center

 

CTL_Point 13

X = -272,000

Y = 60,000

Z = -797,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 75°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

PitArea = 0 - Both Sides

 

CTL_Point 14

X = 26,000

Y = 128,000

Z = -538,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 37°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

DashPlate = 0 - Center

 

CTL_Point 15

X = 255,000

Y = 420,000

Z = -100,000

LeftWidth = 13,0

RightWidth = 13,0

Banking = 210°

TrackType = 3 - Pipe

Texture = 0 - Blue Pipe

 

CTL_Point 16

X = 172,000

Y = 332,000

Z = 92,000

LeftWidth = 9,0

RightWidth = 9,0

Banking = 75°

TrackType = 3 - Pipe

Texture = 0 - Blue Pipe

DashPlate = 0 - Bottom

 

CTL_Point 17

X = -46,000

Y = 105,000

Z = -36,000

LeftWidth = 5,0

RightWidth = 5,0

Banking = 69°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

 

CTL_Point 18

X = -31,000

Y = 33,000

Z = -368,000

LeftWidth = 13,0

RightWidth = 13,0

Banking = 34°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

DashPlate = 0 - Center

Structure = 2 - Venue Skyscraper (Right Side)

 

CTL_Point 19

X = 237,000

Y = 95,000

Z = -418,000

LeftWidth = 13,0

RightWidth = 13,0

Banking = 17°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

Structure = 14 - Orange Skyscraper (Right Side)

 

CTL_Point 20

X = 351,000

Y = 303,000

Z = -245,000

LeftWidth = 20,0

RightWidth = 20,0

Banking = 93°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

DashPlate = 0 - Center

 

CTL_Point 21

X = 150,000

Y = 500,000

Z = -185,000

LeftWidth = 11,0

RightWidth = 11,0

Banking = 147°

TrackType = 3 - Pipe

Texture = 0 - Blue Pipe

 

CTL_Point 22

X = -101,000

Y = 472,000

Z = -283,000

LeftWidth = 18,0

RightWidth = 18,0

Banking = 73°

TrackType = 3 - Pipe

Texture = 0 - Blue Pipe

DashPlate = 0 - Bottom

 

CTL_Point 23

X = -141,000

Y = 274,000

Z = -613,000

LeftWidth = 13,0

RightWidth = 13,0

Banking = 54°

TrackType = 3 - Pipe

Texture = 0 - Blue Pipe

 

CTL_Point 24

X = 13,000

Y = 125,000

Z = -740,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 69°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

DashPlate = 2 - Right Side

Structure = 2 - Venue Skyscraper (Right Side)

 

CTL_Point 25

X = 164,000

Y = 43,000

Z = -652,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 31°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

Decoration = 3 - Spinning Billboard

Structure = 2 - Venue Skyscraper (Right Side)

 

CTL_Point 26

X = 136,000

Y = 18,000

Z = -483,000

LeftWidth = 23,0

RightWidth = 23,0

Banking = 51°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

DashPlate = 2 - Right Side

 

CTL_Point 27

X = -27,000

Y = 0,000

Z = -415,000

LeftWidth = 18,0

RightWidth = 18,0

Banking = 69°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

 

CTL_Point 28

X = -238,000

Y = 77,000

Z = -521,000

LeftWidth = 13,0

RightWidth = 13,0

Banking = 22°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

DashPlate = 0 - Center

 

CTL_Point 29

X = -484,000

Y = 69,000

Z = -770,000

LeftWidth = 21,0

RightWidth = 21,0

Banking = 20°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

Gate = 0 - Normal

 

CTL_Point 30

X = -726,000

Y = 67,000

Z = -996,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 19°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

PitArea = 1 - Left side

 

CTL_Point 31

X = -965,000

Y = 65,000

Z = -926,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 19°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

PitArea = 1 - Left side

 

CTL_Point 32

X = -1033,000

Y = 64,000

Z = -714,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 18°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

DashPlate = 0 - Center

 

CTL_Point 33

X = -861,000

Y = 63,000

Z = -468,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 18°

TrackType = 7 - No Wall

Texture = 2 - Grey No-walls

 

CTL_Point 34

X = -824,000

Y = 63,000

Z = -314,000

LeftWidth = 36,0

RightWidth = 36,0

Banking = 18°

TrackType = 7 - No Wall

Texture = 2 - Grey No-walls

DashPlate = 2 - Right Side

Gate = 0 - Normal

 

CTL_Point 35

X = -892,000

Y = 63,000

Z = -106,000

LeftWidth = 36,0

RightWidth = 36,0

Banking = 18°

TrackType = 7 - No Wall

Texture = 2 - Grey No-walls

 

CTL_Point 36

X = -824,000

Y = 63,000

Z = 85,000

LeftWidth = 36,0

RightWidth = 36,0

Banking = 18°

TrackType = 7 - No Wall

Texture = 2 - Grey No-walls

DashPlate = 2 - Right Side

Gate = 0 - Normal

 

CTL_Point 37

X = -895,000

Y = 62,000

Z = 319,000

LeftWidth = 36,0

RightWidth = 36,0

Banking = 18°

TrackType = 7 - No Wall

Texture = 2 - Grey No-walls

 

CTL_Point 38

X = -820,000

Y = 62,000

Z = 547,000

LeftWidth = 36,0

RightWidth = 36,0

Banking = 18°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

 

CTL_Point 39

X = -820,000

Y = 62,000

Z = 956,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 18°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

DashPlate = 1 - Left Side

 

CTL_Point 40

X = -738,000

Y = 99,000

Z = 1097,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 18°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

PitArea = 1 - Left side

Decoration = 3 - Spinning Billboard

 

CTL_Point 41

X = -536,000

Y = 163,000

Z = 1115,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 13°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

DashPlate = 1 - Left Side

 

CTL_Point 42

X = -426,000

Y = 202,000

Z = 963,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 9°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

PitArea = 0 - Both Sides

JumpPlate = 0 - Full-Width

Decoration = 0 - TV Billboard

 

CTL_Point 43

X = -426,000

Y = 206,000

Z = 688,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 4°

TrackType = 0 - (No Track)

 

CTL_Point 44

X = -426,000

Y = 159,000

Z = 595,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 3°

TrackType = 0 - (No Track)

 

CTL_Point 45

X = -426,000

Y = 7,000

Z = 458,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 2°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

Effendi
Wild Goose
Posts: 91
View user's profile
Send private message
Re: Custom Tracks
Reply to this Post

 

 

Static

Video here: https://www.youtube.com/watch?v=rvz56bLv0RI

 

Name = STATIC

Description = 

JDescription = 

Source = ©Effendi2014

 

Venue = 6 - Sector

Sky = 4 - Night

ROM_Music = 7 - Sector

EK_Music = 33 - Big Foot

 

Horizon_Count = 0

CTL_Point_Count = 51

 

 

CTL_Point 1

X = -363,000

Y = 88,000

Z = 335,000

LeftWidth = 35,0

RightWidth = 35,0

Banking = 0°

TrackType = 1 - Normal

Texture = 0 - Venue Finish Stretch

Structure = 0 - Venue Skyscraper (Both Sides)

 

CTL_Point 2

X = -363,000

Y = 88,000

Z = 25,000

LeftWidth = 35,0

RightWidth = 35,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

Structure = 0 - Venue Skyscraper (Both Sides)

 

CTL_Point 3

X = -363,000

Y = 88,000

Z = -188,000

LeftWidth = 35,0

RightWidth = 35,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 4

X = -353,000

Y = 88,000

Z = -335,000

LeftWidth = 35,0

RightWidth = 35,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 5

X = -221,000

Y = 88,000

Z = -345,000

LeftWidth = 35,0

RightWidth = 35,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 6

X = -46,000

Y = 88,000

Z = -344,000

LeftWidth = 35,0

RightWidth = 35,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

DashPlate = 0 - Center

 

CTL_Point 7

X = 207,000

Y = 86,000

Z = -345,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

Gate = 2 - Canopy

 

CTL_Point 8

X = 510,000

Y = 45,000

Z = -345,000

LeftWidth = 20,0

RightWidth = 20,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

 

CTL_Point 9

X = 843,000

Y = 43,000

Z = -345,000

LeftWidth = 19,0

RightWidth = 19,0

Banking = 333°

TrackType = 7 - No Wall

Texture = 0 - Venue No-walls

 

CTL_Point 10

X = 1092,000

Y = 77,000

Z = -373,000

LeftWidth = 20,0

RightWidth = 20,0

Banking = 330°

TrackType = 7 - No Wall

Texture = 1 - Teal No-walls

DashPlate = 2 - Right Side

 

CTL_Point 11

X = 1205,000

Y = 141,000

Z = -511,000

LeftWidth = 20,0

RightWidth = 20,0

Banking = 330°

TrackType = 7 - No Wall

Texture = 0 - Venue No-walls

 

CTL_Point 12

X = 1125,000

Y = 221,000

Z = -705,000

LeftWidth = 20,0

RightWidth = 20,0

Banking = 330°

TrackType = 7 - No Wall

Texture = 2 - Grey No-walls

DashPlate = 0 - Center

 

CTL_Point 13

X = 918,000

Y = 272,000

Z = -745,000

LeftWidth = 20,0

RightWidth = 20,0

Banking = 330°

TrackType = 7 - No Wall

Texture = 0 - Venue No-walls

 

CTL_Point 14

X = 759,000

Y = 326,000

Z = -610,000

LeftWidth = 42,0

RightWidth = 42,0

Banking = 324°

TrackType = 7 - No Wall

Texture = 2 - Grey No-walls

 

CTL_Point 15

X = 739,000

Y = 248,000

Z = -398,000

LeftWidth = 23,0

RightWidth = 23,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

DashPlate = 0 - Center

 

CTL_Point 16

X = 739,000

Y = 212,000

Z = -142,000

LeftWidth = 16,0

RightWidth = 16,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

Gate = 2 - Canopy

 

CTL_Point 17

X = 739,000

Y = 212,000

Z = 136,000

LeftWidth = 13,0

RightWidth = 13,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 18

X = 739,000

Y = 62,000

Z = 428,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 18°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 19

X = 703,000

Y = 35,000

Z = 516,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 18°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 20

X = 586,000

Y = 30,000

Z = 614,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

PitArea = 0 - Both Sides

Gate = 0 - Normal

Structure = 1 - Venue Skyscraper (Left Side)

 

CTL_Point 21

X = 359,000

Y = 30,000

Z = 781,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

Decoration = 4 - Overhead Monitors

Structure = 1 - Venue Skyscraper (Left Side)

 

CTL_Point 22

X = 241,000

Y = 30,000

Z = 882,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

DashPlate = 0 - Center

 

CTL_Point 23

X = 226,000

Y = 30,000

Z = 1007,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

Structure = 6 - Pyramid (Both Sides)

 

CTL_Point 24

X = 226,000

Y = 30,000

Z = 1199,000

LeftWidth = 35,0

RightWidth = 35,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

 

CTL_Point 25

X = 202,000

Y = 43,000

Z = 1334,000

LeftWidth = 45,0

RightWidth = 45,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

DashPlate = 2 - Right Side

 

CTL_Point 26

X = 69,000

Y = 56,000

Z = 1447,000

LeftWidth = 45,0

RightWidth = 45,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

Gate = 0 - Normal

 

CTL_Point 27

X = -201,000

Y = 69,000

Z = 1444,000

LeftWidth = 45,0

RightWidth = 45,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 28

X = -341,000

Y = 73,000

Z = 1322,000

LeftWidth = 45,0

RightWidth = 45,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

Structure = 2 - Venue Skyscraper (Right Side)

 

CTL_Point 29

X = -367,000

Y = 73,000

Z = 1177,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

 

CTL_Point 30

X = -363,000

Y = 73,000

Z = 1104,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

DashPlate = 2 - Right Side

 

CTL_Point 31

X = -363,000

Y = 73,000

Z = 902,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

Decoration = 0 - TV Billboard

 

CTL_Point 32

X = -363,000

Y = 62,000

Z = 680,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

PitArea = 0 - Both Sides

Gate = 0 - Normal

 

CTL_Point 33

X = -363,000

Y = 39,000

Z = 142,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

Structure = 0 - Venue Skyscraper (Both Sides)

 

CTL_Point 34

X = -363,000

Y = 29,000

Z = -104,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

DashPlate = 0 - Center

Structure = 0 - Venue Skyscraper (Both Sides)

 

CTL_Point 35

X = -363,000

Y = 24,000

Z = -416,000

LeftWidth = 34,0

RightWidth = 34,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 36

X = -376,000

Y = 19,000

Z = -557,000

LeftWidth = 34,0

RightWidth = 34,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

 

CTL_Point 37

X = -513,000

Y = 21,000

Z = -571,000

LeftWidth = 34,0

RightWidth = 34,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

DashPlate = 1 - Left Side

 

CTL_Point 38

X = -690,000

Y = 22,000

Z = -571,000

LeftWidth = 34,0

RightWidth = 34,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

 

CTL_Point 39

X = -829,000

Y = 23,000

Z = -557,000

LeftWidth = 34,0

RightWidth = 34,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 40

X = -845,000

Y = 27,000

Z = -401,000

LeftWidth = 35,0

RightWidth = 35,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

Structure = 4 - Short Building (Left Side)

 

CTL_Point 41

X = -836,000

Y = 29,000

Z = -53,000

LeftWidth = 27,0

RightWidth = 27,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

DashPlate = 0 - Center

 

CTL_Point 42

X = -836,000

Y = 31,000

Z = 212,000

LeftWidth = 28,0

RightWidth = 28,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

DartZone = 0 - Both Sides

 

CTL_Point 43

X = -836,000

Y = 33,000

Z = 515,000

LeftWidth = 28,0

RightWidth = 28,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

Decoration = 3 - Spinning Billboard

 

CTL_Point 44

X = -836,000

Y = 34,000

Z = 773,000

LeftWidth = 28,0

RightWidth = 28,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

DashPlate = 1 - Left Side

 

CTL_Point 45

X = -836,000

Y = 55,000

Z = 1051,000

LeftWidth = 47,0

RightWidth = 47,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 46

X = -768,000

Y = 63,000

Z = 1148,000

LeftWidth = 47,0

RightWidth = 47,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

 

CTL_Point 47

X = -616,000

Y = 80,000

Z = 1176,000

LeftWidth = 47,0

RightWidth = 47,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

DashPlate = 1 - Left Side

 

CTL_Point 48

X = -471,000

Y = 99,000

Z = 1146,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

 

CTL_Point 49

X = -384,000

Y = 121,000

Z = 1037,000

LeftWidth = 38,0

RightWidth = 38,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 50

X = -373,000

Y = 133,000

Z = 824,000

LeftWidth = 30,0

RightWidth = 30,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

PitArea = 0 - Both Sides

 

CTL_Point 51

X = -365,000

Y = 113,000

Z = 574,000

LeftWidth = 31,0

RightWidth = 31,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

PitArea = 0 - Both Sides

Effendi
Wild Goose
Posts: 91
View user's profile
Send private message
Re: Custom Tracks
Reply to this Post

 

 

"&"

Video: https://www.youtube.com/watch?v=rvv9PXnpy7E&feature=youtu.be

The most recent track of all, one of, if not THE only track that consists of cylinder thus far on my EK.

 

Name = &

Description = 

JDescription = 

Source = ©Effendi2014

 

Venue = 9 - Silence

Sky = 2 - Grey

ROM_Music = 1 - Silence

EK_Music = 1 - Silence

 

Horizon_Count = 0

CTL_Point_Count = 45

 

 

CTL_Point 1

X = 294,000

Y = 55,000

Z = 729,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 180°

TrackType = 1 - Normal

Texture = 0 - Venue Finish Stretch

 

CTL_Point 2

X = -47,000

Y = 55,000

Z = 375,000

LeftWidth = 10,0

RightWidth = 10,0

Banking = 180°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

Gate = 1 - Lap Marker

 

CTL_Point 3

X = -405,000

Y = 55,000

Z = -140,000

LeftWidth = 10,0

RightWidth = 10,0

Banking = 180°

TrackType = 4 - Cylinder

Texture = 2 - Notched Cylinder

DashPlate = 0 - Top

 

CTL_Point 4

X = -680,000

Y = 35,000

Z = -617,000

LeftWidth = 10,0

RightWidth = 10,0

Banking = 159°

TrackType = 4 - Cylinder

Texture = 3 - Blue Cylinder

 

CTL_Point 5

X = -755,000

Y = 30,000

Z = -864,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 156°

TrackType = 4 - Cylinder

Texture = 2 - Notched Cylinder

Structure = 2 - Venue Skyscraper (Right Side)

 

CTL_Point 6

X = -623,000

Y = 25,000

Z = -1069,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 135°

TrackType = 4 - Cylinder

Texture = 3 - Blue Cylinder

DashPlate = 0 - Top

Structure = 2 - Venue Skyscraper (Right Side)

 

CTL_Point 7

X = -321,000

Y = 20,000

Z = -1088,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 126°

TrackType = 4 - Cylinder

Texture = 2 - Notched Cylinder

Structure = 2 - Venue Skyscraper (Right Side)

 

CTL_Point 8

X = -111,000

Y = 15,000

Z = -917,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 114°

TrackType = 4 - Cylinder

Texture = 3 - Blue Cylinder

Structure = 2 - Venue Skyscraper (Right Side)

 

CTL_Point 9

X = -117,000

Y = 10,000

Z = -661,000

LeftWidth = 15,0

RightWidth = 15,0

Banking = 102°

TrackType = 4 - Cylinder

Texture = 2 - Notched Cylinder

DashPlate = 0 - Top

Structure = 2 - Venue Skyscraper (Right Side)

 

CTL_Point 10

X = -338,000

Y = 5,000

Z = -455,000

LeftWidth = 15,0

RightWidth = 15,0

Banking = 90°

TrackType = 4 - Cylinder

Texture = 3 - Blue Cylinder

DashPlate = 0 - Top

Structure = 0 - Venue Skyscraper (Both Sides)

 

CTL_Point 11

X = -851,000

Y = 0,000

Z = -69,000

LeftWidth = 38,0

RightWidth = 38,0

Banking = 0°

TrackType = 4 - Cylinder

Texture = 2 - Notched Cylinder

Structure = 0 - Venue Skyscraper (Both Sides)

 

CTL_Point 12

X = -1070,000

Y = 0,000

Z = 187,000

LeftWidth = 45,0

RightWidth = 45,0

Banking = 0°

TrackType = 4 - Cylinder

Texture = 3 - Blue Cylinder

DashPlate = 0 - Top

Structure = 0 - Venue Skyscraper (Both Sides)

 

CTL_Point 13

X = -1138,000

Y = 0,000

Z = 463,000

LeftWidth = 55,0

RightWidth = 55,0

Banking = 0°

TrackType = 4 - Cylinder

Texture = 2 - Notched Cylinder

Structure = 0 - Venue Skyscraper (Both Sides)

 

CTL_Point 14

X = -1040,000

Y = 0,000

Z = 755,000

LeftWidth = 55,0

RightWidth = 55,0

Banking = 0°

TrackType = 4 - Cylinder

Texture = 3 - Blue Cylinder

DashPlate = 0 - Top

Structure = 0 - Venue Skyscraper (Both Sides)

 

CTL_Point 15

X = -778,000

Y = 0,000

Z = 936,000

LeftWidth = 45,0

RightWidth = 45,0

Banking = 0°

TrackType = 4 - Cylinder

Texture = 2 - Notched Cylinder

Structure = 0 - Venue Skyscraper (Both Sides)

 

CTL_Point 16

X = -345,000

Y = 0,000

Z = 967,000

LeftWidth = 38,0

RightWidth = 38,0

Banking = 0°

TrackType = 4 - Cylinder

Texture = 3 - Blue Cylinder

DashPlate = 0 - Top

Structure = 0 - Venue Skyscraper (Both Sides)

 

CTL_Point 17

X = 107,000

Y = 0,000

Z = 730,000

LeftWidth = 32,0

RightWidth = 32,0

Banking = 0°

TrackType = 4 - Cylinder

Texture = 2 - Notched Cylinder

DashPlate = 0 - Top

Structure = 0 - Venue Skyscraper (Both Sides)

 

CTL_Point 18

X = 485,000

Y = 0,000

Z = 220,000

LeftWidth = 28,0

RightWidth = 28,0

Banking = 0°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

PitArea = 2 - Right side

 

CTL_Point 19

X = 562,000

Y = 0,000

Z = -184,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

Gate = 2 - Canopy

 

CTL_Point 20

X = 548,000

Y = 10,000

Z = -393,000

LeftWidth = 18,0

RightWidth = 18,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

DashPlate = 0 - Center

 

CTL_Point 21

X = 541,000

Y = 77,000

Z = -446,000

LeftWidth = 16,0

RightWidth = 16,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

 

CTL_Point 22

X = 548,000

Y = 145,000

Z = -397,000

LeftWidth = 18,0

RightWidth = 18,0

Banking = 180°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

 

CTL_Point 23

X = 562,000

Y = 165,000

Z = -184,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 180°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

PitArea = 1 - Left side

Gate = 2 - Canopy

 

CTL_Point 24

X = 485,000

Y = 165,000

Z = 220,000

LeftWidth = 28,0

RightWidth = 28,0

Banking = 180°

TrackType = 4 - Cylinder

Texture = 2 - Notched Cylinder

DashPlate = 0 - Top

 

CTL_Point 25

X = 107,000

Y = 165,000

Z = 730,000

LeftWidth = 32,0

RightWidth = 32,0

Banking = 180°

TrackType = 4 - Cylinder

Texture = 3 - Blue Cylinder

DashPlate = 0 - Top

 

CTL_Point 26

X = -345,000

Y = 165,000

Z = 967,000

LeftWidth = 38,0

RightWidth = 38,0

Banking = 180°

TrackType = 4 - Cylinder

Texture = 2 - Notched Cylinder

 

CTL_Point 27

X = -778,000

Y = 165,000

Z = 936,000

LeftWidth = 45,0

RightWidth = 45,0

Banking = 180°

TrackType = 4 - Cylinder

Texture = 3 - Blue Cylinder

DashPlate = 0 - Top

 

CTL_Point 28

X = -1040,000

Y = 165,000

Z = 755,000

LeftWidth = 55,0

RightWidth = 55,0

Banking = 180°

TrackType = 4 - Cylinder

Texture = 2 - Notched Cylinder

 

CTL_Point 29

X = -1138,000

Y = 165,000

Z = 463,000

LeftWidth = 55,0

RightWidth = 55,0

Banking = 180°

TrackType = 4 - Cylinder

Texture = 3 - Blue Cylinder

DashPlate = 0 - Top

 

CTL_Point 30

X = -1070,000

Y = 165,000

Z = 187,000

LeftWidth = 45,0

RightWidth = 45,0

Banking = 180°

TrackType = 4 - Cylinder

Texture = 2 - Notched Cylinder

 

CTL_Point 31

X = -851,000

Y = 165,000

Z = -69,000

LeftWidth = 38,0

RightWidth = 38,0

Banking = 180°

TrackType = 4 - Cylinder

Texture = 3 - Blue Cylinder

DashPlate = 0 - Top

 

CTL_Point 32

X = -338,000

Y = 160,000

Z = -455,000

LeftWidth = 15,0

RightWidth = 15,0

Banking = 270°

TrackType = 4 - Cylinder

Texture = 2 - Notched Cylinder

DashPlate = 0 - Top

 

CTL_Point 33

X = -117,000

Y = 155,000

Z = -661,000

LeftWidth = 15,0

RightWidth = 15,0

Banking = 282°

TrackType = 4 - Cylinder

Texture = 3 - Blue Cylinder

 

CTL_Point 34

X = -111,000

Y = 150,000

Z = -917,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 294°

TrackType = 4 - Cylinder

Texture = 2 - Notched Cylinder

 

CTL_Point 35

X = -321,000

Y = 145,000

Z = -1088,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 306°

TrackType = 4 - Cylinder

Texture = 3 - Blue Cylinder

DashPlate = 0 - Top

 

CTL_Point 36

X = -623,000

Y = 140,000

Z = -1069,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 315°

TrackType = 4 - Cylinder

Texture = 2 - Notched Cylinder

 

CTL_Point 37

X = -754,000

Y = 135,000

Z = -864,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 336°

TrackType = 4 - Cylinder

Texture = 3 - Blue Cylinder

 

CTL_Point 38

X = -679,000

Y = 130,000

Z = -617,000

LeftWidth = 10,0

RightWidth = 10,0

Banking = 339°

TrackType = 4 - Cylinder

Texture = 2 - Notched Cylinder

DashPlate = 0 - Top

 

CTL_Point 39

X = -405,000

Y = 110,000

Z = -140,000

LeftWidth = 10,0

RightWidth = 10,0

Banking = 0°

TrackType = 4 - Cylinder

Texture = 3 - Blue Cylinder

 

CTL_Point 40

X = -47,000

Y = 110,000

Z = 375,000

LeftWidth = 10,0

RightWidth = 10,0

Banking = 0°

TrackType = 4 - Cylinder

Texture = 2 - Notched Cylinder

DashPlate = 0 - Top

 

CTL_Point 41

X = 294,000

Y = 110,000

Z = 729,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

 

CTL_Point 42

X = 602,000

Y = 118,000

Z = 881,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 90°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

 

CTL_Point 43

X = 955,000

Y = 125,000

Z = 876,000

LeftWidth = 10,0

RightWidth = 10,0

Banking = 138°

TrackType = 2 - High-Wall

Texture = 1 - Blue High-wall

 

CTL_Point 44

X = 955,000

Y = 55,000

Z = 876,000

LeftWidth = 10,0

RightWidth = 10,0

Banking = 318°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

PitArea = 0 - Both Sides

 

CTL_Point 45

X = 602,000

Y = 47,000

Z = 881,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 270°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

PitArea = 0 - Both Sides

Effendi
Wild Goose
Posts: 91
View user's profile
Send private message
Re: Custom Tracks
Reply to this Post

 2 tracks today:

Dreadful

a short one first

 

Name = DREADFUL

Description = 

JDescription = 

Source = Effendi2014©

 

Venue = 3 - Sand Ocean

Sky = 2 - Grey

ROM_Music = 2 - Sand Ocean

EK_Music = 2 - Sand Ocean

 

Horizon_Count = 0

CTL_Point_Count = 26

 

 

CTL_Point 1

X = -411,000

Y = 130,000

Z = 492,000

LeftWidth = 20,0

RightWidth = 20,0

Banking = 0°

TrackType = 1 - Normal

Texture = 0 - Venue Finish Stretch

 

CTL_Point 2

X = -69,000

Y = 164,000

Z = 492,000

LeftWidth = 20,0

RightWidth = 20,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

Gate = 1 - Lap Marker

 

CTL_Point 3

X = 109,000

Y = 164,000

Z = 492,000

LeftWidth = 20,0

RightWidth = 20,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

Structure = 0 - Venue Skyscraper (Both Sides)

 

CTL_Point 4

X = 255,000

Y = 147,000

Z = 492,000

LeftWidth = 20,0

RightWidth = 20,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

DashPlate = 0 - Center

Structure = 0 - Venue Skyscraper (Both Sides)

 

CTL_Point 5

X = 451,000

Y = 145,000

Z = 492,000

LeftWidth = 20,0

RightWidth = 20,0

Banking = 0°

TrackType = 5 - Half Pipe

Texture = 0 - Grainy Half Pipe

Structure = 0 - Venue Skyscraper (Both Sides)

 

CTL_Point 6

X = 624,000

Y = 160,000

Z = 483,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 312°

TrackType = 5 - Half Pipe

Texture = 1 - Striped Half Pipe

 

CTL_Point 7

X = 789,000

Y = 205,000

Z = 425,000

LeftWidth = 15,0

RightWidth = 15,0

Banking = 312°

TrackType = 5 - Half Pipe

Texture = 1 - Striped Half Pipe

DashPlate = 1 - Left Side

 

CTL_Point 8

X = 896,000

Y = 219,000

Z = 286,000

LeftWidth = 15,0

RightWidth = 15,0

Banking = 312°

TrackType = 5 - Half Pipe

Texture = 0 - Grainy Half Pipe

 

CTL_Point 9

X = 921,000

Y = 181,000

Z = 111,000

LeftWidth = 15,0

RightWidth = 15,0

Banking = 312°

TrackType = 5 - Half Pipe

Texture = 1 - Striped Half Pipe

 

CTL_Point 10

X = 881,000

Y = 124,000

Z = -76,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 5 - Half Pipe

Texture = 0 - Grainy Half Pipe

DashPlate = 1 - Left Side

 

CTL_Point 11

X = 737,000

Y = 164,000

Z = -204,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 273°

TrackType = 5 - Half Pipe

Texture = 1 - Striped Half Pipe

 

CTL_Point 12

X = 546,000

Y = 142,000

Z = -237,000

LeftWidth = 13,0

RightWidth = 13,0

Banking = 12°

TrackType = 5 - Half Pipe

Texture = 2 - Green Half Pipe

DashPlate = 0 - Center

 

CTL_Point 13

X = 116,000

Y = 113,000

Z = -255,000

LeftWidth = 20,0

RightWidth = 20,0

Banking = 18°

TrackType = 5 - Half Pipe

Texture = 2 - Green Half Pipe

Structure = 1 - Venue Skyscraper (Left Side)

 

CTL_Point 14

X = -350,000

Y = 240,000

Z = -375,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 273°

TrackType = 5 - Half Pipe

Texture = 3 - Pinstriped Half Pipe

DashPlate = 0 - Center

 

CTL_Point 15

X = -633,000

Y = 362,000

Z = -248,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 273°

TrackType = 5 - Half Pipe

Texture = 3 - Pinstriped Half Pipe

DashPlate = 0 - Center

 

CTL_Point 16

X = -690,000

Y = 379,000

Z = 111,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 324°

TrackType = 0 - (No Track)

 

CTL_Point 17

X = -690,000

Y = 271,000

Z = 291,000

LeftWidth = 39,0

RightWidth = 39,0

Banking = 331°

TrackType = 5 - Half Pipe

Texture = 3 - Pinstriped Half Pipe

 

CTL_Point 18

X = -690,000

Y = 195,000

Z = 530,000

LeftWidth = 51,0

RightWidth = 51,0

Banking = 338°

TrackType = 5 - Half Pipe

Texture = 2 - Green Half Pipe

 

CTL_Point 19

X = -690,000

Y = 217,000

Z = 755,000

LeftWidth = 56,0

RightWidth = 56,0

Banking = 345°

TrackType = 5 - Half Pipe

Texture = 2 - Green Half Pipe

 

CTL_Point 20

X = -717,000

Y = 332,000

Z = 1024,000

LeftWidth = 40,0

RightWidth = 40,0

Banking = 0°

TrackType = 5 - Half Pipe

Texture = 0 - Grainy Half Pipe

DashPlate = 0 - Center

 

CTL_Point 21

X = -910,000

Y = 470,000

Z = 1183,000

LeftWidth = 18,0

RightWidth = 18,0

Banking = 0°

TrackType = 5 - Half Pipe

Texture = 1 - Striped Half Pipe

 

CTL_Point 22

X = -1203,000

Y = 500,000

Z = 1144,000

LeftWidth = 18,0

RightWidth = 18,0

Banking = 0°

TrackType = 5 - Half Pipe

Texture = 1 - Striped Half Pipe

 

CTL_Point 23

X = -1364,000

Y = 391,000

Z = 943,000

LeftWidth = 18,0

RightWidth = 18,0

Banking = 0°

TrackType = 5 - Half Pipe

Texture = 0 - Grainy Half Pipe

 

CTL_Point 24

X = -1338,000

Y = 267,000

Z = 684,000

LeftWidth = 18,0

RightWidth = 18,0

Banking = 0°

TrackType = 5 - Half Pipe

Texture = 1 - Striped Half Pipe

DashPlate = 0 - Center

 

CTL_Point 25

X = -1146,000

Y = 164,000

Z = 514,000

LeftWidth = 47,0

RightWidth = 47,0

Banking = 0°

TrackType = 5 - Half Pipe

Texture = 3 - Pinstriped Half Pipe

 

CTL_Point 26

X = -807,000

Y = 55,000

Z = 494,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

PitArea = 0 - Both Sides

DashPlate = 0 - Center

Structure = 13 - Orange Skyscraper (Left Side)

 

 

Tidal, to this date my favorite track.

 

Name = TIDAL

Description = 

JDescription = 

Source = Effendi2014©

 

Venue = 5 - White Land

Sky = 7 - Light Blue

ROM_Music = 8 - White Land

EK_Music = 32 - Rainbow Road

 

Horizon_Count = 0

CTL_Point_Count = 54

 

 

CTL_Point 1

X = -508,000

Y = 305,000

Z = -47,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 0 - Venue Finish Stretch

 

CTL_Point 2

X = -222,000

Y = 305,000

Z = -100,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 7 - No Wall

Texture = 0 - Venue No-walls

DashPlate = 1 - Left Side

Gate = 1 - Lap Marker

 

CTL_Point 3

X = -102,000

Y = 305,000

Z = -106,000

LeftWidth = 11,0

RightWidth = 41,0

Banking = 327°

TrackType = 7 - No Wall

Texture = 0 - Venue No-walls

 

CTL_Point 4

X = 14,000

Y = 113,000

Z = -168,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 18°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 5

X = 241,000

Y = 94,000

Z = -183,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

Gate = 0 - Normal

 

CTL_Point 6

X = 483,000

Y = 137,000

Z = -102,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

Gate = 0 - Normal

 

CTL_Point 7

X = 563,000

Y = 144,000

Z = -29,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

DashPlate = 0 - Center

 

CTL_Point 8

X = 651,000

Y = 191,000

Z = 32,000

LeftWidth = 38,0

RightWidth = 38,0

Banking = 33°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 9

X = 671,000

Y = 216,000

Z = 143,000

LeftWidth = 33,0

RightWidth = 33,0

Banking = 48°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 10

X = 689,000

Y = 226,000

Z = 276,000

LeftWidth = 39,0

RightWidth = 39,0

Banking = 72°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

DashPlate = 1 - Left Side

Gate = 0 - Normal

 

CTL_Point 11

X = 660,000

Y = 251,000

Z = 486,000

LeftWidth = 40,0

RightWidth = 40,0

Banking = 57°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

 

CTL_Point 12

X = 610,000

Y = 69,000

Z = 516,000

LeftWidth = 40,0

RightWidth = 40,0

Banking = 72°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

 

CTL_Point 13

X = 540,000

Y = 49,000

Z = 711,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 51°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 14

X = 578,000

Y = 134,000

Z = 912,000

LeftWidth = 50,0

RightWidth = 50,0

Banking = 45°

TrackType = 7 - No Wall

Texture = 2 - Grey No-walls

 

CTL_Point 15

X = 501,000

Y = 133,000

Z = 993,000

LeftWidth = 41,0

RightWidth = 41,0

Banking = 54°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

Decoration = 3 - Spinning Billboard

 

CTL_Point 16

X = 409,000

Y = 25,000

Z = 1067,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

Structure = 14 - Orange Skyscraper (Right Side)

 

CTL_Point 17

X = 347,000

Y = 0,000

Z = 1225,000

LeftWidth = 39,0

RightWidth = 39,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 18

X = 276,000

Y = 77,000

Z = 1412,000

LeftWidth = 45,0

RightWidth = 45,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

DashPlate = 1 - Left Side

 

CTL_Point 19

X = 129,000

Y = 305,000

Z = 1458,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 60°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 20

X = -16,000

Y = 336,000

Z = 1403,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 60°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

DashPlate = 0 - Center

 

CTL_Point 21

X = -75,000

Y = 229,000

Z = 1324,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 27°

TrackType = 0 - (No Track)

 

CTL_Point 22

X = -90,000

Y = 114,000

Z = 1288,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 3°

TrackType = 3 - Pipe

Texture = 0 - Blue Pipe

 

CTL_Point 23

X = -88,000

Y = 14,000

Z = 1197,000

LeftWidth = 42,0

RightWidth = 42,0

Banking = 0°

TrackType = 3 - Pipe

Texture = 0 - Blue Pipe

DashPlate = 0 - Bottom

 

CTL_Point 24

X = 17,000

Y = 0,000

Z = 878,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 327°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

DashPlate = 0 - Center

 

CTL_Point 25

X = 85,000

Y = 34,000

Z = 643,000

LeftWidth = 22,0

RightWidth = 22,0

Banking = 315°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

PitArea = 0 - Both Sides

Gate = 2 - Canopy

 

CTL_Point 26

X = 162,000

Y = 39,000

Z = 383,000

LeftWidth = 19,0

RightWidth = 19,0

Banking = 309°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 27

X = 224,000

Y = 22,000

Z = 322,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 330°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

Structure = 13 - Orange Skyscraper (Left Side)

 

CTL_Point 28

X = 287,000

Y = 0,000

Z = 103,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

PitArea = 0 - Both Sides

Gate = 2 - Canopy

 

CTL_Point 29

X = 351,000

Y = 0,000

Z = -111,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 30

X = 387,000

Y = 0,000

Z = -233,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

DashPlate = 1 - Left Side

 

CTL_Point 31

X = 385,000

Y = 0,000

Z = -322,000

LeftWidth = 32,0

RightWidth = 58,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

Structure = 2 - Venue Skyscraper (Right Side)

 

CTL_Point 32

X = 325,000

Y = 0,000

Z = -403,000

LeftWidth = 42,0

RightWidth = 48,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

JumpPlate = 0 - Full-Width

Structure = 2 - Venue Skyscraper (Right Side)

 

CTL_Point 33

X = 217,000

Y = 0,000

Z = -447,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 0 - (No Track)

 

CTL_Point 34

X = 20,000

Y = 0,000

Z = -497,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

 

CTL_Point 35

X = -162,000

Y = 31,000

Z = -544,000

LeftWidth = 34,0

RightWidth = 34,0

Banking = 339°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

 

CTL_Point 36

X = -267,000

Y = 18,000

Z = -588,000

LeftWidth = 34,0

RightWidth = 34,0

Banking = 321°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

DashPlate = 0 - Center

 

CTL_Point 37

X = -368,000

Y = 0,000

Z = -591,000

LeftWidth = 34,0

RightWidth = 34,0

Banking = 336°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

Gate = 0 - Normal

 

CTL_Point 38

X = -484,000

Y = 41,000

Z = -632,000

LeftWidth = 34,0

RightWidth = 34,0

Banking = 309°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

DashPlate = 0 - Center

Decoration = 4 - Overhead Monitors

 

CTL_Point 39

X = -647,000

Y = 115,000

Z = -607,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 0 - (No Track)

 

CTL_Point 40

X = -783,000

Y = 46,000

Z = -623,000

LeftWidth = 45,0

RightWidth = 45,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

PitArea = 0 - Both Sides

 

CTL_Point 41

X = -1001,000

Y = 0,000

Z = -760,000

LeftWidth = 45,0

RightWidth = 45,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

PitArea = 0 - Both Sides

DashPlate = 0 - Center

 

CTL_Point 42

X = -1151,000

Y = 38,000

Z = -886,000

LeftWidth = 45,0

RightWidth = 45,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

JumpPlate = 0 - Full-Width

 

CTL_Point 43

X = -1257,000

Y = 83,000

Z = -945,000

LeftWidth = 45,0

RightWidth = 45,0

Banking = 0°

TrackType = 0 - (No Track)

 

CTL_Point 44

X = -1371,000

Y = 90,000

Z = -927,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 0 - (No Track)

 

CTL_Point 45

X = -1424,000

Y = 66,000

Z = -821,000

LeftWidth = 47,0

RightWidth = 47,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 46

X = -1340,000

Y = 39,000

Z = -643,000

LeftWidth = 55,0

RightWidth = 55,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

 

CTL_Point 47

X = -1207,000

Y = 43,000

Z = -502,000

LeftWidth = 49,0

RightWidth = 49,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

DashPlate = 0 - Center

 

CTL_Point 48

X = -1082,000

Y = 200,000

Z = -360,000

LeftWidth = 10,0

RightWidth = 10,0

Banking = 0°

TrackType = 0 - (No Track)

 

CTL_Point 49

X = -1055,000

Y = 225,000

Z = -301,000

LeftWidth = 5,0

RightWidth = 5,0

Banking = 0°

TrackType = 5 - Half Pipe

Texture = 0 - Grainy Half Pipe

 

CTL_Point 50

X = -1009,000

Y = 331,000

Z = -245,000

LeftWidth = 16,0

RightWidth = 16,0

Banking = 321°

TrackType = 5 - Half Pipe

Texture = 1 - Striped Half Pipe

 

CTL_Point 51

X = -980,000

Y = 451,000

Z = -183,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 249°

TrackType = 5 - Half Pipe

Texture = 3 - Pinstriped Half Pipe

 

CTL_Point 52

X = -813,000

Y = 448,000

Z = -155,000

LeftWidth = 36,0

RightWidth = 36,0

Banking = 327°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 53

X = -693,000

Y = 338,000

Z = -155,000

LeftWidth = 31,0

RightWidth = 31,0

Banking = 354°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

 

CTL_Point 54

X = -597,000

Y = 305,000

Z = -50,000

LeftWidth = 28,0

RightWidth = 28,0

Banking = 357°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

Effendi
Wild Goose
Posts: 91
View user's profile
Send private message
Re: Custom Tracks
Reply to this Post

Actually had some time left to post one more, this one is a remake from GP Legend:

Mute City - Championship

here's a video: https://www.youtube.com/watch?v=ElD59gIbySc&feature=youtu.be

I had to remove one jump plate in order to make it FZX_EP friendly, but that jump never goes to any use anyway, so it's not like it was a big sacrifice to the track.

 

Name = FZGPL MUTE CITY

Description = CHAMPIONSHIP

JDescription = 

Source = Effendi2014©

 

Venue = 0 - Mute City

Sky = 0 - Pink

ROM_Music = 0 - Mute City

EK_Music = 0 - Mute City

 

Horizon_Count = 0

CTL_Point_Count = 61

 

 

CTL_Point 1

X = -446,000

Y = 500,000

Z = -88,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 0 - Venue Finish Stretch

 

CTL_Point 2

X = -446,000

Y = 500,000

Z = -397,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

Gate = 1 - Lap Marker

 

CTL_Point 3

X = -446,000

Y = 500,000

Z = -710,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

DashPlate = 2 - Right Side

 

CTL_Point 4

X = -446,000

Y = 500,000

Z = -907,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 5

X = -446,000

Y = 500,000

Z = -976,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

Gate = 0 - Normal

 

CTL_Point 6

X = -386,000

Y = 500,000

Z = -1046,000

LeftWidth = 61,0

RightWidth = 29,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 7

X = -195,000

Y = 500,000

Z = -1174,000

LeftWidth = 61,0

RightWidth = 25,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

Gate = 0 - Normal

 

CTL_Point 8

X = -127,000

Y = 500,000

Z = -1194,000

LeftWidth = 64,0

RightWidth = 22,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

DashPlate = 2 - Right Side

 

CTL_Point 9

X = 67,000

Y = 500,000

Z = -1194,000

LeftWidth = 64,0

RightWidth = 22,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

PitArea = 2 - Right side

 

CTL_Point 10

X = 126,000

Y = 500,000

Z = -1154,000

LeftWidth = 64,0

RightWidth = 22,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

PitArea = 2 - Right side

 

CTL_Point 11

X = 137,000

Y = 500,000

Z = -1054,000

LeftWidth = 64,0

RightWidth = 22,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

PitArea = 2 - Right side

Gate = 0 - Normal

 

CTL_Point 12

X = 141,000

Y = 500,000

Z = -885,000

LeftWidth = 64,0

RightWidth = 22,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 13

X = 214,000

Y = 500,000

Z = -799,000

LeftWidth = 33,0

RightWidth = 105,0

Banking = 0°

TrackType = 6 - Tunnel

Texture = 0 - Brown Tunnel

 

CTL_Point 14

X = 332,000

Y = 500,000

Z = -684,000

LeftWidth = 39,0

RightWidth = 103,0

Banking = 0°

TrackType = 6 - Tunnel

Texture = 1 - Blue Tunnel

DashPlate = 0 - Center

 

CTL_Point 15

X = 433,000

Y = 500,000

Z = -604,000

LeftWidth = 25,0

RightWidth = 89,0

Banking = 0°

TrackType = 6 - Tunnel

Texture = 0 - Brown Tunnel

 

CTL_Point 16

X = 517,000

Y = 500,000

Z = -593,000

LeftWidth = 34,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 17

X = 679,000

Y = 500,000

Z = -585,000

LeftWidth = 26,0

RightWidth = 22,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 18

X = 700,000

Y = 500,000

Z = -474,000

LeftWidth = 25,0

RightWidth = 27,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

Decoration = 3 - Spinning Billboard

 

CTL_Point 19

X = 700,000

Y = 500,000

Z = -361,000

LeftWidth = 34,0

RightWidth = 30,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

Decoration = 3 - Spinning Billboard

 

CTL_Point 20

X = 758,000

Y = 500,000

Z = -320,000

LeftWidth = 48,0

RightWidth = 16,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 21

X = 909,000

Y = 500,000

Z = -320,000

LeftWidth = 47,0

RightWidth = 17,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

DashPlate = 2 - Right Side

 

CTL_Point 22

X = 1060,000

Y = 500,000

Z = -320,000

LeftWidth = 81,0

RightWidth = 25,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

 

CTL_Point 23

X = 1122,000

Y = 500,000

Z = -264,000

LeftWidth = 68,0

RightWidth = 26,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

 

CTL_Point 24

X = 1075,000

Y = 500,000

Z = -196,000

LeftWidth = 73,0

RightWidth = 21,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

 

CTL_Point 25

X = 899,000

Y = 500,000

Z = -196,000

LeftWidth = 73,0

RightWidth = 5,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

 

CTL_Point 26

X = 748,000

Y = 500,000

Z = -196,000

LeftWidth = 43,0

RightWidth = 5,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

Decoration = 4 - Overhead Monitors

 

CTL_Point 27

X = 611,000

Y = 500,000

Z = -84,000

LeftWidth = 89,0

RightWidth = 5,0

Banking = 0°

TrackType = 6 - Tunnel

Texture = 3 - Orange Tunnel

PitArea = 1 - Left side

DashPlate = 2 - Right Side

 

CTL_Point 28

X = 468,000

Y = 500,000

Z = -70,000

LeftWidth = 83,0

RightWidth = 15,0

Banking = 0°

TrackType = 6 - Tunnel

Texture = 3 - Orange Tunnel

PitArea = 1 - Left side

 

CTL_Point 29

X = 331,000

Y = 500,000

Z = -77,000

LeftWidth = 82,0

RightWidth = 14,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

JumpPlate = 2 - Right Side

 

CTL_Point 30

X = 279,000

Y = 500,000

Z = -120,000

LeftWidth = 47,0

RightWidth = 5,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

 

CTL_Point 31

X = 245,000

Y = 500,000

Z = -196,000

LeftWidth = 16,0

RightWidth = 10,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 32

X = 89,000

Y = 500,000

Z = -200,000

LeftWidth = 14,0

RightWidth = 14,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

DashPlate = 0 - Center

JumpPlate = 0 - Full-Width

Gate = 2 - Canopy

 

CTL_Point 33

X = -364,000

Y = 500,000

Z = -200,000

LeftWidth = 11,0

RightWidth = 11,0

Banking = 0°

TrackType = 0 - (No Track)

 

CTL_Point 34

X = -517,000

Y = 500,000

Z = -200,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 35

X = -751,000

Y = 500,000

Z = -200,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 36

X = -900,000

Y = 500,000

Z = -147,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

DashPlate = 1 - Left Side

Gate = 0 - Normal

 

CTL_Point 37

X = -975,000

Y = 500,000

Z = -9,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

Gate = 0 - Normal

 

CTL_Point 38

X = -950,000

Y = 500,000

Z = 145,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

Gate = 0 - Normal

 

CTL_Point 39

X = -825,000

Y = 500,000

Z = 261,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

JumpPlate = 2 - Right Side

 

CTL_Point 40

X = -627,000

Y = 500,000

Z = 279,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 41

X = -564,000

Y = 500,000

Z = 311,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 42

X = -549,000

Y = 500,000

Z = 379,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 43

X = -541,000

Y = 500,000

Z = 454,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 44

X = -478,000

Y = 500,000

Z = 492,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 45

X = -372,000

Y = 500,000

Z = 503,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 46

X = -371,000

Y = 500,000

Z = 637,000

LeftWidth = 5,0

RightWidth = 47,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

DashPlate = 0 - Center

 

CTL_Point 47

X = -519,000

Y = 500,000

Z = 670,000

LeftWidth = 28,0

RightWidth = 70,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

Decoration = 2 - Blue Flag

 

CTL_Point 48

X = -562,000

Y = 500,000

Z = 730,000

LeftWidth = 28,0

RightWidth = 70,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

Decoration = 2 - Blue Flag

 

CTL_Point 49

X = -526,000

Y = 500,000

Z = 791,000

LeftWidth = 28,0

RightWidth = 70,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

Decoration = 2 - Blue Flag

 

CTL_Point 50

X = -424,000

Y = 500,000

Z = 791,000

LeftWidth = 22,0

RightWidth = 64,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

DashPlate = 0 - Center

 

CTL_Point 51

X = -214,000

Y = 500,000

Z = 794,000

LeftWidth = 28,0

RightWidth = 58,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

JumpPlate = 1 - Left Side

Decoration = 0 - TV Billboard

 

CTL_Point 52

X = -86,000

Y = 500,000

Z = 759,000

LeftWidth = 27,0

RightWidth = 47,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

 

CTL_Point 53

X = -19,000

Y = 500,000

Z = 685,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 54

X = -10,000

Y = 500,000

Z = 524,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

 

CTL_Point 55

X = -14,000

Y = 500,000

Z = 370,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 56

X = -54,000

Y = 500,000

Z = 319,000

LeftWidth = 9,0

RightWidth = 43,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 57

X = -140,000

Y = 500,000

Z = 299,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

DashPlate = 0 - Center

 

CTL_Point 58

X = -207,000

Y = 500,000

Z = 251,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

PitArea = 0 - Both Sides

Decoration = 4 - Overhead Monitors

 

CTL_Point 59

X = -302,000

Y = 500,000

Z = 153,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

PitArea = 0 - Both Sides

 

CTL_Point 60

X = -384,000

Y = 500,000

Z = 68,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

 

CTL_Point 61

X = -440,000

Y = 500,000

Z = 10,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

Effendi
Wild Goose
Posts: 91
View user's profile
Send private message
Re: Custom Tracks
Reply to this Post

 

 Speedmonster

video: https://www.youtube.com/watch?v=jUwW9Ea2xBU&list=UUFKzXThdHsSG7XJkXfp2iPw&index=2

Name = SPEEDMONSTER

Description = 

JDescription = 

Source = Effendi2014©

 

Venue = 2 - Big Blue

Sky = 3 - Blue

ROM_Music = 4 - Big Blue

EK_Music = 36 - Roller Coaster

 

Horizon_Count = 0

CTL_Point_Count = 55

 

 

CTL_Point 1

X = 214,000

Y = 0,000

Z = 783,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 0°

TrackType = 1 - Normal

Texture = 0 - Venue Finish Stretch

 

CTL_Point 2

X = 214,000

Y = 0,000

Z = 464,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

DashPlate = 0 - Center

Gate = 1 - Lap Marker

Structure = 3 - Short Building (Both Sides)

 

CTL_Point 3

X = 214,000

Y = 0,000

Z = 363,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

DashPlate = 0 - Center

Structure = 3 - Short Building (Both Sides)

 

CTL_Point 4

X = 214,000

Y = 0,000

Z = 261,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

DashPlate = 0 - Center

Structure = 3 - Short Building (Both Sides)

 

CTL_Point 5

X = 214,000

Y = 0,000

Z = 167,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

DashPlate = 0 - Center

Structure = 3 - Short Building (Both Sides)

 

CTL_Point 6

X = 214,000

Y = 0,000

Z = 76,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

DashPlate = 0 - Center

Structure = 3 - Short Building (Both Sides)

 

CTL_Point 7

X = 214,000

Y = 0,000

Z = -16,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

DashPlate = 0 - Center

Structure = 3 - Short Building (Both Sides)

 

CTL_Point 8

X = 214,000

Y = 3,000

Z = -101,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

Structure = 3 - Short Building (Both Sides)

 

CTL_Point 9

X = 214,000

Y = 27,000

Z = -225,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 10

X = 214,000

Y = 102,000

Z = -334,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 11

X = 214,000

Y = 378,000

Z = -507,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 321°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 12

X = 214,000

Y = 500,000

Z = -665,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 279°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

DashPlate = 0 - Center

 

CTL_Point 13

X = 214,000

Y = 487,000

Z = -833,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 243°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 14

X = 181,000

Y = 321,000

Z = -912,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 246°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

DashPlate = 0 - Center

 

CTL_Point 15

X = 146,000

Y = 109,000

Z = -829,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 318°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

PitArea = 0 - Both Sides

Structure = 1 - Venue Skyscraper (Left Side)

 

CTL_Point 16

X = 140,000

Y = 24,000

Z = -632,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

PitArea = 0 - Both Sides

Structure = 0 - Venue Skyscraper (Both Sides)

 

CTL_Point 17

X = 128,000

Y = 132,000

Z = -482,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 306°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 18

X = 121,000

Y = 311,000

Z = -460,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 186°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

DashPlate = 0 - Center

 

CTL_Point 19

X = 137,000

Y = 435,000

Z = -576,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 243°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

 

CTL_Point 20

X = 136,000

Y = 445,000

Z = -785,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 282°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

Gate = 0 - Normal

 

CTL_Point 21

X = 138,000

Y = 318,000

Z = -946,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 12°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 22

X = 157,000

Y = 261,000

Z = -1072,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 33°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

 

CTL_Point 23

X = 219,000

Y = 235,000

Z = -1208,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 315°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 24

X = 131,000

Y = 182,000

Z = -1337,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 309°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

DashPlate = 0 - Center

 

CTL_Point 25

X = -27,000

Y = 148,000

Z = -1353,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 291°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

PitArea = 0 - Both Sides

Gate = 0 - Normal

 

CTL_Point 26

X = -179,000

Y = 110,000

Z = -1279,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 324°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

PitArea = 0 - Both Sides

 

CTL_Point 27

X = -244,000

Y = 107,000

Z = -1107,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 309°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 28

X = -166,000

Y = 119,000

Z = -895,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

DashPlate = 0 - Center

 

CTL_Point 29

X = 3,000

Y = 216,000

Z = -750,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 30

X = 143,000

Y = 308,000

Z = -722,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

Decoration = 3 - Spinning Billboard

 

CTL_Point 31

X = 323,000

Y = 311,000

Z = -695,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 32

X = 447,000

Y = 198,000

Z = -608,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 33

X = 481,000

Y = 104,000

Z = -447,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 21°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 34

X = 407,000

Y = 136,000

Z = -310,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 21°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

DashPlate = 0 - Center

 

CTL_Point 35

X = 267,000

Y = 185,000

Z = -261,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 36°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

 

CTL_Point 36

X = 123,000

Y = 235,000

Z = -251,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 321°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

 

CTL_Point 37

X = -54,000

Y = 158,000

Z = -198,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 312°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 38

X = -123,000

Y = 33,000

Z = -51,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 318°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 39

X = -75,000

Y = 33,000

Z = 94,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 309°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

DashPlate = 0 - Center

 

CTL_Point 40

X = 20,000

Y = 128,000

Z = 248,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 36°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 41

X = 48,000

Y = 182,000

Z = 382,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 60°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 42

X = 34,000

Y = 176,000

Z = 541,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 345°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 43

X = -53,000

Y = 88,000

Z = 686,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 333°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

Gate = 0 - Normal

 

CTL_Point 44

X = -139,000

Y = 111,000

Z = 787,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 340°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

DashPlate = 0 - Center

Structure = 1 - Venue Skyscraper (Left Side)

 

CTL_Point 45

X = -154,000

Y = 190,000

Z = 877,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 288°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

DashPlate = 0 - Center

 

CTL_Point 46

X = -101,000

Y = 270,000

Z = 951,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 189°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

DashPlate = 0 - Center

 

CTL_Point 47

X = -21,000

Y = 259,000

Z = 1017,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 168°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

DashPlate = 0 - Center

 

CTL_Point 48

X = 33,000

Y = 178,000

Z = 1077,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 99°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

DashPlate = 0 - Center

 

CTL_Point 49

X = 3,000

Y = 67,000

Z = 1170,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 49°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 50

X = -64,000

Y = 33,000

Z = 1282,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 321°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

DashPlate = 0 - Center

 

CTL_Point 51

X = -17,000

Y = 47,000

Z = 1420,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 315°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

DashPlate = 0 - Center

 

CTL_Point 52

X = 114,000

Y = 65,000

Z = 1465,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 303°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

DashPlate = 0 - Center

 

CTL_Point 53

X = 252,000

Y = 66,000

Z = 1405,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 297°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

DashPlate = 0 - Center

 

CTL_Point 54

X = 278,000

Y = 31,000

Z = 1251,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 321°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 55

X = 214,000

Y = 0,000

Z = 1021,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

PitArea = 0 - Both Sides

Gate = 0 - Normal

Effendi
Wild Goose
Posts: 91
View user's profile
Send private message
Re: Custom Tracks
Reply to this Post

 2 more today:

 

Current:

I had this track design on my mind for a while, and in comparison to the layout i originally had, i thought i excecuted it very well. It was still pretty early on after i got the EK, probably my 5th or 6th track or something in that order.

Video here: https://www.youtube.com/watch?v=6O9ExudI0Qg&list=UUFKzXThdHsSG7XJkXfp2iPw

 

Name = CURRENT

Description = 

JDescription = 

Source = Effendi2013©

 

Venue = 9 - Silence

Sky = 3 - Blue

ROM_Music = 1 - Silence

EK_Music = 35 - Regeneration

 

Horizon_Count = 0

CTL_Point_Count = 64

 

 

CTL_Point 1

X = -574,000

Y = 0,000

Z = 118,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 30°

TrackType = 1 - Normal

Texture = 0 - Venue Finish Stretch

 

CTL_Point 2

X = -220,000

Y = 0,000

Z = -193,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 30°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

 

CTL_Point 3

X = 85,000

Y = 0,000

Z = -465,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 30°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

DashPlate = 0 - Center

Gate = 0 - Normal

 

CTL_Point 4

X = 354,000

Y = 0,000

Z = -705,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 18°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

JumpPlate = 2 - Right Side

 

CTL_Point 5

X = 471,000

Y = 0,000

Z = -810,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 312°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

 

CTL_Point 6

X = 472,000

Y = 0,000

Z = -936,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 312°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

 

CTL_Point 7

X = 403,000

Y = 0,000

Z = -1026,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 18°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

Gate = 0 - Normal

 

CTL_Point 8

X = 376,000

Y = 0,000

Z = -1145,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 321°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

 

CTL_Point 9

X = 297,000

Y = 0,000

Z = -1194,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 321°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

 

CTL_Point 10

X = 167,000

Y = 0,000

Z = -1171,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 291°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

DashPlate = 0 - Center

Gate = 0 - Normal

 

CTL_Point 11

X = -13,000

Y = 0,000

Z = -1098,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 306°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

 

CTL_Point 12

X = -109,000

Y = 0,000

Z = -1019,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 315°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

 

CTL_Point 13

X = -184,000

Y = 0,000

Z = -780,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 24°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

 

CTL_Point 14

X = -259,000

Y = 0,000

Z = -690,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 39°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

Structure = 0 - Venue Skyscraper (Both Sides)

 

CTL_Point 15

X = -539,000

Y = 0,000

Z = -634,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 300°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

 

CTL_Point 16

X = -604,000

Y = 0,000

Z = -586,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 300°

TrackType = 6 - Tunnel

Texture = 2 - Green Tunnel

DashPlate = 0 - Center

Structure = 2 - Venue Skyscraper (Right Side)

 

CTL_Point 17

X = -820,000

Y = 0,000

Z = -396,000

LeftWidth = 56,0

RightWidth = 56,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

Structure = 1 - Venue Skyscraper (Left Side)

 

CTL_Point 18

X = -1105,000

Y = 0,000

Z = -531,000

LeftWidth = 10,0

RightWidth = 10,0

Banking = 309°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

Structure = 4 - Short Building (Left Side)

 

CTL_Point 19

X = -1216,000

Y = 0,000

Z = -510,000

LeftWidth = 10,0

RightWidth = 10,0

Banking = 300°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

DashPlate = 0 - Center

 

CTL_Point 20

X = -1277,000

Y = 0,000

Z = -393,000

LeftWidth = 10,0

RightWidth = 10,0

Banking = 300°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 21

X = -1346,000

Y = 46,000

Z = -49,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 321°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 22

X = -1350,000

Y = 89,000

Z = 42,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 333°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 23

X = -1318,000

Y = 130,000

Z = 149,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

DashPlate = 2 - Right Side

 

CTL_Point 24

X = -1123,000

Y = 229,000

Z = 417,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 25

X = -1020,000

Y = 266,000

Z = 544,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

 

CTL_Point 26

X = -916,000

Y = 269,000

Z = 572,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

 

CTL_Point 27

X = -811,000

Y = 265,000

Z = 511,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

DashPlate = 0 - Center

JumpPlate = 0 - Full-Width

 

CTL_Point 28

X = -649,000

Y = 231,000

Z = 371,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 0 - (No Track)

 

CTL_Point 29

X = -451,000

Y = 0,000

Z = 184,000

LeftWidth = 39,0

RightWidth = 39,0

Banking = 330°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

DashPlate = 0 - Center

 

CTL_Point 30

X = -118,000

Y = 0,000

Z = -119,000

LeftWidth = 39,0

RightWidth = 39,0

Banking = 330°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

PitArea = 0 - Both Sides

 

CTL_Point 31

X = 210,000

Y = 0,000

Z = -407,000

LeftWidth = 33,0

RightWidth = 33,0

Banking = 330°

TrackType = 3 - Pipe

Texture = 0 - Blue Pipe

 

CTL_Point 32

X = 470,000

Y = 0,000

Z = -627,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 3 - Pipe

Texture = 1 - Red Pipe

 

CTL_Point 33

X = 577,000

Y = 0,000

Z = -628,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 3 - Pipe

Texture = 1 - Red Pipe

DashPlate = 0 - Bottom

 

CTL_Point 34

X = 672,000

Y = 0,000

Z = -562,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 3 - Pipe

Texture = 0 - Blue Pipe

 

CTL_Point 35

X = 810,000

Y = 0,000

Z = -555,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 3 - Pipe

Texture = 0 - Blue Pipe

 

CTL_Point 36

X = 881,000

Y = 0,000

Z = -493,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 3 - Pipe

Texture = 2 - White Pipe

 

CTL_Point 37

X = 855,000

Y = 0,000

Z = -402,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 3 - Pipe

Texture = 2 - White Pipe

 

CTL_Point 38

X = 669,000

Y = 0,000

Z = -303,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

 

CTL_Point 39

X = 561,000

Y = 0,000

Z = -196,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

DashPlate = 0 - Center

 

CTL_Point 40

X = 541,000

Y = 0,000

Z = -59,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

Gate = 0 - Normal

 

CTL_Point 41

X = 528,000

Y = 0,000

Z = 102,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

Structure = 14 - Orange Skyscraper (Right Side)

 

CTL_Point 42

X = 455,000

Y = 0,000

Z = 200,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

 

CTL_Point 43

X = 337,000

Y = 0,000

Z = 242,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

Decoration = 3 - Spinning Billboard

 

CTL_Point 44

X = 166,000

Y = 0,000

Z = 201,000

LeftWidth = 20,0

RightWidth = 20,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

 

CTL_Point 45

X = 3,000

Y = 0,000

Z = 261,000

LeftWidth = 13,0

RightWidth = 13,0

Banking = 0°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

 

CTL_Point 46

X = -40,000

Y = 0,000

Z = 431,000

LeftWidth = 58,0

RightWidth = 58,0

Banking = 0°

TrackType = 6 - Tunnel

Texture = 0 - Brown Tunnel

 

CTL_Point 47

X = -328,000

Y = 0,000

Z = 713,000

LeftWidth = 5,0

RightWidth = 5,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 48

X = -432,000

Y = 0,000

Z = 777,000

LeftWidth = 5,0

RightWidth = 5,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

DashPlate = 0 - Center

 

CTL_Point 49

X = -601,000

Y = 0,000

Z = 772,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 50

X = -667,000

Y = 0,000

Z = 833,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 51

X = -638,000

Y = 0,000

Z = 933,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

PitArea = 0 - Both Sides

 

CTL_Point 52

X = -493,000

Y = 0,000

Z = 1067,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

PitArea = 0 - Both Sides

 

CTL_Point 53

X = -410,000

Y = 0,000

Z = 1183,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

Decoration = 4 - Overhead Monitors

 

CTL_Point 54

X = -469,000

Y = 0,000

Z = 1303,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

 

CTL_Point 55

X = -612,000

Y = 0,000

Z = 1303,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

 

CTL_Point 56

X = -720,000

Y = 0,000

Z = 1190,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

 

CTL_Point 57

X = -881,000

Y = 0,000

Z = 1178,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

 

CTL_Point 58

X = -1005,000

Y = 0,000

Z = 1059,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

 

CTL_Point 59

X = -1118,000

Y = 0,000

Z = 1033,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

DashPlate = 0 - Center

Decoration = 2 - Blue Flag

 

CTL_Point 60

X = -1297,000

Y = 0,000

Z = 1098,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

Decoration = 2 - Blue Flag

 

CTL_Point 61

X = -1417,000

Y = 0,000

Z = 1018,000

LeftWidth = 19,0

RightWidth = 19,0

Banking = 0°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

 

CTL_Point 62

X = -1421,000

Y = 0,000

Z = 891,000

LeftWidth = 13,0

RightWidth = 13,0

Banking = 0°

TrackType = 3 - Pipe

Texture = 0 - Blue Pipe

 

CTL_Point 63

X = -1241,000

Y = 0,000

Z = 723,000

LeftWidth = 13,0

RightWidth = 13,0

Banking = 0°

TrackType = 3 - Pipe

Texture = 0 - Blue Pipe

DashPlate = 0 - Bottom

 

CTL_Point 64

X = -845,000

Y = 0,000

Z = 365,000

LeftWidth = 13,0

RightWidth = 13,0

Banking = 0°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

PitArea = 0 - Both Sides

 

 

Section A:

 

I suppose this track would qualify great for beginners, this was while i was working on my F-Zero X Generation Cup 1-2, and for a while i was on the verge on whether or not i could put it in somewhere. I'm glad I didn't, when i decided i wouldn't, i created Mute City Metropolis instead, in which i think is a much better track overall, and a lot more fitting.

Video: https://www.youtube.com/watch?v=6kL5VErll4k&list=UUFKzXThdHsSG7XJkXfp2iPw&index=1

Name = SECTION A

Description = 

JDescription = 

Source = ©Effendi2013

 

Venue = 0 - Mute City

Sky = 7 - Light Blue

ROM_Music = 0 - Mute City

EK_Music = 35 - Regeneration

 

Horizon_Count = 0

CTL_Point_Count = 54

 

 

CTL_Point 1

X = -474,000

Y = 53,000

Z = 704,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 0 - Venue Finish Stretch

 

CTL_Point 2

X = -474,000

Y = 53,000

Z = 327,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

Gate = 1 - Lap Marker

 

CTL_Point 3

X = -474,000

Y = 58,000

Z = 75,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

Gate = 0 - Normal

 

CTL_Point 4

X = -474,000

Y = 50,000

Z = -92,000

LeftWidth = 53,0

RightWidth = 37,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

DashPlate = 1 - Left Side

 

CTL_Point 5

X = -348,000

Y = 28,000

Z = -300,000

LeftWidth = 36,0

RightWidth = 54,0

Banking = 345°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

DartZone = 2 - Right side

 

CTL_Point 6

X = -335,000

Y = 28,000

Z = -438,000

LeftWidth = 26,0

RightWidth = 62,0

Banking = 345°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

Gate = 0 - Normal

Structure = 1 - Venue Skyscraper (Left Side)

 

CTL_Point 7

X = -369,000

Y = 28,000

Z = -587,000

LeftWidth = 21,0

RightWidth = 51,0

Banking = 345°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

SlipZone = 1 - Left side

 

CTL_Point 8

X = -619,000

Y = 0,000

Z = -819,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 9

X = -836,000

Y = 0,000

Z = -855,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

DashPlate = 0 - Center

 

CTL_Point 10

X = -1059,000

Y = 14,000

Z = -851,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

Gate = 0 - Normal

 

CTL_Point 11

X = -1218,000

Y = 24,000

Z = -870,000

LeftWidth = 49,0

RightWidth = 17,0

Banking = 9°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

DartZone = 1 - Left side

 

CTL_Point 12

X = -1348,000

Y = 31,000

Z = -948,000

LeftWidth = 64,0

RightWidth = 32,0

Banking = 15°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 13

X = -1396,000

Y = 41,000

Z = -1092,000

LeftWidth = 64,0

RightWidth = 32,0

Banking = 15°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

DartZone = 1 - Left side

Decoration = 3 - Spinning Billboard

 

CTL_Point 14

X = -1343,000

Y = 31,000

Z = -1233,000

LeftWidth = 64,0

RightWidth = 32,0

Banking = 15°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 15

X = -1196,000

Y = 19,000

Z = -1306,000

LeftWidth = 49,0

RightWidth = 17,0

Banking = 9°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

DartZone = 1 - Left side

 

CTL_Point 16

X = -989,000

Y = 14,000

Z = -1326,000

LeftWidth = 23,0

RightWidth = 23,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

 

CTL_Point 17

X = -789,000

Y = 0,000

Z = -1326,000

LeftWidth = 13,0

RightWidth = 13,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

DashPlate = 0 - Center

 

CTL_Point 18

X = -527,000

Y = 7,000

Z = -1329,000

LeftWidth = 13,0

RightWidth = 13,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

Structure = 0 - Venue Skyscraper (Both Sides)

 

CTL_Point 19

X = -439,000

Y = 5,000

Z = -1338,000

LeftWidth = 23,0

RightWidth = 23,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

 

CTL_Point 20

X = -347,000

Y = 2,000

Z = -1371,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 21

X = -236,000

Y = 0,000

Z = -1412,000

LeftWidth = 35,0

RightWidth = 35,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 22

X = -96,000

Y = 0,000

Z = -1456,000

LeftWidth = 51,0

RightWidth = 51,0

Banking = 21°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

SlipZone = 1 - Left side

DashPlate = 2 - Right Side

 

CTL_Point 23

X = 45,000

Y = 0,000

Z = -1445,000

LeftWidth = 51,0

RightWidth = 51,0

Banking = 21°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 24

X = 147,000

Y = 0,000

Z = -1339,000

LeftWidth = 51,0

RightWidth = 51,0

Banking = 21°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 25

X = 147,000

Y = 0,000

Z = -1178,000

LeftWidth = 51,0

RightWidth = 51,0

Banking = 21°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

SlipZone = 1 - Left side

 

CTL_Point 26

X = 4,000

Y = 0,000

Z = -1009,000

LeftWidth = 39,0

RightWidth = 39,0

Banking = 336°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

DashPlate = 1 - Left Side

 

CTL_Point 27

X = 53,000

Y = 0,000

Z = -812,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 333°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 28

X = 141,000

Y = 0,000

Z = -724,000

LeftWidth = 19,0

RightWidth = 19,0

Banking = 333°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

PitArea = 0 - Both Sides

Gate = 0 - Normal

Structure = 2 - Venue Skyscraper (Right Side)

 

CTL_Point 29

X = 414,000

Y = 0,000

Z = -477,000

LeftWidth = 36,0

RightWidth = 36,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

Gate = 2 - Canopy

 

CTL_Point 30

X = 489,000

Y = 8,000

Z = -406,000

LeftWidth = 41,0

RightWidth = 41,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

SlipZone = 1 - Left side

 

CTL_Point 31

X = 542,000

Y = 4,000

Z = -354,000

LeftWidth = 41,0

RightWidth = 41,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

DashPlate = 0 - Center

 

CTL_Point 32

X = 664,000

Y = 2,000

Z = -243,000

LeftWidth = 45,0

RightWidth = 45,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

Decoration = 4 - Overhead Monitors

 

CTL_Point 33

X = 759,000

Y = 0,000

Z = -172,000

LeftWidth = 45,0

RightWidth = 45,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

 

CTL_Point 34

X = 1022,000

Y = 0,000

Z = -70,000

LeftWidth = 57,0

RightWidth = 27,0

Banking = 18°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

 

CTL_Point 35

X = 1110,000

Y = 4,000

Z = 55,000

LeftWidth = 57,0

RightWidth = 27,0

Banking = 18°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

DashPlate = 0 - Center

Structure = 2 - Venue Skyscraper (Right Side)

 

CTL_Point 36

X = 1111,000

Y = 13,000

Z = 240,000

LeftWidth = 57,0

RightWidth = 27,0

Banking = 18°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 37

X = 1000,000

Y = 6,000

Z = 365,000

LeftWidth = 57,0

RightWidth = 27,0

Banking = 18°

TrackType = 6 - Tunnel

Texture = 3 - Orange Tunnel

 

CTL_Point 38

X = 856,000

Y = 40,000

Z = 512,000

LeftWidth = 39,0

RightWidth = 39,0

Banking = 0°

TrackType = 6 - Tunnel

Texture = 3 - Orange Tunnel

 

CTL_Point 39

X = 734,000

Y = 40,000

Z = 636,000

LeftWidth = 14,0

RightWidth = 14,0

Banking = 0°

TrackType = 6 - Tunnel

Texture = 2 - Green Tunnel

 

CTL_Point 40

X = 604,000

Y = 28,000

Z = 692,000

LeftWidth = 14,0

RightWidth = 14,0

Banking = 9°

TrackType = 6 - Tunnel

Texture = 2 - Green Tunnel

 

CTL_Point 41

X = 458,000

Y = 28,000

Z = 666,000

LeftWidth = 14,0

RightWidth = 14,0

Banking = 9°

TrackType = 6 - Tunnel

Texture = 1 - Blue Tunnel

DashPlate = 0 - Center

 

CTL_Point 42

X = 355,000

Y = 28,000

Z = 574,000

LeftWidth = 14,0

RightWidth = 14,0

Banking = 9°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 43

X = 213,000

Y = 28,000

Z = 398,000

LeftWidth = 14,0

RightWidth = 14,0

Banking = 348°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

Structure = 1 - Venue Skyscraper (Left Side)

 

CTL_Point 44

X = 35,000

Y = 22,000

Z = 311,000

LeftWidth = 14,0

RightWidth = 14,0

Banking = 336°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

DashPlate = 0 - Center

Gate = 0 - Normal

Structure = 0 - Venue Skyscraper (Both Sides)

 

CTL_Point 45

X = -148,000

Y = 29,000

Z = 365,000

LeftWidth = 14,0

RightWidth = 14,0

Banking = 315°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 46

X = -222,000

Y = 29,000

Z = 519,000

LeftWidth = 14,0

RightWidth = 14,0

Banking = 336°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 47

X = -226,000

Y = 22,000

Z = 719,000

LeftWidth = 14,0

RightWidth = 14,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

DashPlate = 0 - Center

 

CTL_Point 48

X = -226,000

Y = 0,000

Z = 1045,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 49

X = -226,000

Y = 37,000

Z = 1313,000

LeftWidth = 45,0

RightWidth = 45,0

Banking = 15°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 50

X = -286,000

Y = 65,000

Z = 1413,000

LeftWidth = 45,0

RightWidth = 45,0

Banking = 30°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

DashPlate = 0 - Center

 

CTL_Point 51

X = -417,000

Y = 65,000

Z = 1412,000

LeftWidth = 45,0

RightWidth = 45,0

Banking = 30°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 52

X = -479,000

Y = 37,000

Z = 1313,000

LeftWidth = 45,0

RightWidth = 45,0

Banking = 15°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 53

X = -474,000

Y = 18,000

Z = 1168,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

PitArea = 0 - Both Sides

 

CTL_Point 54

X = -474,000

Y = 46,000

Z = 946,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

PitArea = 0 - Both Sides

Philippe Brodier
Black Bull
Posts: 372
View user's profile
Send private message
Re: Custom Tracks
Reply to this Post

 Thank you for taking the time to share those beautiful tracks from your Expansion Kit ! I know it takes time to rebuild them with the level editor, good job !!!

Effendi
Wild Goose
Posts: 91
View user's profile
Send private message
Re: Custom Tracks
Reply to this Post

 

Yeah it takes a while, but not as long as the opposite way around, to paste coordinates from the computer to the EK, THAT takes forever to get done. Anyway, i'm glad you like them !

 

one today only, but it's a big track though.

Spiral:

video here: https://www.youtube.com/watch?v=TWHCyT66JwA

I kept it back for a while, 'cause I think it's not really suited for emulators, it bugs a lot even on the EK, so i can only assume how the reaction will look like if it was played on a CPU. I haven't tried it yet. I ought to try it out sometime.

 

Name = SPIRAL

Description = 

JDescription = 

Source = Effendi2014©

 

Venue = 4 - Devil's Forest

Sky = 5 - Orange

ROM_Music = 3 - Port Town

EK_Music = 3 - Port Town

 

Horizon_Count = 0

CTL_Point_Count = 49

 

 

CTL_Point 1

X = -103,000

Y = 15,000

Z = 772,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 0 - Venue Finish Stretch

 

CTL_Point 2

X = -103,000

Y = 35,000

Z = 484,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

Gate = 1 - Lap Marker

 

CTL_Point 3

X = -103,000

Y = 30,000

Z = 337,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

Decoration = 3 - Spinning Billboard

Structure = 9 - Pinnacle (Both Sides)

 

CTL_Point 4

X = -103,000

Y = 35,000

Z = 27,000

LeftWidth = 18,0

RightWidth = 18,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

DashPlate = 0 - Center

Structure = 1 - Venue Skyscraper (Left Side)

 

CTL_Point 5

X = -97,000

Y = 187,000

Z = -115,000

LeftWidth = 18,0

RightWidth = 18,0

Banking = 117°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

Gate = 0 - Normal

 

CTL_Point 6

X = -71,000

Y = 339,000

Z = 42,000

LeftWidth = 18,0

RightWidth = 18,0

Banking = 180°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

DashPlate = 0 - Center

Gate = 0 - Normal

 

CTL_Point 7

X = -43,000

Y = 184,000

Z = 198,000

LeftWidth = 18,0

RightWidth = 18,0

Banking = 276°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

 

CTL_Point 8

X = -34,000

Y = 27,000

Z = 35,000

LeftWidth = 18,0

RightWidth = 18,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

DashPlate = 0 - Center

 

CTL_Point 9

X = -23,000

Y = 187,000

Z = -115,000

LeftWidth = 18,0

RightWidth = 18,0

Banking = 102°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

Gate = 0 - Normal

 

CTL_Point 10

X = 4,000

Y = 339,000

Z = 42,000

LeftWidth = 18,0

RightWidth = 18,0

Banking = 180°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

DashPlate = 0 - Center

Gate = 0 - Normal

 

CTL_Point 11

X = 33,000

Y = 184,000

Z = 198,000

LeftWidth = 18,0

RightWidth = 18,0

Banking = 282°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

 

CTL_Point 12

X = 44,000

Y = 28,000

Z = 35,000

LeftWidth = 18,0

RightWidth = 18,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

 

CTL_Point 13

X = 18,000

Y = 35,000

Z = -320,000

LeftWidth = 14,0

RightWidth = 14,0

Banking = 351°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

DashPlate = 0 - Center

 

CTL_Point 14

X = -297,000

Y = 70,000

Z = -312,000

LeftWidth = 14,0

RightWidth = 14,0

Banking = 342°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

PitArea = 1 - Left side

 

CTL_Point 15

X = -291,000

Y = 90,000

Z = 43,000

LeftWidth = 14,0

RightWidth = 14,0

Banking = 333°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

DashPlate = 0 - Center

 

CTL_Point 16

X = 44,000

Y = 110,000

Z = 35,000

LeftWidth = 14,0

RightWidth = 14,0

Banking = 324°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

 

CTL_Point 17

X = 18,000

Y = 130,000

Z = -320,000

LeftWidth = 14,0

RightWidth = 14,0

Banking = 315°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

DashPlate = 0 - Center

 

CTL_Point 18

X = -297,000

Y = 150,000

Z = -312,000

LeftWidth = 14,0

RightWidth = 14,0

Banking = 306°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

 

CTL_Point 19

X = -291,000

Y = 170,000

Z = 43,000

LeftWidth = 14,0

RightWidth = 14,0

Banking = 297°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

DashPlate = 0 - Center

 

CTL_Point 20

X = 44,000

Y = 190,000

Z = 35,000

LeftWidth = 14,0

RightWidth = 14,0

Banking = 288°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

 

CTL_Point 21

X = 18,000

Y = 210,000

Z = -320,000

LeftWidth = 14,0

RightWidth = 14,0

Banking = 279°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

DashPlate = 0 - Center

 

CTL_Point 22

X = -297,000

Y = 230,000

Z = -312,000

LeftWidth = 14,0

RightWidth = 14,0

Banking = 270°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

PitArea = 1 - Left side

 

CTL_Point 23

X = -291,000

Y = 250,000

Z = 43,000

LeftWidth = 14,0

RightWidth = 14,0

Banking = 249°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

DashPlate = 0 - Center

 

CTL_Point 24

X = 44,000

Y = 270,000

Z = 35,000

LeftWidth = 14,0

RightWidth = 14,0

Banking = 243°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

 

CTL_Point 25

X = 44,000

Y = 339,000

Z = -320,000

LeftWidth = 18,0

RightWidth = 18,0

Banking = 180°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

Gate = 0 - Normal

 

CTL_Point 26

X = 33,000

Y = 172,000

Z = -490,000

LeftWidth = 18,0

RightWidth = 18,0

Banking = 282°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

DashPlate = 0 - Center

 

CTL_Point 27

X = 4,000

Y = 0,000

Z = -313,000

LeftWidth = 18,0

RightWidth = 18,0

Banking = 0°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

 

CTL_Point 28

X = -23,000

Y = 178,000

Z = -149,000

LeftWidth = 18,0

RightWidth = 18,0

Banking = 90°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

DashPlate = 0 - Center

Gate = 0 - Normal

 

CTL_Point 29

X = -34,000

Y = 339,000

Z = -320,000

LeftWidth = 14,0

RightWidth = 14,0

Banking = 180°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

Gate = 0 - Normal

 

CTL_Point 30

X = -43,000

Y = 178,000

Z = -490,000

LeftWidth = 18,0

RightWidth = 18,0

Banking = 282°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

DashPlate = 0 - Center

 

CTL_Point 31

X = -71,000

Y = 0,000

Z = -313,000

LeftWidth = 18,0

RightWidth = 18,0

Banking = 0°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

Structure = 2 - Venue Skyscraper (Right Side)

 

CTL_Point 32

X = -97,000

Y = 218,000

Z = -149,000

LeftWidth = 18,0

RightWidth = 18,0

Banking = 111°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

DashPlate = 0 - Center

Gate = 0 - Normal

 

CTL_Point 33

X = -103,000

Y = 339,000

Z = -320,000

LeftWidth = 18,0

RightWidth = 18,0

Banking = 180°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

PitArea = 0 - Both Sides

Gate = 0 - Normal

 

CTL_Point 34

X = -144,000

Y = 279,000

Z = -626,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 210°

TrackType = 4 - Cylinder

Texture = 1 - Segmented Cylinder

 

CTL_Point 35

X = -461,000

Y = 213,000

Z = -808,000

LeftWidth = 22,0

RightWidth = 22,0

Banking = 219°

TrackType = 4 - Cylinder

Texture = 3 - Blue Cylinder

DashPlate = 0 - Top

 

CTL_Point 36

X = -825,000

Y = 213,000

Z = -637,000

LeftWidth = 19,0

RightWidth = 19,0

Banking = 237°

TrackType = 4 - Cylinder

Texture = 1 - Segmented Cylinder

 

CTL_Point 37

X = -950,000

Y = 275,000

Z = -190,000

LeftWidth = 13,0

RightWidth = 13,0

Banking = 246°

TrackType = 4 - Cylinder

Texture = 2 - Notched Cylinder

DashPlate = 0 - Top

 

CTL_Point 38

X = -573,000

Y = 323,000

Z = 249,000

LeftWidth = 7,0

RightWidth = 7,0

Banking = 279°

TrackType = 4 - Cylinder

Texture = 1 - Segmented Cylinder

DashPlate = 0 - Top

 

CTL_Point 39

X = 129,000

Y = 340,000

Z = 316,000

LeftWidth = 5,0

RightWidth = 5,0

Banking = 300°

TrackType = 4 - Cylinder

Texture = 3 - Blue Cylinder

 

CTL_Point 40

X = 528,000

Y = 353,000

Z = -260,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 312°

TrackType = 4 - Cylinder

Texture = 1 - Segmented Cylinder

DashPlate = 0 - Top

 

CTL_Point 41

X = 202,000

Y = 422,000

Z = -935,000

LeftWidth = 45,0

RightWidth = 45,0

Banking = 321°

TrackType = 4 - Cylinder

Texture = 2 - Notched Cylinder

DashPlate = 0 - Top

 

CTL_Point 42

X = -658,000

Y = 500,000

Z = -1101,000

LeftWidth = 45,0

RightWidth = 45,0

Banking = 309°

TrackType = 4 - Cylinder

Texture = 1 - Segmented Cylinder

 

CTL_Point 43

X = -1300,000

Y = 460,000

Z = -605,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 327°

TrackType = 4 - Cylinder

Texture = 3 - Blue Cylinder

DashPlate = 0 - Top

 

CTL_Point 44

X = -1370,000

Y = 374,000

Z = 151,000

LeftWidth = 30,0

RightWidth = 30,0

Banking = 336°

TrackType = 4 - Cylinder

Texture = 1 - Segmented Cylinder

 

CTL_Point 45

X = -1064,000

Y = 200,000

Z = 898,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 345°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

 

CTL_Point 46

X = -590,000

Y = 65,000

Z = 1222,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 315°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

PitArea = 0 - Both Sides

 

CTL_Point 47

X = -316,000

Y = 52,000

Z = 1246,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 309°

TrackType = 2 - High-Wall

Texture = 2 - Green High-wall

PitArea = 0 - Both Sides

Structure = 1 - Venue Skyscraper (Left Side)

 

CTL_Point 48

X = -150,000

Y = 79,000

Z = 1177,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 303°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

PitArea = 0 - Both Sides

JumpPlate = 0 - Full-Width

Structure = 1 - Venue Skyscraper (Left Side)

 

CTL_Point 49

X = -103,000

Y = 116,000

Z = 1017,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 333°

TrackType = 0 - (No Track)

Effendi
Wild Goose
Posts: 91
View user's profile
Send private message
Re: Custom Tracks
Reply to this Post

Just found today that this thursday i'll be moving to a new town, and i won't be bringing my Expension Kit along, 'cause i'm just afraid it'll break during the flight. So I'll try to post as many tracks as i possibly can during that time. So today instead of two, i 'm posting three tracks.

First off is City Concrete:

video here: https://www.youtube.com/watch?v=-fIm2Tpq5Vk&list=UUFKzXThdHsSG7XJkXfp2iPw

To begin with, about the first 25 points (right to the first dive) wasn't created by me, but the original creator didn't think very fond of the results thus far, so he gave up on. I thought it had potential to become something, so i continued finishing it.

Name = CITY CONCRETE

Description = 

JDescription = 

Source = Effendi2013©

 

Venue = 1 - Port Town

Sky = 3 - Blue

ROM_Music = 3 - Port Town

EK_Music = 3 - Port Town

 

Horizon_Count = 0

CTL_Point_Count = 60

 

 

CTL_Point 1

X = -1221,000

Y = 0,000

Z = 511,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 0 - Venue Finish Stretch

 

CTL_Point 2

X = -1221,000

Y = 0,000

Z = 246,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

Gate = 1 - Lap Marker

 

CTL_Point 3

X = -1209,000

Y = 0,000

Z = 58,000

LeftWidth = 20,0

RightWidth = 20,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 4

X = -1056,000

Y = 0,000

Z = 31,000

LeftWidth = 20,0

RightWidth = 20,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

DashPlate = 2 - Right Side

Structure = 0 - Venue Skyscraper (Both Sides)

 

CTL_Point 5

X = -791,000

Y = 0,000

Z = 31,000

LeftWidth = 18,0

RightWidth = 18,0

Banking = 0°

TrackType = 6 - Tunnel

Texture = 0 - Brown Tunnel

 

CTL_Point 6

X = -543,000

Y = 0,000

Z = 31,000

LeftWidth = 16,0

RightWidth = 16,0

Banking = 0°

TrackType = 6 - Tunnel

Texture = 0 - Brown Tunnel

 

CTL_Point 7

X = -330,000

Y = 0,000

Z = -8,000

LeftWidth = 16,0

RightWidth = 16,0

Banking = 348°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

 

CTL_Point 8

X = -310,000

Y = 10,000

Z = -363,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

PitArea = 0 - Both Sides

 

CTL_Point 9

X = -310,000

Y = 18,000

Z = -638,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

DashPlate = 1 - Left Side

Structure = 0 - Venue Skyscraper (Both Sides)

 

CTL_Point 10

X = -310,000

Y = 25,000

Z = -940,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

 

CTL_Point 11

X = -290,000

Y = 0,000

Z = -1292,000

LeftWidth = 32,0

RightWidth = 32,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

Structure = 13 - Orange Skyscraper (Left Side)

 

CTL_Point 12

X = -177,000

Y = 0,000

Z = -1381,000

LeftWidth = 32,0

RightWidth = 32,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

Gate = 0 - Normal

 

CTL_Point 13

X = 192,000

Y = 0,000

Z = -1388,000

LeftWidth = 38,0

RightWidth = 38,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

DashPlate = 0 - Center

 

CTL_Point 14

X = 499,000

Y = 0,000

Z = -1388,000

LeftWidth = 38,0

RightWidth = 38,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

 

CTL_Point 15

X = 723,000

Y = 0,000

Z = -1344,000

LeftWidth = 38,0

RightWidth = 38,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

DashPlate = 0 - Center

 

CTL_Point 16

X = 795,000

Y = 0,000

Z = -1165,000

LeftWidth = 38,0

RightWidth = 38,0

Banking = 0°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

 

CTL_Point 17

X = 707,000

Y = 0,000

Z = -986,000

LeftWidth = 32,0

RightWidth = 32,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

DashPlate = 0 - Center

 

CTL_Point 18

X = 331,000

Y = 20,000

Z = -940,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

Gate = 2 - Canopy

 

CTL_Point 19

X = -93,000

Y = 135,000

Z = -940,000

LeftWidth = 18,0

RightWidth = 18,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

DashPlate = 1 - Left Side

 

CTL_Point 20

X = -450,000

Y = 229,000

Z = -908,000

LeftWidth = 38,0

RightWidth = 38,0

Banking = 0°

TrackType = 7 - No Wall

Texture = 2 - Grey No-walls

 

CTL_Point 21

X = -593,000

Y = 278,000

Z = -711,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 7 - No Wall

Texture = 1 - Teal No-walls

DashPlate = 0 - Center

 

CTL_Point 22

X = -579,000

Y = 299,000

Z = -468,000

LeftWidth = 21,0

RightWidth = 21,0

Banking = 0°

TrackType = 7 - No Wall

Texture = 2 - Grey No-walls

 

CTL_Point 23

X = -442,000

Y = 306,000

Z = -308,000

LeftWidth = 16,0

RightWidth = 16,0

Banking = 0°

TrackType = 7 - No Wall

Texture = 0 - Venue No-walls

 

CTL_Point 24

X = -147,000

Y = 187,000

Z = -286,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 7 - No Wall

Texture = 1 - Teal No-walls

 

CTL_Point 25

X = 65,000

Y = 90,000

Z = -287,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

 

CTL_Point 26

X = 234,000

Y = 35,000

Z = -287,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 27

X = 494,000

Y = 0,000

Z = -286,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

DashPlate = 0 - Center

 

CTL_Point 28

X = 806,000

Y = 0,000

Z = -286,000

LeftWidth = 62,0

RightWidth = 62,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

PitArea = 0 - Both Sides

Decoration = 3 - Spinning Billboard

Structure = 0 - Venue Skyscraper (Both Sides)

 

CTL_Point 29

X = 1140,000

Y = 0,000

Z = -259,000

LeftWidth = 62,0

RightWidth = 62,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

PitArea = 0 - Both Sides

Decoration = 4 - Overhead Monitors

Structure = 4 - Short Building (Left Side)

 

CTL_Point 30

X = 1187,000

Y = 0,000

Z = -12,000

LeftWidth = 62,0

RightWidth = 62,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

DashPlate = 1 - Left Side

 

CTL_Point 31

X = 1187,000

Y = 0,000

Z = 173,000

LeftWidth = 44,0

RightWidth = 44,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 32

X = 1187,000

Y = 0,000

Z = 475,000

LeftWidth = 5,0

RightWidth = 5,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

 

CTL_Point 33

X = 1187,000

Y = 0,000

Z = 749,000

LeftWidth = 5,0

RightWidth = 5,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

 

CTL_Point 34

X = 1107,000

Y = 0,000

Z = 899,000

LeftWidth = 5,0

RightWidth = 5,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

 

CTL_Point 35

X = 920,000

Y = 0,000

Z = 952,000

LeftWidth = 5,0

RightWidth = 5,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

 

CTL_Point 36

X = 639,000

Y = 15,000

Z = 952,000

LeftWidth = 18,0

RightWidth = 18,0

Banking = 0°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

DashPlate = 0 - Center

 

CTL_Point 37

X = 378,000

Y = 30,000

Z = 952,000

LeftWidth = 32,0

RightWidth = 32,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

 

CTL_Point 38

X = 299,000

Y = 0,000

Z = 952,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 0°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

DashPlate = 0 - Center

 

CTL_Point 39

X = -12,000

Y = 30,000

Z = 952,000

LeftWidth = 32,0

RightWidth = 32,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

 

CTL_Point 40

X = -85,000

Y = 0,000

Z = 952,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

 

CTL_Point 41

X = -363,000

Y = 0,000

Z = 952,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 42

X = -585,000

Y = 0,000

Z = 932,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 43

X = -610,000

Y = 0,000

Z = 739,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 7 - No Wall

Texture = 0 - Venue No-walls

DashPlate = 0 - Center

Structure = 5 - Short Building (Right Side)

 

CTL_Point 44

X = -610,000

Y = 0,000

Z = 520,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

Decoration = 0 - TV Billboard

 

CTL_Point 45

X = -585,000

Y = 0,000

Z = 328,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 46

X = -355,000

Y = 0,000

Z = 310,000

LeftWidth = 45,0

RightWidth = 45,0

Banking = 0°

TrackType = 6 - Tunnel

Texture = 2 - Green Tunnel

PitArea = 0 - Both Sides

 

CTL_Point 47

X = 7,000

Y = 15,000

Z = 310,000

LeftWidth = 45,0

RightWidth = 45,0

Banking = 0°

TrackType = 6 - Tunnel

Texture = 2 - Green Tunnel

PitArea = 0 - Both Sides

DashPlate = 0 - Center

 

CTL_Point 48

X = 478,000

Y = 31,000

Z = 310,000

LeftWidth = 45,0

RightWidth = 45,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

DashPlate = 0 - Center

 

CTL_Point 49

X = 868,000

Y = 77,000

Z = 358,000

LeftWidth = 45,0

RightWidth = 45,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

Decoration = 4 - Overhead Monitors

 

CTL_Point 50

X = 1010,000

Y = 0,000

Z = 571,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

DashPlate = 0 - Center

Gate = 0 - Normal

Structure = 2 - Venue Skyscraper (Right Side)

 

CTL_Point 51

X = 1010,000

Y = 58,000

Z = 1102,000

LeftWidth = 13,0

RightWidth = 13,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

DashPlate = 0 - Center

Gate = 0 - Normal

 

CTL_Point 52

X = 971,000

Y = 130,000

Z = 1365,000

LeftWidth = 32,0

RightWidth = 32,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

DashPlate = 0 - Center

JumpPlate = 0 - Full-Width

 

CTL_Point 53

X = 683,000

Y = 153,000

Z = 1385,000

LeftWidth = 45,0

RightWidth = 45,0

Banking = 0°

TrackType = 0 - (No Track)

 

CTL_Point 54

X = 225,000

Y = 10,000

Z = 1385,000

LeftWidth = 60,0

RightWidth = 60,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

DashPlate = 0 - Center

 

CTL_Point 55

X = -304,000

Y = 0,000

Z = 1385,000

LeftWidth = 60,0

RightWidth = 60,0

Banking = 0°

TrackType = 6 - Tunnel

Texture = 1 - Blue Tunnel

PitArea = 0 - Both Sides

 

CTL_Point 56

X = -949,000

Y = 0,000

Z = 1385,000

LeftWidth = 50,0

RightWidth = 50,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 57

X = -1104,000

Y = 0,000

Z = 1323,000

LeftWidth = 45,0

RightWidth = 45,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

DashPlate = 0 - Center

 

CTL_Point 58

X = -1207,000

Y = 0,000

Z = 1164,000

LeftWidth = 35,0

RightWidth = 35,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 59

X = -1221,000

Y = 0,000

Z = 949,000

LeftWidth = 30,0

RightWidth = 30,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

DashPlate = 0 - Center

 

CTL_Point 60

X = -1221,000

Y = 0,000

Z = 683,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

 

Next one is Mario:

 

video here: https://www.youtube.com/watch?v=PJZAR_hZ54Q&list=UUFKzXThdHsSG7XJkXfp2iPw

I spent a long time on this one, still somehow i'm not very happy with the map shape, which to begin with was the main priority. But i wanted it to still have lots of crazy manouvers and unusual bankings and turns. It still is quite a ride though.

Name = MARIO

Description = 

JDescription = 

Source = Effendi2014©

 

Venue = 7 - Red Canyon

Sky = 1 - Teal

ROM_Music = 6 - Red Canyon

EK_Music = 6 - Red Canyon

 

Horizon_Count = 0

CTL_Point_Count = 43

 

 

CTL_Point 1

X = -917,000

Y = 150,000

Z = 214,000

LeftWidth = 20,0

RightWidth = 20,0

Banking = 90°

TrackType = 1 - Normal

Texture = 0 - Venue Finish Stretch

 

CTL_Point 2

X = -770,000

Y = 165,000

Z = -60,000

LeftWidth = 20,0

RightWidth = 20,0

Banking = 90°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

Gate = 1 - Lap Marker

 

CTL_Point 3

X = -660,000

Y = 175,000

Z = -256,000

LeftWidth = 35,0

RightWidth = 35,0

Banking = 90°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

PitArea = 1 - Left side

 

CTL_Point 4

X = -475,000

Y = 188,000

Z = -555,000

LeftWidth = 40,0

RightWidth = 40,0

Banking = 90°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

DashPlate = 0 - Center

 

CTL_Point 5

X = -390,000

Y = 129,000

Z = -640,000

LeftWidth = 40,0

RightWidth = 40,0

Banking = 45°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

 

CTL_Point 6

X = -307,000

Y = 36,000

Z = -570,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

Structure = 2 - Venue Skyscraper (Right Side)

 

CTL_Point 7

X = -225,000

Y = 0,000

Z = -480,000

LeftWidth = 18,0

RightWidth = 18,0

Banking = 0°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

DashPlate = 0 - Center

Structure = 9 - Pinnacle (Both Sides)

 

CTL_Point 8

X = -120,000

Y = 39,000

Z = -360,000

LeftWidth = 10,0

RightWidth = 10,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

DashPlate = 0 - Center

 

CTL_Point 9

X = 0,000

Y = 188,000

Z = -262,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 270°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

 

CTL_Point 10

X = 120,000

Y = 180,000

Z = -360,000

LeftWidth = 32,0

RightWidth = 32,0

Banking = 270°

TrackType = 0 - (No Track)

 

CTL_Point 11

X = 225,000

Y = 72,000

Z = -480,000

LeftWidth = 42,0

RightWidth = 42,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

 

CTL_Point 12

X = 307,000

Y = 22,000

Z = -570,000

LeftWidth = 56,0

RightWidth = 24,0

Banking = 12°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

 

CTL_Point 13

X = 390,000

Y = 44,000

Z = -640,000

LeftWidth = 51,0

RightWidth = 25,0

Banking = 30°

TrackType = 7 - No Wall

Texture = 2 - Grey No-walls

DashPlate = 1 - Left Side

Structure = 1 - Venue Skyscraper (Left Side)

 

CTL_Point 14

X = 475,000

Y = 96,000

Z = -555,000

LeftWidth = 67,0

RightWidth = 23,0

Banking = 90°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

Decoration = 0 - TV Billboard

 

CTL_Point 15

X = 660,000

Y = 51,000

Z = -256,000

LeftWidth = 55,0

RightWidth = 55,0

Banking = 0°

TrackType = 3 - Pipe

Texture = 1 - Red Pipe

DashPlate = 0 - Bottom

 

CTL_Point 16

X = 917,000

Y = 134,000

Z = 214,000

LeftWidth = 5,0

RightWidth = 5,0

Banking = 63°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

DashPlate = 0 - Center

 

CTL_Point 17

X = 1070,000

Y = 325,000

Z = 555,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 132°

TrackType = 5 - Half Pipe

Texture = 1 - Striped Half Pipe

 

CTL_Point 18

X = 1130,000

Y = 260,000

Z = 730,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 180°

TrackType = 5 - Half Pipe

Texture = 0 - Grainy Half Pipe

 

CTL_Point 19

X = 1015,000

Y = 0,000

Z = 838,000

LeftWidth = 40,0

RightWidth = 40,0

Banking = 282°

TrackType = 5 - Half Pipe

Texture = 3 - Pinstriped Half Pipe

 

CTL_Point 20

X = 848,000

Y = 0,000

Z = 945,000

LeftWidth = 52,0

RightWidth = 52,0

Banking = 315°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

DashPlate = 0 - Center

JumpPlate = 0 - Full-Width

 

CTL_Point 21

X = 694,000

Y = 0,000

Z = 1040,000

LeftWidth = 55,0

RightWidth = 55,0

Banking = 0°

TrackType = 0 - (No Track)

 

CTL_Point 22

X = 587,000

Y = 0,000

Z = 1080,000

LeftWidth = 5,0

RightWidth = 5,0

Banking = 0°

TrackType = 0 - (No Track)

 

CTL_Point 23

X = 532,000

Y = 0,000

Z = 1020,000

LeftWidth = 25,0

RightWidth = 25,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

DashPlate = 0 - Center

 

CTL_Point 24

X = 475,000

Y = 30,000

Z = 720,000

LeftWidth = 42,0

RightWidth = 42,0

Banking = 0°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

PitArea = 0 - Both Sides

DashPlate = 0 - Center

 

CTL_Point 25

X = 429,000

Y = 153,000

Z = 316,000

LeftWidth = 42,0

RightWidth = 42,0

Banking = 0°

TrackType = 3 - Pipe

Texture = 1 - Red Pipe

 

CTL_Point 26

X = 385,000

Y = 284,000

Z = 81,000

LeftWidth = 5,0

RightWidth = 5,0

Banking = 252°

TrackType = 3 - Pipe

Texture = 1 - Red Pipe

DashPlate = 0 - Bottom

 

CTL_Point 27

X = 328,000

Y = 263,000

Z = 35,000

LeftWidth = 5,0

RightWidth = 5,0

Banking = 255°

TrackType = 3 - Pipe

Texture = 1 - Red Pipe

 

CTL_Point 28

X = 252,000

Y = 54,000

Z = 65,000

LeftWidth = 20,0

RightWidth = 20,0

Banking = 0°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

DashPlate = 1 - Left Side

 

CTL_Point 29

X = 146,000

Y = 0,000

Z = 201,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

DashPlate = 2 - Right Side

Decoration = 3 - Spinning Billboard

Structure = 3 - Short Building (Both Sides)

 

CTL_Point 30

X = 0,000

Y = 75,000

Z = 332,000

LeftWidth = 35,0

RightWidth = 35,0

Banking = 30°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

DashPlate = 0 - Center

Structure = 2 - Venue Skyscraper (Right Side)

 

CTL_Point 31

X = -146,000

Y = 115,000

Z = 201,000

LeftWidth = 40,0

RightWidth = 40,0

Banking = 15°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

Decoration = 4 - Overhead Monitors

 

CTL_Point 32

X = -252,000

Y = 115,000

Z = 65,000

LeftWidth = 45,0

RightWidth = 45,0

Banking = 0°

TrackType = 0 - (No Track)

 

CTL_Point 33

X = -328,000

Y = 77,000

Z = 35,000

LeftWidth = 5,0

RightWidth = 5,0

Banking = 0°

TrackType = 0 - (No Track)

Structure = 2 - Venue Skyscraper (Right Side)

 

CTL_Point 34

X = -385,000

Y = 25,000

Z = 81,000

LeftWidth = 45,0

RightWidth = 45,0

Banking = 0°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

DashPlate = 0 - Center

Gate = 0 - Normal

 

CTL_Point 35

X = -429,000

Y = 0,000

Z = 316,000

LeftWidth = 45,0

RightWidth = 45,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 1 - Blue High-wall

PitArea = 0 - Both Sides

 

CTL_Point 36

X = -475,000

Y = 100,000

Z = 720,000

LeftWidth = 45,0

RightWidth = 45,0

Banking = 0°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

DashPlate = 0 - Center

 

CTL_Point 37

X = -532,000

Y = 229,000

Z = 1020,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

Gate = 0 - Normal

 

CTL_Point 38

X = -587,000

Y = 99,000

Z = 1080,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

 

CTL_Point 39

X = -694,000

Y = 37,000

Z = 1040,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

 

CTL_Point 40

X = -848,000

Y = 0,000

Z = 945,000

LeftWidth = 45,0

RightWidth = 45,0

Banking = 0°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

DashPlate = 0 - Center

Structure = 0 - Venue Skyscraper (Both Sides)

 

CTL_Point 41

X = -1015,000

Y = 0,000

Z = 838,000

LeftWidth = 45,0

RightWidth = 45,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

DashPlate = 0 - Center

 

CTL_Point 42

X = -1130,000

Y = 58,000

Z = 730,000

LeftWidth = 45,0

RightWidth = 45,0

Banking = 42°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

 

CTL_Point 43

X = -1070,000

Y = 61,000

Z = 555,000

LeftWidth = 40,0

RightWidth = 40,0

Banking = 27°

TrackType = 2 - High-Wall

Texture = 2 - Green High-wall

DashPlate = 0 - Center

 

Last one is Target X:

 

.

 

video here: https://www.youtube.com/watch?v=kq56uA2KG4Q&list=UUFKzXThdHsSG7XJkXfp2iPw&index=14

being the second track i ever made on the EK, I was still not quite sure what all the various options did, so i spent many hours on it, just getting everything to work as i wanted to. I suppose lots of the inspiration on this one derives from Fatal.

Name = TARGET X

Description = 

JDescription = 

Source = Effendi2013©

 

Venue = 8 - Fire Field

Sky = 4 - Night

ROM_Music = 2 - Sand Ocean

EK_Music = 33 - Big Foot

 

Horizon_Count = 0

CTL_Point_Count = 49

 

 

CTL_Point 1

X = -501,000

Y = 0,000

Z = -326,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 0 - Venue Finish Stretch

 

CTL_Point 2

X = -305,000

Y = 37,000

Z = -498,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

Gate = 1 - Lap Marker

 

CTL_Point 3

X = -139,000

Y = 153,000

Z = -647,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

Structure = 1 - Venue Skyscraper (Left Side)

 

CTL_Point 4

X = -25,000

Y = 291,000

Z = -704,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 45°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

 

CTL_Point 5

X = 70,000

Y = 375,000

Z = -673,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 105°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

 

CTL_Point 6

X = 173,000

Y = 356,000

Z = -566,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 78°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

 

CTL_Point 7

X = 166,000

Y = 231,000

Z = -482,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 30°

TrackType = 0 - (No Track)

 

CTL_Point 8

X = 138,000

Y = 120,000

Z = -464,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

 

CTL_Point 9

X = 173,000

Y = 58,000

Z = -376,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

Structure = 10 - Pinnacle (Left Side)

 

CTL_Point 10

X = 258,000

Y = 55,000

Z = -307,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

PitArea = 1 - Left side

 

CTL_Point 11

X = 419,000

Y = 0,000

Z = -247,000

LeftWidth = 51,0

RightWidth = 51,0

Banking = 18°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

PitArea = 2 - Right side

JumpPlate = 2 - Right Side

 

CTL_Point 12

X = 508,000

Y = 52,000

Z = -69,000

LeftWidth = 51,0

RightWidth = 51,0

Banking = 327°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

PitArea = 1 - Left side

Structure = 9 - Pinnacle (Both Sides)

 

CTL_Point 13

X = 724,000

Y = 0,000

Z = -16,000

LeftWidth = 51,0

RightWidth = 51,0

Banking = 21°

TrackType = 6 - Tunnel

Texture = 0 - Brown Tunnel

 

CTL_Point 14

X = 899,000

Y = 26,000

Z = 154,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 0°

TrackType = 6 - Tunnel

Texture = 0 - Brown Tunnel

 

CTL_Point 15

X = 984,000

Y = 72,000

Z = 251,000

LeftWidth = 7,0

RightWidth = 7,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

DashPlate = 0 - Center

 

CTL_Point 16

X = 1054,000

Y = 221,000

Z = 355,000

LeftWidth = 10,0

RightWidth = 10,0

Banking = 36°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

DashPlate = 0 - Center

 

CTL_Point 17

X = 968,000

Y = 363,000

Z = 423,000

LeftWidth = 19,0

RightWidth = 19,0

Banking = 102°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

 

CTL_Point 18

X = 797,000

Y = 341,000

Z = 389,000

LeftWidth = 18,0

RightWidth = 18,0

Banking = 189°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

 

CTL_Point 19

X = 693,000

Y = 196,000

Z = 425,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 274°

TrackType = 0 - (No Track)

 

CTL_Point 20

X = 645,000

Y = 48,000

Z = 473,000

LeftWidth = 69,0

RightWidth = 69,0

Banking = 317°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

PitArea = 0 - Both Sides

Structure = 2 - Venue Skyscraper (Right Side)

 

CTL_Point 21

X = 404,000

Y = 52,000

Z = 734,000

LeftWidth = 59,0

RightWidth = 59,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

DashPlate = 0 - Center

Structure = 2 - Venue Skyscraper (Right Side)

 

CTL_Point 22

X = 229,000

Y = 119,000

Z = 927,000

LeftWidth = 10,0

RightWidth = 10,0

Banking = 0°

TrackType = 3 - Pipe

Texture = 3 - Black Pipe

 

CTL_Point 23

X = 52,000

Y = 338,000

Z = 1123,000

LeftWidth = 13,0

RightWidth = 13,0

Banking = 30°

TrackType = 3 - Pipe

Texture = 3 - Black Pipe

 

CTL_Point 24

X = -62,000

Y = 444,000

Z = 1194,000

LeftWidth = 13,0

RightWidth = 13,0

Banking = 63°

TrackType = 3 - Pipe

Texture = 2 - White Pipe

 

CTL_Point 25

X = -234,000

Y = 500,000

Z = 1178,000

LeftWidth = 17,0

RightWidth = 17,0

Banking = 108°

TrackType = 3 - Pipe

Texture = 2 - White Pipe

 

CTL_Point 26

X = -363,000

Y = 456,000

Z = 1097,000

LeftWidth = 22,0

RightWidth = 22,0

Banking = 117°

TrackType = 3 - Pipe

Texture = 2 - White Pipe

 

CTL_Point 27

X = -361,000

Y = 361,000

Z = 1021,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 58°

TrackType = 0 - (No Track)

 

CTL_Point 28

X = -359,000

Y = 191,000

Z = 994,000

LeftWidth = 50,0

RightWidth = 50,0

Banking = 51°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

 

CTL_Point 29

X = -355,000

Y = 88,000

Z = 918,000

LeftWidth = 50,0

RightWidth = 50,0

Banking = 25°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

 

CTL_Point 30

X = -359,000

Y = 67,000

Z = 864,000

LeftWidth = 50,0

RightWidth = 50,0

Banking = 12°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

 

CTL_Point 31

X = -370,000

Y = 83,000

Z = 738,000

LeftWidth = 50,0

RightWidth = 50,0

Banking = 0°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

DashPlate = 0 - Center

Structure = 2 - Venue Skyscraper (Right Side)

 

CTL_Point 32

X = -427,000

Y = 134,000

Z = 468,000

LeftWidth = 45,0

RightWidth = 45,0

Banking = 318°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

 

CTL_Point 33

X = -572,000

Y = 381,000

Z = 326,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 273°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

DashPlate = 0 - Center

 

CTL_Point 34

X = -760,000

Y = 478,000

Z = 409,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 249°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

 

CTL_Point 35

X = -858,000

Y = 430,000

Z = 582,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 231°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

DashPlate = 0 - Center

 

CTL_Point 36

X = -917,000

Y = 215,000

Z = 704,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 270°

TrackType = 0 - (No Track)

 

CTL_Point 37

X = -911,000

Y = 107,000

Z = 710,000

LeftWidth = 56,0

RightWidth = 56,0

Banking = 0°

TrackType = 5 - Half Pipe

Texture = 2 - Green Half Pipe

 

CTL_Point 38

X = -933,000

Y = 29,000

Z = 917,000

LeftWidth = 69,0

RightWidth = 69,0

Banking = 39°

TrackType = 5 - Half Pipe

Texture = 2 - Green Half Pipe

Structure = 2 - Venue Skyscraper (Right Side)

 

CTL_Point 39

X = -989,000

Y = 97,000

Z = 1116,000

LeftWidth = 63,0

RightWidth = 63,0

Banking = 321°

TrackType = 5 - Half Pipe

Texture = 2 - Green Half Pipe

 

CTL_Point 40

X = -1131,000

Y = 199,000

Z = 1187,000

LeftWidth = 10,0

RightWidth = 10,0

Banking = 30°

TrackType = 5 - Half Pipe

Texture = 2 - Green Half Pipe

 

CTL_Point 41

X = -1311,000

Y = 362,000

Z = 1119,000

LeftWidth = 8,0

RightWidth = 8,0

Banking = 69°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

PitArea = 0 - Both Sides

 

CTL_Point 42

X = -1358,000

Y = 324,000

Z = 938,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 21°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

 

CTL_Point 43

X = -1309,000

Y = 419,000

Z = 700,000

LeftWidth = 44,0

RightWidth = 44,0

Banking = 312°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

 

CTL_Point 44

X = -1443,000

Y = 250,000

Z = 550,000

LeftWidth = 56,0

RightWidth = 56,0

Banking = 30°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

PitArea = 1 - Left side

DashPlate = 0 - Center

 

CTL_Point 45

X = -1426,000

Y = 117,000

Z = 180,000

LeftWidth = 42,0

RightWidth = 42,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

PitArea = 1 - Left side

 

CTL_Point 46

X = -1105,000

Y = 160,000

Z = -135,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

 

CTL_Point 47

X = -989,000

Y = 160,000

Z = -164,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

DashPlate = 0 - Center

 

CTL_Point 48

X = -778,000

Y = 160,000

Z = -125,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

 

CTL_Point 49

X = -590,000

Y = 150,000

Z = -248,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 0 - (No Track)

Effendi
Wild Goose
Posts: 91
View user's profile
Send private message
Re: Custom Tracks
Reply to this Post

 Possibly the last tracks that i'll be posting in a while. But i think i covered the majority of tracks that i consider good enough to share. Other than that, there are those 12 tracks from the F-Zero X Generation Cups, plus a couple of ones that i'll be deleting, or have deleted already, or some that i haven't shared because they rely on 6 or more jump plates (also i recreated Fatal, Rings 2, RR-MKDS, and Sand Ocean Surface Slide GX).

First off is Ruins:

video here: https://www.youtube.com/watch?v=IWfqmmNj47I&list=UUFKzXThdHsSG7XJkXfp2iPw

an all around simple track, but lots of room for improvements though.

Name = RUINS

Description = 

JDescription = 

Source = Effendi2013©

 

Venue = 3 - Sand Ocean

Sky = 5 - Orange

ROM_Music = 2 - Sand Ocean

EK_Music = 33 - Big Foot

 

Horizon_Count = 0

CTL_Point_Count = 53

 

 

CTL_Point 1

X = -523,000

Y = 49,000

Z = 477,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 0 - Venue Finish Stretch

 

CTL_Point 2

X = -523,000

Y = 49,000

Z = 115,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 3

X = -523,000

Y = 34,000

Z = -21,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

DartZone = 1 - Left side

 

CTL_Point 4

X = -523,000

Y = 38,000

Z = -123,000

LeftWidth = 31,0

RightWidth = 31,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

DartZone = 2 - Right side

 

CTL_Point 5

X = -523,000

Y = 30,000

Z = -275,000

LeftWidth = 31,0

RightWidth = 31,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

DashPlate = 1 - Left Side

 

CTL_Point 6

X = -523,000

Y = 37,000

Z = -406,000

LeftWidth = 31,0

RightWidth = 31,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 7

X = -514,000

Y = 52,000

Z = -513,000

LeftWidth = 31,0

RightWidth = 31,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

Structure = 13 - Orange Skyscraper (Left Side)

 

CTL_Point 8

X = -389,000

Y = 52,000

Z = -524,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 6 - Tunnel

Texture = 0 - Brown Tunnel

 

CTL_Point 9

X = -226,000

Y = 31,000

Z = -524,000

LeftWidth = 19,0

RightWidth = 19,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 10

X = -123,000

Y = 36,000

Z = -524,000

LeftWidth = 19,0

RightWidth = 19,0

Banking = 0°

TrackType = 6 - Tunnel

Texture = 0 - Brown Tunnel

 

CTL_Point 11

X = -18,000

Y = 23,000

Z = -524,000

LeftWidth = 19,0

RightWidth = 19,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

JumpPlate = 2 - Right Side

 

CTL_Point 12

X = 77,000

Y = 31,000

Z = -524,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 13

X = 173,000

Y = 40,000

Z = -455,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 24°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 14

X = 143,000

Y = 25,000

Z = -341,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

DartZone = 0 - Both Sides

 

CTL_Point 15

X = 143,000

Y = 37,000

Z = -177,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 16

X = 143,000

Y = 46,000

Z = -113,000

LeftWidth = 38,0

RightWidth = 38,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

DashPlate = 0 - Center

 

CTL_Point 17

X = 143,000

Y = 48,000

Z = 107,000

LeftWidth = 38,0

RightWidth = 38,0

Banking = 0°

TrackType = 0 - (No Track)

Decoration = 4 - Overhead Monitors

Structure = 12 - Orange Skyscraper (Both Sides)

 

CTL_Point 18

X = 143,000

Y = 0,000

Z = 176,000

LeftWidth = 54,0

RightWidth = 54,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

DashPlate = 0 - Center

Structure = 12 - Orange Skyscraper (Both Sides)

 

CTL_Point 19

X = 143,000

Y = 0,000

Z = 429,000

LeftWidth = 54,0

RightWidth = 54,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

DartZone = 0 - Both Sides

Decoration = 4 - Overhead Monitors

Structure = 12 - Orange Skyscraper (Both Sides)

 

CTL_Point 20

X = 143,000

Y = 39,000

Z = 565,000

LeftWidth = 47,0

RightWidth = 47,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

PitArea = 0 - Both Sides

 

CTL_Point 21

X = 137,000

Y = 63,000

Z = 782,000

LeftWidth = 44,0

RightWidth = 44,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

PitArea = 0 - Both Sides

 

CTL_Point 22

X = 145,000

Y = 46,000

Z = 914,000

LeftWidth = 42,0

RightWidth = 42,0

Banking = 0°

TrackType = 6 - Tunnel

Texture = 0 - Brown Tunnel

 

CTL_Point 23

X = 250,000

Y = 43,000

Z = 1018,000

LeftWidth = 41,0

RightWidth = 41,0

Banking = 0°

TrackType = 6 - Tunnel

Texture = 0 - Brown Tunnel

DashPlate = 0 - Center

 

CTL_Point 24

X = 377,000

Y = 64,000

Z = 1058,000

LeftWidth = 40,0

RightWidth = 40,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

DartZone = 2 - Right side

 

CTL_Point 25

X = 552,000

Y = 66,000

Z = 1058,000

LeftWidth = 39,0

RightWidth = 39,0

Banking = 0°

TrackType = 0 - (No Track)

Structure = 12 - Orange Skyscraper (Both Sides)

 

CTL_Point 26

X = 627,000

Y = 28,000

Z = 1058,000

LeftWidth = 39,0

RightWidth = 39,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

DashPlate = 1 - Left Side

Structure = 12 - Orange Skyscraper (Both Sides)

 

CTL_Point 27

X = 878,000

Y = 0,000

Z = 1056,000

LeftWidth = 39,0

RightWidth = 39,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

Structure = 12 - Orange Skyscraper (Both Sides)

 

CTL_Point 28

X = 1032,000

Y = 25,000

Z = 1025,000

LeftWidth = 38,0

RightWidth = 38,0

Banking = 312°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 29

X = 1043,000

Y = 0,000

Z = 859,000

LeftWidth = 15,0

RightWidth = 15,0

Banking = 345°

TrackType = 7 - No Wall

Texture = 1 - Teal No-walls

 

CTL_Point 30

X = 1043,000

Y = 30,000

Z = 581,000

LeftWidth = 15,0

RightWidth = 15,0

Banking = 0°

TrackType = 7 - No Wall

Texture = 1 - Teal No-walls

DashPlate = 0 - Center

Decoration = 3 - Spinning Billboard

 

CTL_Point 31

X = 1043,000

Y = 0,000

Z = 241,000

LeftWidth = 15,0

RightWidth = 15,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 32

X = 1039,000

Y = 15,000

Z = -13,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 333°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 33

X = 925,000

Y = 63,000

Z = -128,000

LeftWidth = 37,0

RightWidth = 37,0

Banking = 297°

TrackType = 7 - No Wall

Texture = 0 - Venue No-walls

DashPlate = 2 - Right Side

 

CTL_Point 34

X = 760,000

Y = 51,000

Z = -57,000

LeftWidth = 15,0

RightWidth = 79,0

Banking = 315°

TrackType = 7 - No Wall

Texture = 0 - Venue No-walls

 

CTL_Point 35

X = 574,000

Y = 0,000

Z = -58,000

LeftWidth = 35,0

RightWidth = 35,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

DartZone = 3 - Center

 

CTL_Point 36

X = 277,000

Y = 0,000

Z = -58,000

LeftWidth = 34,0

RightWidth = 34,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

DashPlate = 2 - Right Side

Gate = 0 - Normal

 

CTL_Point 37

X = 8,000

Y = 0,000

Z = -58,000

LeftWidth = 34,0

RightWidth = 34,0

Banking = 0°

TrackType = 6 - Tunnel

Texture = 3 - Orange Tunnel

 

CTL_Point 38

X = -153,000

Y = 0,000

Z = -38,000

LeftWidth = 34,0

RightWidth = 34,0

Banking = 0°

TrackType = 6 - Tunnel

Texture = 2 - Green Tunnel

 

CTL_Point 39

X = -261,000

Y = 0,000

Z = 95,000

LeftWidth = 33,0

RightWidth = 33,0

Banking = 0°

TrackType = 6 - Tunnel

Texture = 3 - Orange Tunnel

 

CTL_Point 40

X = -268,000

Y = 0,000

Z = 290,000

LeftWidth = 33,0

RightWidth = 33,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

DashPlate = 0 - Center

 

CTL_Point 41

X = -268,000

Y = 46,000

Z = 497,000

LeftWidth = 33,0

RightWidth = 33,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

DashPlate = 0 - Center

Decoration = 2 - Blue Flag

 

CTL_Point 42

X = -268,000

Y = 95,000

Z = 659,000

LeftWidth = 33,0

RightWidth = 33,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

DashPlate = 0 - Center

Decoration = 2 - Blue Flag

 

CTL_Point 43

X = -268,000

Y = 153,000

Z = 811,000

LeftWidth = 33,0

RightWidth = 33,0

Banking = 0°

TrackType = 0 - (No Track)

 

CTL_Point 44

X = -268,000

Y = 30,000

Z = 1013,000

LeftWidth = 32,0

RightWidth = 32,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 45

X = -268,000

Y = 0,000

Z = 1137,000

LeftWidth = 31,0

RightWidth = 31,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 46

X = -268,000

Y = 0,000

Z = 1292,000

LeftWidth = 30,0

RightWidth = 30,0

Banking = 15°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

 

CTL_Point 47

X = -277,000

Y = 0,000

Z = 1426,000

LeftWidth = 67,0

RightWidth = 67,0

Banking = 33°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

 

CTL_Point 48

X = -387,000

Y = 0,000

Z = 1481,000

LeftWidth = 67,0

RightWidth = 67,0

Banking = 33°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

 

CTL_Point 49

X = -507,000

Y = 0,000

Z = 1434,000

LeftWidth = 66,0

RightWidth = 66,0

Banking = 33°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

 

CTL_Point 50

X = -523,000

Y = 0,000

Z = 1297,000

LeftWidth = 28,0

RightWidth = 28,0

Banking = 12°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 51

X = -515,000

Y = 58,000

Z = 1149,000

LeftWidth = 28,0

RightWidth = 28,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

DashPlate = 0 - Center

 

CTL_Point 52

X = -523,000

Y = 77,000

Z = 943,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

PitArea = 0 - Both Sides

Structure = 12 - Orange Skyscraper (Both Sides)

 

CTL_Point 53

X = -523,000

Y = 49,000

Z = 601,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

DashPlate = 0 - Center

Structure = 12 - Orange Skyscraper (Both Sides)

 

 

Next off is Epoch:

video here: https://www.youtube.com/watch?v=8JdAbi-i-zI&list=UUFKzXThdHsSG7XJkXfp2iPw

i had a couple of ideas i wanted to explore further, mainly i got the idea for this track from adels remake of Sand Ocean - Lateral Shift. Among one of my most recent tracks.

 

Name = EPOCH

Description = 

JDescription = 

Source = Effendi2014©

 

Venue = 5 - White Land

Sky = 7 - Light Blue

ROM_Music = 8 - White Land

EK_Music = 36 - Roller Coaster

 

Horizon_Count = 0

CTL_Point_Count = 53

 

 

CTL_Point 1

X = -23,000

Y = 230,000

Z = 736,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 45°

TrackType = 1 - Normal

Texture = 0 - Venue Finish Stretch

Gate = 2 - Canopy

 

CTL_Point 2

X = 371,000

Y = 230,000

Z = 736,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 45°

TrackType = 7 - No Wall

Texture = 2 - Grey No-walls

PitArea = 0 - Both Sides

Gate = 1 - Lap Marker

 

CTL_Point 3

X = 480,000

Y = 230,000

Z = 736,000

LeftWidth = 16,0

RightWidth = 16,0

Banking = 45°

TrackType = 7 - No Wall

Texture = 1 - Teal No-walls

PitArea = 0 - Both Sides

Gate = 0 - Normal

 

CTL_Point 4

X = 570,000

Y = 230,000

Z = 736,000

LeftWidth = 12,0

RightWidth = 12,0

Banking = 45°

TrackType = 7 - No Wall

Texture = 2 - Grey No-walls

PitArea = 0 - Both Sides

Gate = 0 - Normal

 

CTL_Point 5

X = 660,000

Y = 230,000

Z = 736,000

LeftWidth = 18,0

RightWidth = 18,0

Banking = 45°

TrackType = 7 - No Wall

Texture = 1 - Teal No-walls

PitArea = 0 - Both Sides

Gate = 0 - Normal

 

CTL_Point 6

X = 755,000

Y = 230,000

Z = 736,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 45°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

 

CTL_Point 7

X = 870,000

Y = 115,000

Z = 791,000

LeftWidth = 42,0

RightWidth = 42,0

Banking = 54°

TrackType = 2 - High-Wall

Texture = 1 - Blue High-wall

Structure = 2 - Venue Skyscraper (Right Side)

 

CTL_Point 8

X = 1070,000

Y = 115,000

Z = 791,000

LeftWidth = 42,0

RightWidth = 42,0

Banking = 54°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

Structure = 2 - Venue Skyscraper (Right Side)

 

CTL_Point 9

X = 1242,000

Y = 168,000

Z = 761,000

LeftWidth = 42,0

RightWidth = 42,0

Banking = 42°

TrackType = 2 - High-Wall

Texture = 1 - Blue High-wall

Structure = 2 - Venue Skyscraper (Right Side)

 

CTL_Point 10

X = 1323,000

Y = 259,000

Z = 626,000

LeftWidth = 38,0

RightWidth = 38,0

Banking = 30°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 11

X = 1234,000

Y = 249,000

Z = 468,000

LeftWidth = 34,0

RightWidth = 34,0

Banking = 21°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 12

X = 1074,000

Y = 132,000

Z = 465,000

LeftWidth = 30,0

RightWidth = 30,0

Banking = 10°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 13

X = 904,000

Y = 115,000

Z = 474,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

DashPlate = 0 - Center

 

CTL_Point 14

X = 700,000

Y = 114,000

Z = 477,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

Decoration = 3 - Spinning Billboard

 

CTL_Point 15

X = 572,000

Y = 113,000

Z = 470,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 16

X = 466,000

Y = 69,000

Z = 409,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 291°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 17

X = 353,000

Y = 42,000

Z = 470,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 18

X = 220,000

Y = 21,000

Z = 479,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 0 - (No Track)

 

CTL_Point 19

X = 168,000

Y = 0,000

Z = 479,000

LeftWidth = 36,0

RightWidth = 36,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

 

CTL_Point 20

X = 88,000

Y = 7,000

Z = 470,000

LeftWidth = 50,0

RightWidth = 50,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

DashPlate = 0 - Center

Structure = 5 - Short Building (Right Side)

 

CTL_Point 21

X = -46,000

Y = 58,000

Z = 375,000

LeftWidth = 50,0

RightWidth = 50,0

Banking = 0°

TrackType = 0 - (No Track)

 

CTL_Point 22

X = -101,000

Y = 61,000

Z = 325,000

LeftWidth = 32,0

RightWidth = 32,0

Banking = 0°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

DashPlate = 0 - Center

 

CTL_Point 23

X = -181,000

Y = 164,000

Z = 264,000

LeftWidth = 20,0

RightWidth = 20,0

Banking = 0°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

DashPlate = 0 - Center

Decoration = 4 - Overhead Monitors

 

CTL_Point 24

X = -218,000

Y = 423,000

Z = 241,000

LeftWidth = 8,0

RightWidth = 8,0

Banking = 99°

TrackType = 5 - Half Pipe

Texture = 2 - Green Half Pipe

 

CTL_Point 25

X = -99,000

Y = 500,000

Z = 105,000

LeftWidth = 40,0

RightWidth = 40,0

Banking = 174°

TrackType = 5 - Half Pipe

Texture = 2 - Green Half Pipe

 

CTL_Point 26

X = -44,000

Y = 416,000

Z = 57,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 177°

TrackType = 0 - (No Track)

 

CTL_Point 27

X = -19,000

Y = 181,000

Z = 53,000

LeftWidth = 14,0

RightWidth = 14,0

Banking = 64°

TrackType = 5 - Half Pipe

Texture = 2 - Green Half Pipe

 

CTL_Point 28

X = -131,000

Y = 50,000

Z = -83,000

LeftWidth = 44,0

RightWidth = 44,0

Banking = 32°

TrackType = 5 - Half Pipe

Texture = 3 - Pinstriped Half Pipe

 

CTL_Point 29

X = -281,000

Y = 0,000

Z = -295,000

LeftWidth = 75,0

RightWidth = 75,0

Banking = 0°

TrackType = 5 - Half Pipe

Texture = 1 - Striped Half Pipe

 

CTL_Point 30

X = -513,000

Y = 56,000

Z = -675,000

LeftWidth = 75,0

RightWidth = 75,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

DashPlate = 0 - Center

 

CTL_Point 31

X = -574,000

Y = 113,000

Z = -760,000

LeftWidth = 55,0

RightWidth = 55,0

Banking = 342°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

DashPlate = 0 - Center

 

CTL_Point 32

X = -619,000

Y = 195,000

Z = -816,000

LeftWidth = 34,0

RightWidth = 34,0

Banking = 324°

TrackType = 6 - Tunnel

Texture = 2 - Green Tunnel

 

CTL_Point 33

X = -740,000

Y = 400,000

Z = -907,000

LeftWidth = 10,0

RightWidth = 10,0

Banking = 237°

TrackType = 6 - Tunnel

Texture = 2 - Green Tunnel

 

CTL_Point 34

X = -940,000

Y = 500,000

Z = -874,000

LeftWidth = 18,0

RightWidth = 18,0

Banking = 180°

TrackType = 6 - Tunnel

Texture = 2 - Green Tunnel

 

CTL_Point 35

X = -1138,000

Y = 375,000

Z = -729,000

LeftWidth = 20,0

RightWidth = 20,0

Banking = 270°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

JumpPlate = 0 - Full-Width

 

CTL_Point 36

X = -1017,000

Y = 211,000

Z = -581,000

LeftWidth = 22,0

RightWidth = 22,0

Banking = 39°

TrackType = 0 - (No Track)

 

CTL_Point 37

X = -1075,000

Y = 48,000

Z = -424,000

LeftWidth = 48,0

RightWidth = 48,0

Banking = 39°

TrackType = 7 - No Wall

Texture = 2 - Grey No-walls

 

CTL_Point 38

X = -1075,000

Y = 0,000

Z = -188,000

LeftWidth = 50,0

RightWidth = 50,0

Banking = 39°

TrackType = 7 - No Wall

Texture = 2 - Grey No-walls

Gate = 0 - Normal

 

CTL_Point 39

X = -1075,000

Y = 0,000

Z = 125,000

LeftWidth = 50,0

RightWidth = 50,0

Banking = 39°

TrackType = 0 - (No Track)

Decoration = 4 - Overhead Monitors

 

CTL_Point 40

X = -1034,000

Y = 0,000

Z = 178,000

LeftWidth = 22,0

RightWidth = 22,0

Banking = 57°

TrackType = 2 - High-Wall

Texture = 1 - Blue High-wall

PitArea = 0 - Both Sides

 

CTL_Point 41

X = -1034,000

Y = 0,000

Z = 472,000

LeftWidth = 22,0

RightWidth = 22,0

Banking = 9°

TrackType = 2 - High-Wall

Texture = 1 - Blue High-wall

PitArea = 0 - Both Sides

 

CTL_Point 42

X = -1034,000

Y = 57,000

Z = 641,000

LeftWidth = 20,0

RightWidth = 20,0

Banking = 21°

TrackType = 0 - (No Track)

 

CTL_Point 43

X = -1025,000

Y = 15,000

Z = 819,000

LeftWidth = 41,0

RightWidth = 41,0

Banking = 0°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

PitArea = 0 - Both Sides

JumpPlate = 0 - Full-Width

Structure = 0 - Venue Skyscraper (Both Sides)

 

CTL_Point 44

X = -1025,000

Y = 128,000

Z = 1155,000

LeftWidth = 40,0

RightWidth = 40,0

Banking = 0°

TrackType = 0 - (No Track)

 

CTL_Point 45

X = -1025,000

Y = 133,000

Z = 1355,000

LeftWidth = 45,0

RightWidth = 45,0

Banking = 30°

TrackType = 2 - High-Wall

Texture = 1 - Blue High-wall

PitArea = 2 - Right side

 

CTL_Point 46

X = -941,000

Y = 102,000

Z = 1456,000

LeftWidth = 45,0

RightWidth = 45,0

Banking = 30°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

PitArea = 1 - Left side

 

CTL_Point 47

X = -755,000

Y = 115,000

Z = 1455,000

LeftWidth = 45,0

RightWidth = 45,0

Banking = 30°

TrackType = 2 - High-Wall

Texture = 2 - Green High-wall

PitArea = 1 - Left side

 

CTL_Point 48

X = -673,000

Y = 156,000

Z = 1355,000

LeftWidth = 45,0

RightWidth = 45,0

Banking = 30°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 49

X = -673,000

Y = 213,000

Z = 1126,000

LeftWidth = 36,0

RightWidth = 36,0

Banking = 15°

TrackType = 0 - (No Track)

 

CTL_Point 50

X = -673,000

Y = 120,000

Z = 934,000

LeftWidth = 64,0

RightWidth = 64,0

Banking = 7°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 51

X = -587,000

Y = 103,000

Z = 789,000

LeftWidth = 62,0

RightWidth = 62,0

Banking = 27°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

Structure = 14 - Orange Skyscraper (Right Side)

 

CTL_Point 52

X = -411,000

Y = 269,000

Z = 736,000

LeftWidth = 60,0

RightWidth = 60,0

Banking = 48°

TrackType = 0 - (No Track)

Gate = 0 - Normal

 

CTL_Point 53

X = -294,000

Y = 212,000

Z = 736,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 22°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

And at last we have Tight:

video here: https://www.youtube.com/watch?v=xXpyg0KhWTc&list=UUFKzXThdHsSG7XJkXfp2iPw&index=1

I had to rename this track a while back, as i found out my original name (which i just picked out of random) were actually a pretty serious disease, and afterwards the name just felt inappropriate.

 

Name = TIGHT

Description = 

JDescription = 

Source = Effendi2013©

 

Venue = 6 - Sector

Sky = 5 - Orange

ROM_Music = 7 - Sector

EK_Music = 7 - Sector

 

Horizon_Count = 0

CTL_Point_Count = 44

 

 

CTL_Point 1

X = -518,000

Y = 137,000

Z = -103,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 0 - Venue Finish Stretch

 

CTL_Point 2

X = -346,000

Y = 137,000

Z = -242,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 30°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

DashPlate = 0 - Center

Structure = 2 - Venue Skyscraper (Right Side)

 

CTL_Point 3

X = -161,000

Y = 190,000

Z = -169,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 342°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

DashPlate = 0 - Center

JumpPlate = 2 - Right Side

 

CTL_Point 4

X = -53,000

Y = 257,000

Z = -180,000

LeftWidth = 35,0

RightWidth = 35,0

Banking = 333°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 5

X = 41,000

Y = 207,000

Z = -296,000

LeftWidth = 66,0

RightWidth = 24,0

Banking = 54°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 6

X = 103,000

Y = 201,000

Z = -313,000

LeftWidth = 66,0

RightWidth = 24,0

Banking = 39°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

 

CTL_Point 7

X = 243,000

Y = 163,000

Z = -305,000

LeftWidth = 39,0

RightWidth = 39,0

Banking = 330°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

 

CTL_Point 8

X = 351,000

Y = 117,000

Z = -417,000

LeftWidth = 67,0

RightWidth = 25,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

DashPlate = 0 - Center

Gate = 0 - Normal

 

CTL_Point 9

X = 485,000

Y = 111,000

Z = -394,000

LeftWidth = 66,0

RightWidth = 24,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

 

CTL_Point 10

X = 533,000

Y = 176,000

Z = -273,000

LeftWidth = 45,0

RightWidth = 45,0

Banking = 0°

TrackType = 7 - No Wall

Texture = 0 - Venue No-walls

Decoration = 3 - Spinning Billboard

 

CTL_Point 11

X = 493,000

Y = 208,000

Z = -151,000

LeftWidth = 53,0

RightWidth = 53,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 12

X = 539,000

Y = 193,000

Z = -22,000

LeftWidth = 49,0

RightWidth = 49,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

DashPlate = 0 - Center

 

CTL_Point 13

X = 625,000

Y = 167,000

Z = 35,000

LeftWidth = 49,0

RightWidth = 49,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

 

CTL_Point 14

X = 745,000

Y = 104,000

Z = 49,000

LeftWidth = 47,0

RightWidth = 47,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

JumpPlate = 0 - Full-Width

 

CTL_Point 15

X = 761,000

Y = 97,000

Z = 160,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 0 - (No Track)

 

CTL_Point 16

X = 721,000

Y = 97,000

Z = 232,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 0 - (No Track)

 

CTL_Point 17

X = 783,000

Y = 59,000

Z = 378,000

LeftWidth = 39,0

RightWidth = 39,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

 

CTL_Point 18

X = 614,000

Y = 69,000

Z = 520,000

LeftWidth = 51,0

RightWidth = 51,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

SlipZone = 1 - Left side

 

CTL_Point 19

X = 402,000

Y = 54,000

Z = 662,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 6 - Tunnel

Texture = 0 - Brown Tunnel

DashPlate = 0 - Center

 

CTL_Point 20

X = 296,000

Y = 83,000

Z = 737,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

 

CTL_Point 21

X = 217,000

Y = 25,000

Z = 795,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

 

CTL_Point 22

X = -10,000

Y = 0,000

Z = 956,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

PitArea = 2 - Right side

Gate = 2 - Canopy

 

CTL_Point 23

X = -249,000

Y = 0,000

Z = 1124,000

LeftWidth = 53,0

RightWidth = 29,0

Banking = 0°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

JumpPlate = 2 - Right Side

 

CTL_Point 24

X = -377,000

Y = 0,000

Z = 1221,000

LeftWidth = 41,0

RightWidth = 41,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

 

CTL_Point 25

X = -449,000

Y = 0,000

Z = 1199,000

LeftWidth = 41,0

RightWidth = 41,0

Banking = 0°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

 

CTL_Point 26

X = -443,000

Y = 0,000

Z = 1121,000

LeftWidth = 47,0

RightWidth = 35,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

 

CTL_Point 27

X = -321,000

Y = 0,000

Z = 1048,000

LeftWidth = 53,0

RightWidth = 29,0

Banking = 0°

TrackType = 1 - Normal

Texture = 6 - Venue Texture 2B

PitArea = 2 - Right side

 

CTL_Point 28

X = -69,000

Y = 0,000

Z = 874,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

Decoration = 4 - Overhead Monitors

 

CTL_Point 29

X = 166,000

Y = 0,000

Z = 714,000

LeftWidth = 38,0

RightWidth = 64,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

DashPlate = 0 - Center

Gate = 0 - Normal

 

CTL_Point 30

X = 313,000

Y = 0,000

Z = 577,000

LeftWidth = 34,0

RightWidth = 68,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

Gate = 0 - Normal

 

CTL_Point 31

X = 374,000

Y = 0,000

Z = 405,000

LeftWidth = 36,0

RightWidth = 66,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

DashPlate = 1 - Left Side

 

CTL_Point 32

X = 359,000

Y = 69,000

Z = 135,000

LeftWidth = 20,0

RightWidth = 20,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

SlipZone = 3 - Center

 

CTL_Point 33

X = 359,000

Y = 301,000

Z = -191,000

LeftWidth = 39,0

RightWidth = 39,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

 

CTL_Point 34

X = 359,000

Y = 280,000

Z = -483,000

LeftWidth = 11,0

RightWidth = 11,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

 

CTL_Point 35

X = 346,000

Y = 166,000

Z = -658,000

LeftWidth = 5,0

RightWidth = 5,0

Banking = 0°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

 

CTL_Point 36

X = 255,000

Y = 85,000

Z = -768,000

LeftWidth = 18,0

RightWidth = 18,0

Banking = 339°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

DashPlate = 0 - Center

Structure = 2 - Venue Skyscraper (Right Side)

 

CTL_Point 37

X = 97,000

Y = 19,000

Z = -759,000

LeftWidth = 21,0

RightWidth = 21,0

Banking = 321°

TrackType = 2 - High-Wall

Texture = 0 - Venue High-wall

Structure = 2 - Venue Skyscraper (Right Side)

 

CTL_Point 38

X = -31,000

Y = 0,000

Z = -653,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

Decoration = 4 - Overhead Monitors

 

CTL_Point 39

X = -163,000

Y = 0,000

Z = -517,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

DashPlate = 0 - Center

Gate = 0 - Normal

 

CTL_Point 40

X = -316,000

Y = 0,000

Z = -369,000

LeftWidth = 52,0

RightWidth = 52,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

PitArea = 0 - Both Sides

Decoration = 4 - Overhead Monitors

Structure = 2 - Venue Skyscraper (Right Side)

 

CTL_Point 41

X = -547,000

Y = 0,000

Z = -149,000

LeftWidth = 52,0

RightWidth = 52,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 42

X = -717,000

Y = 0,000

Z = -4,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 2 - Venue Texture 1A

Structure = 2 - Venue Skyscraper (Right Side)

 

CTL_Point 43

X = -731,000

Y = 137,000

Z = 72,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

 

CTL_Point 44

X = -602,000

Y = 137,000

Z = -28,000

LeftWidth = 26,0

RightWidth = 26,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

 

 

 

I hope you guys will enjoy them !

Effendi
Wild Goose
Posts: 91
View user's profile
Send private message
Re: Custom Tracks
Reply to this Post

 Made using the Level Editor, my first one in ever, so I thought I'd break the limits for a change.
I had a couple of ideas I wanted to try out, regarding jump plates and mines.

Video here: https://www.youtube.com/watch?v=jLrzOLy0OtA&feature=youtu.be

 

Name = PARAISO

Description = THE GREAT KEEP

JDescription = 

Source = Made with F-Zero Execution Project: F-Zero X

 

Venue = 0 - Mute City

Sky = 2 - Grey

ROM_Music = 7 - Sector

EK_Music = 0 - Mute City

 

Horizon_Count = 2

CTL_Point_Count = 64

 

 

Horizon 1

Image = 1 - Mute City A (Light)

Angle = 0,000°

 

Horizon 2

Image = 3 - Mute City C (Light)

Angle = 264,000°

 

 

CTL_Point 1

X = 224,000

Y = 0,000

Z = -313,000

LeftWidth = 40,0

RightWidth = 40,0

Banking = 0°

TrackType = 1 - Normal

Texture = 0 - Venue Finish Stretch

 

CTL_Point 2

X = 224,000

Y = 0,000

Z = -30,000

LeftWidth = 40,0

RightWidth = 40,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

Gate = 1 - Lap Marker

 

CTL_Point 3

X = 232,000

Y = 0,000

Z = 105,000

LeftWidth = 40,0

RightWidth = 40,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

DartZone = 2 - Right side

 

CTL_Point 4

X = 281,000

Y = 4,000

Z = 265,000

LeftWidth = 40,0

RightWidth = 40,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

DartZone = 2 - Right side

Decoration = 4 - Overhead Monitors

 

CTL_Point 5

X = 419,000

Y = 27,000

Z = 393,000

LeftWidth = 40,0

RightWidth = 40,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

DartZone = 1 - Left side

DashPlate = 2 - Right Side

 

CTL_Point 6

X = 611,000

Y = 52,000

Z = 449,000

LeftWidth = 40,0

RightWidth = 40,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

DartZone = 3 - Center

 

CTL_Point 7

X = 856,000

Y = 84,000

Z = 440,000

LeftWidth = 40,0

RightWidth = 40,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

JumpPlate = 0 - Full-Width

Gate = 2 - Canopy

 

CTL_Point 8

X = 1029,000

Y = 136,000

Z = 440,000

LeftWidth = 40,0

RightWidth = 40,0

Banking = 0°

TrackType = 0 - (No Track)

 

CTL_Point 9

X = 1073,000

Y = 168,000

Z = 440,000

LeftWidth = 40,0

RightWidth = 40,0

Banking = 180°

TrackType = 1 - Normal

Texture = 8 - Blue High-wall

 

CTL_Point 10

X = 933,000

Y = 250,000

Z = 440,000

LeftWidth = 40,0

RightWidth = 40,0

Banking = 180°

TrackType = 1 - Normal

Texture = 8 - Blue High-wall

SlipZone = 3 - Center

Gate = 0 - Normal

 

CTL_Point 11

X = 795,000

Y = 253,000

Z = 440,000

LeftWidth = 40,0

RightWidth = 40,0

Banking = 180°

TrackType = 1 - Normal

Texture = 8 - Blue High-wall

Gate = 0 - Normal

 

CTL_Point 12

X = 657,000

Y = 212,000

Z = 440,000

LeftWidth = 40,0

RightWidth = 40,0

Banking = 180°

TrackType = 1 - Normal

Texture = 8 - Blue High-wall

DashPlate = 0 - Center

Gate = 0 - Normal

 

CTL_Point 13

X = 520,000

Y = 205,000

Z = 440,000

LeftWidth = 40,0

RightWidth = 40,0

Banking = 180°

TrackType = 6 - Tunnel

Texture = 3 - Orange Tunnel

PitArea = 1 - Left side

 

CTL_Point 14

X = 327,000

Y = 259,000

Z = 440,000

LeftWidth = 40,0

RightWidth = 40,0

Banking = 180°

TrackType = 6 - Tunnel

Texture = 3 - Orange Tunnel

PitArea = 1 - Left side

 

CTL_Point 15

X = 153,622

Y = 400,965

Z = 440,000

LeftWidth = 40,0

RightWidth = 40,0

Banking = 180°

TrackType = 6 - Tunnel

Texture = 3 - Orange Tunnel

PitArea = 1 - Left side

 

CTL_Point 16

X = 70,039

Y = 544,978

Z = 440,000

LeftWidth = 40,0

RightWidth = 40,0

Banking = 180°

TrackType = 1 - Normal

Texture = 8 - Blue High-wall

DashPlate = 0 - Center

 

CTL_Point 17

X = 38,114

Y = 792,727

Z = 440,000

LeftWidth = 40,0

RightWidth = 40,0

Banking = 180°

TrackType = 1 - Normal

Texture = 8 - Blue High-wall

SlipZone = 1 - Left side

Gate = 2 - Canopy

 

CTL_Point 18

X = 21,000

Y = 993,000

Z = 440,000

LeftWidth = 40,0

RightWidth = 40,0

Banking = 180°

TrackType = 1 - Normal

Texture = 8 - Blue High-wall

JumpPlate = 0 - Full-Width

 

CTL_Point 19

X = -14,058

Y = 1052,379

Z = 440,000

LeftWidth = 40,0

RightWidth = 40,0

Banking = 180°

TrackType = 0 - (No Track)

 

CTL_Point 20

X = -43,493

Y = 1073,728

Z = 440,000

LeftWidth = 40,0

RightWidth = 40,0

Banking = 180°

TrackType = 1 - Normal

Texture = 8 - Blue High-wall

 

CTL_Point 21

X = -105,883

Y = 981,865

Z = 440,000

LeftWidth = 40,0

RightWidth = 40,0

Banking = 180°

TrackType = 1 - Normal

Texture = 8 - Blue High-wall

DashPlate = 1 - Left Side

 

CTL_Point 22

X = -114,937

Y = 743,858

Z = 440,000

LeftWidth = 40,0

RightWidth = 40,0

Banking = 180°

TrackType = 0 - (No Track)

 

CTL_Point 23

X = -111,000

Y = 619,596

Z = 440,000

LeftWidth = 40,0

RightWidth = 40,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

 

CTL_Point 24

X = -94,000

Y = 434,244

Z = 440,000

LeftWidth = 40,0

RightWidth = 40,0

Banking = 350°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

 

CTL_Point 25

X = -69,219

Y = 249,908

Z = 449,000

LeftWidth = 40,0

RightWidth = 40,0

Banking = 340°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

 

CTL_Point 26

X = -40,643

Y = 150,979

Z = 466,858

LeftWidth = 40,0

RightWidth = 40,0

Banking = 350°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

 

CTL_Point 27

X = -21,644

Y = 61,604

Z = 530,430

LeftWidth = 40,0

RightWidth = 40,0

Banking = 0°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

Structure = 1 - Venue Skyscraper (Left Side)

 

CTL_Point 28

X = -14,000

Y = 0,000

Z = 667,000

LeftWidth = 40,0

RightWidth = 40,0

Banking = 0°

TrackType = 6 - Tunnel

Texture = 1 - Blue Tunnel

 

CTL_Point 29

X = -14,000

Y = 0,000

Z = 940,150

LeftWidth = 40,0

RightWidth = 40,0

Banking = 12°

TrackType = 6 - Tunnel

Texture = 1 - Blue Tunnel

 

CTL_Point 30

X = -39,000

Y = 40,000

Z = 1151,816

LeftWidth = 40,0

RightWidth = 40,0

Banking = 22°

TrackType = 6 - Tunnel

Texture = 1 - Blue Tunnel

DashPlate = 2 - Right Side

 

CTL_Point 31

X = -147,579

Y = 153,000

Z = 1287,302

LeftWidth = 40,0

RightWidth = 40,0

Banking = 35°

TrackType = 6 - Tunnel

Texture = 1 - Blue Tunnel

DartZone = 3 - Center

 

CTL_Point 32

X = -347,455

Y = 304,000

Z = 1358,488

LeftWidth = 40,0

RightWidth = 40,0

Banking = 58°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

PitArea = 2 - Right side

 

CTL_Point 33

X = -781,730

Y = 594,000

Z = 1353,070

LeftWidth = 40,0

RightWidth = 40,0

Banking = 70°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

 

CTL_Point 34

X = -1039,502

Y = 772,112

Z = 1339,745

LeftWidth = 40,0

RightWidth = 40,0

Banking = 90°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

 

CTL_Point 35

X = -1148,349

Y = 856,192

Z = 1307,513

LeftWidth = 40,0

RightWidth = 40,0

Banking = 90°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

 

CTL_Point 36

X = -1183,846

Y = 893,244

Z = 1226,060

LeftWidth = 40,0

RightWidth = 40,0

Banking = 90°

TrackType = 1 - Normal

Texture = 4 - Venue Texture 1C

DashPlate = 1 - Left Side

 

CTL_Point 37

X = -1183,000

Y = 987,219

Z = 651,941

LeftWidth = 40,0

RightWidth = 40,0

Banking = 90°

TrackType = 1 - Normal

Texture = 8 - Blue High-wall

DashPlate = 2 - Right Side

Decoration = 0 - TV Billboard

 

CTL_Point 38

X = -1183,000

Y = 1046,013

Z = 240,181

LeftWidth = 40,0

RightWidth = 40,0

Banking = 90°

TrackType = 1 - Normal

Texture = 8 - Blue High-wall

Decoration = 2 - Blue Flag

 

CTL_Point 39

X = -1183,000

Y = 1049,799

Z = 127,061

LeftWidth = 40,0

RightWidth = 40,0

Banking = 90°

TrackType = 1 - Normal

Texture = 8 - Blue High-wall

DashPlate = 2 - Right Side

Decoration = 2 - Blue Flag

 

CTL_Point 40

X = -1183,000

Y = 1001,486

Z = 45,425

LeftWidth = 40,0

RightWidth = 40,0

Banking = 90°

TrackType = 1 - Normal

Texture = 8 - Blue High-wall

Decoration = 2 - Blue Flag

 

CTL_Point 41

X = -1183,000

Y = 915,000

Z = 15,403

LeftWidth = 33,0

RightWidth = 31,0

Banking = 90°

TrackType = 1 - Normal

Texture = 8 - Blue High-wall

Decoration = 2 - Blue Flag

 

CTL_Point 42

X = -1183,000

Y = 748,913

Z = 15,000

LeftWidth = 7,0

RightWidth = 7,0

Banking = 90°

TrackType = 1 - Normal

Texture = 8 - Blue High-wall

TrapField = 0 - Center

 

CTL_Point 43

X = -1183,000

Y = 690,122

Z = 15,000

LeftWidth = 7,0

RightWidth = 7,0

Banking = 0°

TrackType = 0 - (No Track)

 

CTL_Point 44

X = -1163,000

Y = 625,876

Z = 15,000

LeftWidth = 23,5

RightWidth = 23,5

Banking = 0°

TrackType = 6 - Tunnel

Texture = 3 - Orange Tunnel

 

CTL_Point 45

X = -1137,593

Y = 396,151

Z = 15,000

LeftWidth = 27,6

RightWidth = 27,6

Banking = 0°

TrackType = 1 - Normal

Texture = 8 - Blue High-wall

DashPlate = 0 - Center

 

CTL_Point 46

X = -1095,718

Y = 294,587

Z = 15,000

LeftWidth = 31,8

RightWidth = 31,8

Banking = 0°

TrackType = 1 - Normal

Texture = 8 - Blue High-wall

 

CTL_Point 47

X = -997,000

Y = 215,274

Z = 15,000

LeftWidth = 40,0

RightWidth = 40,0

Banking = 0°

TrackType = 1 - Normal

Texture = 8 - Blue High-wall

DashPlate = 0 - Center

Gate = 0 - Normal

 

CTL_Point 48

X = -919,336

Y = 145,906

Z = 15,000

LeftWidth = 40,0

RightWidth = 40,0

Banking = 0°

TrackType = 1 - Normal

Texture = 8 - Blue High-wall

 

CTL_Point 49

X = -846,644

Y = 116,407

Z = 15,000

LeftWidth = 40,0

RightWidth = 40,0

Banking = 0°

TrackType = 1 - Normal

Texture = 8 - Blue High-wall

DashPlate = 0 - Center

 

CTL_Point 50

X = -674,526

Y = 84,841

Z = 15,000

LeftWidth = 40,0

RightWidth = 40,0

Banking = 0°

TrackType = 1 - Normal

Texture = 8 - Blue High-wall

Gate = 0 - Normal

 

CTL_Point 51

X = -434,000

Y = 0,000

Z = 15,000

LeftWidth = 40,0

RightWidth = 40,0

Banking = 0°

TrackType = 1 - Normal

Texture = 8 - Blue High-wall

DashPlate = 0 - Center

JumpPlate = 0 - Full-Width

 

CTL_Point 52

X = 55,121

Y = 0,000

Z = 15,000

LeftWidth = 40,0

RightWidth = 40,0

Banking = 0°

TrackType = 0 - (No Track)

 

CTL_Point 53

X = 340,392

Y = 0,000

Z = 15,000

LeftWidth = 30,0

RightWidth = 30,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

 

CTL_Point 54

X = 597,661

Y = 0,000

Z = 9,000

LeftWidth = 32,0

RightWidth = 32,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

 

CTL_Point 55

X = 711,012

Y = 0,000

Z = -30,841

LeftWidth = 34,0

RightWidth = 34,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

 

CTL_Point 56

X = 771,181

Y = 0,000

Z = -118,740

LeftWidth = 36,0

RightWidth = 36,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

 

CTL_Point 57

X = 782,456

Y = 0,000

Z = -264,002

LeftWidth = 38,0

RightWidth = 38,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

DashPlate = 1 - Left Side

 

CTL_Point 58

X = 782,963

Y = 0,000

Z = -596,170

LeftWidth = 42,0

RightWidth = 42,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

DartZone = 2 - Right side

Structure = 2 - Venue Skyscraper (Right Side)

 

CTL_Point 59

X = 772,000

Y = 0,000

Z = -806,045

LeftWidth = 44,0

RightWidth = 44,0

Banking = 0°

TrackType = 1 - Normal

Texture = 5 - Venue Texture 2A

DartZone = 2 - Right side

 

CTL_Point 60

X = 685,106

Y = 0,000

Z = -963,159

LeftWidth = 46,0

RightWidth = 46,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

DartZone = 1 - Left side

DashPlate = 2 - Right Side

 

CTL_Point 61

X = 491,803

Y = 0,000

Z = -1028,234

LeftWidth = 48,0

RightWidth = 48,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

DartZone = 1 - Left side

 

CTL_Point 62

X = 317,892

Y = 0,000

Z = -954,921

LeftWidth = 50,0

RightWidth = 50,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

DartZone = 2 - Right side

DashPlate = 1 - Left Side

 

CTL_Point 63

X = 236,250

Y = 0,000

Z = -790,746

LeftWidth = 52,0

RightWidth = 52,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

PitArea = 2 - Right side

 

CTL_Point 64

X = 224,000

Y = 0,000

Z = -475,000

LeftWidth = 46,0

RightWidth = 46,0

Banking = 0°

TrackType = 1 - Normal

Texture = 3 - Venue Texture 1B

PitArea = 2 - Right side

DashPlate = 1 - Left Side

Razzi
Dragon Bird
Posts: 19
View user's profile
Send private message
Re: Custom Tracks
Reply to this Post

I present my first ever custom tracks. The first two work. The third does not work but I love the design so I'm posting it anyway. The fourth does work, but it has a section which results in flying off uncontrollably. If someone could help me fix up the last two I'd love it.

Name = MUTE CITY
Description = BUNNY SLOPE
JDescription =
Source = Made with F-Zero Execution Project: F-Zero X

Venue = 0 - Mute City
Sky = 7 - Light Blue
ROM_Music = 1 - Silence
EK_Music = 0 - Mute City

Horizon_Count = 1
CTL_Point_Count = 22


Horizon 1
Image = 1 - Mute City A (Light)
Angle = 0.000°


CTL_Point 1
X = 835.000
Y = 0.000
Z = -844.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch

CTL_Point 2
X = 500.000
Y = 0.000
Z = 0.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Gate = 1 - Lap Marker

CTL_Point 3
X = 273.287
Y = 0.000
Z = 281.851
LeftWidth = 44.0
RightWidth = 29.0
Banking = 340°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 4
X = 616.567
Y = 49.000
Z = 458.563
LeftWidth = 35.0
RightWidth = 27.5
Banking = 18°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 5
X = 559.000
Y = 19.000
Z = 695.388
LeftWidth = 40.0
RightWidth = 40.0
Banking = 0°
TrackType = 6 - Tunnel
Texture = 0 - Brown Tunnel

CTL_Point 6
X = 248.081
Y = 0.000
Z = 597.369
LeftWidth = 40.0
RightWidth = 40.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 7
X = 0.000
Y = 81.000
Z = 500.000
LeftWidth = 40.0
RightWidth = 40.0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
TrapField = 0 - Center
Structure = 0 - Venue Skyscraper (Both Sides)

CTL_Point 8
X = -140.000
Y = 0.000
Z = 400.000
LeftWidth = 40.0
RightWidth = 40.0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 9
X = -278.766
Y = 0.000
Z = 339.669
LeftWidth = 40.0
RightWidth = 40.0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 1 - Left Side

CTL_Point 10
X = -348.590
Y = 0.000
Z = 309.562
LeftWidth = 40.0
RightWidth = 40.0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 2 - Right Side

CTL_Point 11
X = -413.531
Y = 0.000
Z = 270.524
LeftWidth = 40.0
RightWidth = 40.0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 1 - Left Side

CTL_Point 12
X = -479.531
Y = 0.000
Z = 229.463
LeftWidth = 40.0
RightWidth = 40.0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 2 - Right Side

CTL_Point 13
X = -532.239
Y = 0.000
Z = 196.368
LeftWidth = 40.0
RightWidth = 40.0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 14
X = -638.589
Y = 0.000
Z = 131.536
LeftWidth = 40.0
RightWidth = 55.0
Banking = 4°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 15
X = -731.256
Y = 0.000
Z = 49.728
LeftWidth = 40.0
RightWidth = 70.0
Banking = 7°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 16
X = -725.000
Y = 0.000
Z = -103.000
LeftWidth = 40.0
RightWidth = 40.0
Banking = 39°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 17
X = -392.526
Y = 92.000
Z = -365.313
LeftWidth = 33.0
RightWidth = 33.0
Banking = 43°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
Structure = 0 - Venue Skyscraper (Both Sides)

CTL_Point 18
X = -206.630
Y = 0.000
Z = -472.904
LeftWidth = 29.5
RightWidth = 29.5
Banking = 90°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center

CTL_Point 19
X = 63.344
Y = 0.000
Z = -649.046
LeftWidth = 27.8
RightWidth = 27.8
Banking = 180°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Structure = 0 - Venue Skyscraper (Both Sides)

CTL_Point 20
X = 211.659
Y = 0.000
Z = -716.204
LeftWidth = 26.9
RightWidth = 26.9
Banking = 270°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 21
X = 528.199
Y = 0.000
Z = -854.750
LeftWidth = 40.0
RightWidth = 40.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 0 - Both Sides

CTL_Point 22
X = 749.653
Y = 0.000
Z = -1014.153
LeftWidth = 33.0
RightWidth = 33.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 0 - Both Sides

 

////////////////

 

Name = BIG BLUE
Description = TWIST BURST
JDescription =
Source = Made with F-Zero Execution Project: F-Zero X

Venue = 2 - Big Blue
Sky = 1 - Teal
ROM_Music = 4 - Big Blue
EK_Music = 4 - Big Blue

Horizon_Count = 0
CTL_Point_Count = 12


CTL_Point 1
X = 0.000
Y = 0.000
Z = -500.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch

CTL_Point 2
X = 500.000
Y = 110.000
Z = 0.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Gate = 1 - Lap Marker

CTL_Point 3
X = 357.000
Y = 110.000
Z = 522.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 4
X = 110.224
Y = 137.000
Z = 515.385
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
Structure = 0 - Venue Skyscraper (Both Sides)

CTL_Point 5
X = 266.240
Y = 146.000
Z = 197.591
LeftWidth = 26.0
RightWidth = 26.0
Banking = 20°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 6
X = 299.699
Y = 112.000
Z = -41.945
LeftWidth = 26.0
RightWidth = 26.0
Banking = 313°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 7
X = 160.769
Y = 55.000
Z = -29.036
LeftWidth = 26.0
RightWidth = 26.0
Banking = 322°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 8
X = 272.236
Y = 0.000
Z = 339.147
LeftWidth = 26.0
RightWidth = 26.0
Banking = 35°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 0 - Center

CTL_Point 9
X = -145.644
Y = 135.915
Z = 254.551
LeftWidth = 26.0
RightWidth = 26.0
Banking = 90°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 2 - Right Side

CTL_Point 10
X = -347.012
Y = 202.535
Z = 162.205
LeftWidth = 26.0
RightWidth = 26.0
Banking = 90°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 1 - Left Side

CTL_Point 11
X = -500.000
Y = 235.000
Z = 0.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 90°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 12
X = -354.064
Y = 87.530
Z = -343.743
LeftWidth = 26.0
RightWidth = 26.0
Banking = 45°
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
PitArea = 0 - Both Sides

 

///////////

 

Name = BIG BLUE
Description = LOOP SPIRAL
JDescription =
Source = Made with F-Zero Execution Project: F-Zero X

Venue = 2 - Big Blue
Sky = 6 - Sunset
ROM_Music = 4 - Big Blue
EK_Music = 4 - Big Blue

Horizon_Count = 0
CTL_Point_Count = 24


CTL_Point 1
X = 500.000
Y = 0.000
Z = 0.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch

CTL_Point 2
X = 0.000
Y = 0.000
Z = 500.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
Gate = 1 - Lap Marker

CTL_Point 3
X = -500.000
Y = 1.000
Z = 0.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 4
X = -448.000
Y = 0.000
Z = -126.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 5
X = -280.000
Y = 22.000
Z = -344.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 6
X = -213.000
Y = 228.000
Z = -419.688
LeftWidth = 26.0
RightWidth = 26.0
Banking = 203°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 7
X = -472.000
Y = 494.000
Z = -282.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 180°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 8
X = -682.900
Y = 208.509
Z = -200.526
LeftWidth = 26.0
RightWidth = 26.0
Banking = 168°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center

CTL_Point 9
X = -575.573
Y = 92.960
Z = -263.989
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 1 - Left Side

CTL_Point 10
X = -426.000
Y = 47.000
Z = -350.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 0 - Both Sides

CTL_Point 11
X = -221.492
Y = 19.728
Z = -500.806
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 0 - Both Sides

CTL_Point 12
X = -9.000
Y = 0.000
Z = -641.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 13
X = 43.057
Y = 0.000
Z = -761.664
LeftWidth = 36.0
RightWidth = 31.5
Banking = 22°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 14
X = 235.661
Y = 0.000
Z = -785.853
LeftWidth = 46.0
RightWidth = 37.0
Banking = 45°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 15
X = 387.328
Y = 0.000
Z = -527.915
LeftWidth = 60.0
RightWidth = 60.0
Banking = 90°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 16
X = -130.612
Y = 0.000
Z = -145.388
LeftWidth = 26.0
RightWidth = 26.0
Banking = 90°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 17
X = -479.916
Y = 157.000
Z = -428.351
LeftWidth = 26.0
RightWidth = 26.0
Banking = 90°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 18
X = -65.168
Y = 105.565
Z = -514.355
LeftWidth = 26.0
RightWidth = 26.0
Banking = 90°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 19
X = -94.835
Y = 140.114
Z = -186.099
LeftWidth = 26.0
RightWidth = 26.0
Banking = 90°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 20
X = -477.455
Y = 302.528
Z = -302.635
LeftWidth = 26.0
RightWidth = 26.0
Banking = 90°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 21
X = -645.648
Y = 387.934
Z = -520.653
LeftWidth = 26.0
RightWidth = 26.0
Banking = 45°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 22
X = -635.879
Y = 366.458
Z = -601.843
LeftWidth = 26.0
RightWidth = 26.0
Banking = 22°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 23
X = -582.511
Y = 357.044
Z = -659.645
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 2 - Right side

CTL_Point 24
X = 78.428
Y = 180.822
Z = -365.905
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 1 - Left side

////////////

 

Name = SILENCE
Description = MOBIUS CLIMB
JDescription =
Source = Made with F-Zero Execution Project: F-Zero X

Venue = 9 - Silence
Sky = 4 - Night
ROM_Music = 1 - Silence
EK_Music = 1 - Silence

Horizon_Count = 0
CTL_Point_Count = 20


CTL_Point 1
X = 167.000
Y = 619.000
Z = -337.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 90°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 2
X = 334.596
Y = 400.808
Z = -179.287
LeftWidth = 33.0
RightWidth = 33.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 3
X = 500.000
Y = 200.000
Z = 0.000
LeftWidth = 40.0
RightWidth = 40.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
Gate = 1 - Lap Marker

CTL_Point 4
X = 549.061
Y = 207.673
Z = 253.815
LeftWidth = 40.0
RightWidth = 40.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 1 - Left Side

CTL_Point 5
X = 552.946
Y = 238.611
Z = 384.331
LeftWidth = 40.0
RightWidth = 40.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 6
X = 551.000
Y = 307.000
Z = 498.000
LeftWidth = 40.0
RightWidth = 40.0
Banking = 0°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 7
X = 553.117
Y = 460.000
Z = 471.742
LeftWidth = 40.0
RightWidth = 40.0
Banking = 180°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 8
X = 563.706
Y = 533.000
Z = 318.205
LeftWidth = 40.0
RightWidth = 40.0
Banking = 180°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 0 - Center

CTL_Point 9
X = 537.000
Y = 291.000
Z = 136.000
LeftWidth = 40.0
RightWidth = 40.0
Banking = 180°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 1 - Left Side

CTL_Point 10
X = 199.737
Y = 295.000
Z = -170.818
LeftWidth = 30.0
RightWidth = 30.0
Banking = 180°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center

CTL_Point 11
X = 149.541
Y = 276.704
Z = -345.757
LeftWidth = 28.0
RightWidth = 28.0
Banking = 180°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center

CTL_Point 12
X = 132.087
Y = 259.663
Z = -490.612
LeftWidth = 27.0
RightWidth = 27.0
Banking = 180°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center

CTL_Point 13
X = 63.587
Y = 258.065
Z = -712.801
LeftWidth = 26.5
RightWidth = 26.5
Banking = 180°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center

CTL_Point 14
X = 65.073
Y = 322.133
Z = -793.344
LeftWidth = 26.2
RightWidth = 26.2
Banking = 103°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center

CTL_Point 15
X = 113.335
Y = 648.647
Z = -1033.968
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 0 - Both Sides

CTL_Point 16
X = 119.038
Y = 689.958
Z = -976.901
LeftWidth = 26.0
RightWidth = 26.0
Banking = 180°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 0 - Both Sides

CTL_Point 17
X = 120.768
Y = 700.000
Z = -897.535
LeftWidth = 26.0
RightWidth = 26.0
Banking = 180°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 0 - Both Sides

CTL_Point 18
X = 124.825
Y = 700.000
Z = -782.519
LeftWidth = 26.0
RightWidth = 26.0
Banking = 180°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 0 - Both Sides
DashPlate = 0 - Center

CTL_Point 19
X = 129.142
Y = 680.241
Z = -552.730
LeftWidth = 26.0
RightWidth = 26.0
Banking = 134°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 0 - Both Sides
DashPlate = 0 - Center

CTL_Point 20
X = 137.591
Y = 661.706
Z = -438.658
LeftWidth = 26.0
RightWidth = 26.0
Banking = 101°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 0 - Both Sides
DashPlate = 0 - Center

 

///////////

 

I am a complete noob at this. I made these in literally my first day of using FZEP but it's ton of fun anyway (I just wish testing were a little faster...)

Razzi
Dragon Bird
Posts: 19
View user's profile
Send private message
Re: Custom Tracks
Reply to this Post

Since it's been forever since my last post I'll say that I completed my custom cup:

 

https://www.youtube.com/watch?v=1cnosyWnU4M

 

6-full tracks, all of them nooby, but I like them. The most annoying part for me was how loose X's physics are compared to F-Zero GX. Machines in X fly off the track at the slightest bump in the road, and I cannot name the amount of times this has messed up my track design. Half of designing these courses was testing them and discovering that, sigh, there was a bump that made everyone fly off uncontrollably. Silence "Mobius Climb" was the absolute worst for this one, I nearly gave up on it entirely because it just seemed like it would kill everyone. Big Blue "Ring Dive" pretty much does kill everyone right now, but I love the concept too much to abandon or fix it.

A shame, because I really like X's air physics, since you can actually fly whereas in GX you just fall like a brick. Also, when you dive in X it feels so much faster due to the camera pullback

 

 

Drflash55
Mr. EAD
Posts: 7
View user's profile
Send private message
Re: Custom Tracks
Reply to this Post

 Here is my own personal custom track called Circles...

Name = CIRCLES
Description = GOING AROUND
JDescription = 
Source = Made with F-Zero Execution Project: F-Zero X
 
Venue = 10 - GP Ending
Sky = 4 - Night
ROM_Music = 21 - GP Ending
EK_Music = 0 - Mute City
 
Horizon_Count = 0
CTL_Point_Count = 41
 
 
CTL_Point 1
X = 500.000
Y = 0.000
Z = 0.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Gate = 1 - Lap Marker
 
CTL_Point 2
X = 457.000
Y = 104.000
Z = 340.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 18°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
 
CTL_Point 3
X = 253.000
Y = 250.000
Z = 550.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 36°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
 
CTL_Point 4
X = -36.000
Y = 314.000
Z = 555.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 27°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
 
CTL_Point 5
X = -257.000
Y = 245.000
Z = 439.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 27°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
 
CTL_Point 6
X = -539.000
Y = 214.000
Z = 113.000
LeftWidth = 26.0
RightWidth = 58.0
Banking = 348°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
 
CTL_Point 7
X = -970.000
Y = 209.000
Z = 76.000
LeftWidth = 26.0
RightWidth = 76.0
Banking = 15°
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
 
CTL_Point 8
X = -920.000
Y = 197.000
Z = -290.000
LeftWidth = 26.0
RightWidth = 67.0
Banking = 30°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
 
CTL_Point 9
X = -373.000
Y = 170.000
Z = -472.000
LeftWidth = 26.0
RightWidth = 46.0
Banking = 60°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
 
CTL_Point 10
X = 30.000
Y = 147.000
Z = -654.000
LeftWidth = 26.0
RightWidth = 36.0
Banking = 21°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
 
CTL_Point 11
X = 294.000
Y = 62.000
Z = -560.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 90°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
 
CTL_Point 12
X = 142.000
Y = 111.000
Z = -258.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 24°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
 
CTL_Point 13
X = -78.000
Y = 116.000
Z = -201.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 36°
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
 
CTL_Point 14
X = -500.000
Y = 0.000
Z = 0.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
 
CTL_Point 15
X = -626.000
Y = 67.000
Z = -268.000
LeftWidth = 36.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
 
CTL_Point 16
X = -494.000
Y = 206.000
Z = -513.000
LeftWidth = 46.0
RightWidth = 26.0
Banking = 81°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
 
CTL_Point 17
X = -271.544
Y = 274.509
Z = -406.960
LeftWidth = 48.2
RightWidth = 26.0
Banking = 60°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
 
CTL_Point 18
X = 0.226
Y = 241.249
Z = -191.295
LeftWidth = 50.5
RightWidth = 26.0
Banking = 68°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
 
CTL_Point 19
X = 124.995
Y = 135.157
Z = 22.817
LeftWidth = 52.8
RightWidth = 26.0
Banking = 116°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
 
CTL_Point 20
X = 11.000
Y = 31.000
Z = 219.000
LeftWidth = 55.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
 
CTL_Point 21
X = -128.756
Y = 81.830
Z = 42.723
LeftWidth = 56.2
RightWidth = 26.0
Banking = 132°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
 
CTL_Point 22
X = -236.054
Y = 135.216
Z = -201.678
LeftWidth = 57.5
RightWidth = 26.0
Banking = 319°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
 
CTL_Point 23
X = -303.583
Y = 225.581
Z = -440.102
LeftWidth = 58.8
RightWidth = 26.0
Banking = 352°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
 
CTL_Point 24
X = -221.000
Y = 154.000
Z = -747.000
LeftWidth = 60.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
 
CTL_Point 25
X = -40.000
Y = 113.000
Z = -1005.000
LeftWidth = 61.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
 
CTL_Point 26
X = 347.000
Y = 46.000
Z = -422.000
LeftWidth = 63.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
 
CTL_Point 27
X = -447.000
Y = 0.000
Z = -406.000
LeftWidth = 64.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
 
CTL_Point 28
X = -480.000
Y = 0.000
Z = -1018.000
LeftWidth = 64.0
RightWidth = 26.0
Banking = 6°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
 
CTL_Point 29
X = -216.000
Y = 500.000
Z = -934.000
LeftWidth = 65.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
 
CTL_Point 30
X = 223.000
Y = 500.000
Z = -982.000
LeftWidth = 52.0
RightWidth = 42.0
Banking = 42°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
 
CTL_Point 31
X = 656.000
Y = 414.000
Z = -1133.000
LeftWidth = 45.0
RightWidth = 49.0
Banking = 99°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
 
CTL_Point 32
X = 1223.000
Y = 226.000
Z = -1401.000
LeftWidth = 42.0
RightWidth = 53.0
Banking = 90°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
 
CTL_Point 33
X = 1164.000
Y = 297.000
Z = -1123.000
LeftWidth = 41.0
RightWidth = 54.0
Banking = 54°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
 
CTL_Point 34
X = 890.000
Y = 369.000
Z = -937.000
LeftWidth = 40.0
RightWidth = 55.0
Banking = 18°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
 
CTL_Point 35
X = 537.000
Y = 262.000
Z = -959.000
LeftWidth = 39.0
RightWidth = 57.0
Banking = 3°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
SlipZone = 3 - Center
DashPlate = 2 - Right Side
TrapField = 1 - Left Side
 
CTL_Point 36
X = -299.000
Y = 59.000
Z = -680.000
LeftWidth = 65.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
 
CTL_Point 37
X = -106.000
Y = 153.000
Z = -285.000
LeftWidth = 65.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
 
CTL_Point 38
X = 504.000
Y = 65.000
Z = -613.000
LeftWidth = 65.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
 
CTL_Point 39
X = 96.000
Y = 0.000
Z = -700.000
LeftWidth = 65.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
 
CTL_Point 40
X = -271.000
Y = 4.000
Z = -541.000
LeftWidth = 65.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
 
CTL_Point 41
X = 178.000
Y = 181.000
Z = -80.000
LeftWidth = 46.0
RightWidth = 26.0
Banking = 0°
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch

 
I would try this out myself, if the program would stop giving me errors that everyone else has gotten before.
This friggen thing is the culprit.
 
I hate you...
 

 

 

   Index » F-Zero X » Custom Tracks Goto page Previous  1, 2, 3 ... , 25, 26, 27  Next
 
Display posts from previous: