Here is the first TAS ever made of F-Zero GX: http://www.youtube.com/watch?v=I1AsNpV4c0U
The result isn't that amazing, and that's because I can't play perfectly with the board. There isn't any option to ''Frame Advance'' either, which is a huge loss for optimization.
To those of you who does not know what a TAS is, a TAS is a run made with an emulator where special tools are available, such as: frame-by-frame speed, and re-recording from save states, which are used constantly throughout the run in order to make it as optimal as possible.
Note: When Snaking is optimized, it looks quite different from what we have been used to see. Formerly, it was optimal to make wide Snaking patterns to gain as much speed as possible. However, in a TAS, by alternating between L+left & right+R every other frame, it is possible to gain speed beyond what traditional strides are capable of. Additionally, when tool-assisted, it accelerates slightly faster, meaning that the traditional Snaking is most likely to become left out in most cases when making TASes.
-Tool-Assisted Snaking technique, discovered by Mugg1991. Alternate technique name would be Shaking.
YouTube playlist of most F-ZERO GX TASes made so far: http://www.youtube.com/playlist?list=PL9B347D67216AA868
2nd smaller TAS topic which was made later for whatever reason:
http://fzerocentral.org/viewtopic.php?t=13941